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Whatever I play, if there is a choice, I go with manipulative, two faced bitch underneath a veneer of perfect innocence. So, to help steer our princess towards reflecting that, courtly manners and intrigue.
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# ? Jun 17, 2024 21:45 |
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Let's dress our four-legged friends in gorgeous dresses! Dogs and Decoration.
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Since we have modifier bonuses, I'll go for Two classes worth of Voice for this week, but I'd prefer weekend activity choices that give bonuses to Weapons and Military.
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Voting is closed.
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AM Class Points: Falcons: 7.6 Dogs: 7.6 Internal Affairs: 7.5 Voice: 6.3 All other skills < 5.0 PM Class Points Dogs: 13.5 Accounting: 8.5 Foreign Affairs: 6.8 Horses: 6.6 All other skills < 6.0 The exact votes can be found here. Well, that was close. Internal Affairs was .1 point away from winning the AM vote. Since falcons and dogs are tied, I'm going to be using RNG to determine which one wins. MegaZeroX fucked around with this message at 01:27 on Feb 8, 2014 |
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For determining the tie, I assigned integers to dogs and falcons (1 and 2 respectively) and used Random.com. I'll do something like this for each tie in the future.![]() ![]() ![]() Ha! That should stop you curs! (pun totally intended) ![]() ![]() ![]() ![]() Let's visit Dad. Maybe he knows where the crystal is. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Elodie's main emotion is now willful. Let's see how this will effect her skill gains. ![]() Same deal as always. Vote for Elodie's classes. Voting ends tomorrow at 5 PM.
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Spy on everyone! Internal Affairs AM Foreign Intelligence PM Also if you want I can link a chart that shows what moods effect what skills. Ferrosol fucked around with this message at 16:11 on Feb 8, 2014 |
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Ferrosol posted:Spy on everyone! E: I assume Ferrosol meant foreign intelligence(since that has a bonus, as opposed to Foreign Affair's penalty), so I corrected my vote. Haifisch fucked around with this message at 02:57 on Feb 8, 2014 |
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Let's try this again shall we?Thesaya posted:Whatever I play, if there is a choice, I go with manipulative, two faced bitch underneath a veneer of perfect innocence. So, to help steer our princess towards reflecting that, courtly manners and intrigue.
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Ferrosol posted:Spy on everyone! We have to learn how to manipulate people both outside our court and inside it
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Ferrosol posted:Spy on everyone! Seconded. Something is probably rotten in Nova. YamiNoSenshi fucked around with this message at 03:27 on Feb 8, 2014 |
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Accounting AM Internal Affairs PM Seeing as how you start with zero skills, I can only conclude that the boarding school Elodie was at prior to the game was a complete ripoff. Her father should have it burnt to the ground before
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See that big -2.00 on History? That means we get a really vastly reduced amount of points from any of the sub skills. We only get 3 points per tic compared to the usual 5 points per tic. Since our skills mean our survival, we need to make good use of every class. Never take a class with such a huge penalty attached. All Military All The Time
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AM Voice PM Courtly Manners We want to make the announcement as smooth as possible for the other nobles when we announce we have given over the largest Duchy in the kingdom to Lord Woofy von Puppybreath. Who's a good Duke? Who's a good Duke? Is it you? Is it?
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The Mighty Biscuit posted:See that big -2.00 on History? That means we get a really vastly reduced amount of points from any of the sub skills. We only get 3 points per tic compared to the usual 5 points per tic. Since our skills mean our survival, we need to make good use of every class. Never take a class with such a huge penalty attached. We normally get 2 skillpoints per weekday (10 per week); if we have a -2 penalty we get exactly zero points from our studies. Being a willful little girl all of a sudden, Elodie's in the perfect mood to start training her new canine advisor in the ways of statecraft. Double up on Internal Affairs; have the puppy learn about each noble house's favorite flower. In time, you will be able to teach him to urinate on those flowers at your command -- and then you will need only say a renegade duchess's name, and your puppy will sally forth across the kingdom to desecrate her holdings.
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Ferrosol posted:Spy on everyone! I'm totally on board with this, but I think going Foreign Intel. PM would serve us better since it doesn't take a hit.
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We got a puppy! ![]() MiracleFlare fucked around with this message at 03:20 on Feb 8, 2014 |
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I'm going to presume all of those foreign affairs votes are actually for foreign intelligence since: 1) Foreign affairs would net us 0 points for the week. 2) Foreign affairs is about (recent) history, not intrigue.
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MiracleFlare posted:We got a puppy! All moods, except neutral, have penalties and bonuses associated with them. Neutral, as can be assumed, has no modifiers on it. We need to be equally middling at all the mood stats to get it though. Useful for nothing because of how hard it is to get neutral. Some skills are a nightmare to get raised (Royal Demeanor) because they only have one mood that has a positive effect and everything else is either neutral or give penalties. Most of them give penalties. I hate Royal Demeanor. Our current mood, Willful, is the worst mood for us at the moment. It doesn't benefit anything we need in the near future and even penalizes one of those things. Later on, It will be the single most important mood we can obtain. But that's in the future. Also, I guess I forgot the little fiddly details on how much each class gives us in my drunken haze and the fact that I'm mostly skimming the lp right now. ![]() Still, I get the gist right! Don't take classes you have penalties in. It's a complete waste of time. Time poor Elodie doesn't have.
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So I finally bought the game myself and blundered around until I managed to kill myself. This is hard.
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Ferrosol posted:Spy on everyone! Sounds good to me, spying is always a good idea!
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Battlefield Medicine and Presence.
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I actually got really lucky when I first played this game. I only died once before I managed to beat the game. I think I may be some sort of anime princess savant. Oh, right, vote. Do Internal affairs twice! moosecow333 fucked around with this message at 04:32 on Feb 8, 2014 |
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moosecow333 posted:I think I may be some sort of anime princess savant. Not sure if you should be proud of that or not. I'm leaning towards not.
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I agree with spying - Internal Affairs AM and Foreign Intelligence PM.
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Still voting on Faith x2, I'm a persistent little bastard. ![]()
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Too many civilized votes ![]() Swords x2
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Internal Affairsx2.
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Military x 2!
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Foreign Affairs for morning and Economics for afternoon.
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Foreign Intelligence (can I say how much I hate that how similar this name is to Foreign Affairs?) in the afternoon. I suppose we should start working on Animal Handling some more so we can start increasing Dogs again, so let's go with Falconry in the morning.
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Internal Affairs and Voice
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Polearms x2, because swords are for wimps and we need to learn how to kill people with our own two hands(and whatever's in them).
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Ferrosol posted:Spy on everyone! I'm going to go with these as well. After all, we'll need to find out who is (possibly) plotting to otherthrow the throne before we can use our skills to set our attack dogs on them.
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Internal Affairs and Foreign IntelligenceThe Mighty Biscuit posted:Not sure if you should be proud of that or not. Poil fucked around with this message at 21:00 on Feb 8, 2014 |
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Voting is now closed.
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No points this time. Why not? Well, look at these numbers for yourselves. AM Class Vote Internal Affairs: 13 Military: 2 Court Manners: 1 Accounting: 1 Voice: 1 Battlefield Medicine: 1 Faith: 1 Swords: 1 Foreign Affairs: 1 Falconry 1 Polearms: 1 PM Class Votes Foreign Intelligence: 10 Internal Affairs: 4 Military: 2 Intrigue: 1 Court Manners: 1 Presence: 1 Faith: 1 Swords: 1 Economics: 1 Voice: 1 Polearms: 1
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Hanako just released an update for the game today (version 1.2.20.1). There are a few changes that I will go over in the next update, but the only thing pertinent right now is that all previously seen dialogue (which is all of it in my case) has "skip ahead" icon on the bottom right.![]() ![]() ![]() ![]() ![]() ![]() People that have haven't played Long Live the Queen since the Steam patch won't recognize this character. Alice, among other things, replaces most of the generic "maids" throughout the game. ![]() ![]() ![]() ![]() ![]() Elodie is on fire right now! ![]() Should we wear this necklace? And should Elodie experiment with becoming yielding? After the next update, I will be posting the bonuses and penalties of the emotions Elodie has seen on the second post. Voting is closed. MegaZeroX fucked around with this message at 22:01 on Feb 9, 2014 |
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WEAR IT, we need to be decked out with bling, and stick with Willful. We shouldn't start getting into the habit of taking poo poo from anyone.
PurpleXVI fucked around with this message at 06:42 on Feb 9, 2014 |
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# ? Jun 17, 2024 21:45 |
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Wear it and do what ever, just get out of Willful.
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