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Nevermind.
Jesto fucked around with this message at 17:37 on Jul 30, 2014 |
# ? Oct 11, 2010 09:52 |
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# ? Apr 27, 2024 00:45 |
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CommissarMega posted:poo poo, where's SCF when you need him/her? SCF's being a Grade A FuckShit and not making a sweet rear end RPG for his next game.
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# ? Oct 11, 2010 09:54 |
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Just a quick question from someone who doesn't have a clue: are those RPG Maker games completely free, legal to install as executables without requiring anything else to be on the system first? (ie, you don't need RPG Maker or anything else to be installed already?)
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# ? Oct 11, 2010 10:07 |
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BadAstronaut posted:Just a quick question from someone who doesn't have a clue: are those RPG Maker games completely free, legal to install as executables without requiring anything else to be on the system first? (ie, you don't need RPG Maker or anything else to be installed already?) Exit Fate was for me; I just downloaded the .rar, unzipped, and was ready to go. Jesto posted:I'm not sure. Why not try it out? Take a Level 1 into a random encounter with just Daniel, see how many levels he gets. Now reset and take the level 1 and 4 other characters into battle with Daniel. Hopefully I can do that, what with the battle for Mayfall looming over me. I can still switch characters before going to meet the boss, right?
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# ? Oct 11, 2010 10:13 |
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BadAstronaut posted:Just a quick question from someone who doesn't have a clue: are those RPG Maker games completely free, legal to install as executables without requiring anything else to be on the system first? (ie, you don't need RPG Maker or anything else to be installed already?) You gotta do a decent amount of finagaling to get the wierd font he uses to work, but aside from that its completly free.
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# ? Oct 11, 2010 10:47 |
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Wheeee posted:What are some good sci-fi RPGs? I've been playing Mass Effect lately and love the gently caress out of it.
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# ? Oct 11, 2010 18:09 |
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Lets gently caress Bro posted:Anachronox is a good old PC sci fi rpg. You really should get the mod to speed up battles, though, or it can be pretty unbearable.
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# ? Oct 11, 2010 18:20 |
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Ugly In The Morning posted:You really should get the mod to speed up battles, though, or it can be pretty unbearable. That would be added in the Unofficial patches made by a development team member after Ion Storm closed down. Someone on some other forum rar'd up all the patches together in single download here - http://www.filefront.com/15856631/Anachoronox-Patches-3.0.rar/ Install the official ION 1.01 patch first then Unoffical 44, 45, then 46. The unofficial patches makes your backslash key into a speedup button. Also to give more info to the guy it's being recommended to, Anachronox is pretty much a carbon copy of Chrono Trigger's gameplay (without double or triple techs though) in a sci-fi setting with a shitload of humor, and you really never ever need to grind. I love the hell out of this prerelease trailer but it's kinda spoilery so only watch it if you're still on the fence about trying it.
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# ? Oct 11, 2010 19:11 |
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Wheeee posted:What are some good sci-fi RPGs? I've been playing Mass Effect lately and love the gently caress out of it. If you're just sick of fantasy, but don't necessarily need spaceships and aliens in your RPG and might appreciate more real-world stuff, you might try Alpha Protocol. I just started playing it last night and am enjoying it. So far, my biggest gripe is that the loving tutorials for the mini-games (alarm circuits, hacking, lock-picking) don't take your control changes into account and you have to use your psychic powers to figure out what goddamn key they're talking about if you altered the default controls. gently caress I hate sloppy poo poo like that in games. It took me about 20 minutes to figure out how to hack computers and it should have taken about 30 seconds. The game itself is pretty fun so far though--I'm only on my first mission...
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# ? Oct 11, 2010 19:20 |
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"Sloppy" is definitely how I would describe Alpha Protocol. In the end it was too much so for me.
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# ? Oct 11, 2010 19:23 |
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Here is what I am looking for in an RPG. Please tell me if anything recent fits the bill. I want a traditional turn-based game, with a realistic non-anime story. Is there anything in the world like this?
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# ? Oct 12, 2010 00:51 |
Lets gently caress Bro posted:Anachronox is a good old PC sci fi rpg. Bought it, played it and beat it to get the spectacular non-ending that was supposed to lead into sequels that were never made, years ago. poo poo still pisses me off.
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# ? Oct 12, 2010 01:08 |
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Anachronox is well written and has funny dialogue and good characters but I wouldn't call it a good game. Hey this guy won't let us through the door let's go on a gigantic fetch quest to find him a stupid sock for no reason. Also, non-ending. The game literally ends halfway through the storyline and Tom Hall admitted as such. That being said, "I shall kill you... with death" is still one of the greatest lines ever.
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# ? Oct 12, 2010 01:11 |
The writing in Anachronox beats the poo poo out of most games I've played and I sincerely enjoyed it. Until it ended before it was supposed to. That said, what are some other RPGs with good writing? I've given up on going sci-fi only since it seems that KOTOR and Mass Effect are the only good sci-fi games of the last decade. To this day I still love Fallout and Fallout 2, and I remember Planescape: Torment being pretty rad but I never finished it due to it glitching on me.
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# ? Oct 12, 2010 01:18 |
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So I started playing the Spirit Engine 2 again after being stuck on the last chapter forever on a fight that would never end because I just couldnt do enough damage, finally got trough it, and right after that my save got corrupted and I lost all the progress I had. Goddamn.
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# ? Oct 12, 2010 01:21 |
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Bigass Moth posted:Here is what I am looking for in an RPG. Please tell me if anything recent fits the bill. edit: leaving aside the few oddballs like Alpha Protocol, which as we have established, is not a good game, nor is it turn-based like you want. Samurai Sanders fucked around with this message at 01:29 on Oct 12, 2010 |
# ? Oct 12, 2010 01:22 |
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Samurai Sanders posted:Honestly I laughed inside when I read "RPG" and "realistic" together. At least in my head, pretty much by definition RPGs present you with some ridiculous world full of craziness, whether it's fantasy or scifi or Japanese or Western or whatever. The only quasi-realistic RPGs I've played in years are the Persona games, but those are only realistic in the sense that they are based in the real world.
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# ? Oct 12, 2010 01:32 |
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Samurai Sanders posted:edit: leaving aside the few oddballs like Alpha Protocol, which as we have established, is not a good game, nor is it turn-based like you want. One could argue that being turn-based is inherently not realistic, though I can see what he's asking for.
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# ? Oct 12, 2010 01:34 |
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Xythar posted:One could argue that being turn-based is inherently not realistic, though I can see what he's asking for. edit: much like most games. Pretty much only people who make Call of Duty and stuff are foolish enough to suggest their games are simulating a real experience. Now that flight sims are all but dead, anyway. Samurai Sanders fucked around with this message at 01:43 on Oct 12, 2010 |
# ? Oct 12, 2010 01:37 |
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Samurai Sanders posted:edit: leaving aside the few oddballs like Alpha Protocol, which as we have established, is not a good game The biggest thing it got faulted for was being an 'inexcusable technical mess', but when games by Bioware and Bethesda regularly win game of the year awards and near perfect scores across the board, I can't help but feel there's a bit of a double-standard going in that area. The gameplay is no more sloppy than something like the original Mass Effect, and I'd argue it's actually quite a bit stronger in most most places.
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# ? Oct 12, 2010 06:50 |
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Hannibal Smith posted:I didn't realize that had been established. I personally think it's one of the best RPGs to be released in years, and going by its thread I know I'm not the only one. It took reactivity to the players actions and choices to a level I've never seen in an RPG, and it did a lot of things I'd like to see more RPGs do. From what I hear it is a poorly balanced Deus Ex clone with forced combat sections.
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# ? Oct 12, 2010 09:43 |
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I'm of the school that Alpha Protocol was amazing and I enjoyed playing the game as much as I enjoyed the excellent writing. I didn't even pick the cheesed skills like stealth and pistols. I played an assault rifle/shotgun/infiltration expert and basically ran from point A to point B killing every mother fucker that got in my way. It was a blast so I played a second time as a serious spy veteran who mastered in stealth and pistols to chain shot my way through the entire thing in half the time.
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# ? Oct 12, 2010 13:37 |
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RentCavalier posted:From what I hear it is a poorly balanced Deus Ex clone with forced combat sections. The game does have issues, although I think most of them are overstated, but it's still one of the most enjoyable, unique, and innovative RPGs I've ever played. I've already done six playthroughs since its release, and if there weren't so many other games coming out so soon I'd probably start another one.
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# ? Oct 12, 2010 20:47 |
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Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any.
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# ? Oct 14, 2010 02:07 |
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Teaches of Peaches posted:Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any. Define grind. Like Grandia has enemies visible on the dungeon map so there are no random encounters, the battles are menu based despite the strict timing, and so long as you kill about 70% of the enemies in a dungeon you'll be fine.
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# ? Oct 14, 2010 02:11 |
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Teaches of Peaches posted:Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any.
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# ? Oct 14, 2010 02:13 |
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Nevermind.
Jesto fucked around with this message at 17:37 on Jul 30, 2014 |
# ? Oct 14, 2010 02:27 |
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Barudak posted:Define grind. Like Grandia has enemies visible on the dungeon map so there are no random encounters, the battles are menu based despite the strict timing, and so long as you kill about 70% of the enemies in a dungeon you'll be fine. I mean having to run in circles for hours to level up to fight the next boss or to upgrade equipment or skills. I guess I should say no heavy grinding, because I don't mind having to kill stuff, just don't like having to stop what I am doing to go grind for whatever reason. homeless snail posted:Off the top of my head, Riviera on the GBA and PSP, its almost like an adventure game with JRPG elements. It is a Dept. Heaven game though, so it has the downside of being weird as poo poo. I unfortunately don't have either of those systems but I will check into them anyway. Jesto posted:Chrono Cross Man I haven't played Chrono Cross in forever.. I wonder if I can find my cds. I remember playing Exit Fate but I felt I was missing something because I often got to battles that would last forever. Teaches of Peaches fucked around with this message at 02:33 on Oct 14, 2010 |
# ? Oct 14, 2010 02:30 |
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Teaches of Peaches posted:Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any. Xenosaga series. Visible enemies, no reason to ever grind (though it makes it easier to grind for an hour or two) unless you want the extra bosses and poo poo (which is grind required practically).
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# ? Oct 14, 2010 02:34 |
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Seconding Xenosaga, also Temple of Elemental Evil was just released on GOG.com. The most faithful rendition of 3e D&D rules, no random encounters, all turn-based and menu driven. I think the closest thing to a random encounter is monsters wandering by if you sleep in a dangerous area, which you never have to do.
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# ? Oct 14, 2010 02:37 |
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Armor-Piercing posted:Seconding Xenosaga, also Temple of Elemental Evil was just released on GOG.com. The most faithful rendition of 3e D&D rules, no random encounters, all turn-based and menu driven. I think the closest thing to a random encounter is monsters wandering by if you sleep in a dangerous area, which you never have to do.
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# ? Oct 14, 2010 02:55 |
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Teaches of Peaches posted:Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any. Most modern JRPGs don't require grinding at at all (Don't grind in modern RPGs, don't do it). Most people grind unnecessarily until they're horribly overpowered and just mash A to win, then they complain that the games require no strategy and has too much grinding. Try Persona 3 FES, then don't play a single floor of tartarus more than once unless you have a specific goal in mind (a quest reward you really want, or a persona you want to fuse). There's no random encounters, battles are quick, and realistically most people will end up grinding a little bit before a couple bosses but not much. The only real reason to grind is for post-game content.
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# ? Oct 14, 2010 02:57 |
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[quote="Dr. Video Games 0031"] (Don't grind in modern RPGs, don't do it) I agree, but I also agree with the first and second posts in that thread. I play rpgs to zone out, not something where I have to concentrate on what I'm doing. Also my 100% completion
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# ? Oct 14, 2010 03:00 |
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Man oh man I wish there was a new Ogre Battle. I wish I could say I've played anything like the N64 version. But nooooo they hadda go make loving Disgea instead.
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# ? Oct 14, 2010 03:00 |
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Teaches of Peaches posted:Is there such a thing as a rpg with menu driven combat but without random encounters or grind? I can't really think of any. Um, most JRPGs released since 2001 or so?
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# ? Oct 14, 2010 03:06 |
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I've only played the second Grandia and it was great, it was all about timing and positioning. Early game, with only a single character it was all about timing your interupts and crits to get ahead. Mid game, it was all about grouping enemies together and punishing them with an AoE doomblast. Late game turned into a bit of a clusterfuck though. I still had a blast early on during the rigged fight against crossbow wielding succubus boss-thing, as the PC version would spontaneously bug out and not continue without you dropping her to 0hp. I tried my best and I'd run around dodging projectiles and hitting whenever I got a chance, but I lost a few times until the bug would spontaneously resolve itself.
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# ? Oct 14, 2010 03:07 |
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Story and gameplay are pretty much inversely proportional to each other in Grandia and they've managed to improve the gameplay with each successive game. Take from that what you will. Also Grandia 3 had like, shockingly good graphics at the time. I kinda don't want to play it again now and ruin my memories.
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# ? Oct 14, 2010 03:12 |
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I sure liked Grandia 3 too, but all I remember is the joyously awesome combat. Literally everything else is a blur.
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# ? Oct 14, 2010 03:14 |
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Samurai Sanders posted:I sure liked Grandia 3 too, but all I remember is the joyously awesome combat. Literally everything else is a blur. Exactly how it should be. Seriously, the plot is atrocious and there is a point where like 2/3 through they basically just start a whole new plot out of thin air. This is of course, based on my memories of skipping all the dialog to get back to killing things.
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# ? Oct 14, 2010 03:15 |
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# ? Apr 27, 2024 00:45 |
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I've actually beaten Grandia 3 twice, once in Japanese where I had no idea what was going on in the plot and once in English where I had no idea what was going on in the plot and I still barely remember what happened, story-wise. The gameplay really is good though, I hope they do another sometime. Xtreme was good as well, I'd recommend it to anyone who hasn't played it yet and wants a Grandia fix.
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# ? Oct 14, 2010 03:20 |