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ImpAtom
May 24, 2007

Dehry posted:

I'm on day 7 and at this point I'm changing my strategy to Devil Speed + Evil Wave to reach the main enemy. My Phys MC is having a real fun time with all the RF Phys characters and the number of enemy teams with Dragons/Viles(Seriously, gently caress Ronaldo.) Now I'm on the battle with Yamato and even though I can KO most teams in one hit, he is causing me real problems. My main problem is that I cannot grind anywhere. My MC is level 57 but most of the demons are mid to high 40s in free battle.

Also, I missed fate linking three characters fully. Is that going to prevent me from getting a good ending? I am on the Daichi Path

It won't prevent you from getting a good ending but it will prevent you from getting the best possible ending and the 300-point cheevo for doing so.

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Eggplant Squire
Aug 14, 2003


Yeah you really don't have to grind cards in P2:IS at all. I got a few personas here and there to help with fusion spells, but the starters, then the starter mods, then the final Greek set are all so much better than most of the stuff you can buy it's almost silly.

EP doesn't have the modified personas and the starters get outclassed a bit sooner (at least I remember they did) so you are required to use contact a bit more. To help they streamlined it so that every character only has one contact instead of four which helps speed up the process of finding out who wants to hear what. Honestly the grinding in P2 for cards or to level up demons was much less annoying to me than to grind before a few of the more difficult Tartarus tower bosses so that I could accommodate for my idiotic teammates wasting their turns using 50HP heals or not using their abilities or items to heal my character's charm status.

The gameplay in P2 doesn't really bug me and as was stated earlier P1 is so easy to break unless you are doing a Snow Queen play through it's trivial to just blaze through it.

Eggplant Squire fucked around with this message at 16:36 on Mar 15, 2012

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Radish posted:

P1 is so easy to break unless you are doing a Snow Queen play through it's trivial to just blaze through it.

This raises another question I have - I've got the original Revelations: Persona for PSX and the remake for PSP but I haven't put more than a couple of hours into either. What's the deal with the Snow Queen quest? It's like....a completely different scenario, right? Is it best suited for a NG+ or what?

I know I'm going to end up buying it (for a third goddamned time) digitally to play on my Vita....

Eggplant Squire
Aug 14, 2003


At a certain point early in the game you can go off the main plot's rails a little and it starts the Snow Queen quest which is an entirely separate game. It's basically a multi-stage dungeon crawl with a timer and other specific gimmicks. Once you beat it, it's credits and game over so you don't go back to the main quest but it's about as long. It goes into the characters a bit in ways that aren't touched in the main plot (like Ayase, Yukino and Toru) which is neat. You even get some perspective where the other characters admit they thought the main guy is kind of a loser at first but he really stepped up during the story and their opinions changed.

I don't know if Persona 1's NG+ works for it since I played with a new save on the hard difficulty when I tackled it. You pretty much will need the guide unless you want to get really frustrated though because depending on the order you do the stages you get different endings and in order to get the best one you have to go to the hardest first which you are massively under leveled for. The trick is to use the casino to get specific spells on personas with certain strengths before you trigger the quest. Once you start the quest, everything outside of St. Hermelin is locked off forever so you can't go back.

Eggplant Squire fucked around with this message at 16:46 on Mar 15, 2012

Freak Futanari
Apr 11, 2008
Yeah, do NOT do the SQQ without maps, boss guides, etc. You're on a timer in the dungeon crawls, there are some really lethal gimmicks, and it can generally be pretty punishing. It's worth playing, though.

I don't think there are different endings to it other than the good/bad ones, though. From what i can remember, doing the hardest tower first just gives you more of the items needed to fuse ultimate Personas, which i think is what you meant, Radish? :confused: You get the good or the bad ending depending on how many mirror shards you collected, not based on the order you tackle the towers in.

Honestly, the only really bad thing about the SQQ is that you can't use Reiji in it. :v:

Eggplant Squire
Aug 14, 2003


Yeah but I thought if you didn't do the towers in the hardest to easiest order you couldn't get enough shards to get the best ending. Maybe that's entirely time based. I'll have to look it up.

EDIT: yup I was mistaken it's just the ultimate personas that are dependent on the tower order. It's still worth reading the guide since missing mirror shards is incredibly easy.

Eggplant Squire fucked around with this message at 16:56 on Mar 15, 2012

Dogbutt
Nov 26, 2011

Look at my face.
That reminds me. What's the day where Fate Linking people comes to an absolute halt? I have a lot of people at three and I'm on day 5.

Also I just found out that there are 3 DAICHI ENDINGS. WHY.

Dogbutt fucked around with this message at 18:01 on Mar 15, 2012

ImpAtom
May 24, 2007

Dogbutt posted:

That reminds me. What's the day where Fate Linking people comes to an absolute halt? I have a lot of people at three and I'm on day 5.

Also I just found out that there are 3 DAICHI ENDINGS. WHY.

End of 6, although you can still raise people from 4 to 5 after that.

Also there are not. There is one "Daichi fucks up" and one "Daichi everything goes great" ending.

Dogbutt
Nov 26, 2011

Look at my face.

ImpAtom posted:

End of 6, although you can still raise people from 4 to 5 after that.

Also there are not. There is one "Daichi fucks up" and one "Daichi everything goes great" ending.

Wait, if Daichi only has two endings, and I know Yamatao, Anguished One, and Ronaldo have endings, who has the 6th ending?

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug
6th "Ending" is an extra couple scenes if you get everyone's Fate up to 4 on the Akashic Records Daichi Path.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Digital Devil Saga 1&2 coming to European PSN by the end of March or sometime in April

RadicalR
Jan 20, 2008

"Businessmen are the symbol of a free society
---
the symbol of America."
Please let there be a US PSN release, please let there be a US PSN release.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

MotU posted:

6th "Ending" is an extra couple scenes if you get everyone's Fate up to 4 on the Akashic Records Daichi Path.

Ah, thank you; I was wondering what the difference between the "good" and "best" endings of that path are. If it's just a few extra scenes, then I'll just go for the faithboosting option.

Dogbutt posted:

That reminds me. What's the day where Fate Linking people comes to an absolute halt? I have a lot of people at three and I'm on day 5.

It really depends on the character (I think there are some cases where you can block yourself out of gaining more faith early on, but you'd have to be intentionally doing so - such as not saving Jungocat... or are you railroaded into the "right" choice on that?) but the hard limit is the Day 6/Day 7 divider, essentially the point where you choose a "path" for the ending.

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.

Does that means they'll be available to either PS3, PSP or both?

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Iceclaw posted:

Does that means they'll be available to either PS3, PSP or both?

PS3. They're PS2 Classics.

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.

Policenaut posted:

PS3. They're PS2 Classics.

Dammit. Well, thanks for the answer.

Dogbutt
Nov 26, 2011

Look at my face.

MotU posted:

6th "Ending" is an extra couple scenes if you get everyone's Fate up to 4 on the Akashic Records Daichi Path.

So I can still get a good ending if I don't have everyone's at 4 right?

ImpAtom
May 24, 2007

Dogbutt posted:

So I can still get a good ending if I don't have everyone's at 4 right?

Yes, everyone at 4 aside from the dancer and Jungo is just the on you get a trophy for.

Mikan
Sep 5, 2007

by Radium


They need to put these and Nocturne on the Vita so I can roll with Persona 1-4 and all the big PS2 SMT games everywhere.

Dragongem
Nov 9, 2009

Heroes of the Storm
Goon Tournament Champion

Artix74 posted:

Wow, Devil Survivor 2 does not gently caress around like the first one did. If they had thrown something like the mission with Dubhe on the very first day, I don't know if I would have ever bothered to keep playing. Although I do kind of miss the pacing of the first one. There, it was clear that everyone was still trying to hold onto some remnants of society and civility. Here, you get the rogue demon tamers on the first day.

Yeah there are some really tough fights.

I really like the challenge of DS2, the Megrez fight was pretty tough (Day 4).

I really don't dig the music or the story though. The story especially, I just got to (Day 5) Airi bein' all sexy for the demon and the whole thing just actively annoys me.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST
That part was pretty bad, but I liked the payoff.

(Late Day 5 spoilers)

YOU SAID YOU'D PROTECT MEEEEEE

Yamato is such a wonderful jerkass. :allears:

Nahxela
Oct 11, 2008

Execution

Pierce posted:

The demon options are awesome. I'm on my 3rd playthrough now and loving the additional fights in NG+.
Oh yeah, most definitely. I am one of the types that likes to fuse all the things that are available to me, and I will not mind grinding out the Macca to be able to buy Auction demons or resummon demons from my compendium. There are just so many awesome demons to use, and I get kind of sad when I fuse more demons than I can actively use. I also get sad when I start getting into later levels and a demon I like (i.e. various Omegas, Kishins, Tyrants, Fiends) is many levels below the other possibilities I have. I'll usually keep those guys around for awhile, but I also like keeping my demons at a level close to the Leader's level.

Eggplant Squire
Aug 14, 2003


Is there some trick to beating the last boss on the Anguished One's path? It seems absurd. Once you get to the third stage, the left side arm just picks off your guys from across the field and with multi strike and pierce he kills entire teams in one go. Even if I manage to get to him he still goes before everything I have and there's only so much phys-repel I can get.

Is it just a matter of making a specific demon team of all phys-repel and holy dancers on avians or am I supposed to bum rush the middle before I get shredded? Either way it's the most unfun I've had with a last boss in a while since the demons in the free battles before him are way to low leveled to grind the make better party members.

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug

Radish posted:

Is there some trick to beating the last boss on the Anguished One's path? It seems absurd. Once you get to the third stage, the left side arm just picks off your guys from across the field and with multi strike and pierce he kills entire teams in one go. Even if I manage to get to him he still goes before everything I have and there's only so much phys-repel I can get.

Is it just a matter of making a specific demon team of all phys-repel and holy dancers on avians or am I supposed to bum rush the middle before I get shredded? Either way it's the most unfun I've had with a last boss in a while since the demons in the free battles before him are way to low leveled to grind the make better party members.


Holy Dance isn't a great choice, I think he as inherent Resist Almighty. (I could be wrong) I used a Phys Repel team, one of which had a Hero Mark racial so I could use it while I trekked up the center. Whatever you do, if the boss gets extra turns, don't remove them. Its another all Phys Attack he sends back at himself. I think my team may have been Fiend/Fumi/Hero or Hero/Fumi/Kishin that did him in.

Rangda has Reflect Phys and is used in a decent amount of fusions so you should be able to get it on a ton of demons that way

Lucinice
Feb 15, 2012

You look tired. Maybe you should stop posting.
Would it be advised to play the original devil survivor before devil survivor 2? They just released a 3ds port of it right?

Thuryl
Mar 14, 2007

My postillion has been struck by lightning.

Lucinice posted:

Would it be advised to play the original devil survivor before devil survivor 2? They just released a 3ds port of it right?

They're not particularly related to each other except in general plot and theme, so you don't have to. Still, the original Devil Survivor is a good game, and Overclocked (the 3DS version) is the version to get if you haven't played it before -- the additions and improvements to the original release aren't huge, but they do exist.

Eggplant Squire
Aug 14, 2003


MotU posted:

Holy Dance isn't a great choice, I think he as inherent Resist Almighty. (I could be wrong) I used a Phys Repel team, one of which had a Hero Mark racial so I could use it while I trekked up the center. Whatever you do, if the boss gets extra turns, don't remove them. Its another all Phys Attack he sends back at himself. I think my team may have been Fiend/Fumi/Hero or Hero/Fumi/Kishin that did him in.

Rangda has Reflect Phys and is used in a decent amount of fusions so you should be able to get it on a ton of demons that way

Cool thanks. I just wish that the last free battle had enemies with a little more meat to them.

opaopa13
Jul 25, 2007

EB: i'm in a rocket pack and i am about to blast off into space. it should be sweet.
Check list of fusable demons. Skim a demon's fusion list for potential pairs. Check the auction house to find cheap ingredients. Recheck fusion list for more matches. Curse the bonus stat distribution of the easiest pair. Check the price of the Compendium. Reregister your demons and recheck the price. Check the auction house again.

Remember about covering weaknesses. Recheck compendium for appropriate passive. Try to remember if the passive shows up as a five-star or special variant. Recheck fusion list. Check fusion list of one of the ingredients. Check fusion list of an ingredient from a different pairing. Jackpot. Check auction house. Reload. Check auction house. Reload. Check auction house. Reload. Check auction house. Buy ingredient.

Fuse it to make intermediary demon. Try to remember what the hell you were supposed to fuse this one with. Recheck fusion lists. Sheepishly repurchase ingredient you planned on using twice from the Compendium. Fuse second intermediary demon.

Prepare final fusion. Cancel and try again for better stat spread. Cancel and try again for better stat spread. Cancel and try again for better stat spread. Cancel and try again for better stat spread. This stat spread looks great. Cancel and try again for better stat spread. Cancel and try again for better stat spread. Oh gently caress it I'll just use this one. Assign skills. Back out and actually remember to use an Add-On. Reassign skills. Reflect on everything you could have done better. Perform fusion.

Congratulations. You have made a duck.


Your duck lays waste to all who oppose you.

I love this game. :swoon:

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST
For the final boss on the AO path, I made a booboo and assigned my all-important Phys Repel to the one guy who could not actually damage the last boss at all.

Still won, because Daichi + Multihit/Strike + Drain Hit + Pierce is a gamebreaker.

Dogbutt
Nov 26, 2011

Look at my face.
On day 6. Is it possible to get Holy Dance from the Biriken fight? I really want, but stupid keeps killing the monster I want it from.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Pureauthor posted:

Daichi + Multihit/Strike + Drain Hit + Pierce is a gamebreaker.

Actually, that brings up a good question. Through pure numbers, who is the game's best Multi-Hitter? In my first run, Keita outdamaged Daichi consistently, got Multi-Strike earlier, and wasn't Daichi. In my second run, it looked to be the same, but by the time I got Hinako back on Day 7, she was the designated shitkicker, outshining both boys.

Dogbutt posted:

On day 6. Is it possible to get Holy Dance from the Biriken fight? I really want, but stupid keeps killing the monster I want it from.

Unless you get remarkable luck with some combination of True Phantasm, Devil Flash, and possibly Uncanny Form, you're not going to reach Pazuzu before the boss does. If this is your first run, don't even bother trying. You'll get plenty chances for the skill later on.

KataraniSword fucked around with this message at 19:06 on Mar 16, 2012

Blaine the Train
Aug 18, 2006
Choo choo, pardner.

KataraniSword posted:

Actually, that brings up a good question. Through pure numbers, who is the game's best Multi-Hitter? In my first run, Keita outdamaged Daichi consistently, got Multi-Strike earlier, and wasn't Daichi. In my second run, it looked to be the same, but by the time I got Hinako back on Day 7, she was the designated shitkicker, outshining both boys.

Wouldn't Jungo be the best for this considering how insane his strength stat is?

Dehry
Aug 21, 2009

Grimey Drawer

Blaine the Train posted:

Wouldn't Jungo be the best for this considering how insane his strength stat is?

Multi-Strike increases in number with agility. It took forever just to get him assassinate. They neglect his Speed/Vitality/Magic to get that stat up.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Dehry posted:

Multi-Strike increases in number with agility. It took forever just to get him assassinate. They neglect his Speed/Vitality/Magic to get that stat up.

Yeah, pretty much exactly this. Jungo's good to slap Assassinate and Avenge on (when you can), and fantastic for Holy Strike/Ultimate Blow (if you can ever manage to crack them - only place I've seen them for cracking is in a NG+ bonus battle) but the Multi-Hit skills increase the number of hits based on your Agility relative to the enemy's, which means it works better on high Agi units and/or units with Swift Step/Quick Move. Jungo's Agility is piss-poor, meaning even with Swift Step, he'll likely be doing less damage with the Multi moves than he could with Mighty Hit or Mow Down.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

KataraniSword posted:

Actually, that brings up a good question. Through pure numbers, who is the game's best Multi-Hitter?

Hinako; she's the only one (aside from maybe the MC depending on how you build him) that gets both 40 in Strength and Agility.

Blaine the Train
Aug 18, 2006
Choo choo, pardner.

Dehry posted:

Multi-Strike increases in number with agility. It took forever just to get him assassinate. They neglect his Speed/Vitality/Magic to get that stat up.

Ahhh, okay, I hadn't realized that Multi-Strike was agility based.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST

Blaine the Train posted:

Ahhh, okay, I hadn't realized that Multi-Strike was agility based.

Pay attention to the descriptions. With so many Phys attacks the stats they work off are one of the main differentiating factors (alongside quirky stuff like 'cannot KO unless at 1HP')

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Pureauthor posted:

Pay attention to the descriptions. With so many Phys attacks the stats they work off are one of the main differentiating factors (alongside quirky stuff like 'cannot KO unless at 1HP')

And the fact that there's only two Strength-based skills (Holy Strike and Ultimate Blow) that bypass Phys Repel, since they're technically Almighty damage, not Physical.

Speedball
Apr 15, 2008

I was hoping you'd be less of an rear end in a top hat if I saved you, Keita, but if you're gonna be like this, I am totally ignoring you on New Game Plus. Your "too cool for teamwork" attitude resulting in your own death is too delicious a dramatic irony to ignore otherwise.

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McDragon
Sep 11, 2007

Speedball posted:

I was hoping you'd be less of an rear end in a top hat if I saved you, Keita, but if you're gonna be like this, I am totally ignoring you on New Game Plus. Your "too cool for teamwork" attitude resulting in your own death is too delicious a dramatic irony to ignore otherwise.

After two run throughs so far and him being an rear end in a top hat, this time I let him die. Eat stairs Keita, you ungrateful useless prick.

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