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1st AD posted:6 has the best gameplay of the entire series but for some reason everyone seemed to cry about it so I'm sure Capcom had to walk it back a lot. I'm finally doing a proper co-op campaign of RE6 and I absolutely love the game. It's a bit less focused than RE5 was but I adore how ambitious it is. It throws a LOT against the wall and not everything sticks but there is a core of a game that I wish they'd build on for later entries. I wish all RE games had co-op like RE5 and 6 do. They are definitely more actiony but I've had more fun with those two games than anything else in the series.
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# ¿ Jun 5, 2015 20:33 |
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# ¿ Apr 28, 2024 08:43 |
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Renoistic posted:Rev2 is my favorite RE game. I played coop the first time through, though. The switching is OK even if you have to babysit the AI some. Does Rev2 have real co-op like RE5 and 6? I avoided it because I was under the impression it was only for another mode or something.
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# ¿ Jun 20, 2015 14:37 |
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I'd love a co-op style RE2 game in the vein of Leon's campaign from RE6, but I'm one of the few who doesn't care much about the "horror" aspect and more about the fun aspect. RE6 was a blast to actually play, despite its issues.
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# ¿ Jul 30, 2015 14:18 |
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RE6 is just so ambitious it's kind of charming. You can sort of see them brainstorming and throwing every idea in; it's very enthusiastic and while not everything works, it's just a fun game to play. Mercs definitely distills it down to the best parts. But even though the campaign's weird theme park ride levels and odd level design are a mess in general, it's an interesting mess. Co-op is almost necessary though; having a live partner to share the weirdness that is RE6 is essential to enjoyment, I think.
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# ¿ Aug 4, 2015 23:46 |
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abagofcheetos posted:The setting for PE1 was just so unbelievably amazing, you can't get much cooler in a video game than fighting the dinosaur exhibits in the Museum of Natural History. Square Enix still hasn't topped themselves for pure atmosphere compared to the PE games. Even 2, which I didn't enjoy as much, oozes atmosphere. New York is my favorite JRPG setting.
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# ¿ Aug 13, 2015 13:27 |
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Policenaut posted:New Umbrella Corps trailer. It looks like one of those lovely asset flip indie games.
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# ¿ Oct 7, 2015 20:13 |
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losonti tokash posted:I got RE6 for me and a friend during the Steam sale and goddamn I love this game, it's so crazy. It's a mess but it's so loving ambitious and BIG I can't help but love it. It tries so much and not everything sticks, but the gameplay is easily the best in the series once you figure it out. I just wish I did a better job of explaining its mechanics to the player.
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# ¿ Dec 31, 2015 21:34 |
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SuccinctAndPunchy posted:Noooo what, exactly? RE6 has, hands down, the best gameplay in the series. It just does a bad job of telling you how to do it and has poo poo level design in which to display it.
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# ¿ Apr 5, 2016 20:08 |
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I think there's something to say for combining Leon and Claire's sides into one co-op campaign and then adding sliding kicks, shooting from their backs, suplexing and head stabbing. I'm playing through RE6 again with a friend right now and the gameplay is just so good. Once you get the hang of its intricacies you can do some wild poo poo. It's a shame a lot of areas don't let you play that way. Mine carts, i'm talking to you
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# ¿ Apr 7, 2016 12:48 |
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Golden Goat posted:Probably? There will definitely be a huge backlash if it isn't like REmake. There will be backlash no matter what they do.
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# ¿ Apr 7, 2016 14:57 |
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Fereydun posted:yeah if you break it down into chapters it's either that or chris 4-2 (the bridge) as my picks for 'this is probably what re6 should've been'. RE6 works best when the combat is front and center. Leon's chapter 1, with the hallway battle or when you get out of the subway tunnels back into the city are both very fun. It's the gimmick levels (MINECART ) that bog things down.
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# ¿ Apr 11, 2016 13:28 |
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Ugh, RE7 looks very much not my bag. If I wanted to play Outlast, I'd play Outlast. I was secretly hoping for more bombastic Action-RE6 but on an Umbrella base on the Moon or something. Punching Moon-boulders will forever remain a dream
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# ¿ Jun 14, 2016 12:20 |
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Sunning posted:Capcom probably wouldn't be able to make a AAA RE7 in the vein on Rise of the Tomb Raider or Uncharted 4 You need a large, disciplined team working on a modern, fully featured game engine. Panta Rhei is MIA, RE7 runs on a 'RE Engine,' and the company has had productivity problems delivering feature rich games on modern consoles. Yeah, what I want isn't necessarily what's good for the series, I'm just grousing. RE7 is a miss for me so far and that's a shame because I really like the bombastic, over the top silliness of RE4-6.
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# ¿ Jun 14, 2016 15:26 |
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I'm back to playing RE6 again with a buddy because despite its issues it's just so much goddamned fun. The aesthetic of 7 bums me out so far but maybe it'll turn out to be a surprise. I'm of the opinion that RE is at its best when it's doing its over the top B-movie thing and winking at the camera at the same time. Leon one liners never fail to get a laugh out of me.
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# ¿ Aug 23, 2016 15:06 |
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Raxivace posted:I finished Chris' campaign in RE6. That uh, took a turn at the end there. It straight up became BioShock with Chris and Piers running around the halls of Rapture, Piers injecting the Electro Bolt Plasmid into himself and mutating, and then it played one of the endings from Ever17 for some reason. I love RE6 because it's just peak B-movie bullshit and I think that's where Resident Evil is at its best. Leon and Helena fighting her giant, mutated spider-sister in an ancient native american mega-ruin underneath some flyover state, then immediately crashing a plane into china is a high-water mark for me as well. RE7 doesn't really tickle me because it just looks like it takes itself too seriously. The final product could surprise me, so who knows.
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# ¿ Sep 27, 2016 12:59 |
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Vikar Jerome posted:eh, from everything we've seen so far i wouldnt say re7 takes itself too seriously. it's just the main characters now have a sense of fear. the family still look like peak resident evil b-movie shenanigans. probably no crashing planes into china but that's okay. Yeah, it's just going to end up being a personal taste thing. I don't go in for the hillbilly horror stuff so it's just not for me. It may be a good game though.
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# ¿ Sep 27, 2016 15:20 |
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RE6 really cements Leon as the Prime-vehicle crasher. There's like a car, a bus, and a plane. There might be more but those just leapt out immediately.
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# ¿ Oct 20, 2016 14:24 |
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Doesn't he wreck like a second bus during the Ustanak fight as well? Also a minecart too at one point I guess.
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# ¿ Oct 20, 2016 14:35 |
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Sakurazuka posted:I liked suplexing zombies better I also liked that. For my money, RE is most fun when it's action schlock with some horror elements. RE5 was the real sweet spot. 6 was interesting but a mess. I wish the gameplay from that could be in a better game.
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# ¿ Jul 28, 2017 15:19 |
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8-Bit Scholar posted:RE6 is way, way better than RE5. RE5's co-op is clunky and cumbersome, its inventory system sucks and the levels are a retreading of poo poo done in RE4. I liked it fine when I played it the first time, but doing the HD version was an absolute chore, and I miss being able to slide and move so fluidly. I love slide-kicking zombies and then shooting them from behind while still on my back and regaining stamina for more melee shenanigans. The gameplay of 6 is so wide open and versatile, it's just that many of the stage setpieces that aren't great (and bosses like you mentioned). e: countering a zombie, then pulling a weapon from their body and decapitating them is always satisfying.
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# ¿ Jul 29, 2017 15:20 |
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RE is at its best when it's only pretending to take itself seriously and is instead incredibly over the top and schlocky.
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# ¿ Aug 9, 2021 19:27 |
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RE looks fun. Imma watch it.
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# ¿ Oct 8, 2021 13:02 |
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Happy Noodle Boy posted:I'm glad this movie will be the bad one so that the Netflix one can be the good one. I am so loving hyped for Lance Reddick's take on Wesker. All Resident Evil is the "bad one". It's all nonsense. Embrace it.
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# ¿ Oct 8, 2021 14:12 |
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Medullah posted:He had a great run as an antagonist in the DC Arrowverse! Well, maybe not at first but once he hit Legends he was great. He honestly elevates whatever he's in. His Arroverse stuff was great, especially in Legends. He's so affable but menacing at the same time. I'll watch him in anything at this point.
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# ¿ Oct 9, 2021 17:59 |
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Shiroc posted:I started Resident Evil 6 and played the prologue and the first two chapters of Jake/Sherry. Even knowing it was more pure of an action game, it is still surprising how far removed it feels even from the back half of RE5. It has a lot of Uncharted feel in it with the 'run away towards the camera' sections. Ustanak in the cave was right out of Gears 1 and its blind Locust. I'm enjoying it enough but I'm really glad they went to the styles of Revelations/Remake 2/3 and RE7/8 instead of doing any more of these. The campaigns all have a different feel, I think. Leon's feels like a more traditional RE story while Chris' feels like an extension of 5. I feel the opposite of you, though I understand why people prefer the Rev/REMake style stuff. I just happen to like schlocky action horror you can play with friends and RE5/6 really fit that bill.
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# ¿ Oct 10, 2021 09:38 |
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Shiroc posted:I did the first chapter of Leon and parts of it (mostly the very beginning) felt more like other Residents Evil. I think the big thing that's weird about 6 is just how utterly relentless it is so far. All of the others have more pace shifts, even 4 and 5. More exploring, finding and reading files in game, rooms without enemies, some degree of puzzles. 6 has just been blasting as much as possible. RE6 absolutely needed more downtime, I agree. It opened at an 11 and rarely moved the needle. I've always felt like RE6 was super ambitious but super uneven. It doesn't do everything well, but it does a few things fantastically. Combat feels amazing (which maybe it shouldn't, given you are a bit TOO powerful) but the game doesn't really tell you how to play either. The weird theme park set pieces never land either. But the whole game just feels like this insane mess that I think it's just too easy to love or hate it.
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# ¿ Oct 11, 2021 08:40 |
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# ¿ Apr 28, 2024 08:43 |
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codo27 posted:Why does every stupid loving youtuber (all of them) have to put their stupid loving face in every stupid loving thumbnail Marketing. I usually avoid youtubers that do that though so who knows?
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# ¿ Oct 13, 2021 12:20 |