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Heavy neutrino posted:Regarding levels, I'm not even sure which part of the game scales based on it. As above, experience level very slowly increases the difficulty of entirely random encounters. But that's as near as drat it 'nothing' that it hardly counts. ProfessorCirno posted:Speaking of pets, while Little Girl is the best one to start off with, is it really viable to keep her (or any other early monsters) as pets through the whole game, or do you more or less have to upgrade into something bigger as you play? To be honest, you're better off immediately replacing the little girl with a slave trader one, which will have better stats. At level 10 and 20 you can upgrade to rogue and juere warriors / archers / mages. Some pets can last forever, god pets especially if you get them early, but trading up is often worth it because raising stat potential on a pet is pretty hard unless you're going to start handing them their own stocks of blessed potential.
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# ¿ May 8, 2013 16:06 |
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# ¿ May 6, 2024 07:41 |
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I'm aware you can give pets ores to help them train up potential, but after using Elosnack to check the results the effects are pretty drat slow - about 3-5% per 'trains' message on stats. It's much better to change up out of standard humanoids, once you've got the ability to gene engineer or the faith to support a couple of god pets. I continue to maintain the moongate trick is for chumps. Akoogly Eyes posted:I'm playing as a gunner/mage so I mostly just need a bunch of meatshields to take most of the incoming damage. Asura work well with solid weapons. Chess pieces or giants/titans/cyclopses are good for meatiness.
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# ¿ May 8, 2013 17:00 |
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Lakbay posted:I can't advance in a couple of dungeons because the paths are blocked and my character isn't strong enough to dig through, how do I get around this? Errr, blocked how? Have you tried [s]earching? The game doesn't generate levels with a need to dig in them. quote:Also the game suggested that new dungeons are generated, but I've cleared out most of the dungeons under my level and the rest of the randomly generated ones are either too high, or I can't beat the bosses in them. Every so often 'a diatrophism hits the continent', which rejigs the world map. If you have a statue of Opatos you can do this whenever you like. quote:Finally, am I supposed to start running a shop/museum/whatever everyone in the thread is talking about as well? I've only focused on the dungeon crawling aspect of the game so far. Once you're making enough money to support their lengthy setup, sure.
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# ¿ May 8, 2013 22:44 |
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Lakbay posted:How am I supposed to turn in small medals? I got to the workshop and one of the smiths killed himself and the other one has the same dialog loop but doesn't give me anything even when I input the amount of medals I want to give. You're looking for the one in the little hut to the lower-left. He's got the option to upgrade a cart or exchange medals. No typing is required, you just select from a list. If he's the one who offed himself you'll have to wait a while for him to respawn (think a couple weeks).
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# ¿ May 9, 2013 09:24 |
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rodney mullenkamp posted:Speaking of untranslated content, the scientist in Port Kapul has some new dialogue options after finishing his quest, but selecting them only seemed to lower the life rating of me/my pets. Anyone know what they're for? Once you're done with the base game, a scientist in S.Tyris can graft extra limbs onto you or a pet at the cost of a hefty chunk of the creature's Life, but they're random. The scientist in N.Tyris can revert them for 1 Life, which is what you're seeing.
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# ¿ May 10, 2013 02:19 |
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Sense Quality so you don't have to lug around a ton of poo poo to identify. Anatomy and Cooking to remove your hunger issues and generate a lot of stat growth. Eye of Mind if you're non-magic, for crit hits all over the place. Negotiation and Investing for saving money down the road. Stelas fucked around with this message at 16:28 on May 10, 2013 |
# ¿ May 10, 2013 16:22 |
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Corridor posted:So apparently god is indifferent to my gifts. Does this mean I need to raise my faith or something? It's never happened before. Yeah. Favor has a cap of (Faith * 100) + 25. Get your faith up or some faith-boosting gear.
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# ¿ May 13, 2013 10:13 |
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Woden posted:What's the fastest way to level up melee or ranged skills like dual wield, sword, eye of mind, etc.? Steal a sandbag from the Noyel Christmas festival, summon a creature in your house, and tie them up in it. That'll help, at least. Or just keep taking higher and higher dungeons. I'm not sure how the xp scales but I do notably get skills increasing faster when taking on tougher opponents.
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# ¿ May 13, 2013 12:01 |
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If nothing else, 'training' by constantly going through dungeons is a) less boring, b) gets you more cash, medals and gear, and c) trains a whole suite of skills. It's not hard to have a ready stock of suitable dungeons - just go complete the Pyramid quest and get the Statue of Opatos for all the world map refreshes you could ever want.
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# ¿ May 13, 2013 12:09 |
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Quiet Feet posted:I've found that party time quests are a great way of reducing fame while still making money. If you're looking for the absolute fastest way to do this, entering the pet arena and then immediately pressing escape to get the quit prompt will ding you a substantial amount of fame, no fuss, no worry. And it's repeatable as long as the dude is awake.
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# ¿ May 13, 2013 16:45 |
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AfroSquirrel posted:I may have just scored pretty big from some random L4 dungeon. Loot so far includes a 500M catbank and a tamer's whip, which is apparently an infinitely reusable rod of alchemy (according to the wiki?) This has changed in Elona+, or rather I don't think I've ever used it as a rod of alchemy. Instead, it'll make pets stop picking up random crap off the floor and eating those rotten or plain bad for you corpses.
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# ¿ May 14, 2013 00:22 |
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Verviticus posted:I can't even tell why you'd carry a chilly box around. If you're going on a long trip just invest in and buy bread/flour from a bakery. At the very least, storing high-weight corpses for sacrifice. Corpses rot hugely faster than meals. Also, if you're charmed by the taste of human flesh, human meals are substantially better than breads. Be aware! This level is guarded by the boss of King's Fort, <putit> Lv102!
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# ¿ May 14, 2013 11:00 |
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That picture gets even weirder when you're used to level 60+ dungeons and your only thought is that you have to destroy that schoolgirl before the camoflaged imp that shares her sprite infects half your pets, kills the other half, nicks your wallet, and takes off running.
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# ¿ May 14, 2013 13:40 |
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Scalding Coffee posted:Any of you gate exploiters try to lead an army? You really don't need to be a gate exploiter to lead an army - it's kind of expected you'll end up doing that anyway. At level 45 my usual team is me, a dark angel, a valkyrie, a vampire girl, an android, a mechanical cleaning doll, a level 65 murder dog, and a golden knight. That's about the point where you start making spergy text files to keep track of their stats, potentials, and equipment. It sounds dull as hell but makes organizing them significantly easier.
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# ¿ May 14, 2013 17:22 |
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Yeah, but bells just make the game boring. I had to debate long and hard over having the projet since it's basically an improved bell, but the fact it uses melee AI means it is at least somewhat fallible.
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# ¿ May 14, 2013 18:31 |
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Powercrazy posted:Also how do I change my Pet AI from Melee to Ranged? You can gently caress with a pet's AI once you reach South Tyris, by using AP. See this guy.
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# ¿ May 14, 2013 19:05 |
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Corridor posted:I don't wanna join a guild, I like that all the trainers come to my house. This is pretty fair. You could always just wish for the skills you're missing and then ignore the other benefits. Verviticus posted:I don't think being blessed does anything, does it? I've definitely seen improvements going from a normal portable tool to a blessed one when at lower skill levels. Miijhal posted:Give it the Blood Moon. At that point even bosses are hosed since the moment they reach 0 MP they start taking insane amounts of damage from overcasting. It actually has the <Scythe of Void> and a miracle sniper rifle, so it's still pretty hilarious to watch in action. I like to think it's balanced because even then it can't survive a single 80-90 dungeon level.
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# ¿ May 15, 2013 08:54 |
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Devor posted:Alternately, blessed scrolls of growth will always give you a skill you haven't learned yet. So if you learn all the normal non-guild skills, the blessed scroll will always give you a guild skill. This has changed in Elona+, where blessed scrolls of growth now give you an extremely substantial (20-30%?) boost to all your skill potentials. Mostly because I've been reading every single one I can get to keep my potentials sky-high. e: I'm pretty sure you're thinking of 'gain attribute', not 'growth'.
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# ¿ May 15, 2013 13:35 |
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Corridor posted:Can someone please tell me what to do to make my god stop being indifferent At a guess, you either switched out a piece of 'It makes you pious ###' equipment without noticing or your final sacrifice before the god went indifferent was something fairly major. Probably the former.
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# ¿ May 16, 2013 01:54 |
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Garfu posted:So what should I do now that I beat Zeome? Is there a progression of harder things to accomplish? Enjoy S.Tyris! It'll be ages before you can even start the plot there, but at least you can spend AP now.
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# ¿ May 16, 2013 09:13 |
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Economy Clown Car posted:My karma's also in the toilet so I could learn pickpocketing. So- How do I unfuck my potentials and how do I unfuck my karma? My hilarious 500K Wealth isn't getting me out of this so far. For potentials: you might have anorexia. Are you throwing up whenever you eat anything? Death is probably the easiest way to cure it. For karma: Buy indulgences in Noyel, or drop all your gear at home and go die to guards a lot.
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# ¿ May 17, 2013 01:16 |
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Oh yeah, duh, potential and not stat xp. God, I should know better by now. Economy Clown Car posted:Also side bar note- Is there any way to change the material on a god gift weapon or should I just strive to get another scythe for combat and regulate this one to farm wear? God weapons are precious and as such can't ever have their materials changed. You can change their weight if you collect enough cursed/blessed scrolls of flying, but they're very rare.
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# ¿ May 17, 2013 02:30 |
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Mugaaz posted:I bumped up a blacksmith originally to gear up me and all my pets. Wiki says BS stops at lvl 120, but It seems like that's no longer true in Elona+? Any shop can be taken as high as you like. You can get a 4000-level blacksmith if you really want. The numbers on that page are where people stopped seeing a notable increase in the quality and size of the inventory.
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# ¿ May 17, 2013 04:08 |
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The Mimic posted:Two curious questions. A) Can you change your alias, and B) Scrolls of Oracle tell me nothing has been generated; is there something I need to do to make artifacts generate? You can change it via Elosnack, if you're cool with going and editing your savefile. Otherwise I don't think so. Scrolls of Oracle will only tell you if artifacts have been generated since your last read of an oracle scroll. Sometimes it just takes a while for some to appear!
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# ¿ May 17, 2013 09:19 |
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Economy Clown Car posted:A question about gods in game that I'm a little unclear on... When you worship one do you get static bonuses to all the skills associated with them? Or does the potential/growth increase? Also what about stats? You get a bonus based on faith to all the stats/skills involved. This'll go away if you switch. quote:And can you get god gifts twice if you re-convert? Sadly not. But reconverting is an option. quote:Edit: And after you have all the god gifts, what is the upside to continuing to make offerings? Bigger bonuses! It's something like +1 per 500 favor or something like that.
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# ¿ May 18, 2013 20:52 |
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Economy Clown Car posted:Where else can it be found or is that the only place? Invest in goods stores and the embassy furniture shops. It's kind of rare but you'll get one rolled up eventually.
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# ¿ May 18, 2013 21:44 |
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Hog Butcher posted:It seems like every class/race combo needs several hours of grinding just to have the base set of skills everyone should have. This is exactly right. The early game is largely about doing a ton of escort quests and delivery quests to build up enough platinum to get the skills you want, while earning enough gold and gear to be able to do certain things like start working on a shop or building towards getting artifacts or money loops going. Don't go into dungeons above level 10 - there's a major difficulty jump there that can take new characters by surprise. A fairy anything is hard and generally requires you to know the game somewhat. Juere Claymore is a much more user-friendly starting class, though I'd still say Juere Warrior just for less equipment woes. Start off by taking a look at the skill list and getting an idea of what skills you need to get on top, then get to questing. While you're questing, grab the fixed small medals that are in every town and friendly location. Go spend those on either the Diablo or else a stack of superior material scrolls and you'll have a main character capable of some pretty tanky fighting. Devor posted:Especially because of the new traveling skill gain mechanic - I've gained every skill, and I think the lowest is like skill level 11, because I make sure I keep the potentials up. I specifically haven't, because I don't care about most of them. Traveling divides its xp - less skills, more xp per skill. Stelas fucked around with this message at 00:25 on May 19, 2013 |
# ¿ May 19, 2013 00:21 |
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Tuxedo Catfish posted:What's the best way to go about upgrading your gear once you're out of the early game? Gear pacing is very strange in Elona. The short answer is that you don't really ever upgrade your gear extensively, beyond doing certain things to get into new tiers of usefulness. It's very easy to get a set of gear able to take you through the entirety of N.Tyris... but no matter what your gear, you need the skills to back it up. Start of game: start by just filling out your slots with whatever you find. Early game: Escort around and gather together enough money to get an armor merchant to about rank 60. By this point, you'll start seeing the better item types (fairy hats, feathers, breast plate, chainmail) show up in the shop. Buy the cheapest shittiest versions of your preferred armor type you can, and take all the 80-90 or so fixed small medals and turn them into stacks of superior material. Even halfway decent materials will make you much more able to survive. Midgame: Get a magic shop merchant to high ranks, and use them as your source for superior material scrolls to use on particularly interesting Miracle items you find in dungeons. While you're doing this, get a shop and a good shopkeeper together and dump in any equipment you find worth > 100g, and all potions / scrolls / books / wands you can. Get Negotiation and join a guild to cut down on identification costs. Get Sense Motive and don't bother picking up gear unless it's [Great] or better. You'll be doing this part for ages. Lategame: Build up a black market while doing dungeon runs. Level 70 dungeons are giving me approx 100k a run, which is another couple of invests on the black market. Look out for high-rear end stuff and build up another couple of mage stores to rank 120 for good measure. Robotic Accolade posted:On that note what influences gold return on missions? As your fame and level grows, the raw gold reward for quests starts to drop off to try to push you to do harder ones. It'll begin to recover when you get even higher in fame - you'll start seeing very difficult jobs which will be quite lucrative - but in the end the reward ends up more often being about the items and the platinum rather than the gp. Tuxedo Catfish posted:Where do you get that kind of gold? Dungeon running, a shop, and a good shopkeeper. Pick up all magical items and any gear of [Great] or better or of a particularly high-level material. When you get back, ID it and sell anything less than 100gp in value. Dump the rest in the shop. It will take a long time to get going, but in the end it's quite possible to generate 60k+ per game day in the shop, giving a total of 200k+ per dungeon run. Not to mention the skyrocketed salary. Devor posted:Except maybe two-hand or dual wield - but you might change your mind about weapons later! It's okay, I think I'm good for now. Stelas fucked around with this message at 07:45 on May 19, 2013 |
# ¿ May 19, 2013 07:40 |
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Octo1 posted:It is made of ether! The disease boost from a single ether weapon isn't too high, and I've got a vindale cloak and a stack of cure corruption potions at this point. In exchange, the raw damage of the drat thing is off the charts and only getting higher each time I go 'more elemental damage please'.
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# ¿ May 19, 2013 08:32 |
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Verviticus posted:Nooooooooo get scrolls of growth. 7 blessed scrolls of growth, what I could afford, put all of my potentials to well into 300% each Later on I'd agree, but in my opinion a starting character will get much more use out of 200+ DV/PV than they will 300% potential.
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# ¿ May 19, 2013 08:58 |
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Verviticus posted:Yeah but if you spend all the fixed small medals you won't really have medals to get scrolls. They're more expensive now in exchange for being really good. By the same token, when you really start to want them late-game, you're busy finding small medals regularly in jeweled chests. Now that trainers always give +20% potential, it's really easy to boost them to ridiculous levels early on, and I don't think it's worth burning growth scrolls while your stuff all costs 2-4pp.
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# ¿ May 19, 2013 09:08 |
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Absolutely get the new patch if you haven't already, yeah. There's a ton of awesome quality of life stuff in there. You might be right, I'm just going off what worked for me. Probably depends more on how many skills you've bought, and I tend to get as few as possible.
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# ¿ May 19, 2013 09:25 |
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Yeah, 1.19. Anyone with a decent alchemy score definitely shouldn't spend on superior, sure, I'm just talking about right at the start of the game when you need that push to get going.
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# ¿ May 19, 2013 20:31 |
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Devor posted:Edit: Also, I corrupted my save with a computer crash, so I guess I'm not playing any more for a while. Not sure I can put up with starting from scratch. Oof, sucks. If you ever used Elosnack you might have a couple backups around, though how far back you'd be is a good question. There really is a case for making the game write a separate autosave once in a while.
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# ¿ May 19, 2013 21:56 |
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Tuxedo Catfish posted:Is there any benefit to living in a small castle besides bragging rights? According to the wiki, even at maximum rank it makes less money than it costs in taxes. That table really isn't very accurate for Elona+. Rent has been significantly reduced across the board, so I think it comes out roughly on top. Better houses have larger staff maxes, just in case you care about having 7 magic shops available rather than 1.
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# ¿ May 20, 2013 17:16 |
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DentedLamp posted:Is EloSnack the best way to modify race values? I.e., would it be the best way to shore up the existing slot deficiencies for debug races and to rectify the really crappy values of, say, kobol[d/t]s? Yes, pretty much. I mean, they're debug races so they're not exactly balanced anyway, but Elosnack'll sort you out. If you're modifying a pet, check cdatan.s1 for the index number of the pet. (Pet x Name) Then check cdata.s1 where you'll find Body Part Slot 1 through 30. Take off all your/the pet's equipment, then check this page for the limb numbers. If you edit a limb with an item equipped there's a good chance it'll become invisible on your character. Skill and stat information is in sdata.s1. Remember to change both the Effective and the Base and keep them the same taking into account bonuses, or else your character sheet might look a little odd. Effective is the skill level after equipment, Base is skill level to 3 decimal places followed by the potential. So a level 60.534 skill with 159 potential will be listed as 60534159.
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# ¿ May 21, 2013 09:31 |
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1.20 is out.Changelog posted:
Stelas fucked around with this message at 11:23 on May 21, 2013 |
# ¿ May 21, 2013 11:14 |
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JosephWongKS posted:Caution: The page with the "click here to download" link has an extremely image at the top. I don't see anything, I assume it's getting adblocked off. I'll stick a warning in the OP, thanks.
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# ¿ May 21, 2013 12:49 |
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Robotic Accolade posted:Right now I'm relying on my store of level up boosts with the occasional purchase of training via plat coins. For pets, the dojo is all the training you can afford with standard gold. For you yourself, the general late-game standard are blessed scrolls of growth, with a sideline in little sister eating.
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# ¿ May 21, 2013 20:12 |
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# ¿ May 6, 2024 07:41 |
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If nothing else, there are generally fixes for issues like the special move imbalance up within a few days. Hopefully, there'll be a fix version to upgrade to soon.
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# ¿ May 22, 2013 02:21 |