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Peel
Dec 3, 2007

Sunning posted:

Jim Reilly, who worked at Game Informer at the time, said that Bayonetta's lifetime sales as of September 2012 were 350K (for the NPD). Remember, Sega practices price protection. Outside of Japan, they can't channel stuff and expect to make money. If a non-Japanese retailer has to price cut to move stock, then Sega has to make up the difference. It's part of the reason why the publisher heavily downsized over the last two years and focused on digital storefronts.

EDIT:
It looks like Japanese sales were about 320K across both platforms.

350K in the US specifically. If US, Japan and Europe are about the same that would total up to a little over a million, but I'd wildly guess at Europe being a little higher than the US.

edit: When this came up in the Wii U thread, I used http://www.segasammy.co.jp/english/pdf/release/20100514_hosoku_e_final.pdf#page=5 as my source, is that just copies shipped to stores?

Peel fucked around with this message at 00:58 on Mar 1, 2014

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