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Cuntellectual
Aug 6, 2010
Replaying puzzles in 999 is a chore.

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Cuntellectual
Aug 6, 2010
I guess I'm getting old but I realized I don't like games as much as I used to. So age is bringing games down.

MisterBibs posted:

Deus Ex: Human Revolution is making me hate the color yellow. It's been a while since I last played and I'm playing the Director's Cut, which I'm told reduced the yellow... but no. too much yellow.

Related: was the Deus Ex thread in Games archived? The search is showing nothing, and I'm really in one of those "If I'm not playing {Game}, I want to read the thread for {Game}" moods.

http://forums.somethingawful.com/showthread.php?threadid=3291047&userid=0&perpage=40&pagenumber=1

Cuntellectual
Aug 6, 2010

Verr posted:

Viconica has one giant problem: Being a drow. There is some weapons-grade nasty neckbeard fetishization going down there.

What's that mean to those of us not into that those "dumbgeons" and "dra-goon-s"? :cool:

Cuntellectual
Aug 6, 2010
I hate how games break my immersion by letting people walk away from injuries to their arms and legs.

Hacking the databases to turn off helicopters, that's okay though.

Cuntellectual
Aug 6, 2010

WeaponGradeSadness posted:

My point was the exact opposite, actually: That's how it works in fiction, so just roll with it and don't sweat it about "crippling them for life" or whatever. :v:

It was a general point.

Cuntellectual
Aug 6, 2010
Really are any of the Harvest Moon/Rune Factory games any good at all?

Cuntellectual
Aug 6, 2010

AngryRobotsInc posted:

If you don't like the base parts of it (farming, bribing people into liking you, etc.), then no, there's probably not any one would consider good.

I can see why they'd be fun but everything seems so linear in the farm building and really repetitive.

Cuntellectual
Aug 6, 2010
Devil Survivor: Overclocked is fun. I wish the RPG and TBS elements were deeper. The RPG side: No items, spell choice is pretty pathetically small, there's only 4 stats and only 1 that really matters and another one that sort of matters (Magic and Agility respectively). Spells consist of low damage spell, random target medium damage spell, low damage on all enemies spell, high damage spell and high damage on all targets spell plus a few debuffs and heals. Much smaller then other Shin Megami Tensei games as far as I'm aware.

On the Turn based strategy side, well.. There isn't really any strategy. Sometimes you need to use a Wilder on your team to rush to an escort target or stop an enemy from escaping but otherwise it's nonexistent.

What really ruins it is the game has seven endings but only day 6/7/8 really change each playthrough unless you take idiot options or kill off major characters via :downs:. Now that's not the problem. The problem is that you have to slooowly read through story events and fights.

New Game+ doesn't make the game any harder either, so every fight boils down to summoning Nyarthalotep or your choice of eldritch horror and one shotting every enemy until you get to day 7 or 8.

I like the game a lot but it's very very flawed.

WeaponGradeSadness posted:

I thought it was a perfectly okay game, just not great. I rented it from Redbox, played it for a bit, enjoyed it well enough, but when I turned it off after having difficulty with a part (it wasn't even that difficult, I'm just a perfectionist with stealth and restart from checkpoints every time I get spotted no matter what) I just had no real desire to pick it up again and I turned it back in. I didn't hate it or even actively dislike it, I just didn't care for it either.

My only concrete complaint is that the open world part of it sucked. The actual missions were okay but between each one there are long stretches of boring city to cross through, with barely anything to steal and no objective but "get from your base to mission start."

Garret wasn't very charming either.

Cuntellectual has a new favorite as of 08:07 on Jun 13, 2014

Cuntellectual
Aug 6, 2010

Der Kyhe posted:

On some occasions the map is really useless and does not give any sense of scale or access direction. On most places, I found the backdoor first and had to circle around looking for open doors.

I also managed to put 100+ h into the game before finding "the third part of the city", Westside and sewersystem.

I beat the game twice and I have no idea what you mean.

Cuntellectual
Aug 6, 2010
There's stealth but it's impractical and doesn't always work.

Roro posted:

I finally got a WiiU, and I'm enjoying playing WW, but I'm a little disappointed that they didn't implement the ability to write nots on your map like PH did. There's a bunch of interesting facts that the Fishmen tell you, and I always forget them but I refuse to keep a pile of bait just to hear whatever funny or useful thing they have to say again.

Why the heck did they get rid of the tingle tuner. They had the Wii U tablet!


Unrelated:

Fallout 4 really needs horses.

Cuntellectual has a new favorite as of 06:19 on Jun 29, 2014

Cuntellectual
Aug 6, 2010

Lord Lambeth posted:

They sucked in skyrim, I don't know how they would make fallout any better.

Not taking forever to walk places you haven't found?

Cuntellectual
Aug 6, 2010

RenegadeStyle1 posted:

You would think at some point in the last few hundred years of fallout someone would have got a car working at some point.

Fallout Tactics had a driving skill, and Fallout 2 had the Highwayman.

The Enclave also had tons of stuff but apparently the last of them are in Denver or Chicago or something.

Orange Fluffy Sheep posted:

Then the deathclaws don't stop for motorcycles, the motorcycles stop for deathclaws.

And they'd have to be faster than motorcycles because giving the player a way to easily outspeed deathclaws goes against everything I've ever known.

Even without Deathclaws there's still Cazadores.

Caeser's Legion in Van Bruen used chariots, too. Incidently, Van Bruen had like 4 cars to pick from.

Cuntellectual
Aug 6, 2010
Borderlands is waaay too grindy. How is it getting a third game?

I have no idea why I play it. I find Krieg kinda fun.. But he also sorta sucks. He's all about the ~zany~ humor and isn't very good.

Cuntellectual
Aug 6, 2010
The Witcher is basically summarized to me by "Why?". As in, why take the time to play it when better games are easier to get into. :v:

At least that jerkoff king dies.

Cuntellectual
Aug 6, 2010
Speaking of Payday 2 the cops get such neat gear that you never get to use. There should be a mission where you get to play as a Cloaker and Taser and whatnot.

Don't even need to make new enemy models, just say that you're digging up information on a corrupt department or something :effort:, the Taser and Cloak is pretty awesome. Also the shoguns you get are kinda eh. Or at least the ones I got.


Killer is Dead is dragged down by how badly it wants to be Killer7 but fails in every way.

Cuntellectual
Aug 6, 2010
Why did Valve change Dota 2 stranges to "Inscribed"? Previously the "Strange" would get replaced by steadily more impressive titles (all the way up to things like rage inducing or server clearing) but now they're all just boring "Inscribed."


Animal Crossing could be fun but there's like.. Nothing to do. I mean I like the home designing and such but unlike say, the Sims, that's all there is to it. Not really any minigames (other then the GCN one), no way to interact with the other people and you don't get to choose what your house changes to be like as it's on a linear upgrade path.


Also why do most of the strategy games on the 3DS and Vita suck? :argh:

Cuntellectual
Aug 6, 2010

RyokoTK posted:

Fire Emblem is all you need, friend. Unless you're gonna say it sucks, in which case we'll need to have words.

I 100%'d it ages ago.

Cuntellectual
Aug 6, 2010

SpookyLizard posted:

Wow, overkill sounds pretty lovely. How dare people not play their co-op only video game anyway but they intended. Those jerks!

You might say the punishment is overkill.

Cuntellectual
Aug 6, 2010

JebanyPedal posted:

Last I heard it hasn't, which is easily the most disappointing thing about the game. I wouldn't be surprised if they're keeping it saved for the next gen/PC release.

Joke's on everyone who didn't just buy Payday.

Cuntellectual
Aug 6, 2010
It sucks that if I lag out in Dota 2 before the game starts I get a loss. It happens with no real pattern I can discern.

Cuntellectual
Aug 6, 2010
Mario and Luigi Dream Team, you don't need to have ugly 3D graphics to replace the nice graphics of the earlier installments just because you're a 3DS.

Cuntellectual
Aug 6, 2010
Mario and Luigi Dream Team: Other then the graphics it's brought down by not being Wario and Waluigi Dream Team.

Cuntellectual
Aug 6, 2010
Sticker Star and Dream Team have me a little concerned for the Mario RPGs. Super Paper Mario and Partners in Time weren't as good as Paper Mario 1/2 and Superstar Saga/Bowser's Inside story, but I'm wondering if Nintendo will just decide that welp nobody wants these anymore! Stop making them.


Castlevania games: Side modes are so :effort:. Albus mode in Order of Ecclesia removes all the story, sidequests and such but enemies still talk to you like you're Shanoa. Though Albus does get one line I guess. Showtime. :smug: *crushes crab with elevator*.

I hope we get another good Castlevania game even if IGA isn't at Konami anymore. :(

NorgLyle posted:

They did their best with it, considering they were working off of someone else's game, but goddamn do I hate the way enemies turn into bottomless buckets of HP in the late game of Fallout: New Vegas. It's most noticeable in some of the DLC areas but even in the main game you go from feeling terrified of being ambushed by Legion patrols to feeling like a badass when you headshot them (and make all their arms and legs fly off their body somehow) to feeling bored out of your mind as you empty another seven shots directly into their face to bring one guy down. I understand why they feel like they need to do level scaling but there has to be a better way to achieve it.

New Vegas is ridiculously easy. I'm still using something early like That Gun and no human enemies can do anything to me. Cazadores oneshot me before I can see them though.

Cuntellectual
Aug 6, 2010
Isn't that place in Planescape where you can get a party member who if you miss you lose forever?


Mario and Luigi: Partners in Time. Every boss is a hilariously overfilled HP sponge. Elder Shrooboid is particularly bad about this.

Cuntellectual
Aug 6, 2010
When I heard about Playcoins I figured they'd be neat side things in games but the only time I ever used them was a brief stint of Animal Crossing where you could get Nintendo themed stuff to gather dust in your house for them.

Cuntellectual
Aug 6, 2010

FutureCop posted:

Drakengard 3 is difficult for me to play at the moment. I really want to play it because I like it, but in its current state, it has serious graphical problems. Whenever I get to an action scene the game reverts to an abysmal FPS and stutters like crazy, which makes it difficult to fight effectively and enjoy the game. I've struggled through it and gotten the basic ending, but I was hoping that before I continue to get the rest of the endings that there was a fix or something. If only I could turn the graphics all the way down like I do with all my PC games...I'm wary of searching for any changes or patches because whenever I search for information on a game that's heavy into story, I always seem to stumble into spoilers.

It's probably not worth finishing to be fair.

Cuntellectual
Aug 6, 2010

RBA Starblade posted:

Skyward Sword and its control scheme is the most frustrating and awful thing I've ever done in a video game

One of my friends swears up and down that they're amazing. :iiam:

Cuntellectual
Aug 6, 2010
Fallout 3 and New Vegas' gameplay drag them down. 1 and 2 weren't great but at least they had less travel time.

Tunicate posted:

That's the 'Lavos is splicing in DNA to force human evolution' nonsense, right?

Which ended up getting back-ported into Chrono Cross' horrible plot.

What's the deal with that?

Cuntellectual
Aug 6, 2010
Playing Crypt of the NecroDancer ruins me for a good 10 minutes or so afterwards as I keep acting to the non-existent beat. E v e n a s I t y p e t h i s p o s t .

Cuntellectual
Aug 6, 2010
I think it'd have done some good to show a little more of the downside of augs instead of just making people look like luddites for opposing them. I mean there's some reasons but they're hidden.


Walton Simons posted:

There's still a massive stigma attached to such things which lasts into Deus Ex 1.

:raise:

Cuntellectual
Aug 6, 2010
One of the anti-rejection drug's side effects is Parkinson's disease.

Cuntellectual
Aug 6, 2010

Croccers posted:

I swear I remember reading an article that NPC's move like they've drank 2 liters of energy drinks then starting having an epileptic fit when talking to PC's because the average gamer as the attention span of a 5 year old and will stop paying attention to what's going on if they're not flailing around like someone on fire getting chased by bees.

I remember Metal Gear Solid had characters bobbing their heads and such to distract from the fact they had no mouths.

Cuntellectual
Aug 6, 2010

scarycave posted:

Smash Run in general feels pretty rushed imo. No difficulty settings, match options, or really anything else besides music.

One map that has no Nintendo themed areas and crammed full of tedious enemies that mean you'll never run into another player.

Who What Now posted:

I can't say that it's something everyone will/would experience, but in Borderlands: The Pre-Sequel, there is a new special currency that replaces Irridium called Moonstones. The good thing is that they are much more common now, and used for a lot more stuff, but a few hours ago, just before I was about to finally return to the hub town my total drops from 67 to 10 for no reason.

I was gonna buy so many backpack and ammo upgrades! But despite all my complaints I just can't put it down. drat you, Gearbox! :argh:

The existence of Borderlands as a popular franchise vexes me to no end.

Cuntellectual has a new favorite as of 06:36 on Oct 24, 2014

Cuntellectual
Aug 6, 2010

Pidmon posted:

Uh, you realise the other players aren't even on the same map as you, right? It's all individual versions of the same map that each character runs through for 5 minutes before the 1 minute challenge at the end.

I suspected that, but wasn't certain. That is probably the dumbest thing about the whole ridiculously stupid affair that is Smash Run.

Like "Oh Sonic got 1k speed. That's cool. I guess I'll just hope it isn't a race then."

Also where is Snake seriously

Cuntellectual
Aug 6, 2010
It's just a painful reminder of reality.

Cuntellectual
Aug 6, 2010
Civ: Beyond Earth. It's an alright Civ game, but it's also a big pile of wasted potential. If it was $30 or something I could accept that, but it's basically a reskin of Civ 5 for full price.


I think the worst part is how it presents all these concepts but never actually makes any use of them. You're settling a new planet! But you just get cities in a box anyways. No need to actually produce the resources needed or anything. There's three affinities! That pretty much all play the same. You can customize your ship, supplies, crew, and search for planets! Except pretty much none of that really makes a different. All the faction leaders are completely interchangable too, and it doesn't have much fluff like SMAC had.


Inco posted:

Huh, I always thought Star Control 2 was a 4X game or something. What the heck game was I thinking of?

edit: Oh, I think it might have been the original GalCiv.

Huh, wait, it's not?

I thought it was a 4x where you could make your own custom race or something.

Cuntellectual has a new favorite as of 02:20 on Oct 28, 2014

Cuntellectual
Aug 6, 2010
Typhoon. :eng101:

Cuntellectual
Aug 6, 2010
XCOM: Long War is overall pretty good, but there's some things that really bug me about it.



Like how stupidly resilient Sectopods and Outsiders are or half the aliens getting random perks.

Cuntellectual
Aug 6, 2010

Ugly In The Morning posted:

Yeah, even with some decent luck with drops I'm lucky if I make it to the second boss. poo poo is insanely hard. If it would save while you play on the easy difficulty I'd enjoy it a lot more.

You can unlock a number of things on easy. IIRC challenges, monster logs and scores aren't saved but you can still get some things like most of the classes.

Incidently, the bosses in RoR are all kinda boring because of how easy they are. Colossus, Ancient Wisp, Ifriit, Imp Overlord/Vanguard and Toxic Beast all pretty pathetic. Lava Worm and Scavenger are somewhat more dangerous. Blighted Phantasms.. Depends on what they're based off, I suppose.

Cremators are such a ridiculously big step up to every both boss it's almost unbeliveable.


e: Wandering Vagabond is such a non issue I forgot it even existed.

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Cuntellectual
Aug 6, 2010

TheSpiritFox posted:

Exalt was worse. Twenty dudes on a tiny map vs your 4 plus an agent. Maps that are literally impossible to win (that aren't supposed to be impossible the way landed battleships and stuff are early on) that you don't even really get much for completing.

I haven't seen any impossible maps, just some rather.. Dumb ones.

Like one where it was a rooftop that was laid out like

Encoder/Covert Agent - 50 EXALT guys - My squad/Transmitter

bewilderment posted:

Speaking of La-Mulana and obtuse puzzles, the LP of it (which is almost complete) in the forum is actually a "here's how a player would actually solve the puzzles" run of it, to prove that it's possible to complete the game without a guide using only the hints present in the game. It still definitely assumes that you're keeping track of almost everything that looks even vaguely like a hint and screenshotting or otherwise saving it, though.


Which LP?

But I thought La-Mulana's whole thing was supposed to be obtuse, dumb difficulty.

Cuntellectual has a new favorite as of 03:27 on Nov 8, 2014

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