ehhhhhhhhhhhhhhhhhhhhh I got totally burned out on DS2's changes and now there are 3 scheduled DLC packs? Boooo (2spooky4me2buy)
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# ¿ Jul 25, 2014 04:46 |
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# ¿ Apr 27, 2024 11:03 |
John Murdoch posted:I could probably do it, but most of my time would be spent overcoming that goddamn "match the musical notes by ear" puzzle inside the spaceship. This was such a cruel puzzle. gently caress you game, I already know I'm tone-deaf and terrible at all things music, why you gotta rub it in?!
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# ¿ Jul 26, 2014 15:48 |
My favorite thing about Myst etc. was that it was all about the power of books! This was very important to young me who already spent all my time escaping into various fantasy/SF novels. It felt like it was made just for me
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# ¿ Jul 27, 2014 17:38 |
Smelly posted:I just reposted this in the Mordor thread but i have to post it here too. The double charge skill is awesome. jesus that's the first time i've seen gameplay and that meets my criteria for "brutal"
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# ¿ Oct 7, 2014 04:05 |
Kimmalah posted:Havok just sticks out and is memorable because they insist on plastering their huge yellow logo all over most games so it's the first thing you see when you load them up. And because they make loving hilarious ragdolls. No joke I'd play and have a lot of fun with a game that was just loving with Havok ragdolls, maybe solving puzzles by flinging them places with a frontflip. I spent hours doing this while waiting for Dark Souls 1 matchmaking to click
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# ¿ Oct 9, 2014 03:13 |
Since this thread is about 50% shadows of mordor chat can someone fill me in on how they handle the voicing for your Nemesis-es? It seems like they have a pretty impressive variety of things to say and also all the videos I've watched have had them speaking in different-sounding voices. I'm just curious how they managed that, really.
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# ¿ Oct 14, 2014 18:55 |
I gave the Don't Starve Together beta a whirl tonight and it's pretty boss. I was able to host my own server, something I've never even tried before, with zero effort and it filled up immediately. I wish I'd set more berry bushes because it was kind of a series of torturous deaths, but the thing I wanted to post about is what happens after you die. Instead of your game ending, you turn into a grumpy ghost (with ghost hair) that floats around and can kind of shove items in a half-assed way, and players can revive you with a fairly easy to craft new item. It's fun haunting some nerd while they struggle mightily to bring me back the the realm of Weedlandia.
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# ¿ Dec 9, 2014 04:55 |
I have fond memories of shooting the lake for the first time.
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# ¿ Dec 18, 2014 17:53 |
Squidster posted:I think the best way to play RE4 is on the Wii, using a gun controller. It makes the game into a light-gun shooter, improves your accuracy infinitely, and just feels great. I kind of wish I hadn't sold my Wii now. You might also like RE: Umbrella Chronicles, it's a straight-up light gun game for the Wii that was an absolute blast to play.
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# ¿ Dec 18, 2014 22:29 |
I really liked Brothers but something was hosed when I played it and I could never swing above 90 degrees on chains, which you had to do to advance. Had to give it up!
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# ¿ Jan 3, 2015 18:49 |
ANIME MONSTROSITY posted:Actually it's a v. bad and dumb story I will stand 12.1 feet away from you (where I'm invisible) and throw a gun at your head.
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# ¿ Jan 3, 2015 22:37 |
Sleeveless posted:It's been over a decade and no game has made a better keyboard interface for controllers than Beyond Good & Evil. Nope, this is stupid and a nice crisp d-pad qwerty interface is best.
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# ¿ Jan 10, 2015 05:52 |
Sleeveless posted:Typing your username in on a virtual QWERTY keyboard with a d-pad would take 19 button button presses, not counting capitalization. With the BG&E system it would take a combined effort of less than two rotations of an analog stick. Most people would consider the latter a lot easier But I know exactly where to go for each next input and don't need to worry about overshooting or undershooting the letter, which is easy when you're shoehorning analog control into a place it doesn't belong
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# ¿ Jan 10, 2015 06:45 |
Oof, I must have missed the start of that, how long is it running? The Endless games are all super cool.
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# ¿ Jan 23, 2015 06:44 |
Sardonik posted:According to gamesutra: It runs until this coming Sunday Dang that is not a whole lot of time to complete two longish games and one shortish one, although on the Agenda page on that website it kinda sounds like you only need to play them at all during the period to unlock the content (which I think is just the Emlek Tarosh character/questlines): quote:A mysterious event is starting today. Play Endless Legend, Dungeon of the Endless and Endless Space before Sunday, January 25 to discover and permanently unlock exclusive content in each game. Here's hoping. Actually, this reminds me of a favorite little thing in Endless Space and Legend - the right mouse button always backs you out of any menu you're in. When you're jumping between lots of pages of numbers and cities it's very convenient to be able to go back one level without having to find the tiny X and move the cursor over there. I find myself doing this in Civ and being annoyed it doesn't work.
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# ¿ Jan 23, 2015 07:16 |
EmmyOk posted:The fight with the end in MGS3 is probably the best boss fight in any game ever made because it constantly tests every skill you have learned throughout the game. Also forced us to confront the primary question, can love bloom on a battlefield?
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# ¿ Jan 31, 2015 06:56 |
I'm watching a Deadly Premonition LP, my first exposure to the game. This has been stuck in my head for days https://www.youtube.com/watch?v=5OUP_Z3iZPs I've had nights that felt a lot like this
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# ¿ Feb 6, 2015 03:27 |
That's the one. It doesn't look like a game that's fun to play, at all, but as a Lynch/Twin Peaks fan it's pushing all my buttons in just the right way.
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# ¿ Feb 6, 2015 04:02 |
death .cab for qt posted:If you liked DP, SuperGreatFriend is currently LPing D4, Swery's Xbone exclusive game. It's just as manic and opaque as DP, although SGF is only a couple videos in. Hmm, haven't heard of this game. Let's do a quick image search to see what it looks li- Here's a link to the SGF thread if anyone else wants it
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# ¿ Feb 6, 2015 23:43 |
SurreptitiousMuffin posted:In XCOM: Enemy Unknown, you can perform autopsies on killed aliens, or interrogate ones captured alive. Since killing it much easier, 99% of the time you get the autopsy first. This is a great little thing and one I also enjoy, but it's not like the game makes any secret about how you're "interrogating" the aliens. Dr. Vahlen's a wonderful stereotype and makes no bones about exsxtracting ze information via direct... cortical interaction.
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# ¿ Feb 10, 2015 04:43 |
The narration in Darkest Dungeon is just so, so good. It's all voiced from the perspective of the estate's owner, who's hiring all these "heroes" to fight the eldritch horrors beneath his mansion. It's all so gloriously over the top and the VA does a great job hamming it up in a very fashion. Example: in your very first tutorial encounter, he tells you to "Dispatch this thug in brutal fashion, that all may hear of your arrival!" The game is also really impressive already for still being in early access.
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# ¿ Feb 15, 2015 09:16 |
Austrian mook posted:"a few dollars" Sorry about you're poor (I have no opinions on Evolve except 'this argument sucks rear end')
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# ¿ Feb 17, 2015 03:13 |
Len posted:Some people enjoy playing games in a different way from you? This is totally fair, but the Souls series also benefit from organic development of your character and discovery of the world through interacting with it (esp. items) in a way that few games even attempt. Someone using a 100% checklist on their first playthrough is getting an experience that is, in my opinion, greatly diminished. To each their own though, you're right on that point.
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# ¿ Feb 17, 2015 04:42 |
Who What Now posted:No, there's absolutely a ship that starts with the anti-oxygen race and the whole ship except for one room that has a human in it starts with no oxygen. The Lanius were part of the free expanded content pack they released a while ago, so if it's been a long time since Catpain Slack played they may never have encountered them.
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# ¿ Feb 27, 2015 20:27 |
Rupert Buttermilk posted:This is a goddamned shame. It really is, RDR is the only open-world game I've ever felt like playing more than once. A lot of people don't like the cattle-herding and stuff but I really enjoyed it, it felt very atmospheric.
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# ¿ Mar 9, 2015 05:04 |
graybook posted:Let's have that song, and the not a cappella version It is the best MGS song and I'll fight anyone who disagrees.
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# ¿ Apr 22, 2015 04:50 |
Cleretic posted:The faction quest for the Vaulters in Endless Legend includes a step where you need to destroy a city. Thoughtfully, they specifically point out that you don't have to do it yourself; you want the city gone, not yours, so it's up to you how you do it. The Drakken have a similar step in their quest, to take a city by any means necessary. Since it's only important that you get the city, they leave it up to you how you go about it. In both cases, it's just a really nice touch that you don't have to go for the most obvious route. You're talking about the beetle lords, right? gently caress those guys.
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# ¿ Apr 29, 2015 04:19 |
LawfulWaffle posted:I'm playing a 4X computer game called Endless Space, and it's pretty good if you like that sort of thing. One thing I like in these spacey games is the different races, which EL handles with aplomb. Going into my first game I didn't know jack, so I picked a nice, science-focused race and was randomly given a race called "Horatio" as my sole opponent. 160 turns into the game and I'm set to nab the Science Victory, and I know that I could probably use the save to grab achievements for some other victories/conditions. But I still don't know what's up with this "Horatio" race. So I turn to the wiki, and I find out that some time ago there was a very rich man named Horatio who bought his own planet and, becoming bored without anyone to interact with, then filled it with clones of himself. Then he moved on to the next planet, and the next. All citizens are named Horatio and they are all beautiful in Horatio's eyes. Horatio's race-specific tech trees let him increase the maximum population for the planets he colonizes. Like sardine theory, or something. Endless Space is a pretty great game and if you're enjoying the characterization you should check out Endless Legend, their newest game. It's a bit like Civ 5 but with a lot more heart and a similar hero-based combat/bonus system to ES. Each race is completely unique and in addition to like half a dozen potential victories that everyone can complete has a special "questline" victory condition that tells the story of their journey across Auriga.
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# ¿ May 2, 2015 04:02 |
Cleretic posted:I kind of like that at least one of the questlines turns out pretty poo poo for the race, too. The Drakken's quest ends with them getting brainwashed by an ancient artifact that makes them completely abandon their original beliefs, traditions and plans. In fairness, this probably was a good thing for the Drakken's organizational skills, whose questline up until that point had been characterized by a poorly-structured, schizophrenic form of governance. Yeah, there are a few that have pretty tragic or at least neutral conclusions. It makes sense in the context of another neat thing I forgot to mention, the summer/winter cycle. Most of the time it's summer and life is good for building cities and all that good 4X stuff. During winter units move more slowly and you gather fewer resources, and the winters get longer as you play because the planet is 'dying' i.e. moving out of the Goldilocks zone and can't sustain life past a certain point. It changes the dynamic a lot because getting caught mid-war like Napoleon can gently caress your plans right up.
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# ¿ May 2, 2015 05:39 |
https://www.youtube.com/watch?v=qZV_ijKaPN8
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# ¿ May 3, 2015 06:53 |
death .cab for qt posted:DP is not a fun game. It is an interesting and captivating game, but not fun. Watch SuperGreatFriend play it in the LPArchive because it will cut the tedium, show off every weird little detail, and his commentary actually matches the deadpan absurdity of the game perfectly. This is solid advice. The archived LP is the only format where interacting with DP seems enjoyable, the game itself is pretty far up its own rear end. That song is catchy as hell though!
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# ¿ May 4, 2015 22:59 |
Neddy Seagoon posted:I see no mistake here, only rampant insanity of which I must witness. I enjoyed the heck out of SGF's LP of DP but D4 is just unbearably bad and I couldn't even keep watching him play. Don't waste your dollars OR time.
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# ¿ May 7, 2015 07:17 |
JebanyPedal posted:It sucks and tries desperately hard to be weird, just like DP did, except DP was new to you retards so you sucked it up instead of realizing it was awfully executed in every possible way, that includes dialogue and plot. https://www.youtube.com/watch?v=qZV_ijKaPN8 chill out
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# ¿ May 7, 2015 07:32 |
GOTTA STAY FAI posted:
Huh, I 100%ed that game and I don't think I ever saw that. Transistor was a great game.
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# ¿ Jun 5, 2015 18:41 |
Away all Goats posted:In Killing Floor 2 if you press reload when you have full ammo your character will do a little animation to check if it's full. Like if its a pistol he slides the magazine out or pulls the slide back, if it's a break action shotgun he opens it slightly, etc. Not only that, they have multiple animations if you do it over and over. KF2 is gun-porn: the videogame. They mocapped a weapons expert in 200 frames per second so when the game goes slow motion (mechanic to give players a momentary break/advantage) the guns stay buttery smooth.
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# ¿ Jun 7, 2015 02:44 |
Vic Boss posted:I think I did this once and each pullup took around 1 second to do and wasn't that bad. Maxing them out takes like 5 minutes. While I also did the dumb pullups for no reason, I want to point out that your name, avatar, and av text are all MGS-themed so you may have a slightly skewed perspective
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# ¿ Jun 29, 2015 20:33 |
I've been playing Ground Zeroes again to finish up before Phantom Pain comes out, and the lethal-headshot sound effect(s) are absolutely devastating. It's like this multipart bone crunch that makes me a little ill even though I know it's just pixelmans. Just another reason to harmlessly CQC people into restful slumber
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# ¿ Jul 2, 2015 04:53 |
Perry Normal posted:There's a lot of really funny meta comments in the goon chatter in Arkham Knight. So which part of the two gigantic wiki pages you've linked here make this interesting or funny?
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# ¿ Jul 13, 2015 22:58 |
Metal Gear Solid V: The Phantom Pain
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# ¿ Aug 29, 2015 06:17 |
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# ¿ Apr 27, 2024 11:03 |
Metal Gear Solid V: The Phantom Pain is going to be the greatest and most incredible videogame experience. This thread is one of many marking time until games are done, forever.
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# ¿ Aug 30, 2015 06:26 |