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nwin
Feb 25, 2002

make's u think

Edit: Server is up in open Beta! Join the chat channel (/join goonsquad)

List of people currently playing:

Myself (Droll, Nekro, Cukekis)
Herv (Mafx, Tyka)
Manstache (Jippy, Duncton)
Sketchy (Sungura, some other name I can't remember)
Budd (Miller, Coors)
Dracneir (I dunno your names in-game)


The guys at Project EQ are finally working on (well, they've been working on it for a bit, but now they have something that you can actually log onto) their representation of EQMac. They have some new forums set up at:

http://www.takproject.net/forums/

It looks pretty promising. They're currently in a closed alpha, but are accepting applications to test it out prior to open Alpha. OPEN BETA. One great thing is people that played on EqMac can just use the old software that they used to play EQMac on Sony's servers, albeit with a small bit of scripting involved. They allow up to 3 boxes per account at the moment and it's going to be a progression server, but currently has PoK in it with the ability to play cat people/iksars as beastlords and other classes they are eligible to play, but only the newbie zones are open in kunark and Shar Vahl. I remember Tran, Neckbeard, Herv, Sketchy, Sangura, and many others on there and it was always a blast. Hopefully we can get this started again! PEQ:TGC is nice, and P99 has its place, but this is what I loved about EQ. I know Herv can echo that statement.

For those that don't have the client saved, check out the rerolled forums at : http://www.rerolled.org/showthread.php?6477-The-Al-kabor-Project-(EQMac) for some info on what to do to get playing.

nwin fucked around with this message at 04:27 on Jan 4, 2015

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nwin
Feb 25, 2002

make's u think

Well, a quick update on this project:

The Al'Kabor Project (TAK) is going live beta on 01.01.2015!

quote:

Beta notes:
NO more wipes after this date.
Also the box limit will be set to 3 as it is now in open alpha since 3 won the poll.
All zones that are online now will be included in Beta launch. (except airplane and fearplane.)
Experience rate and death penalty rate will be dropped down to AK levels after this date.
Regular patches will no longer be nightly. We will have a 2 week schedule for Wednesdays at 2am Pacific.
With emergency patches at any time in-between. Emergency patches will be frequent and taper off in the initial days.
Any and all patches of significance will be noted in the forum changelog.

They've made a huge amount of progress and once it goes live on January 1st, it will be in open Beta. All characters in their current state will be wiped, so everyone will start from scratch when the beta goes live. They have said that it will remain in open beta, so once it goes gold, the characters you have created and built up on Beta will not be wiped and will carry over.

I know sketchy has been playing it quite a bit, and they just gave the offer to level everyone to 50 automatically until January 1st as they did a Naggy raid to work out some more kinks.

As I understand it, it's going to follow EQMac, but will start with just Kunark and then roll on up to where EQMac was at before Sony closed the server. HOWEVER, POK will be open and you will be able to create Vah Shir, etc., and go straight to POK to zone into the old world content.

http://www.rerolled.org/showthread.php?6477-The-Al-kabor-Project-(EQMac) has a ton more info on it.

I plan on playing it once the beta opens up and I wanted to make sure word got out for anyone still following this.

I said come in!
Jun 22, 2004

I was so sad when EQMac closed. It was the only game I had installed on my MacBook Pro. Can't wait for this to come back.

nwin
Feb 25, 2002

make's u think

I said come in! posted:

I was so sad when EQMac closed. It was the only game I had installed on my MacBook Pro. Can't wait for this to come back.

You can sign up right now if you want to make sure you can get everything running correctly. On the rerolled forums (2nd link I posted), it has instructions on what to do if you no longer have the client installed on your macbook. If you still have it installed, you can go to the Technical Help subforum on TAK and get instructions on how to start.

Pilsner
Nov 23, 2002

Wow! Good thing you linked this in the P99 thread. I've been playing P99 for a few months now, but I still miss EQMac. PoP was just a perfect expansion - the vast majority of classic content intact, PoK with teleports so it didn't take 3 hours to get somewhere, and lots of content.

Going to follow this.

MF_James
May 8, 2008
I CANNOT HANDLE BEING CALLED OUT ON MY DUMBASS OPINIONS ABOUT ANTI-VIRUS AND SECURITY. I REALLY LIKE TO THINK THAT I KNOW THINGS HERE

INSTEAD I AM GOING TO WHINE ABOUT IT IN OTHER THREADS SO MY OPINION CAN FEEL VALIDATED IN AN ECHO CHAMBER I LIKE

Pilsner posted:

Wow! Good thing you linked this in the P99 thread. I've been playing P99 for a few months now, but I still miss EQMac. PoP was just a perfect expansion - the vast majority of classic content intact, PoK with teleports so it didn't take 3 hours to get somewhere, and lots of content.

Going to follow this.

PoP was a great expansion! There's so much hate for it but I feel like it really moved EQ forward a few steps.

Also my main was a druid so PoP is when things started getting good for them.

blatman
May 10, 2009

14 inc dont mez


I don't seem to have my backup of EQMac anymore and the official Sony download was taken down, am I SOL?

edit: I went through my computer stuff room and found a hard drive with EQMac on it, hot dang, now to see if I can find a way to convince my wife to play this with me when beta hits!

blatman fucked around with this message at 17:22 on Dec 11, 2014

nwin
Feb 25, 2002

make's u think

blatman posted:

I don't seem to have my backup of EQMac anymore and the official Sony download was taken down, am I SOL?

Read the threadlink I posted to on rerolled. There are ways!

mattmuffinman
Oct 13, 2008
I downloaded the windows client from rerolled, but Kaspersky said it was malware. False positive?

nwin
Feb 25, 2002

make's u think

http://www.takproject.net/phpbb/viewtopic.php?f=4&t=1596&start=30

Just a heads up-they're doing an open Naggy raid this Sunday (and next, possibly) at 8 PM est. If you login, you can go to Hail the soulbinder in PoK and say "prepare" and you'll get auto-leveled to 50 and the GM's might hand out some random gear. Auto-level to 50 includes all the spells as well for the caster-types. They're just trying to work out some bugs so they want to do a few of these before wiping on January 1st.

RCarr
Dec 24, 2007

I don't have a Mac and have zero experience with running this on my PC. Where should I start?

nwin
Feb 25, 2002

make's u think

RCarr posted:

I don't have a Mac and have zero experience with running this on my PC. Where should I start?

Check out the technical help sub forum on TAKproject linked in the OP. Lots of good info there.

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch

RCarr posted:

I don't have a Mac and have zero experience with running this on my PC. Where should I start?

There's a working, already-patched client posted on somebody's Google Drive on the 2nd or 3rd page of that rerolled thread in the 2nd post above. I downloaded it and it works with no changes at all.

Also wooooooo glad you're playing!

blatman
May 10, 2009

14 inc dont mez


I am so getting in on this crazy-town, since my last EQMac stint was cut short by a family emergency followed by the server shutting down.

I'm planning on going Beastlord, are they as awesome as I remembered? I remember them being mob-blenders pretty much the whole time, except maybe the 45-50 stretch where their pet goes lblue.

RCarr
Dec 24, 2007

I'm excited! Will the server start at vanilla, and progress to PoP? Or will it already be at PoP when it is opened?

Either way I'm looking forward to some old school EQ. Hopefully we can get a real goon presence.

nwin
Feb 25, 2002

make's u think

RCarr posted:

I'm excited! Will the server start at vanilla, and progress to PoP? Or will it already be at PoP when it is opened?

Either way I'm looking forward to some old school EQ. Hopefully we can get a real goon presence.

It's going to start with vanilla and progress from there I think they were saying. HOWEVER, it will still have POK and the starter zone for iksar and vah shir. Beast lords will be a playable class from the beginning. 3 boxing is also allowed. They said that Kunark is already halfway done back on December 10th. They literally have a few guys doing the work for this that are making constant progress on this every day.

Keep in mine, it's going to be Beta for a while, so expect crashes and the like. I'm interested to see how many people start playing in January and seeing if the server can maintain everything. During the 2nd naggy raid, I went LD a few times and the zone went down with about 25-30 people in it, but they said the 1st naggy raid was much worse, so they've already made pretty good progress. They're thinking of doing a 3rd naggy raid this Sunday.

We were going to hit Vox after to see how that worked out, but it was decided that it would be a waste of time because we'd probably get owned. There is one guild that I know of that has already gotten their guys pretty geared up (Armed and Hammered), but other that that I was in there with a iksar monk I auto leveled to 50 and I had no gear on...this was the case for a few people, just to see what the server was like.

nwin fucked around with this message at 15:45 on Dec 16, 2014

RCarr
Dec 24, 2007

What about corpse runs?

nwin
Feb 25, 2002

make's u think

RCarr posted:

What about corpse runs?

What do you mean? If you die in a zone, you'll still have to do a CR to get it back. However, with POK being open, that will make it a lot easier to get around then looking for a port to places.

RCarr
Dec 24, 2007

I mean in current EQ corpse runs don't exist. You spawn at your bind point with all your gear. Will that be the case on this server, or will you have to run back to your corpse naked like the good ole days?

nwin
Feb 25, 2002

make's u think

RCarr posted:

I mean in current EQ corpse runs don't exist. You spawn at your bind point with all your gear. Will that be the case on this server, or will you have to run back to your corpse naked like the good ole days?

Yeah you gotta run back

Bwee
Jul 1, 2005
Any way to get this running on Linux?

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch
I would say yes. I raided on Live for a good 6 months via Linux using the way-newer client + ISBoxer both and never had any issues. The EQMac client is probably harder/more-impossible to set up properly than the PC Client regardless of being far more similar than the PC version in architecture, so just grab the PC version from the thread above and run it like any other PC app in Linux.

Mine all worked flawlessly via WINE under Debian, so I'd just go that route. I can help you via Skype or something sometime if you're not super comfortable poking around in Linux, just shoot me a PM and we'll find a time. I'm not 100% sure the older client this requires will work, but I can't think of any reason it wouldn't.

MF_James
May 8, 2008
I CANNOT HANDLE BEING CALLED OUT ON MY DUMBASS OPINIONS ABOUT ANTI-VIRUS AND SECURITY. I REALLY LIKE TO THINK THAT I KNOW THINGS HERE

INSTEAD I AM GOING TO WHINE ABOUT IT IN OTHER THREADS SO MY OPINION CAN FEEL VALIDATED IN AN ECHO CHAMBER I LIKE

Woah might play this, I was an EQ live player for a long time, I stopped at TSS, doesn't look like a lot of goons are hopping on the train though.

Sketched
Oct 26, 2005
Hey Pilsner, I am figuring that the P99 map overlay wont work with the new Al'kabor project? Is it something easy to change given that most/all of the maps are the same? Or does it require a serious recoding of the program. I mean it is the same maps, the same /loc function I tried it out V1 and V3 and I keep crashing trying to launch your app after I have extracted the maps, which makes me think it needs some serious coding changes. Or I am doing something obviously stupid and silly. Or it needs to be reprogrammed for the difference between TitaniumP99 and the ancient EQMac client. Any advice or comments would be appreciated. Your website and posts are great, I have been playing EQ for serious 5-8years off and on and I still find your posts/website informative. Of course, if fixed for Al'kabor I will keep on the down low, although one of the devs doesn't seem to have a problem with map overlays. No need to push it though...

Also for anyone I played with on EQMac, I am starting a team on Al'kabor. I thinking Pal/Dru/Shm. I always play a Pal, and they get quite powerful by PoP, once aaed/geared/spelled. I like tanking, though I may roll a monk to change it up, they seem pretty cool and get to wear robes, pull mobs, FD, and be bad rear end. And they do some tanking/dps kinda general role. The druid and the shaman were able to keep the paladin healed up. Druid I find is an all around char that I always miss if I don't have, ports (even though books are in), heals, nukes, tracks, CHARMS!, nice heals come later expansions, and of course to PL with the damage shield. I found I borrowed Hervs druid more then any other class, just to quest, track and PL and do general EQ stuff outside raiding and grinding aa. And Shaman because it is another class I enjoy a lot. And it is pretty powerful with torpor in Kunark/Velious even alone. I also really like the canni dance and buffing/debuffing/healing all in one if you can canni efficiently enough. I made it to 50 with faster exp implemented, with this team and can do Frenzy in Lguk no problem. Lord is dicey, anything outside is dead due to druid charm. Love south Karana for that. But ench/dru/cleric are just so powerful, or something with a mage class, due to their powerful pets in the first expansion. What does everyone think? The debate between the classes you enjoy and the classes that are more powerful in that era....tough choice.

Seems like a good opportunity to play classic on a fresh server, which I have never done. There are some interesting things such as low level focus effects and velious/luclin spells to keep it interesting. I can go into the reasoning for this if anyone is interested. I think it effects balance minimally personally. The project development has been moving along at a very quick pace and the PC client is quite solid, as is the Mac now to my understanding. There are a few crashes, but I find it pretty stable. As nwin (cukekis) has said, there will be growing pains for sure as the server gets bigger, more people in one spot, etc. But I believe the dev team has some good credentials on EQEMU. Robregen seems like mainly database guy, which is a lot of work, but he is keeping up. Cavedude and Secrets work on the netcode and client. And a whole bunch of other EQEMU devs coming together to recreate the project.

At least as stable as PEQ:TGC, which you get raid lag disconnect sometimes but it is becoming more rare as the code is upgraded. Which if anyone is interested I have a team of 8 that I have botted and geared out quite well and can do almost all of Luclin - minus seru and emp, and all of velious, AoW will be tight but I have done him. So if anyone wants to just screw around and kill some stuff that is an option as well.

Sketched fucked around with this message at 19:49 on Dec 21, 2014

Pilsner
Nov 23, 2002

Sketched posted:

Hey Pilsner, I am figuring that the P99 map overlay wont work with the new Al'kabor project? Is it something easy to change given that most/all of the maps are the same? Or does it require a serious recoding of the program. I mean it is the same maps, the same /loc function I tried it out V1 and V3 and I keep crashing trying to launch your app after I have extracted the maps, which makes me think it needs some serious coding changes. Or I am doing something obviously stupid and silly. Or it needs to be reprogrammed for the difference between TitaniumP99 and the ancient EQMac client. Any advice or comments would be appreciated. Your website and posts are great, I have been playing EQ for serious 5-8years off and on and I still find your posts/website informative. Of course, if fixed for Al'kabor I will keep on the down low, although one of the devs doesn't seem to have a problem with map overlays. No need to push it though...
Thanks for the comments. :)

First of all, I can say with certainly that my program ( link here for those who don't know ) will definitely not need major reworking in order to work on TAK, I can assure you that. It doesn't rely on the client directly, merely the way it spits out log files, and I can guarantee you that they work the same way on TAK and P1999. Logging is purely client-side.

Edit: I just got the idea that I could make the program able to handle map packages, so that people can use it for both P1999, TAK and other servers if they wish. I'll implement that in the future.

What might be the cause could be the different in zone names between P1999 and TAK, and by that I mean the name of the zone you get in the chat when you enter the zone. For example, "You have entered Greater Faydark". In Live EQ the zone is actually called "The Greater Faydark". I haven't cheked out TAK to see how their zone names are.

Anyway, I'm sure it's a simple fix, so if you can just post the error you get when you launch the program, I can check it out. You should get an error dialog with a button that says "Details" on it - click it, then copy/paste the first 50 (approximately) lines of text in the text box that pops up below, and post a screenshot.

Sketched
Oct 26, 2005
Ok I have layed out the procedure I followed so you have as much information as possible.

Ok what I have done is extracted the Version 3 into my main C:\EQMac
That happens successfully
Then I try to run the ZlizEQP99Map.exe from my EQMac folder;

Get the error message and the details are as follows;

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: zlizeqp1999map.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 546a3dd4
Problem Signature 04: System
Problem Signature 05: 4.0.0.0
Problem Signature 06: 4ba1dff4
Problem Signature 07: 2cb0
Problem Signature 08: 7f
Problem Signature 09: System.ArgumentException
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2 : 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Glad to hear it may be a a reasonably easy fix for a guy like you.It would be much appreciated by some of the Al'kabor community I am sure. I know I need some maps! Some zones are no problem, like LGuk, and Dagnors and Unrest are burned into my memory, but others I am just running in circles. I guess I haven't spent enough time in them. Let me know if you need anything else, I figured a copy/paste rather then a picture would be a bit easier to format and protect the goons from seeing my hideous porn collection that I forgot to crop out. I can go around to different zones and create a spreadsheet of their names for Al'Kabor, though it will be a couple weeks due to holiday nonsense. Thanks Pilsner! Are you planning on bumming around on TAK at all? I saw your picture of the classic client in front of the gnome magician, something to see for sure;

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch
That's actually a really easy crash fix that I figured out yesterday when the same thing happened to me. I posted it in the P99 thread for Pilsner but not here haha. It happens because you've already run the map program with a different version of EQ, like P99.

The easy workaround is to rename your AlKabor EQ install folder to whatever your P99 one was named. If you have Visual Studio installed and know how to code even a little, download the source code and run it in Debug mode from VS...it'll point out where the crash happens. All you have to do is check for the System.ArgumentException with a basic try/catch with an empty catch block, then you can run it and get to the settings inside the program and change the EQ directory it looks for.

MF_James
May 8, 2008
I CANNOT HANDLE BEING CALLED OUT ON MY DUMBASS OPINIONS ABOUT ANTI-VIRUS AND SECURITY. I REALLY LIKE TO THINK THAT I KNOW THINGS HERE

INSTEAD I AM GOING TO WHINE ABOUT IT IN OTHER THREADS SO MY OPINION CAN FEEL VALIDATED IN AN ECHO CHAMBER I LIKE

Sketched posted:

Also for anyone I played with on EQMac, I am starting a team on Al'kabor. I thinking Pal/Dru/Shm. I always play a Pal, and they get quite powerful by PoP, once aaed/geared/spelled. I like tanking, though I may roll a monk to change it up, they seem pretty cool and get to wear robes, pull mobs, FD, and be bad rear end. And they do some tanking/dps kinda general role. The druid and the shaman were able to keep the paladin healed up. Druid I find is an all around char that I always miss if I don't have, ports (even though books are in), heals, nukes, tracks, CHARMS!, nice heals come later expansions, and of course to PL with the damage shield. I found I borrowed Hervs druid more then any other class, just to quest, track and PL and do general EQ stuff outside raiding and grinding aa. And Shaman because it is another class I enjoy a lot. And it is pretty powerful with torpor in Kunark/Velious even alone. I also really like the canni dance and buffing/debuffing/healing all in one if you can canni efficiently enough. I made it to 50 with faster exp implemented, with this team and can do Frenzy in Lguk no problem. Lord is dicey, anything outside is dead due to druid charm. Love south Karana for that. But ench/dru/cleric are just so powerful, or something with a mage class, due to their powerful pets in the first expansion. What does everyone think? The debate between the classes you enjoy and the classes that are more powerful in that era....tough choice.

This is a super powerful group, I know because I ran pal/dru/shm on live from luclin on until I quit liker 7 expacs later. I was debating rolling sk/pal, shm, ench/mage/necro. Druids get a HUGE power boost in PoP, but prior to that they suck, shaman are pretty much great kunark and beyond although they get a huge power boost in PoP as well and then paladins are pretty good velious/luclin and beyond.

I dunno, I've been trying to figure out what I would play and it's hard because I loved the group that i played on live, but it was really hard until PoP and I think I want to try something different.

Pilsner
Nov 23, 2002

Sketched posted:

Ok I have layed out the procedure I followed so you have as much information as possible.

Ok what I have done is extracted the Version 3 into my main C:\EQMac
That happens successfully
Then I try to run the ZlizEQP99Map.exe from my EQMac folder;

Get the error message and the details are as follows;
Yeah as MrTheDevious says, that's probably because you have used it for another EQ install. The problem is that it looks in the EQ directory you last had it pointed to, but now it doesn't exist.

Try entering this in Start->Run:

%appdata%\ZlizEQP1999Map

This should open a directory with a file named ZlizEQP1999Map.ini in it. Open ZlizEQP1999Map.ini in Notepad (or another simple text editor). On the line that begins with "EQDirectoryPath=", simply edit the path after the = to match your new EQ directory. In your case, the line should read:

EQDirectoryPath=C:\EQMac

Save the file and start the program, problem should be solved.

And yup, I will definitely be watching TAK's progress. If the community isn't so hostile with regards to oh-so-dangerous haxx0r log parsing map tools (like the P1999 vocal minority is), I would be happy to "officially" release the tool to the TAK community on the forums, tailored for TAK.

Dracneir
Oct 11, 2009

HAHA I TOOK AWAY YOUR SPAESS MAREENE AVATAR FAGGOT :qq: SOME MORE
This sounds like it'll be cool, but wouldn't adding 2 expansions worth of content thin the players out in zones pretty bad compared to P99? Or is high-end P99 stupid overcamped and this might make it reasonable?

I played a Druid way back in the days of PoP but never made it past the 50s. Had too much fun farming mid-level stuff and making money off of ports. I have the 1st off and might be able to do some mega poopsock session and then never log in again (the only true way to play classic EQ). I hope other goons can join me in this. I'd be in as Goonlord, I played in the live F2P goonrush a few years back. Also tried and failed on P99 several times.

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch
From what I understand, everything on P99 is 24x7 permacamped including epic mobs for any class who can MQ their epic (monk, shm, cleric, rogue). Looking forward to the resurgence of Lord Goonlord Lordofgoons on this though :v:

Pilsner
Nov 23, 2002

Dracneir posted:

This sounds like it'll be cool, but wouldn't adding 2 expansions worth of content thin the players out in zones pretty bad compared to P99? Or is high-end P99 stupid overcamped and this might make it reasonable?
I think a lot of it depends on how big the server pop will be. What I recall on the real Al'kabor server is that almost all classic / old zones were close to empty, as the server was massively high-level based, not too many newbies came along, and I guess the dormant population had already rolled the alts they wanted to.

P99 was fairly low pop until recently; I seem to recall there were around 300 players online 2-3 years ago, but now it's 900+ every evening (of those, ~100 are in EC selling).

As MrTheDevious says, it does have a "problem" with overcamping; the OOT AC and seafuries are literally camped 24/7, and you do have to wait in line (or get lucky) for popular camps such as OOT sisters, EK spiders, RM HGs and the like, but that on the other hand also makes it feel like a lively server, which is cool. Relatively popular newbie zones (Gfay, EC, FP, Qeynos, etc.) constantly have low level people in them, which also feels cool, even though not many group.

Velious doesn't add any newbie zones, Luclin newbie zones will only be populated by the godawful cat people (the exception being the amazing Paludal Caverns - crazy XP multiplier), and PoP has no newbie zones either, so the low-level old world and Kunark would remain virtually unchanged by the addition of Velious, Luclin and PoP. At mid-levels some people would hit up Velious and Luclin outdoor zones, and the 50-60 range would also shift to a certain degree from Sebilis/KC to Velk's (crap loot) and some Luclin zones. I don't think it would be much though, since Luclin zones are kinda gloomy and tough/annoying, and Sebilis has that sweet sweet droppable loot of which much is not replaced by the later expansions. PoP is purely 50+ content, so it would just be an addition, although one could argue that the 60's that otherwise kill in Sebilis would move on, but that's life.

Regardless, you can't do much but welcome this thing with open arms!

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch
Also important to note that this server allows up to 3boxing, unlike P99. Means either the spread of population is awesome or finding groups is way harder, depending on your desire to 3box.

I personally love 3boxing and get bored as hell if I'm just playing one, so I'm fine with having a lot of open camps I can pick from, but if you don't like boxing this server may be the same frustration EQLive turned into for non-boxers.

nwin
Feb 25, 2002

make's u think

Dracneir posted:

This sounds like it'll be cool, but wouldn't adding 2 expansions worth of content thin the players out in zones pretty bad compared to P99? Or is high-end P99 stupid overcamped and this might make it reasonable?


Yeah, Al'kabor was mainly high levels and then their alts running around. Regardless, Something Awful had a decent group of guys in <what> that made it really fun. We'd constantly be doing something in Plane of Tranquility (Disease or Valor or something), and there was a great group of guys that really knew the game inside and out (Tran. Manstache, Sketched, Herv, Pyrocat, apologies if I forgot anyone) and many of them 2-boxed.

I dunno if this new server will get there or not. The main problem I see is people from AK not knowing about this new project since it's been about a year since AK went down. Originally, the only way to play was hoping that you didn't delete your old mac files (for some reason, I didn't), but there's currently ways around that I've heard. I know there's quite a few people with interest in it, but time will tell if everyone is willing to stick around as progression occurs.

I plan on rolling a toon or two on January 1st, having the server be a bit buggy for a month or so, and watch things get rolled out.

MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch
You can download a working PC version of the client from your rerolled link above on the 2nd or 3rd page of the thread. I dunno about the Mac client version though.

Really hope they do some better advertising...I wouldn't have known this was happening except for the thread (thanks btw) and I'm sure there's a bunch of people who'd be interested if they knew it was coming

Edit - we've already got me and Pilsner and RCarr and Goonlord in on this poo poo. It's close to becoming a revival of the greatest period of goon EQ in history. Brumans would be down for this poo poo for sure. Somebody PM me if you see xZAOx post somewhere and I'll send him a PM.

MrTheDevious fucked around with this message at 18:58 on Dec 28, 2014

insulated staircase
Aug 21, 2014

nwin posted:

Yeah, Al'kabor was mainly high levels and then their alts running around. Regardless, Something Awful had a decent group of guys in <what> that made it really fun. We'd constantly be doing something in Plane of Tranquility (Disease or Valor or something), and there was a great group of guys that really knew the game inside and out (Tran. Manstache, Sketched, Herv, Pyrocat, apologies if I forgot anyone) and many of them 2-boxed.


One of these names is not like the others. Too bad for you I'll be playing here anyway! :)

Have been watching this awhile; gotta say the staff come across as overeager to hand out punishments. Not that they have so far, but one of them yelled at Sketched. Who the hell yells at Sketched? Harmless and cool+nice dude

nwin
Feb 25, 2002

make's u think

Really? Was this in-game or on the forums?

Anyways, it won't be the same until we get neckbeard back in the bazaar fully twinked out.

Dracneir
Oct 11, 2009

HAHA I TOOK AWAY YOUR SPAESS MAREENE AVATAR FAGGOT :qq: SOME MORE
Kodaji, can you log on Steam somrtime and help me set up JSBoxer or whatever it is? I want to try out 2/3-boxing on this. My biggest problem with classic EQ on P99 was it just felt very slow player-input wise compared to what I am used to now. Playing a solo Shaman required minimal input from me on a lot of mobs.

Thinking of a duo like maybe Shaman and some type of melee. I can't play this game without SoW so a Shaman or Druid is a necessity.

RCarr
Dec 24, 2007

Edit: Got it working!

RCarr fucked around with this message at 23:29 on Dec 29, 2014

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MrTheDevious
May 7, 2006

Ahh nostalgia, you cruel bitch

Dracneir posted:

Kodaji, can you log on Steam somrtime and help me set up JSBoxer or whatever it is? I want to try out 2/3-boxing on this. My biggest problem with classic EQ on P99 was it just felt very slow player-input wise compared to what I am used to now. Playing a solo Shaman required minimal input from me on a lot of mobs.

Thinking of a duo like maybe Shaman and some type of melee. I can't play this game without SoW so a Shaman or Druid is a necessity.

Sure can, I gotta set it up for myself too. I'll be around all tomorrow night and we can work on it together if you're up for it. I'm using the :files: version but I think it's still pretty close to the updated one if you're paying for it.

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