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Fill the sky with so many Satellites that the alien crafts won't be able to enter the atmosphere undamaged. And let's get some Carapace armor so that our troops are a bit more survivable.
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# ¿ Sep 21, 2014 09:17 |
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# ¿ Apr 29, 2024 16:46 |
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Rumda posted:Zinchenko
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# ¿ Jun 11, 2015 11:01 |
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This is a very entertaining LP, and I enjoy reading every new update. So let's try and get to the next page. Edit: if I counted right, we only need another 2-3 posts to get a new page.
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# ¿ Jun 12, 2015 12:52 |
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Given the successful test of the Hover SHIV, EXALT that needs to be taken care of and their use of biological weapons, there is only one way of ending their "threat", and that is swarming their base with remotely-piloted SHIVs.
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# ¿ Jul 10, 2015 12:04 |
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Speedball posted:
I'm sure that I would've been more annoyed by it if this wasn't a great update.
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# ¿ Jul 12, 2015 10:32 |
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Zack Ater posted:Fair enough. I forget quite how far apart the games are. Maybe being an Ethereal host (even for a short time, which could explain both the xcom and cobra commanders) grants unnatural longevity? Of course the alternative Mosaic scenario is also possible. I have been curious about the Commander's identity since the start of this LP, but with the reveal of
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# ¿ Jul 16, 2015 20:52 |
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Speedball posted:What do you eat? Looking forward to seeing what this is all about.
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# ¿ Jul 24, 2015 11:36 |
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You provide with quality entertainment, so take all the time you need. We'll be here.
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# ¿ Aug 1, 2015 17:58 |
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Since the Commander is the Ethereal from The Bureau, I take it that Cobra Commander was Carter?
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# ¿ Aug 11, 2015 14:08 |
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Bobbin Threadbare posted:Not just "in a way." You actively take control of Carter the minute he recovers from getting hit by the suitcase, and you lose control once he pushes you out. Hell, the ethereal sits around three feet back and up from Carter's head, or in other words exactly where the camera sits.
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# ¿ Aug 11, 2015 23:13 |
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Stephen9001 posted:Whoah. So yeah, I've never played the Bureau but whoa, Carter did not take being controlled by an Ethereal well, at all. Speedball wrote a pretty condensed version: in-game Carter is even worse and his voice actor did a fantastic job with the character once he cracks.
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# ¿ Aug 19, 2015 10:57 |
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Speedball posted:MGSV is the very definition of a "flawed gem." Going through the story without knowing that fact would've probably annoyed me a fair bit more, though.
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# ¿ Sep 14, 2015 20:25 |
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I was genuinely shocked when it was revealed that our support helicopter was the Metal Gear all along.
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# ¿ Sep 15, 2015 08:27 |
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Speedball posted:Edit: Felt very ill, feel better slightly now. Sorry. You guys keep me going. Also sorry last update was a little short.
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# ¿ Sep 19, 2015 15:59 |
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Ghostwoods posted:"The chances of anything coming from Mars are a million to one," he said. The chances of anything coming from Mars are a million to one -- and still they come.
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# ¿ Nov 17, 2015 09:27 |
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Good job on the LP, Speedball. Also you did well with the final mission (even if it was a tad too anime for me ): the Temple Ship really doesn't give you a lot of material to work with due to how it's set up (the "victory lap" mentioned by others), and even in Jade's LP they had a bonus episode where apostateCourier did a solo run of it to make up for its shortcomings.
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# ¿ Jan 21, 2016 11:51 |
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Speedball posted:Coming up! Let me get off work first. The only thing I did was add the ballcap hat: everything else was provided by the game.
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# ¿ Feb 7, 2016 11:31 |
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Qrr posted:Including specializing in pistols. No grenade abilities for sharpshooters, sadly, but you could probably get one from the Advanced Warfare Center. As far as I know, you cannot get soldiers with pre-purchased skills, only a pre-selected class.
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# ¿ Feb 7, 2016 11:49 |
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# ¿ Apr 29, 2024 16:46 |
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Speedball posted:Aaand just for good measure... Also the rest of the group came up perfect.
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# ¿ Feb 7, 2016 21:10 |