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Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

I've never played World of Warcraft, how does it end?

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Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

paco650 posted:

Walking Dead Season 2 Spoilers

World of Warcraft has a much better ending!

Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

Lotish posted:

If you want a bit more in-depth than the previous posts: The activities in Denerim are built around destabilizing Loghain's power base or gathering evidence to sway the Landsmeet against him. You investigate the Alienage, which supposedly has a plague. Turns out that's all a ruse by Tevinter slavers who have made a deal with Loghain to buy elves in order to fund his armies. You can let the slavers keep the slaves or even sacrifice them for a minor boost to constitution, but all you need is evidence that he's working with slavers.

Later you find out that Loghain's daughter Anora wants your help because she's been captured by Arl Howe. Howe is holding her in the home of the late Arl of Denerim. You sneak in, though your cover will eventually get blown and you'll have to carve your way out. Along the way you will find a number of things that drat Loghain, like the Templar who was pursuing Jowan, the son of a visiting Arl who is being kept in Howe's torture chamber, and even the arl's son from the city-elf origin (unless you are a city elf and you killed him, of course). You will also meet another Grey Warden named Riordan who was sent to find out what happened after Ostagar and had been captured Eventually you kill Howe and head back upstairs to free Anora, only to be cut off by Ser Cauthrien. Anora immediately turns on you to Cauthrien to save her own skin, and you end up in one of the only fights that you can lose without a game-over.

If you kill Cauthrien, you can just head back to Eamon's house in Denerim and get right to talking with him and Anora. Otherwise, you get captured and two of your party members will come to break you out of Fort Drakon. Or you can break yourself out (I think that might be Rogue only). Regardless, when you are reunited with Anora, she asks you to help put her on the throne and remove Loghain from power. You can negotiate to put Alistair on the throne instead, arrange her and Alistair to marry or, if you are a human noble, arrange to become king or queen yourself.

When you go to the Landsmeet, if Ser Cauthrien isn't dead you have a chance to fight her again or convince her to stand down, and then you engage Loghain in public debate. You can bring up his crimes or gently caress it up, but in the end you always have to fight him in a duel. If you make Alistair duel him, he will always kill Loghain, but doing so means that Anora will not marry him. Riordan will propose making Loghain a Grey Warden, which Alistair is vehemently against. Depending on whether or not you've hardened Alistair, if you want Loghain to live you have to allow Alistair to be executed or banished.

Whatever your decision, the next plot activity is to head back to Redcliffe to stage a fight against the darkspawn horde, but when you get there it turns out the horde is marching on Denerim and you have to head back. Riordan asks to speak with you and Alistair/Loghain privately, and explains something that Duncan never got around to: Grey Wardens are needed to fight the Arch Demon because if anyone else kills it, the spirit of the Old God will leave the dragon's body and enter a nearby darkspawn, allowing it to continue the Blight. If a Grey Warden lands the deathblow, however, they will siphon the Archdemon's spirit into themselves, causing their souls to collide and destroy each other. Riordan wants to be the one to land the blow if possible, but asks you to be ready just in case.

After you learn this, Morrigan approaches you with an alternative--if you/Loghain/Alistair lie with her and conceive a child, she will be able to use it to absorb the Old God's soul. That way, whoever lands the deathblow doesn't have to die and an Old God doesn't have to be lost to the world forever. This was why Flemeth wanted her to go with you in the first place. If you turn her down, Morrigan will leave the party.

Then you march on Denerim, and after fighting your way through all its districts you finally end up at Fort Drakon. Riordan seriously injures the Arch Demon along the way, but dies, so ultimately it's up to you to pin the Archdemon down with the army you've raised and finally kill it.

If you did the ritual, then everyone is alive and well and there's a big party where you can catch up with your remaining party members; Morrigan is long gone either way. If you didn't, and you took the final blow, you get a funeral scene instead. Either way it's followed by the slide show that indicates how things generally turned out for the various groups you interacted with along the way. There's way too many of those to go into.
If you want to more details, the Dragon Age Wiki covers pretty much everything, and the Dragon Age Keep that's coming in the next month or so will let you look at every importable data point in the franchise so far.

Minor addendum concerning Morrigan If you refused to take the deal she turns into a dog with a unique model and runs off, if you did take the deal that dog's model is at the after party and doesn't respond to anything you do other than to watch you.

Mr.Pibbleton fucked around with this message at 03:31 on Sep 13, 2014

Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

Infinite Undiscovery was a 360 JRPG that needed HD in order to read the text, so a friend gave it to me.

You take over the revolution and find out the guy who's the same age as you is your dad and that the main villain is your brother and the queen who said that you could have anything as a reward you responded with your catchphrase of "aaanything?" was actually your mom. You end up taking over the rebellion after your amnesiac de-aged dad has you act as his body double and then when the kingdom refuses to go to the aid of people like you who can't use magic, you turn evil until you get laid. Your lack of a lunaglyph (being unblessed) allows you to reveal invisible monsters, cut the chains of fate, but you keep one connected so you can walk up it and kill moon god freeing everyone from their fates but putting all the lunar imbued people who don't have emotions into comas. The game then has a new game plus option that just puts you back in the last premoon area so you can level up to 150 for achievements.

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