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If you beat the Sega CD version of Earthworm Jim on easy mode, you don't even get a real ending.
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# ¿ Mar 12, 2015 08:07 |
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# ¿ Apr 28, 2024 13:54 |
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Thingyman posted:That's a cool thing to think about (and the interpretation works), but in reality the cutscenes are different because when Kojima was shown an early build of the remake by the team, it had shot-for-shot remakes of the MGS1 cutscenes, and he told the director of Twin Snakes to feel free to add his own personality to the cutscenes. So what you're saying is that the director of Twin Snakes was Raiden!
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# ¿ Mar 22, 2015 00:29 |
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Nuebot posted:Breaking away from metroid prime and its scanning for a moment, I'm going to throw in Oblivion's poisoned apples. They were weird items you could use to kill NPCs all stealthy-like. What it did was, upon being eaten, they'd give the character a super strong and permanent poison effect. There was nothing to stop you from eating this, and you could find them pretty early on in the game. I don't know if that really counts as a troll as they're clearly labeled "Poisoned Apple".
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# ¿ Mar 25, 2015 16:36 |
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pfs Write posted:this is sort of a derail but i just got the idea if anor londo was named based on the phrase/description "honor land" filtered through the Japanese romaji (foreign words spelled out phonetically in their set of phonemes) It would basically come out as "ano lando" in katakana. just a theory but it makes some sense. ive always loved the name. or even a truncated "another land" That's a thought, but a quick google shows that it's "Anooru Rondo". many johnnys posted:except instead of wizarddemons it's an unfinished enemy that they decided to put in the game anyway Demonic Statues aren't unfinished, they obey the same rules as a player using Chameleon. Scaly Haylie has a new favorite as of 08:00 on Nov 3, 2015 |
# ¿ Nov 3, 2015 07:49 |
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Mazerunner posted:I think he means the big dragon butts and legs in the lava area. If he means the dragon butts, then he legitimately believes the developers designed every enemy starting with the rearmost point.
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# ¿ Nov 3, 2015 09:14 |
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many johnnys posted:Every enemy? No, just the dino butt. The dragon butts are working as intended, good sir.
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# ¿ Nov 3, 2015 20:12 |
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haveblue posted:It's not a joke. The one in Painted World is literally found behind its front half. Regalingualius posted:The question now is why are there enemies that are just the asses of dragons? From a development standpoint, not "because they're zombies." Maybe they came up with the design for the undead front halves first?
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# ¿ Nov 3, 2015 21:35 |
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Nanomashoes posted:Can we ban dark souls chat from pyf? It was a pretty notable video game and this is a video game thread. Deal with it.
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# ¿ Nov 4, 2015 07:22 |
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Soul Reaver posted:It's essentially the same thing in Morrowind as well. Wrong. Morrowind has the saving grace of letting you grind your miscellaneous skills after receiving the "hey you can level up now" message to maximize stat gains.
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# ¿ Nov 5, 2015 01:04 |
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Duke of Flies posted:I'm a huge hateful cynic with a tar-black heart and worry that having a kid is going to ruin his games from here on out. It def made his wife crazier; her tumblr just got increasingly weird and racist the more pregnant she got. Yeah man breeders are the real trolls.
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# ¿ Nov 5, 2015 19:50 |
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E.V.O.: Search for Eden is a game where you start as a fish, biting other fish to death and eating their meat to gain Evo Points, which are the currency for upgrading your body. Meat is also one of the main sources of healing in the game, so, needless to say, you're conditioned right off the bat to murder and eat everything you come across. The second chapter has you playing as an amphibian, and after you beat its first boss, an elderly amphibian thanks you, then leaves. There's a small window where you can attack him, so naturally you'd want to see if you can kill him. When you eat his meat, it gives you a small amount of Evo Points. It also heals you for a very large negative amount of HP, killing you instantly. Don't eat your friends, kids.
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# ¿ Nov 11, 2015 19:28 |
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Somfin posted:Only if you're a robe-person. The shouty one. The Graybeards aren't in Fallout 4.
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# ¿ Nov 15, 2015 07:35 |
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Fumaofthelake posted:The Nintendo dress up game is Style Savvy for DS and it's great. The 3DS one is more feature rich but I never got into it as much. What's the troll here?
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# ¿ Nov 21, 2015 01:25 |
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Bear Enthusiast posted:Technically it's Creation Engine, which is a modification of Gamebryo by Bethsoft. Which, if I'm not mistaken, is a modification of NetImmerse by Bethsoft.
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# ¿ Nov 27, 2015 18:13 |
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Gestalt Intellect posted:I do not understand why people go out of their way to defend this. Saying oh it doesn't waste that much of your time doesn't mean it wasn't something that was intentionally put in the game to do nothing else than waste your time. It's not a case of inadvertently bad design making you backtrack more than you should or whatever. It's the developer saying "we are going to make you stop playing and run on a hamster wheel while literally nothing happens, because gently caress you." Did you seriously just sit there instead of using a rubber band and a pencil to hold the d-pad in place while you did anything else for fifteen minutes?
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# ¿ Dec 16, 2015 09:42 |
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7c Nickel posted:Power-mad Mods and Silent Hill you say? Highlights, please?
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# ¿ Dec 19, 2015 02:30 |
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VideoGames posted:I think those billboards look really well designed. The super hermanos one is awesome! A few feel really, really lazy, like Strong Bad and The Nether Portal. Scaly Haylie has a new favorite as of 22:43 on Dec 22, 2015 |
# ¿ Dec 22, 2015 22:38 |
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VideoGames posted:I don't see either on that little picture. Are there more than just that? There's a whole laundry list of 'em behind that Kotaku link.
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# ¿ Dec 23, 2015 19:40 |
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Screaming Idiot posted:It's okay, man. They're still a bunch of crackers. What's Christmas got to do with it? Overminty posted:Been playing tales of vesperia on and off for a while now and just... What's a Judith's spear and what's got you so mad about it? Scaly Haylie has a new favorite as of 20:14 on Jan 18, 2016 |
# ¿ Jan 18, 2016 20:11 |
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Aesop Poprock posted:Remember when ff13 came out and everyone complained about how linear the first 30+ hours are and how they basically one long tutorial through a hallway? And then the guy behind it was like "Americans are used to choice in their rpgs and they don't have patience for a tightly structured story and character driven game experience" despite the fact that a random npc in an elder scrolls tavern has more personality and intriguing background than anyone or thing in that entire game If you're talking about Morrowind and it's endlessly cloned dialog responses I'm gonna slap you silly. Scaly Haylie has a new favorite as of 19:11 on Jan 19, 2016 |
# ¿ Jan 19, 2016 19:03 |
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Fried Watermelon posted:I believe Oblivion gave Redguards(black people) a higher Athletic skill as well. Letting the player run faster and jump higher. Nope, just run faster. Acrobatics lets you jump higher, but Redguards don't naturally have that.
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# ¿ Jan 20, 2016 20:35 |
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Johnny Aztec posted:Ah, so because the problem didn't show up for you, personally, then that means it's not a problem at all and everyone else are witty bitty babies. Is that what you are saying, Nuebot? Well, you're cranky enough, aren't you?
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# ¿ Mar 7, 2016 18:20 |
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# ¿ Apr 28, 2024 13:54 |
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KozmoNaut posted:I just stick with good old Castle of the Winds for my roguelike fix. "Real" roguelikes tend to be way too complicated Dungeons of Dredmor is my personal roguelike-for-babies.
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# ¿ May 31, 2016 18:58 |