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I'm a member of a group called "AoE2 Goons"; there's been no posts in it since January though. Making a new one might be a good idea, I dunno
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# ? Oct 17, 2015 04:50 |
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# ? Apr 26, 2024 22:24 |
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khwarezm posted:Ironically it makes them more like real galleys than the regular galleys are in the game Yes but look at the difference in the sprites. They are cleaner, more colorful and have more defined borders. Doesn't fit with the old ones at all. It looks more like a ship someone modded in. Poil fucked around with this message at 10:37 on Oct 17, 2015 |
# ? Oct 17, 2015 10:35 |
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Poil posted:Yes but look at the difference in the sprites. They are cleaner, more colorful and have more defined borders. Doesn't fit with the old ones at all. It looks more like a ship someone modded in. Problem is that the new developers won't be able to recreate the ensemble art style perfectly, most of the stuff they make ends up standing out a bit in comparison. But what's this? New Dev blog! quote:Age of Empires II HD – Dev Blog #7 – Marco Polo, new maps! Plenty of creative looking new maps, and it looks like they're using a new architecture set for the Indian civilization, its taken from a mod that was originally posted on AoK heaven by the looks of it, pretty nifty I must say, though I'm not a huge fan of how the houses look. Looks like there won't be any black villagers though Just one week to go!
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# ? Oct 29, 2015 22:59 |
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khwarezm posted:Plenty of creative looking new maps, and it looks like they're using a new architecture set for the Indian civilization, its taken from a mod that was originally posted on AoK heaven by the looks of it, pretty nifty I must say, though I'm not a huge fan of how the houses look. CysionBE of the Forgotten team has posted about the Indian building set at Reddit. https://www.reddit.com/r/aoe2/comments/3qrinc/now_that_it_seems_indian_civ_get_a_own/ It sounds like the game won't include the Indian set by default, and we still have to install it separately as a mod. All they have done is to make the Indian civilization have its own building style number (instead of using the same number as Middle Eastern civs), thus making the mod possible.
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# ? Oct 30, 2015 17:02 |
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So what's the release date?
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# ? Oct 30, 2015 17:48 |
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Nice town. I'll take it.
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# ? Oct 30, 2015 17:56 |
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ninjewtsu posted:So what's the release date? 5th of November, sorry I'll pop that in the OP. cuc posted:Shame about the lack of black villagers. Oh well, I really like that mod anyway and it'll be nice to see the steam workshop get an improvement.
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# ? Oct 30, 2015 18:11 |
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Alright, tons of new info have been released in the run up to African Kingdom's release in a few days, first there's a trailer: https://www.youtube.com/watch?v=BnkV7XTh8lU You can see the four new civs in the trailer, the Malians, Ethiopians, Berbers and Portuguese. Additionally it seems as though there's a new generic unit in the Siege tower to pop units right over walls. As well as that they've been releasing overviews of the new civs each day till release, lets have a breakdown: Berbers quote:
Malians quote:
Ethiopians quote:
Portuguese will be shown tomorrow but it seems that they have Caravels as a unique naval unit with long range piercing shots, as well as Organ guns like in AoE3. Additionally the building shown in the trailer is apparently not the civ's Wonder according to the devs on Reddit, it could be some kind of super Town Center, we'll see soon enough!
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# ? Nov 3, 2015 19:13 |
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C-Euro posted:Age of Empires 1 is one of my favorite games ever and I think the first PC game that I really got into, yes it hasn't aged super-well but something about the primitive design of it all endears it to me. Honestly if the unit cap could just go above 50 I would still play it regularly, I found an XP-compatible print run of the game at a Wal-Mart a few years and it runs fine on my Win7 laptop, other than some color issues. I like AoE2 a lot as well and bought it plus the recent expansion when they came out on Steam, but haven't played it in a while since my laptop has weird memory issue. I've also been meaning to pick up AoM for years but just haven't gotten around to it. This post got me to look up some AOE1 things. I found this: https://www.youtube.com/channel/UCPULvySlnDfqmsyk2qWLNUA Channel with playthroughs of all the AOE1 campaigns. Kinda makes me realise just how much I sucked back in the day. What's astounding is how few combat units he uses, in the end.
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# ? Nov 4, 2015 19:17 |
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African Kingdoms is out! New expansion for Age of Empires 2 motherfuckers! And its on sale on steam right now! http://store.steampowered.com/app/355950/ $7.99!
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# ? Nov 6, 2015 01:48 |
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And everyone just played Chinese and Huns forever anyway.
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# ? Nov 6, 2015 02:21 |
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I can't believe no goons are playing Age of Empires 2, especially with a new expansion out. Is there another thread? Or is everybody just too busy with the latest current gen releases to care?
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# ? Nov 6, 2015 17:58 |
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i want to play more aoe2
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# ? Nov 6, 2015 18:05 |
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Been playing this for the first time in years, so happy that it hasn't forgotten, the fact that both Age of Empires and Mythology are still going is fantastic! Looking forward to the new expansion to Age of Mythology.
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# ? Nov 6, 2015 18:32 |
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Zaphod42 posted:I can't believe no goons are playing Age of Empires 2, especially with a new expansion out. Sorry, sort of ignored this thread for a while to do other things, I slapped together a steam group since the old one seems completely moribund, but keep in mind that I have zero experience with this sort of thing! http://steamcommunity.com/groups/EmpireGoons In unrelated news some of the new civs seem loving monstrous (especially compared to the forgotten civs), the Malians extra infantry pierce armor lets them shrug off ridiculous amounts of arrows, the Portuguese can crap out gold cheap units all day and ballistics on gunpowder units turns them into meat-grinders while the Berbers have probably the best castle age warfare in the game with their ridiculous cavalry discount
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# ? Nov 6, 2015 19:19 |
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Yeah the new factions do seem really strong, but don't forget all the massive patch changes to the old factions too. I think some of them are significantly more powerful than they used to be. It'll take awhile for me to figure out the balance, although I've never really known balance for Age of Empires 2 anyways. Its such a massive game I just kinda play it, I can't go too deep on the theorycrafting. And no worries khwarezm, I mean you were posting about African Kingdoms leading up to the release. I'm just surprised there's so few people posting in this thread overall
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# ? Nov 6, 2015 19:30 |
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I've been playing a crapload of Age of Empires III lately. I love how explodey it is.
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# ? Nov 7, 2015 03:42 |
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Brawnfire posted:I've been playing a crapload of Age of Empires III lately. I love how explodey it is. It's really cool in its own way and i'm sad the steam sale doesn't include it alone- it's to the point where a bundle with it and everything else is cheaper than the game alone. For example, the factions in AoE3 are more distinct than those in AoE2.
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# ? Nov 7, 2015 03:45 |
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I get really pumped when I'm churning out howitzers to pummel a fortress and the enemy's cannon are trying to take them out but my grenadiers are lobbing grenades at them but the fortress cannons keep blasting the grenadiers and albus guns and horse cannon and everything is exploding and shaking I mean, uh, it's tactically quite intriguing
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# ? Nov 7, 2015 05:24 |
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khwarezm posted:Sorry, sort of ignored this thread for a while to do other things, I slapped together a steam group since the old one seems completely moribund, but keep in mind that I have zero experience with this sort of thing! i joined. i wanna play this game with goons again
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# ? Nov 7, 2015 18:15 |
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Brawnfire posted:I get really pumped when I'm churning out howitzers to pummel a fortress and the enemy's cannon are trying to take them out but my grenadiers are lobbing grenades at them but the fortress cannons keep blasting the grenadiers and albus guns and horse cannon and everything is exploding and shaking Nah, don't hide it. The game is beautiful, and you can tell they poured a lot into it, especially the breaking buildings and ships. Though you'd never think a torch could just make a building crumple so. What are those Samurai/Pikemen packing? I remember they made a big thing about 'Damage is not fire any more'. Which is certainly true. It's a little bright, maybe(I'm no brown-lover, but Age of Mythology's about my kind of colours, if that makes sense) but otherwise it's really nice. I still don't understand the natives or China especially well.
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# ? Nov 7, 2015 21:01 |
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China is all about exponential booming until you can produce your entire pop cap in military every ten seconds.
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# ? Nov 7, 2015 21:07 |
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Bloodly posted:Nah, don't hide it. The game is beautiful, and you can tell they poured a lot into it, especially the breaking buildings and ships. Though you'd never think a torch could just make a building crumple so. What are those Samurai/Pikemen packing? I remember they made a big thing about 'Damage is not fire any more'. Which is certainly true. The natives are a pretty odd but interesting mechanism. I like the firepit, you basically have settlers dancing around it to produce various effects, such as producing units faster or increasing hitpoints or increasing resource collection rates, etc. The more dancers, the stronger the effect, and as you age up you get additional types of dance. Their only problem is a lack of explodey boom-boom units. Most of my usual game revolves around planting a fortress and some mortars/howitzers as close to my enemy as possible and raining unholy hell upon them.
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# ? Nov 7, 2015 21:16 |
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African Kingdoms trip report: - They somehow broke the "idle villager" button. This makes playing the game very annoying. - The Portuguese campaign is a lot of fun. Two maps have you make a choice between a "land" and a "naval" path, relying on feitorias.
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# ? Nov 8, 2015 21:34 |
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Messing around with AOE3, found something to make the Home Cities from the campaigns usable in skirmish 'as-is'. Vaguely interested if a 'good' player could make Malta work, given their own issues(No Industrial/Imperial, no Plantations, no Livestock Pen, no Explorer).
Bloodly fucked around with this message at 10:48 on Nov 9, 2015 |
# ? Nov 9, 2015 10:38 |
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Morholt posted:African Kingdoms trip report: Yeah I was wondering about the idle villager button, seemed completely borked but I wasn't sure if that was just me or what. That sucks hardcore. They mentioned with the campaigns they intentionally wanted to give players more room to build and come up with their own solution rather than having one specific intended way to play. I like that much much better.
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# ? Nov 9, 2015 17:47 |
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The devs said on reddit that they'll try to have a patch out today or tomorrow to sort out the idle villager problem, along with a number of other glitches and bugs that the update and expansion bought. Meanwhile I've been trying to play the first Ethiopian campaign and it is absolutely wrecking my poo poo. drat, I think I better go back to finish the other campaigns instead until I get good.
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# ? Nov 9, 2015 18:31 |
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In case you didn't beat the first map yet, you can speedrun it by simply heading for the eastern exit right away. Bring some converted Shotel Warriors to distract the enemy while Yodit slinks through. Edit: And what do you know, patch just downloaded and now idle villagers works again. Morholt fucked around with this message at 21:34 on Nov 9, 2015 |
# ? Nov 9, 2015 21:32 |
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Every single time Oh look, its a relic, I'll just grab one of my priests and go grab the... poo poo its gone.
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# ? Nov 11, 2015 21:59 |
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aoe series is on sale on stream right now until 2-Dec. just downloaded it remembering the good old days playing games all day everyday, AOE still rules today.
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# ? Nov 30, 2015 06:45 |
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Oh God, it feels like its been a million years since I did anything with this thread. Ok so, the new expansion for Age of Mythology is coming along nicely and they have a release date set for January 28th. A lot of information has been released in the last week and they have been revealing a minor god every day of the week up till release: Sun Wukong Myth unit: Monkey King, Stuns units. God Power: Great Journey, Sun Wukong teaches you his secrets of swift movement. This Classical Age God Power temporarily speeds up all your units, making them more maneuverable on the battlefield. Huangdi Myth Unit: Terracotta Warrior, Returns part of its cost after death. Expels lethal dust. God Powers: Call to Arms, Huangdi, knows the importance of having sufficient soldiers to protect yourself. You can use his God Power to duplicate a random number of soldiers in an area. When targeting an army, it can either duplicate a lot of cheap Human units, or a few Myth units. Heroes are unaffected by this God Power. Chang’e Myth Unit: Qilin, Immune to most powers, heals units on death God Power: Barrage, Chang’e orders her husband Houyi to send down a barrage of arrows to protect her followers. The Barrage can be used to target any spot, but is most effective on large groups of units. Buildings are also affected but to a much lesser extent. Zhong Kui Myth Unit: Jiangshi, Undead unit that drains life from enemy soldiers. God Power: Uproot, Zhong Kui’s God Power sends roots up through the Earth’s crust to damage enemy buildings. Buildings located within the area of effect are then surrounded by possessed roots which will keep on damaging the buildings until they are destroyed. The more buildings in the area, the stronger the effect of the God Power. The three major gods are Fu Xi, Nu Wa and Shennong, but no information has been released about them as of now. They have also revealed most of the human units that the Chinese will use, stuff like Chu-ko-nu, Cavalry archers and Halberdiers. Here's the blogpost about them here. We have yet to see their siege units and heroes, so hopefully more about that will become apparent in the next few days! One other thing, I made a group for goons a while back but I mostly forgot about it till recently. A few people have already joined and it might be good if we could organize a few games! khwarezm fucked around with this message at 21:43 on Jan 21, 2016 |
# ? Jan 21, 2016 21:39 |
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Accurate depiction of the average AOEII game: https://www.youtube.com/watch?v=138ajKRMzIY
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# ? Jan 23, 2016 22:25 |
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Dabo Gong technologies:quote:Unique Technologies Chinese wololo in AoM
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# ? Jan 23, 2016 23:09 |
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Bumping the thread because the new expansion just came out for Age of Mythology. I bought it an hour ago because of the 55%-off pack. I had never heard of or touched this game when I was younger. I just went through the tutorial and I feel like I missed out on something good while I was busy losing horribly in Brood War for all of those years.. Are there any goons who actively like this game and play it regularly?
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# ? Jan 29, 2016 12:32 |
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New expansion is out for Age of Mythology! First in 13 years holy poo poo. Love Stole the Day posted:Bumping the thread because the new expansion just came out for Age of Mythology. I bought it an hour ago because of the 55%-off pack. Age of Empires and Age of Mythology are both loving awesome games, but if this thread is any judge then there's not a ton of goons playing. Some people probably play it here or there but don't come into the thread or try to play with other goons or anything. Its sad, I was hoping there'd be an explosion of interest in Age 2 after the new expansion, because age 2 is the loving poo poo. But it was like a fart in the wind as far as SA cared.
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# ? Jan 29, 2016 17:09 |
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I've been playing a bunch of AoE2 online lately, I am not good at it. But it is still a lot of fun. As long as you don't play on blackforest of course.
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# ? Jan 29, 2016 17:31 |
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I play aoe2 with some regularity I think goons still play, we just need a bit more organization to this than throwing up a steam group and hoping it sorts itself out Anyone free tomorrow? We could arrange a time and pile into the camping the stairs goon mumble. I'm free probably around 12 central myself ninjewtsu fucked around with this message at 17:56 on Jan 29, 2016 |
# ? Jan 29, 2016 17:53 |
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Poil posted:I've been playing a bunch of AoE2 online lately, I am not good at it. Yeah I'm really really bad but I enjoy it too. If anything I like blackforest because I'm bad, it lets me just turtle up like crazy which I what I usually prefer to do since I'm not pro. I really like the "treaties" game mode they added (which is pretty much just no-rush with varying time limits), my friends and I always played Age2 as kids with an unofficial no-rush time limit of like, something crazy like an hour+. We'd each tech all the way fully up to the Imperial age without really raiding each other at ALL, then we'd meet on the field of battle with our perfect, max-population armies, and just have it out in one glorious braveheart-style affair. And then we'd just concede the match and start a new one.
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# ? Jan 29, 2016 17:58 |
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I can't stand blackforest because there is just one slog at the chokepoints without any room to move. Also still butthurt after I started at the location closest to the enemy in a team game and the enforced random civ gave me the one that couldn't build stone walls. Guess how well that went.
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# ? Jan 29, 2016 18:03 |
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# ? Apr 26, 2024 22:24 |
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black forest is much better now that onagers can bust through trees chokepoint got you down? make a new path right to their starting town center!
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# ? Jan 29, 2016 18:07 |