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Captain Beans posted:He isn't asking for hit indicators (flashing around your crosshairs), he is asking for in game world feedback from models getting shot. So basically he wants the game to be less realistic? Because these are not things that happen outside of hollywood/vidogems.
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# ¿ Dec 15, 2015 20:44 |
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# ¿ Apr 29, 2024 07:20 |
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Justin Tyme posted:In this case yes, and the devs have said as much that realism takes second place to gameplay in certain situations. Having a little puff of blood/a little flinch/a little "urgh" is a necessary quality of life improvement. I don't care if it's unrealistic, it's better for gameplay's sake. It's a game, not a simulator, despite what the streamers and youtubers might say. I don't see this is how necessary or better at all, but it looks like you're going to get your wish and I'm not going to buy the game either way so alls well that ends well? Frankly I thought it was extremely cool that there was no indicator. Because seriously what's the difference, do you stop shooting people before they fall down in other games?
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# ¿ Dec 16, 2015 10:17 |