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Eonwe posted:i feel that kimsemus should have been freed But you forget dear friend. I am a member of Goonrathi.
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# ¿ Nov 7, 2015 04:15 |
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# ¿ Apr 26, 2024 17:32 |
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Final victory achieved. Got my 2012 money back.
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# ¿ Nov 17, 2015 22:09 |
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Sushi in Yiddish posted:Hey, congrats man. How long did it take them to get it out to you? About two months from the time I first got a response to my ticket and now.
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# ¿ Nov 17, 2015 22:28 |
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A Neurotic Jew posted:my question is Is a man not entitled to freedom, friend?
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# ¿ Dec 13, 2015 22:04 |
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DoctorStrangelove posted:Kicked out of Goonrathi for not being a pedophile apologist.
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# ¿ Dec 13, 2015 22:26 |
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I just read they began denying refunds. Want to see the best screenshot I have of playing Star Citizen? 10/10 game, would recommend.
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# ¿ Feb 1, 2016 22:30 |
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Tijuana Bibliophile posted:...so did they free you? Yep, totally cashed out a few months ago. Basically just told them I backed in 2012, highlighted a bunch of design promises they didn't keep, missed deadlines, etc, and they gave me all my money back. And they did it after I transferred everything off the account that I had traded for and had no refund value and put it on a sock puppet account. At one time, long ago, I sort of believed this game might happen, now I'm just sad to see they've concocted some bullshit excuse as to why they will no longer provide people still trapped refunds. Sucks man.
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# ¿ Feb 1, 2016 22:32 |
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Tijuana Bibliophile posted:"Free Kimsemus" has become a meme here, I was making a lovely joke I will only be truly free once I have my day in space court.
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# ¿ Feb 1, 2016 22:42 |
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Decrepus posted:That wouldn't even buy a waste bin at the CIG office. But it would buy a picture of a wastebin, with the promise to deliver said trash receptacle at a later date.
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# ¿ Feb 1, 2016 22:48 |
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What happened with all the speculation that CIG had private investors that weren't crowdsourced? I heard rumor some months ago that investors were around that had pumped cash into SC? Did that get debunked?fuzzknot posted:Bootcha and I talked/argued a lot about that before he found out much of what he's disclosed in this thread. His thinking was that surely some employee would have come forward by now if there were anything that foul really going on. I've had several years of experience in retail and theatre, both industries where complaining gets you nowhere but for different reasons, and I pointed out that there are many reasons employees might not come forward, not the least of which is a lack of legal protection. For many people, if you leak or whistleblow in the games industry and your identity is found out, it's tantamount to career suicide. People might not like what is going on around them, but they also like to eat. A lot of industries are like this, whistleblower laws be damned. You're damaged goods in comparatively insular industry of developers and publishers. Or, for some people, it's just a paycheck and so long as you still get paid, why give a poo poo, or why sink the ship early that's allowing you to cash your checks. Kimsemus fucked around with this message at 18:56 on Feb 2, 2016 |
# ¿ Feb 2, 2016 18:53 |
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D_Smart posted:That rear end in a top hat is blocked on Twitter. So what's this about then? no clue but I took a screencap for you:
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# ¿ Feb 2, 2016 19:02 |
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Eonwe posted:Bootcha is one of my favorite people here because he had the money to invest in a dream project and he did it. If I had the money to do something like that, I would too. But then when things went obviously south he remained objective enough to get the gently caress out. Can someone fill me in on the Bootcha saga? This thread goes really fast and I'm sure I missed it. fuctifino posted:Publishing is/used to be like that too. I think corruption and nepotism is a part of most jobs and is expected to a degree, and smart people find ways to just work within that corruption (sounds like you did) but it can go way, way too far, and CIG is a really good example of that. CIG is like a drug dealer in a drug ridden city -- the cops sort of turn a blind eye to most dealers because it's not worth the time and trouble and it's sort of just the way things are, but when one druglord (croberts) simply gets too big and draws too much attention, eventually he's going to have to go down for it. Too many waves and all that. Kimsemus fucked around with this message at 19:15 on Feb 2, 2016 |
# ¿ Feb 2, 2016 19:13 |
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Kind of poo poo that CIG would squander the enthusiasm, friendliness, time, and money of Bootcha, a man that believed in them so much like that.
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# ¿ Feb 2, 2016 19:24 |
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Hello, it is a new day, does Star Citizen exist yet jk of course it doesnt
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# ¿ Feb 3, 2016 17:29 |
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ZenMaster posted:Oh, so I am NEVER DOING THIS AGAIN. It took 3 days... 3 freaking days to cut this together...
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# ¿ Feb 3, 2016 19:44 |
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Booblord Zagats posted:Honestly I do agree with this guy a bit. Elite is an amazingly engineered game and a wonderful proof of concept, but it suffers from the issues EVE did the first few years Is this for real
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# ¿ Feb 4, 2016 20:02 |
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beep_boop posted:It might be ready for me in 2017?
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# ¿ Feb 4, 2016 20:23 |
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EightAce posted:To put a myth to bed, most of the grunts in the UK actually really like Sandi and think she's a nice person, I'm being serious, and I know different ,but just saying .... It's like you went down to the track, and all the horses were lined up. All of them find breeds, excellent stock, with good odds, except that one mangled horse from Australia that didn't show up because she was spending backer money on vacations and wallpaper, and you bet all your money on that one.
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# ¿ Feb 4, 2016 20:44 |
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runsamok posted:My question is though is how much of this added complexity is from using CryEngine as the basis of this unified experience. Would Unreal Engine 4 or Unity or something be better? CryTek is also furious with CIG -- CIG poached a number of senior CryTek engineers in order to have the necessary expertise to make CryEngine work with what they wanted to do. That was being pretty heavily reported a year or so ago, but they've more or less burned that bridge in order to shoehorn an engine into doing something it was never designed to do in the name of visual fidelity. I think sometimes you have to make an early decision to design your own engine instead of using an existing one by analyzing the time and money it would take to modify existing code as opposed to crafting your own, and based on how far gone the initial deadlines are, I think CIG chose incorrectly. Kimsemus fucked around with this message at 19:39 on Feb 6, 2016 |
# ¿ Feb 6, 2016 19:30 |
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Beer4TheBeerGod posted:Braben also keeps all his people in a single building, has a well defined plan for his release schedule, has steadily monetized his game in a manner that isn't hilariously abusive, and seems to underpromise and then overdeliver. I remember, many moons ago, when beer believed in Star Citizen. Now we all love to hate CIG together, and it seems there are fewer and fewer white knights daily.
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# ¿ Feb 8, 2016 18:57 |
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Sperglord posted:Speaking of White Knights, if you read the reddit thread posted above, about a youtuber pledging to Star Citizen, you can see that they're already consoling themselves if CIG fails. This is a classic case of "moving the goal posts until I can feel like I didn't waste my money" Tijuana Bibliophile posted:From my perspective, having only been in the loop since about August, it seems crazy that seemingly reasonably sane people went on believing for so long I backed back in September 2012, and spent a little bit more money in 2013 on SC. I think for a little while, it actually seemed possible. I think the wheels began falling of the court for me, personally, when they passed the 6.5M mark of their final stretch goal to give the Bengal Carrier in the PU, and then just started adding more and more absurd poo poo that to me just translated into +1 month of dev time, +3 months, etc etc.
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# ¿ Feb 8, 2016 19:04 |
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They've made poo poo way too difficult now, here is the simple email I sent, and with a little back and forth confirmation (and patience), got my $400 back from CIG:quote:
A day or so later, I got a response from someone named Mike Meaden at CIG: quote:
I then asked a basic question as to why they were closing accounts, just to mine some info: quote:
Then I got a couple emails apologizing for a delay since Mike was out of the office from someone named Patrick Probst, then: quote:
Hope that helps someone. His reactivation comment is because I created a parachute account for any items I couldn't actually get money back for, which apparently, at least at the time, CIG was okay with. This entire exchange took place between October 16 and November 12 of last year. Based on some other chatter mails I got, it also appears that Mike Meaden was tasked exclusively with doing the refunds, as Patrick mentioned that he was sick and out of the office, which resulted in a backlog. Derek wrote this, but he should really consider pasting it into the OP: http://www.dereksmart.org/forums/topic/general-discussions/#post-2192 With people getting outright denied now, if you want out, you've nothing to lose by filing a complaint. Kimsemus fucked around with this message at 09:32 on Feb 9, 2016 |
# ¿ Feb 9, 2016 09:18 |
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Question of the hour: Is there a development studio or team on the face of the planet that could pull of Star Citizen? Let's assume that: 1) Chris/Sandi Roberts are not involved in any way. 2) As far as "pull off" I mean, following the bullet points of promises as outlined in the funding milestones and kickstarter. I'm really wracking my brain, and I can't think of a team with the unlimited funding, time, and expertise to do this. So to me, CIG being incompetent is not the reason SC will never happen, it's just that eventually, especially after the *original* funding promises were met, that the game became impossible. Also with the new gas truck thing, having to fuel poo poo manually? Why do they insist on making awful things I don't want to do in real life and transcribing those terrible jobs into a video game I'm supposed to play in my leisure time?
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# ¿ Feb 12, 2016 20:45 |
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fuzzknot posted:
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# ¿ Feb 12, 2016 20:55 |
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Chalks posted:"Star Citizen won't be going to PAX aus because Ben doesn't want to fly there" The FAA has strict regulations in regards to maximum weight.
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# ¿ Feb 12, 2016 21:00 |
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Tippis posted:I'm going to say yes. With two caveats: a choice has to be made to resolve the incompatibilities between some of the things that have been promised. aleksendr points out a couple of ideas that don't really work together on a conceptual level. So we probably have to allow the team to take the promises and jettison some that don't can't be done for that reason. The other is that we probably, somewhat paradoxically, have to buy into CRobber's narrative of being free of the nasty ebil publisher. It's paradoxical because I think that the only ones who could pull it of are some of the top development houses attached to said publishers — companies that would never be insane enough to try something like this. I agree with this, and what aleksendr said. Even when I backed in 2012 I was curious as to how a PU would work alongside private servers with custom rulesets, and truth be told high population private servers is what I wanted to begin with, where I could strip out all the realism things I or others didn't like and build a fun private experience from there, similar to what some Arma III servers do. In order to do what CIG is trying to do after resolving the idiosyncrasies in design would require an unholy union of developers with broad skillsets. CCP for the server architecture and design, Bohemia for the realism/sim bits, People on the E:D team for the space bits, DICE/EA for the FPS bits, and someone like Actiblizzard to literally throw money at it until it's done. Chris Roberts have at once both exposed the greatest boon and greatest weakness of having no publisher to answer to: On the one hand you can design the game you want unfettered, on the other, there is no one to reign you in when necessary whispering "Remember Caesar, thou art mortal".
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# ¿ Feb 12, 2016 23:40 |
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Eonwe posted:fuckin lol I'm really confused about this whole "stimpire" thing.
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# ¿ Feb 12, 2016 23:51 |
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# ¿ Feb 13, 2016 03:32 |
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Toops posted:Ok, few pages back, but I'm gonna try to answer this honestly. I've thought a lot about it. I'm not sorry about the length. This is a good post and I think explains one of the key problems quite well, thank you.
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# ¿ Feb 13, 2016 09:18 |
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Moogle posted:Speaking as a developer; if you're in the industry and you can't see the giant red flags visible from space, (both the common ones and the less-so) you're a terrible developer. No ifs, buts, or maybes. You're useless at your job and I would fire you in a heartbeat. I think there is the common misconception that many of the developers give a gently caress about SC being completed or not, and are instead just producing high quality assets for a company and collecting a paycheck. You're assuming that they all should jump ship because SC is destined to fail, instead of just getting paid and quitting when they stop getting paid, because that is how most jobs work.
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# ¿ Feb 13, 2016 17:14 |
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Moogle posted:Not talking about the developers earning a penny - that's life. I'm talking about outside; the ones putting money in - not those poor crunching buggers keeping food on the table. Ah, I understand! It actually reminds me of the people that invest in obvious MLM or ponzi schemes -- they desperately want to believe a 20% ROI quarterly is a real thing, so they dump their money into it because they so desperately want reality to be the way they perceive it. Sandi pulls this trick on backers every single day -- " Look at what could be, if only you give us your money, all your dreams can come true!" But they don't. It's all a lie, and people lose everything. Beer months ago made a post about how Sandi is going to handle it when SC fails and some backers put a gun in their mouth. I don't think he was being funny or hyperbolic. I, sadly, truly believe this is a thing that will happen. Kimsemus fucked around with this message at 17:26 on Feb 13, 2016 |
# ¿ Feb 13, 2016 17:20 |
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Oh hey look at this badge of shame I found in the bottom of a drawer:
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# ¿ Feb 13, 2016 18:17 |
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Dr Smart, what is the progress on that class action suit? If I recall, I think I signed up as interested when you asked for emails, and been keeping up with your blogs, but wondering what your next move is, and where your endgame plan is? PS thanks for the Line of Defense key, the game is in rough shape now but I've been looking to scratch my Planetside itch, so will be keeping track of progress!
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# ¿ Feb 14, 2016 18:39 |
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Baller Time posted:
Is that price for the items themselves or just a set of .jgps? Either way good deal I hope this goes towards making all our dreams come true.
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# ¿ Feb 14, 2016 20:01 |
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It's funny because I already shared most of my details, and I'll screenshot my entire interaction with customer service, my refund, and everything else if you want.
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# ¿ Feb 15, 2016 18:41 |
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Hey guys I'm back after 1000 pages, I can't wait to play this game with you, it's out now right? Oh boy oh boy!
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# ¿ Mar 16, 2016 18:08 |
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Wafflz posted:3 words: procedurally generated fish This is exactly what everyone demanded and envisioned and well worth the years of delays!
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# ¿ Mar 16, 2016 18:36 |
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mrking posted:You guys have this all wrong. This is the new version of the Persistent Universe. CIG is breaking ground in new persistent systems. I've been trolling that wall wrap post since this morning. The mental gymnastics backers go through to justify that sort of expense is...nothing short of remarkable.
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# ¿ Mar 20, 2016 22:44 |
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# ¿ Apr 26, 2024 17:32 |
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G0RF posted:One of the biggest unknowns right now is CIG's cash position. We've heard they're flush with cash (EightAce) and that they're nearly out (Derek). Your line about blocking the exits and widening the door, that is a good line and an excellent way to frame what is going on I think. A lack of transparency at CIG is troubling (Although the white knights and zealots are easily fooled by the Pied Piper transparency Sandra Roberts feeds them), but when you read between the lines like denying refunds now, it sort of shows you where their mind is at. I got my refund and the emails sorrounding it made it seem like a perfectly normal thing I was asking and they would be happy to do so as a courtesy. Then, less than a month later, they slammed the door shut and have chained the handles. Why would a company do this? It's not as though you could abuse a refund policy for a product that doesn't depreciate and doesn't exhibit wear and tear. The only logical conclusion is husbanding cash. That's the only possibility. Watch what big box retailers do in the US market with their refund policies as well -- when a company is hurting for cash, one of the first things they do is modify and reduce their refund policies. I worked in retail long enough to know that that was usually the first writing on the wall of insolvency.
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# ¿ Apr 1, 2016 00:35 |