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Booty Pageant
Apr 20, 2012
i remember reading an interview with the original hitman devs or it was something on their site, saying how they would just watch a bunch of classic action movies and eat pizza, and thats where they got their ideas from. they were real proud of the particle effects in contracts when you shot everything up

real shame how i cant find this interview or company bio or whatever it was, p sure i read it around the time of blood money coming out

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Booty Pageant
Apr 20, 2012
i just realised how at the end of every hitman game is a set piece where you just shoot every fucker on the map, except in absolution where they made it trivial but it was still somewhat fun

Booty Pageant
Apr 20, 2012
its a real shame they neglected mei ling she was a pretty good character imo

e:
i will never forget a name like parchezzi

Booty Pageant fucked around with this message at 10:48 on Feb 12, 2016

Booty Pageant
Apr 20, 2012

Moartoast posted:

Boy, that's worrying. One of my favorite parts of the old games was how natural the scripting worked. Each little "world" rarely revolved around the player, which is something that most games just don't do, and it really lent this sense of actually infiltrating a living place. Having NPCs stand around waiting to take their marks and spout exposition when the player is nearby (along with flashing USE THIS FOR SOME SWEET ASSASSINATION ACTION setpieces) is basically antithetical to the whole design of classic Hitman. There were hints of these things in BM, but they weren't a huge deal at the time and the levels were still largely naturalistic and freeform enough to facilitate The Good poo poo.

I kinda figured IOI had come to their senses when one of the previews for this new one explicitly said "we have this many NPCs active and doing their own thing all across the map at a time", but y'know, marketing is just marketing I guess.

maybe start a petition and kickstarter to get the original devs to stop working on heros and generals and go back to making hitman

also jesper kyd

Booty Pageant
Apr 20, 2012

Discendo Vox posted:

There's no alternate entrance, and I don't think there's a way to bring guns other than the rifle that doesn't involve massive glitching-possibly not even then. It's kinda a moot point since there are a number of other metal detectors spread through the hotel.

edit: yeah, the guard uniform would work, at least for some guns.

theres a row of glass cabinets on the 3rd floor by this security room with 2 guards in it and the button to disable metal detectors
you just need to shoot the glass out and let the guards run out then you can sneak in and press the button

Booty Pageant
Apr 20, 2012
am i the only person who likes the original hitman storyline???

Booty Pageant
Apr 20, 2012
codename 47 was baller cause you're rolling through these places killing dudes cause yeah but turns out they are your dads and the ending is especially cool and if you dont kill final boss dad you gotta restart the whole game

i really liked that thematic isolation in the endings, how its all in some secret place, contrasting with the majority of levels. especially for the endings in codename 47, hitman 2 and blood money

Booty Pageant
Apr 20, 2012

Mr. Fortitude posted:

I've no idea then. The first Hong Kong mission is the only one that encourages the use of a sniper rifle but it didn't take place at night and I don't think there was a casino billboard sign either. The Contracts version did take place at night but sniping wasn't really the best way to complete that mission anymore in the Contracts version.

yeah instead of sniping from the building you setup at the grassy knoll

its some jfk level poo poo that mission

Booty Pageant
Apr 20, 2012
the most understated thing about absolution is how the old SAS type dudes at the end of the game were way cooler and more in style than the nuns from steelport

e:
in fact
http://vmashup.com/ZxUkyF7z

Booty Pageant fucked around with this message at 11:30 on Mar 2, 2016

Booty Pageant
Apr 20, 2012
kane and lynch was a cool platform for fragile alliance that poo poo was rad

i reckon that would make a good f2p game

Booty Pageant
Apr 20, 2012

Brazilianpeanutwar posted:

Just finished blood money, those last two levels were wank, and did the game just end with agent 47 getting his end away in a Chinese brothel?

something something mei ling

Booty Pageant
Apr 20, 2012

Brazilianpeanutwar posted:

How is it that codename 47 has these fluid animations and then fastforward 6 years to blood money and everybody's animated like a parkinsons disease marionette? Bizarre.
That bit where lei mei kisses him and he shudders and pulls that face, so good, great bit of character building there.

codename 47 was made from the dreams of 90s hong kong cinema which was inspired by 60s french cinema which is now all dead. COINCIDENCE???

Booty Pageant
Apr 20, 2012
my favourite bug feature is dual wielding in codename 47

Booty Pageant
Apr 20, 2012

StashAugustine posted:

That one I'd be willing to accept just shooting out the hot tub. The one I was having trouble with is in the first mission the dude in the cellar doesn't seem to go anywhere you can get a clean shot without having the entire level see you put together the gun.

sprint over to the burnt out truck but knock out the guard first. climb onto the roof and sprint toward the pipe, drop down and go up the pipe, assemble wa2000 and its p obv from here. use ap rounds to shoot the son, best to time it when you see the top of the cellar doors open and shoot him through two sets of doors

thats what i did yesterday when i thought about a wa2000 run

Booty Pageant
Apr 20, 2012
the way to play absolution is to think youre angry hitman and p much kill anyone that isnt a cop or civilian

using instincts as a quasi bullettime and actually getting that first headshot bullet time to chain more headshots feels pretty good

e:
also the instincts point and shoot mode is p good to blow up cars and explosives instantly
absolution made a good redneck massacre simulator than murder sim

Booty Pageant fucked around with this message at 23:00 on Mar 8, 2016

Booty Pageant
Apr 20, 2012
so i'll turn off AA and AO but have AF at 16x, everythings high except for textures cause :dice:
hmmmmmmmmm

Booty Pageant
Apr 20, 2012

Discendo Vox posted:

I'm looking forward to the extra-hard ISO-Compliant Professional mode, where health and safety has gone through each area in advance and corrected problems. "You really can't store rat poison in a food preparation area." "These long lines of waist-high stacks of equipment are a fire evacuation hazard." "This lighting rig needs a monitoring system and at least two failsafes."

maybe then i can actually play it properly than run around trying to complete as many objectives and little dumb things for extra points as possible in one go

Booty Pageant
Apr 20, 2012

Alain Post posted:

Yeah, the idea is to release levels monthly. Weird model but $15 isn't too much of an investment for Hitman: Ground Zeroes.
remake hitman 2 but load it with a bunch of nuclear proliferation conspiracy theory dialogue

Booty Pageant
Apr 20, 2012

Discendo Vox posted:

Word is there's a crazy outfit that's basically challenge mode hidden somewhere in the map. It's presumably unlockable for contracts mode, too.

edit: ugh, like half the conversation on the hitman forum is that there isn't enough blood.

mr norfolk goes to paris

e:
real talk i cant seem to get the shoot iago man on stage and the mr reaper challenge even though i did what was required?????

Booty Pageant
Apr 20, 2012

Alain Post posted:

Do I still need a disguise to get to the second floor in Paris if I have the IAGO invitation? Seems weird that I can't just show that to someone.

theres literally a thing that rewards you for showing it, its just that you gotta go around the back of the party area and door with two guards you show the invitation, then you gotta show it again before the stairs just cause. and before you get to the third floor that way you get frisked, and if you have a gun, you immediately become hostile. i mean i guess the first level of contracts had guards that would do that too so not all is bad right???

Booty Pageant
Apr 20, 2012
io interactive is a shell of what it was desperately trying to figure out its identity while digging through the liquor cabinet its old owners left behind

good thing i finished my vampire magician run. they really gotta fix the ai being able to see through walls with 360 degree vision, i bonked a dude with a fire extinguisher from behind but he still saw that, and a guard told me to get out from the bidding room while i was turning some taps in the bathroom

Booty Pageant
Apr 20, 2012

Dr. Arbitrary posted:



You know you've done everything right if you meet Dahlia by herself in a room with cyanide on the table. You can pick it up, and when she takes an emergency phone call, poison the drink in the room. After her call, she'll make a toast and die. At least in my game, a guard immediately walks in, but if you leave right as she drinks, you'll be fine.


what i did was mash b as soon as she drank the thing and picked up her foot while she was still standing and moved her behind the couch. its just hilarious the guard is oblivious to the fact his employer is dead behind the couch hes guarding

Booty Pageant
Apr 20, 2012

Moartoast posted:

Here's the secret: IOI has never known what the gently caress they're doing, have mostly produced poo poo, and the good poo poo they made was largely just small moments of clarity in a sea of garbage. Blood Money was the closest thing to being consistently decent, and it still had a shitload of massive problems, not the least of which being introducing the game with an ugly linear level about Danish people wearing virtual blackface.

Also, the melee thing seems intentional. It's pretty hokey, but I guess the idea is that, if you don't want them to compromise your disguise, you have to risk subduing them. Not graceful design, but it's kinda whatever. The other thing seems like a delayed AI trigger or something, which does happen way more often than it ought to, and in general the dialogue system seems pretty borked so idk.

now we are reminded of how multicultural and diverse the staff are every time we launch the drat game

yet everyone in paris sounds american

Booty Pageant
Apr 20, 2012
perhaps it is with the vampire that we will unlock the secret dual silverballers

which will probably recoil terribly and take too many shots to kill someone. seriously why do headshots not kill, that fuckin silenced smg must fire rubber bullets

Booty Pageant
Apr 20, 2012
i wonder how much they'd be willing to change before they get to the finish

cause gameplay is pretty half and half so far. like all the small details theyve completely ignored or just quality of life things to make the game feel "harder" because thats totally what blood money was.


Moartoast posted:

I also feel like IOI has grown up a bit while still retaining a sense of humour that's not "aren't minorities just so gross and weird???", though some shots in the trailers (most recent gameplay one included) suggest it might go down that route, and like everything else, it's best to reserve judgement 'till we've played more.

or maybe they didnt have enough budget to hire more voice actors so we're gonna be stuck with american npcs in france, japan, and spain

Booty Pageant fucked around with this message at 01:59 on Mar 14, 2016

Booty Pageant
Apr 20, 2012
so i put this game to the test, i tried to murder everyone on the map.

i sure feel bad slaughtering innocent people now with the way the ai reacts but holy hell i can cap a dude across the map and leave a bullet wound on their face but theyll just stand back up

that and the ai being able to unload bullets with perfect accuracy at any distance, just try sniping at random from the top of the barge and watch guards spray your health away with pistols

speaking of sniper rifles, is there no zooming with the scope??

Booty Pageant
Apr 20, 2012

Kontradaz posted:

If you need to zoom git gud.

i need to see the facial expressions of my target before i blast it away
http://i.imgur.com/AuHEMrf.gifv

Steve2911 posted:

There's a barge?!

its an unlockable starting point, its in the back garden where the helicopter is on the side that isnt gated, bring a lockpick

Pilchenstein posted:

Did they take out the brief slow-mo when you headshot people since the beta? Or am I missing the difficulty options somewhere?

that was p much what made absolution enjoyable for me. they got rid of a thing that was actually ok

Booty Pageant
Apr 20, 2012
what really sucks is the departure from the gun fetishising from the old hitman games that eventually lead to customisation in blood money, now its assets from deus ex

Booty Pageant
Apr 20, 2012

Timotheous Venture posted:

When I reached Mastery level 20 the game went from "Hitman" to "Hit every man" :black101:



if you wanna talk about high scores

i crashed the game multiple times and got disconnected a load but it was worth it

Booty Pageant
Apr 20, 2012

Saladman posted:

One immersion thing that kind of bothers me is that all the characters are speaking English. I know that the secret auction and maybe even the public speeches at the fashion show would be in English in reality, but could they not even find French or Russian speakers for the side dialogue in the missions?

I even have my console set to French, and I think Hitman is the first AAA game I've played on the Bone that didn't have the dialog localized. Kind of odd considering Hitman is made by a European studio.

HITMAN is developed by a multicultural team of people from all around the world!!!!!

Booty Pageant
Apr 20, 2012

StashAugustine posted:

Hitman is designed by a multicultural group of people of many races, religions, and nationalities, and they're all very sorry for the tutorial in Blood Money.

now everyone is either american or british, no more potential for accidental racism!!

Booty Pageant
Apr 20, 2012

khwarezm posted:

The names and locations of the next missions might have been leaked! Don't click if you want to keep it secret.


'Sheep': New Zealand
'Flamingo': Miami
'Hippo': Colombia
'Mongoose': Mumbai
'Skunk': United States (nothing else to go on there)
'Magpie': North Atlantic


i cant wait for the immersion ruining voice acting where every but your target sounds the same across multiple continents!!!

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Booty Pageant
Apr 20, 2012
but... will they expand on the world of voice actors?????

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