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i remember reading an interview with the original hitman devs or it was something on their site, saying how they would just watch a bunch of classic action movies and eat pizza, and thats where they got their ideas from. they were real proud of the particle effects in contracts when you shot everything up real shame how i cant find this interview or company bio or whatever it was, p sure i read it around the time of blood money coming out
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# ¿ Feb 11, 2016 20:38 |
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# ¿ Apr 27, 2024 10:47 |
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i just realised how at the end of every hitman game is a set piece where you just shoot every fucker on the map, except in absolution where they made it trivial but it was still somewhat fun
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# ¿ Feb 11, 2016 21:24 |
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its a real shame they neglected mei ling she was a pretty good character imo e: i will never forget a name like parchezzi Booty Pageant fucked around with this message at 10:48 on Feb 12, 2016 |
# ¿ Feb 12, 2016 10:37 |
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Moartoast posted:Boy, that's worrying. One of my favorite parts of the old games was how natural the scripting worked. Each little "world" rarely revolved around the player, which is something that most games just don't do, and it really lent this sense of actually infiltrating a living place. Having NPCs stand around waiting to take their marks and spout exposition when the player is nearby (along with flashing USE THIS FOR SOME SWEET ASSASSINATION ACTION setpieces) is basically antithetical to the whole design of classic Hitman. There were hints of these things in BM, but they weren't a huge deal at the time and the levels were still largely naturalistic and freeform enough to facilitate The Good poo poo. maybe start a petition and kickstarter to get the original devs to stop working on heros and generals and go back to making hitman also jesper kyd
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# ¿ Feb 12, 2016 11:18 |
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Discendo Vox posted:There's no alternate entrance, and I don't think there's a way to bring guns other than the rifle that doesn't involve massive glitching-possibly not even then. It's kinda a moot point since there are a number of other metal detectors spread through the hotel. theres a row of glass cabinets on the 3rd floor by this security room with 2 guards in it and the button to disable metal detectors you just need to shoot the glass out and let the guards run out then you can sneak in and press the button
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# ¿ Feb 22, 2016 01:15 |
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am i the only person who likes the original hitman storyline???
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# ¿ Feb 22, 2016 03:42 |
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codename 47 was baller cause you're rolling through these places killing dudes cause yeah but turns out they are your dads and the ending is especially cool and if you dont kill final boss dad you gotta restart the whole game i really liked that thematic isolation in the endings, how its all in some secret place, contrasting with the majority of levels. especially for the endings in codename 47, hitman 2 and blood money
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# ¿ Feb 22, 2016 07:52 |
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Mr. Fortitude posted:I've no idea then. The first Hong Kong mission is the only one that encourages the use of a sniper rifle but it didn't take place at night and I don't think there was a casino billboard sign either. The Contracts version did take place at night but sniping wasn't really the best way to complete that mission anymore in the Contracts version. yeah instead of sniping from the building you setup at the grassy knoll its some jfk level poo poo that mission
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# ¿ Feb 27, 2016 12:33 |
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the most understated thing about absolution is how the old SAS type dudes at the end of the game were way cooler and more in style than the nuns from steelport e: in fact http://vmashup.com/ZxUkyF7z Booty Pageant fucked around with this message at 11:30 on Mar 2, 2016 |
# ¿ Mar 2, 2016 11:01 |
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kane and lynch was a cool platform for fragile alliance that poo poo was rad i reckon that would make a good f2p game
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# ¿ Mar 3, 2016 03:39 |
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Brazilianpeanutwar posted:Just finished blood money, those last two levels were wank, and did the game just end with agent 47 getting his end away in a Chinese brothel? something something mei ling
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# ¿ Mar 4, 2016 03:48 |
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Brazilianpeanutwar posted:How is it that codename 47 has these fluid animations and then fastforward 6 years to blood money and everybody's animated like a parkinsons disease marionette? Bizarre. codename 47 was made from the dreams of 90s hong kong cinema which was inspired by 60s french cinema which is now all dead. COINCIDENCE???
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# ¿ Mar 5, 2016 13:39 |
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my favourite bug feature is dual wielding in codename 47
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# ¿ Mar 8, 2016 22:19 |
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StashAugustine posted:That one I'd be willing to accept just shooting out the hot tub. The one I was having trouble with is in the first mission the dude in the cellar doesn't seem to go anywhere you can get a clean shot without having the entire level see you put together the gun. sprint over to the burnt out truck but knock out the guard first. climb onto the roof and sprint toward the pipe, drop down and go up the pipe, assemble wa2000 and its p obv from here. use ap rounds to shoot the son, best to time it when you see the top of the cellar doors open and shoot him through two sets of doors thats what i did yesterday when i thought about a wa2000 run
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# ¿ Mar 8, 2016 22:27 |
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the way to play absolution is to think youre angry hitman and p much kill anyone that isnt a cop or civilian using instincts as a quasi bullettime and actually getting that first headshot bullet time to chain more headshots feels pretty good e: also the instincts point and shoot mode is p good to blow up cars and explosives instantly absolution made a good redneck massacre simulator than murder sim Booty Pageant fucked around with this message at 23:00 on Mar 8, 2016 |
# ¿ Mar 8, 2016 22:58 |
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so i'll turn off AA and AO but have AF at 16x, everythings high except for textures cause hmmmmmmmmm
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# ¿ Mar 12, 2016 04:04 |
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Discendo Vox posted:I'm looking forward to the extra-hard ISO-Compliant Professional mode, where health and safety has gone through each area in advance and corrected problems. "You really can't store rat poison in a food preparation area." "These long lines of waist-high stacks of equipment are a fire evacuation hazard." "This lighting rig needs a monitoring system and at least two failsafes." maybe then i can actually play it properly than run around trying to complete as many objectives and little dumb things for extra points as possible in one go
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# ¿ Mar 12, 2016 07:51 |
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Alain Post posted:Yeah, the idea is to release levels monthly. Weird model but $15 isn't too much of an investment for Hitman: Ground Zeroes.
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# ¿ Mar 12, 2016 07:54 |
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Discendo Vox posted:Word is there's a crazy outfit that's basically challenge mode hidden somewhere in the map. It's presumably unlockable for contracts mode, too. mr norfolk goes to paris e: real talk i cant seem to get the shoot iago man on stage and the mr reaper challenge even though i did what was required?????
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# ¿ Mar 12, 2016 12:12 |
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Alain Post posted:Do I still need a disguise to get to the second floor in Paris if I have the IAGO invitation? Seems weird that I can't just show that to someone. theres literally a thing that rewards you for showing it, its just that you gotta go around the back of the party area and door with two guards you show the invitation, then you gotta show it again before the stairs just cause. and before you get to the third floor that way you get frisked, and if you have a gun, you immediately become hostile. i mean i guess the first level of contracts had guards that would do that too so not all is bad right???
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# ¿ Mar 12, 2016 13:52 |
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io interactive is a shell of what it was desperately trying to figure out its identity while digging through the liquor cabinet its old owners left behind good thing i finished my vampire magician run. they really gotta fix the ai being able to see through walls with 360 degree vision, i bonked a dude with a fire extinguisher from behind but he still saw that, and a guard told me to get out from the bidding room while i was turning some taps in the bathroom
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# ¿ Mar 12, 2016 15:58 |
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Dr. Arbitrary posted:
what i did was mash b as soon as she drank the thing and picked up her foot while she was still standing and moved her behind the couch. its just hilarious the guard is oblivious to the fact his employer is dead behind the couch hes guarding
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# ¿ Mar 13, 2016 00:16 |
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Moartoast posted:Here's the secret: IOI has never known what the gently caress they're doing, have mostly produced poo poo, and the good poo poo they made was largely just small moments of clarity in a sea of garbage. Blood Money was the closest thing to being consistently decent, and it still had a shitload of massive problems, not the least of which being introducing the game with an ugly linear level about Danish people wearing virtual blackface. now we are reminded of how multicultural and diverse the staff are every time we launch the drat game yet everyone in paris sounds american
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# ¿ Mar 13, 2016 00:22 |
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perhaps it is with the vampire that we will unlock the secret dual silverballers which will probably recoil terribly and take too many shots to kill someone. seriously why do headshots not kill, that fuckin silenced smg must fire rubber bullets
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# ¿ Mar 13, 2016 04:30 |
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i wonder how much they'd be willing to change before they get to the finish cause gameplay is pretty half and half so far. like all the small details theyve completely ignored or just quality of life things to make the game feel "harder" because thats totally what blood money was. Moartoast posted:I also feel like IOI has grown up a bit while still retaining a sense of humour that's not "aren't minorities just so gross and weird???", though some shots in the trailers (most recent gameplay one included) suggest it might go down that route, and like everything else, it's best to reserve judgement 'till we've played more. or maybe they didnt have enough budget to hire more voice actors so we're gonna be stuck with american npcs in france, japan, and spain Booty Pageant fucked around with this message at 01:59 on Mar 14, 2016 |
# ¿ Mar 14, 2016 01:54 |
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so i put this game to the test, i tried to murder everyone on the map. i sure feel bad slaughtering innocent people now with the way the ai reacts but holy hell i can cap a dude across the map and leave a bullet wound on their face but theyll just stand back up that and the ai being able to unload bullets with perfect accuracy at any distance, just try sniping at random from the top of the barge and watch guards spray your health away with pistols speaking of sniper rifles, is there no zooming with the scope??
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# ¿ Mar 14, 2016 05:13 |
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Kontradaz posted:If you need to zoom git gud. i need to see the facial expressions of my target before i blast it away http://i.imgur.com/AuHEMrf.gifv Steve2911 posted:There's a barge?! its an unlockable starting point, its in the back garden where the helicopter is on the side that isnt gated, bring a lockpick Pilchenstein posted:Did they take out the brief slow-mo when you headshot people since the beta? Or am I missing the difficulty options somewhere? that was p much what made absolution enjoyable for me. they got rid of a thing that was actually ok
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# ¿ Mar 14, 2016 13:41 |
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what really sucks is the departure from the gun fetishising from the old hitman games that eventually lead to customisation in blood money, now its assets from deus ex
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# ¿ Mar 15, 2016 07:17 |
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Timotheous Venture posted:When I reached Mastery level 20 the game went from "Hitman" to "Hit every man" if you wanna talk about high scores i crashed the game multiple times and got disconnected a load but it was worth it
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# ¿ Mar 16, 2016 03:16 |
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Saladman posted:One immersion thing that kind of bothers me is that all the characters are speaking English. I know that the secret auction and maybe even the public speeches at the fashion show would be in English in reality, but could they not even find French or Russian speakers for the side dialogue in the missions? HITMAN is developed by a multicultural team of people from all around the world!!!!!
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# ¿ Mar 17, 2016 22:33 |
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StashAugustine posted:Hitman is designed by a multicultural group of people of many races, religions, and nationalities, and they're all very sorry for the tutorial in Blood Money. now everyone is either american or british, no more potential for accidental racism!!
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# ¿ Mar 18, 2016 05:51 |
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khwarezm posted:The names and locations of the next missions might have been leaked! Don't click if you want to keep it secret. i cant wait for the immersion ruining voice acting where every but your target sounds the same across multiple continents!!!
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# ¿ Jun 23, 2018 18:23 |
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# ¿ Apr 27, 2024 10:47 |
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but... will they expand on the world of voice actors?????
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# ¿ Aug 20, 2018 15:08 |