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Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.
Do whatcha gotta do. You've got us hooked.

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TheCog
Jul 30, 2012

I AM ZEPA AND I CLAIM THESE LANDS BY RIGHT OF CONQUEST
Extra Solar Colony Initiative - Overseer Jessica Adama's Logs, selected extracts. Part 1

++Year 1, Day 1++
You know how all those training courses talked about how waking up from cryo is like having the worst hangover of your life? They don't quite capture it. I've drunk... an obscene amount of water, and I still feel like I ate a mountain of salt. I'm not even going to talk about the headache, or temporal disorientation. It's been... 20 years since I got into that pod, and we have about a year before Team 2 shows up. There's a lot of work to be done.

If you're reading this, you're probably familiar with the mission parameters, but I'll quickly summarize them in case you didn't feel like delving through hundreds of pages of technical papers. The Extra Solar Colony Initiative is a concentrated effort to resettle people outside the solar system to deal with potentially huge catastrophes that might make life there untenable. This is the first mission, and on it success hinges the continuation of the program. Founded as a goodwill gesture to solidify the Earth-Mars treaties, it's a huge investment, and it truly represents the dawn of a new era. Our destination is Alpha Centauri B, the secondary component of the Alpha Centauri A-B binary pairing. The probes that were sent out to inspect the system revealed 4 planets, none of them really habitable, planet 3, however, is in the "livable" range of the star, it just lacks an atmosphere. Our plan is to settle a base on the surface, and slowly begin to work on terraforming the planet. The plan is going to take hundreds of years, but it will be a new haven for humanity. The first step in spreading to the stars!

We've optimistically named the planet Hope. Because that's what it is! Hope for humanity. Hope for a bright future. We're the lead team, over the next year we're going to be setting everything up, every subsequent year for the next five, a ship with supplies and more colonists will arrive, letting us expand to our initial intended population of 2000. The plan is detailed, and its up to me to execute it, but failure is not an option!

Today, recovery and inventory! Tomorrow, recon!

Now if you'll forgive me, I have a date with some extra strength painkillers and my bunk.

++Year 1, Day 2++
Thirteen. Thirteen people are dead of the initial 100. We knew cryo had risks, but that's 13% of us dead. I expected a death or two, but... We're holding a funeral tomorrow. If I believed in God, I'd pray for them, but I don't. I kinda wish I did. I wonder if their spirits, if they're real, are still drifting out there, asleep in the dark, cold and confused...

This puts us kind of in a bind because we lost both the head biologist and his replacement. Fortunately we have enough people trained in hydroponics that losing even a third of the ship should leave us with someone competent, but its still a blow. Dr. Hacksher was good people, and while I didn't know Dr. Lee, I know he had a reputation for being a sweetheart and brilliant. Bad losses. gently caress. I wish there were time to properly mourn, but with even fewer people to handle the work we're going to have to move up the schedule.

Adama Out.

++Year 1 Day 18++

We gazed today, for the first time, upon an alien star. Two of them actually! I'll admit, it took... patience to no do it earlier, to not just open the observation bay, but the wait was worth it. We're *here*. This is real. The transit, the deaths, the years of back breaking effort were worth it. I only wish the ones who died along the way were here to see it. It was bittersweet, drinking champagne and knowing that... yeah, we made it, but others didn't.

Tomorrow, we get down to the nitty gritty of settling Hope.

++Year 1 Day 28++

I loving knew it. We *cracked* it. The modular habitat. When it landed, we hadn't accounted for a sand bank, and the leftmost tether skidded. Looks like a structural break. We have the tools to fix it, but it's gonna be a bitch. We have to delay the first transfer down. At least we can land some supplies in the meantime.

In less annoying news, we dropped the first atmosphere generators, and they seem to be working fine, we just need to re-supply them with hydrogen and oxygen a year from now and they'll keep doing what they're doing. Building an atmosphere is gonna take... a while. Decades. This is the first step. One day, there will be thousands of these across the planet, generating water, and other components necessary for a habitable planet.

I've made Dr. Kovoroski the head of hydroponics. While he's not a specialist in hydroponics, we don't really need a xenobotanist right now, given that there are no xenoplants to study, and his background means he can handle the job. He seemed a little disturbed to be stepping into a dead mans shoes, but those are the breaks.

Adama out.

++Year 1 Day 31++
Remember how I said that break was going to be a bitch to fix? I wasn't wrong. It generated a sheer fault through bulkhead 1, 3 and 4, which really made me consider just scrapping it and unsing Hab B. It's smaller, but at least it doesn't have a huge crack in it. The survey team feels really bad about it, but reviewing the data, there's no way to tell that's a sandbank, since its covered by a thin layer of stone that gave out under the weight of the hab, so I have to give them a pass. As much as I'd like to nail their balls to the wall, they did their best.

The engineering team is convinced they can fix it, so I let them have a go, but bulk 1 is connected to the main living area, and 4 is the bottom of the water reserves, so if they can't fix it to my satisfaction, we're scrapping it. No explosive and sudden decompression for me please.

We also had our first physiological crisis. I'm shocked it took this long. We're a long way from home, in space, under a hell of a lot of stress. Thankfully Dr. Ivanovich is an expert, and he has the situation well in hand. Still, once we get team one settled in on planet, we're throwing a party. We could use it.

++Year 1, day 36++
Team One is go! The Hab A passed all the tests the engineering team demanded, and then the additional ones I wanted, so we're good! Water generation to fill the cistern has begun, and tomorrow the first twelve colonists of Hope go down to their new homes!

This is a landmark moment!

++Year 1, day 42++
Dear diary. Wait, no, you're not... whatever, I'm drunk, and I can addord to be. We did it! Hydroponics is set up, we have water, we have the staret of A COLONY!

Like, gently caress! Woo! Party was a good idea! We're in ridiculously high spirits! Only 323 days till the next batch of colonists! Three more habs and the orbital to set up before they get here. Dr. Kovorki has a cute butt.

Don't tell him I said that.

More tomorrow, I'm kind of dizzy.

++Year 1, day 84++

Good news, bad news, and all inbetween. We got our first supply barge from earth. Including the next set of habs (C-D), and a news update! It's dated of course, 18 years old at this point, but... gently caress, it feels like yesterday, and so many years in between. Mom looked old, in the vids she included. Apparently dad's heart conditon is was getting worse. I feel guilty I can't be there, but, well, I knew this was the price when I agreed to come. It's really weird, watching two years of news and knowing it happened decades ago.

We've scrapped Hab C entirely. Something happened to it in transit, and it was wrapped beyond use. It's going to mean more strain on the other modules when the colonists arrive, but it was legitimately unusable. Next supply barge is in 100 days. Hopefully it's less beat up. We've dropped hab B and are well underway to attaching it.

The best news however is this: Our first harvest grown of Hope-soil just sprouted yesterday! We had to artificially enhance the soil so it could sustain them of course, but we're going to start growing worms, and crops on alien soil. If that isn't exciting I don't know what is.

++Year 1, Day 89++

Engineer Harris died today. His suit ruptured during EVA as a result of a micrometeorite and we couldn't recover him in time. Funeral tomorrow.

gently caress.

++Year 1, Day 127++

Survey team #3 returned today, after exploring the unexpected shaft under the Habs. Looks like there's an entire network of caves there, which we could eventually build into, a few decades down the line. That's kind of exciting.

The hab conglomerate is working as well as could be expected, although apparently the oxygen recycler keeps running into issues with the dust that seeps in. Nothing preventive maintenance can't fix.

Dr. Kovoroski asked me to inspect the hydroponics, as he had something to show me. I was pleasantly surprised when it turned out he's actually managed to grow melons! I didn't even know we'd brought melon seeds! I hadn't eaten a fresh grown fruit since... well, we left from earth probably. Crops and veggies are generally more efficient and easier to grow. I guess rank hath its privilege. We're going to surprise the crew with it when we have enough for everyone.

++Year 1, Day 151++

We've finally installed all the permanent residents of the Hab down there. That leaves about thirty of us on the ship proper, which means enough space to relax. Not that there's much *time* to relax. This ship is going to be the core module of the orbital station, and we're working non-stop to make sure its ready for that.

++Year 1, Day 172++

Supply barge is due in 12 days. We can't spot it telescopically, so we better hope the calculations were right and it doesn't overshoot. It'd *suck* to make do without the other two hab modules, and the food supplies and news would be nice. Not to mention the stuff like anti-anxiety drugs. We can hope.

++Year 1, Day 190++

We've officially given up hope on the supply barge making it. No idea what went wrong.

gently caress. gently caress. gently caress. gently caress.

Without the food supply in it, I can't in good conscience let the melon project go on, we need to get to stable food production on our own soon. I'll let Dr. Kovoroski know.

gently caress me.

++Year 1, Day 210++

Nothing unusual to report, other than water generation in the hab has slowed down for some reason. Its not a huge deal, but I've ordered a full inspection anyway.

++Year 1, Day 230++

Water issue still not fixed. Can't find the root cause. It's not structural it seems. At our wits end.

Exhausted. Think I may be coming down with something.

++Year 1, Day 240++
He speaks. Shrouded in shadow.

Give him the word.

For he is truth.

Never. Never. Never. I'm so sorry.

++Year 1, Day 250++

So that was fun. We dealt with our first ever pandemic. Some kind of virus with fever and vivid hallucinations. No one died, which is good, but it really slowed our timetable down.

We're going to have to work hard to make up the difference.

I'd expunge the hallucination fueled logs, if this lovely machine gave me the option, but it doesn't.

Please don't read anything into the one where I talk about sinking into Dr. Kovoroski's eyes. I was *literally* hallucinating drowning in his eyes.

Adama out.

++Year 1, Day 270++
What a loving disaster. Survey Team #3, in a routine exportation of the caves got trapped in a cave collapse which by all accounts they set off. So instead of working on any of the many many things we need to get done to prepare the facilities for the next batch of people (like the extensions to the habs), we had to go rescue them. I'm pretty sure Andrea is going to lose that arm. No bloodflow for hours after a suit puncture will do that.

Fantastic. Just fantastic.

++Year 1, Day 284++
Supply barge 3 made it! It's a smaller barge than the initial projections called for. Looks like they decided to cut one of the paired hubs. Probably a cost saving feature. I'm pissed off because it would have been nice to have. Alas. News from earth was welcome though. Only sixteen years behind now!

Dad died. I can't stop crying. I feel like I should have been there.

I don't even have time to mourn, less than 80 days till the next set of colonists arrive.


++Year 1, Day 343++

We've spotted the colony ship! It's coming! gently caress yeah!

Everything is not ready yet, but it will be.

++Year 1, Day 365++

Oh. gently caress.

gently caress. gently caress. gently caress. gently caress. gently caress. gently caress.

I can't do this right now.

Adama out.

(to be continued)

TheCog fucked around with this message at 02:59 on May 26, 2016

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



You poor dumb bastards.

Hexenritter
May 20, 2001


such is life in the colonies. That was such a depressing read, very well written.
:smithicide:

RandomPauI
Nov 24, 2006


Grimey Drawer
I'm on a voting tear so...

1. Have Adama develop an opium addiction. Converting the food crop to poppies will be difficult at this juncture but rank has it's perks.

Hexenritter
May 20, 2001


RandomPauI posted:

I'm on a voting tear so...

1. Have Adama develop an opium addiction. Converting the food crop to poppies will be difficult at this juncture but rank has it's perks.

A delicious descent into madness filtered through the inspiration found within the elegant bliss of white tears.

https://www.youtube.com/watch?v=XoooX3OVGoI

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:

LowellDND posted:

You poor dumb bastards.

But they planned for everything!

Mr. Nemo
Feb 4, 2016

I wish I had a sister like my big strong Daddy :(
That was depressing. I wonder what happened to the second group. Were they all dead? Did the Earth-Mars alliance break leaving them stranded on an alien planet?

Grognan
Jan 23, 2007

by Fluffdaddy
:(

Skellybones
May 31, 2011




Fun Shoe
Mind worms ate them.

TheCog
Jul 30, 2012

I AM ZEPA AND I CLAIM THESE LANDS BY RIGHT OF CONQUEST
Extra Solar Colony Initiative - Overseer Jessica Adama's Logs, selected extracts. Part 2

++Year 2, Day 1++
Ok. I owe an explanation for yesterdays freakout.

Cryogenisis, or frozen stasis, is the act of essentially stopping a persons heart, pumping them full of drugs that will keep them from decaying or suffering any tissue damage, and then deep freezing them. You then store them and resurrect them when you get somewhere. The process is delicate, but fortunately doesn't require much monitoring. Just some things need to be done every few months or years, and the status needs to be monitored to ensure that nothing goes wrong like a sudden rise in body temperature. The process is relatively risky, but also well studied. Statistically, the risk of dying is supposed to be 3-5%, although the trip to Alpha Centauri is the first time its been tried over a period of more than a year.

Given all that, the five hundred men and women who boarded the New Horizons and climbed into their cryo-berths, had no reason to suspect that they would never wake up. According to ship logs, about a year into the trip, the New Horizons hit a cloud of radiation. Usually, this would be no problem, the ship has in-built shielding, but in situations in which that would not be sufficient, the exterior radiation shields are supposed to protect the ship. For whatever reason, it looks like the exterior shields fluctuated. Not for long, about a minute. In that time, the living crew in charge of monitoring the cryo-units received over fifty times the lethal dose of radiation. They died, in wailing agony, vomiting their liquefied innards out. I refused to watch the video. We've all seen the training vids, we know what death by radiation poisoning looks like.

The good news is that the cryo-units are all individually shielded. From the fuzzed computer readouts, only a handful of units received a lethal dose of radiation. A dozen deaths out of five hundred is tragic, but it's not a full scale disaster. We'd have to give everyone preventive anti-cancer treatment, we might have had a higher incidence of failed awakenings... but what wasn't sufficiently shield was the Central Niche Administrator. You see, the ship designers had accounted for the possibility that everyone monitoring would die, and designed an automated system to monitor and manage the people in stasis. Unfortunately the wave of EM radiation that hit the ship when the ship's shields fluctuated confused the system. Without any guidance from humans, or anyone to shut it down, it begun acting arbitrarily. The post-mortem will show exactly how, but from an outsiders perspective, it looks like it just initiated random subroutines. It attempted to wake up some people, by simply administering half of the drugs necessary. It administered lethal doses of anti-coagulant and anti-rupturing fluid to at least 50 people. It opened the emergency release of another dozen. It simply raised the temperature of a hundred niches to 80 degrees. It completely ignored 92 of them, and without the refresher drugs, they are unresurrectable.

Somehow, miraculously, there are 53 niches for which it behaved exactly as expected. So instead of over five hundred fresh new faces, ready to join us here, we have 53 traumatized victims, and a huge funeral to organize.

It has not been an auspicious start to the year.

++Year 2 Day 2++
We held the funeral today. I thought it fitting that they be buried on Hope, that their flesh may bring new life. That they at least make it to the planet they had risked death to visit.

The news gets even better. The supplies aboard the New Horizons? Irradiated to all hell for the most part. I'd be tempted to just fling the cursed ship into the sun, if we didn't need it. It looks like the additional hub modules it brought, including the solar arrays can be saved though. Which is good.

Next supply barge due in 81 days.

++Year 2 Day 13++
We need a hydrogen harvest. Supply barge #2 was supposed to be used to go gather more from the gas giant, but it never made it here. Seeing as we took apart supply barges #1 and #3 to build the hab, it means I need to send either New Horizons, as this ship is the core of the orbital base, and if something goes wrong in the hab, they need to be able to evacuate somewhere.

The plan, as it is, is to strip everything unnecessary from the New Horizons, attach as many tanks as we can, and send it to do its thing. Five volunteers to man it should be enough. I'm extremely aprehensive about this, because engineering can't find what caused the shield to fluctuate. If that happens again, those five are going to be very, very dead.

We don't have much of a choice though, we need it to produce water.

The whole mission should take a little over a year. Godspeed you five.

++Year 2, Day 18++
For the first time in my life, someone has, in full earnest, tried to kill me.

What the gently caress.

I'm still shaking. I've almost died before. I went into cryo, I had a really bad fever when I was six, the mountain climbing accident, a number of things. But this is the first time someone has looked me in the eyes and then tried to shoot me.

I should rewind I guess.

This morning could not have been more uneventful. Coffee. Vitamins. Work. Lunch. Then at 1400 I had an appointment with Engineer Yosef Demeter. He'd been written up for a minor misconduct, specifically missing a work shift. Apparently he'd been late a couple shifts. Anyway, as part of the disciplinary action, the head of engineering felt I should meet with him. Give him the "we live together or die together" speech. I've had to do it a couple times in the last year, usually for similar stuff, supply hoarding and the like. It's worked so far.

Anyway, I did the usual, my office, dress uniform. We're officially *not* a military outfit, but we have some of the trappings. A necessity of the situation we're in. We also, very explicitly, do not have weapons. Oh, there's some anti-riot gear stored. But not weapons.

Something was... off with Yosef. He was shaking, his pupils were dilated, I attributed it to stress. I felt really bad for him actually, his file said he was 26, a kid compared to a lot of the crew. Outstanding marks from his masters program though. I should have referred him to medbay, but when I asked him if he was ok, I got a very definite yes. As I gestured for him to sit down, it happened. Instead of doing the natural thing, sitting, relaxing, he let out what I can only call a... guttural scream. More a wail than anything, and drew from his jacket something that my brain immediately registered as "threat". I may not be military, but I've spent thirty plus years in survival situations. I know that when my body screams danger, I have to *move*. I body slammed him. I am not a large woman. But he was not expecting it. It threw him off balance. I heard an explosion of sorts, and a burning sensation over my right shoulder. I followed it up by stepping on his instep, hard. Hard enough I heard something crunch. I didn't let up though, I had no idea where the gun, or what I assumed was a gun had gone, so I followed up with a vicious kick, more reflex than anything, as he went down. Another snap. Then another. And another.

By then, people had reacted to the noise. Explosions on stations? Not good. They piled in, and the next thing I remember is sitting on my chair, shaking from the leftover adrenaline, as someone bandaged me up. The bullet had just grazed me, but it still hurt like a bitch.

Turns out, our good friend Yosef was on... something we haven't quite identified. Looks like the kind of steet drug someone with too much time and not enough brains would cook up. Highly addictive, sensory amplification, adrenaline boosting, neurologically damaging. The gun, it seems was something Yosef had made at the workshop, a really simple design. We don't really regulate these things, since hobbies keep people sane. We didn't think someone would manufacture a loving gun.

More concerning, we couldn't find any evidence that Yosef had brewed up the drugs himself. No still. No lab. Nothing.

Yosef didn't make it out of my office.

I can't quite find it in me to feel guilty right now.

TheCog fucked around with this message at 04:04 on May 31, 2016

TheCog
Jul 30, 2012

I AM ZEPA AND I CLAIM THESE LANDS BY RIGHT OF CONQUEST
Real update tomorrow. In the process of writing realized the Alpha Centauri saga is going to take 5+ posts to finish, but didn't want to leave you guys on a big cliffhanger.

TheCog fucked around with this message at 02:51 on May 31, 2016

Mr. Nemo
Feb 4, 2016

I wish I had a sister like my big strong Daddy :(
Well, only 90% of the crew was dead, not a complete failure!

SerSpook
Feb 13, 2012




This is probably paranoid, but I can't help but wonder if this colony attempt was actually a cleverly disguised social experiment and designed to fail. Like vaults in Fallout

SerSpook
Feb 13, 2012




Quote is not edit

RandomPauI
Nov 24, 2006


Grimey Drawer
On the plus side now we don't need to start growing opium, we just need to find Yosef's supplier!

Hexenritter
May 20, 2001


TheCog posted:

Real update tomorrow. In the process of writing realized the Alpha Centauri saga is going to take 5+ posts to finish, but didn't want to leave you guys on a big cliffhanger.

These additional stories are great, just as eagerly anticipated as regular updates

Skellybones
May 31, 2011




Fun Shoe
We should totally go to Alpha Centauri. There's all these supplies and structures just sitting around! Just have to clean the skeletons out first.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

SerSpook posted:

This is probably paranoid, but I can't help but wonder if this colony attempt was actually a cleverly disguised social experiment and designed to fail. Like vaults in Fallout
How would they get the data back to Earth?

Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.

Hexenritter posted:

These additional stories are great, just as eagerly anticipated as regular updates

Indeed. Now to figure out who they all pissed off in a past life.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



quote:

Unfortunately the wave of EM radiation that hit the ship when the ship's shields fluctuated confused the system. Without any guidance from humans, or anyone to shut it down, it begun acting arbitrarily. The post-mortem will show exactly how, but from an outsiders perspective, it looks like it just initiated random subroutines. It attempted to wake up some people, by simply administering half of the drugs necessary. It administered lethal doses of anti-coagulant and anti-rupturing fluid to at least 50 people. It opened the emergency release of another dozen. It simply raised the temperature of a hundred niches to 80 degrees. It completely ignored 92 of them, and without the refresher drugs, they are unresurrectable.

Jesus Christ.

sheep-dodger
Feb 21, 2013

This is a cool universe you're creating, so don't feel bad about fleshing it out further, I enjoy it very much.

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:
Yeah, this is a great read

TheCog
Jul 30, 2012

I AM ZEPA AND I CLAIM THESE LANDS BY RIGHT OF CONQUEST


Its been a... hectic few hours. You've informed Callisto that the current plan is to evacuate via the "gate". Reckless perhaps. But there are other human ships that have taken the slow path out of the system. This is a gamble, one featuring not just your own life, but those of everyone under your command. Assuming everything goes well, you'll be taking around five thousand people through the "gate". You're calling it a gate now. With that settled, you've begun a methodical assessment of the Callisto situation. Supplies. Ships. People. You... have the groundwork here, of a potential colony. There are some issues that are going to need to be ironed out.

A basic inventory of Callisto shows a number of important features. One, there are a lot of ships here. One Behemoth class freighter, designed to carry several thousand tons of freight at once. Not the fastest ship, but resilient. With some adjustments it could probably carry 3600 people on its own. Or several decades worth of food for a few hundred. It's slow though, as slow as other freighters, and refitting it for human habitation would take a few days or weeks. One Helios Class Gatherer, which had been set to collect a variety of gases to ship back to earth. It has huge volumetric tanks, that could be used to transport fuel, water, or other valuable chemicals, in addition to having the requisite tools to gather it. A total of twenty seven pinnaces, and twelve freighters (counting the two from Agrippa), as well as three different asteroid mining ships, two survey vessels and a handful of small, trans lunar vessels make up the fleet now at your disposal. Usually there would also be a destroyer stationed here, but Castor had been pulled out of exile in preparation for the arrival of the MESSENGERs. Still, this improves your logistics ability significantly.

Two: there are a lot of people here. The core assumption is that you're not leaving anyone behind. Everyone is potentially useful, and people are truly irreplaceable. The real question then, is how to manage that. Specifically, what the best distribution is. The freighters you have available to you fall into roughly three classes. The first are what are called "Shipment" class freighters, they're the type you saw in Agrippa. Big, bulky. slow and designed for carrying supplies. The second are the "Liner" class freighters. These are slightly bigger, and mostly a skeletal arrangement designed to have modular boxes attached. These are the easiest to refit, and you have three of them. Finally you have the one Behemoth class freighter. There are also two "Hand of God" type troop carriers, that were assigned to Callisto for exercises. They aren't designed for long hauls, but they're good for carrying people, ,and about the size of a freighter, they can comfortably accommodate about 200 people. The bottom line is this: using the Behemoth, you can carry the majority of the people, this makes them easier to manage, but increases the risk that if something goes wrong, everyone dies. It will be less cramped and less damaging to morale to use the Behemoth, as opposed to the more cramped freighters. It'd be terribly inefficient to go 50/50 and mix supplies with people, as the majority of them are best stored in vacuum, but you could do it, at the cost of some supplies.

1. You:

A.) Want to put as many people as you can in the Behemoth. That leaves it carrying about 3600 people, and leaves some civilians on the Achilles, and a few on freighters. It comes out to roughly 4 freighter worth of people.

B.) I want to use the Behemoth as a cargo carrier. The majority of the freighters will have to carry people.

C.) We're splitting it 50/50, this will likely cost me 10-15% of the maximum potential supply capacity.

D.) Write in.


Then there's the question of *what* to take. There are more supplies here than you can readily carry, and a lot of supplies are in assembled condition. For example, the hydroponics plants that feed all of Callisto would need to be entirely disassembled. Your current priority are supplies that will allow you to build a colony. The core question, then is how long you're willing to spend preparing supplies?

2. How long?
A.) Not very long at all. The moment the ships from Agrippa arrive, I want to get ready to go. Call it a day or two.

B.) A week after the ships arrive. I want to be leaving about when we predict the white spores would arrive

C.) A month, unless something drastic happens to change that.

D.) As long as we humanly can. I mean that. Until a MESSENGER is baring down on us or we've dismantled everything for scrap metal.

E.) Write in


Additionally, if you're willing to move *really slowly*, you can tow some things. Like say the module orbiting the gate. This might be structurally bad for the orbital station in question, and it will drastically slow your move speed. But you can do it.

3. You.

A.) Want to take the orbital base around the gate. This is the smallest and easiest to transport. If you vote this, we're going to assume you're being careful not to damage it.

B.) A, but I want it for scrap metal. Less care will be taken.

C.) A and one of the ground modules from Callisto.

D.) C, but want it for scrap metal.

E.) C, but both ground modules.

F.) E, but scrap metal.

G.) E, and the orbital repair station. Which might be too big to fit.

H.) G, but I want it for scrap.

I.) G, but also the main orbital station! It's 100% too big to fit, and going to be near impossible to tow. But gently caress it!

J.) As I, but I just want the shiny shiny metal. This is still totally crazy.

K.) Write in.


The post departure message plan is a great hit. Peregrino seems satisfied with it. There's a shadow of worry in his eyes, an unacknowledged question. "What if earth dies before we leave?", but it's a compromise, and compromise is something you're going to have to get used to. The requests rapidly pile in, there are a lot of people sending messages. You don't watch them, of course. That would be a gross violation of people's privacy. Though the temptation exists. Its not difficult to imagine the content of most of them. Messages to parents, girlfriends, wives, husbands, siblings, communities, and even governments you're sure. To people who aren't dead yet, but will be soon. Thinking about that makes something inside you ache.

4. Do you send a message?

A.) No

B.) Yes. To earth high command. I want to thank them. Tell them they made the right choice.

C.) Yes. To my parents.

D.) Yes. To my friends on earth.

E.) Yes. To all humanity.

F.) Yes, to someone else, write in who.


You can vote for multiple options here.

------------------------------------------------------------
We'll cover the therapist, the social situation in Callisto, and the trials next update! I didn't want to make you guys vote on a million things.

I apologize for the slightly boring vote, but these are decisions made at the admiralty level, rest assured that there are hundreds of decisions that I'm automating and letting your subordinates handle.

TheCog fucked around with this message at 19:20 on Jun 3, 2016

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



BBEE

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
Sure, BBEE.

But we only send the message when we're preparing to leave.

Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.
We can't count on having a habitable world close by the gate exit (assuming of course it doesn't kill us all or deliver us to the enemy). So we have to set this convoy up for a long haul. This is going to sound weird given that but I want to 50/50 things. Specifically I want hydroponics and the liked stowed on the Behemoth. Pack with an eye towards turning the Behemoth into an ark and let them set things up in transit if it turns out we have a trip longer than a few weeks on the other side of things.

Also keep the Linear class freighters in mind once we get there. Modular design sounds like it would be easiest to retrofit them into combat vessels.

So CBEB

RandomPauI
Nov 24, 2006


Grimey Drawer
Could we get the food plant up and running on behemoth?

Space Kablooey
May 6, 2009


##vote
1. B
2. B
3. E
4. C + D

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:
ABEE

The rational behind this is depressingly pragmatic. If the behemoth is lost we lose majority of humanity but can survive as we should have a viable population and an excess of supplies.

If we do the opposite we lose all the supplies and a massive amount of people will die anyway. Also if there's a massive revolution we can just blow up the behemoth and skip off.

Do t forget to set proximity charges on the gate so noone can follow us.

Outrail fucked around with this message at 03:57 on Jun 4, 2016

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.

Yep Have the ground modules in place to transit as soon as the gate opens.

As otherwise mentioned, the behemoth is just too great a risk. If something happens and it loses pressure, we could lose our entire population in one go. By contrast most supplies would survive anything short of catastrophic damage, requiring only basic salvage operations to recover.

Skellybones
May 31, 2011




Fun Shoe
If structures were taken, could they be launched into the gate by pushing them in without the ships being attached?

NastyToes
Oct 9, 2012

B B E C+E
This seems the safest choice.

Mr. Nemo
Feb 4, 2016

I wish I had a sister like my big strong Daddy :(
This update is going to seem very cruel if it ends up being a giant trash compactor.

Grognan
Jan 23, 2007

by Fluffdaddy
B B A and E

Apocron
Dec 5, 2005
ADGE

I recommend being as greedy as possible this side of the gate.

TheCog
Jul 30, 2012

I AM ZEPA AND I CLAIM THESE LANDS BY RIGHT OF CONQUEST
Just a heads up, i am once again flying out to visit the girlfriend. Posts range from unlikely to impossible until the start of july.

When we get back, we'll bodly fly into the giant trash compactor gate! And trials! And stuff!

Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.
Remind your girlfriend that that you write cool stuff on the internet and thus are deserving of all her affections.

On a more serious note, go have fun. We'll be here when you get back.

HiHo ChiRho
Oct 23, 2010

How did I miss this?

BBEE

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Grognan
Jan 23, 2007

by Fluffdaddy
CYOA curse strikes again :3:

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