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Anatharon posted:All three drakengard games are legitimately terrible and there's somehow three of them. Nier's okay so it getting a sequel at least makes SOME kind of sense. Terrible to PLAY, sure, but they are a wonder to experience. (well, maybe not 2)
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# ¿ Jun 13, 2016 01:03 |
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# ¿ Apr 27, 2024 00:32 |
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Anatharon posted:They're kind of funny but in a South Park way that doesn't really hold up. Speaking just about the actual Dakengard-named-Drakengards it's not like they're that well written or anything. Even Drakengard 1 does interesting things that aren't really found anywhere else. It's the most vicious pisstake of the "Dynasty Warriors" genre i've ever seen. It goes beyond even making you play the bad guy, you're playing more of a kind of violent force of nature. When that NPC begs you to save the village from attackers, the chapter load text makes it very clear that Caim's motivation to follow the request is not to save people, but to kill people. Even the music is very interesting and completely unlike any other video game music: It's a mess of droning, repeating hacked up pieces of classical music that can make you physically uncomfortable listening to it. It's exremely effective at getting across its themes and purpose, even at the expense of, well, you know, being "awful" in the sense that you probably don't want to listen to it. I despise South Park so i'm not sure where exatly your parallel would be here, but i'm guessing it's the way it goes full grindark by loading up your party with pedopiles, cannibals, racist genociders and other such lovely people. Blunt doesn't mean "bad writing" though. It's just to make you hate all of them, basically.
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# ¿ Jun 13, 2016 01:39 |
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Nina posted:"ENGELS" either "angels" in german but very likely to refer to Friedrich Engels considering the name of the saw arm boss. Probably the philosopher, yea, because Engels isn't actually a word (the plural of Engel (-> angel) is still Engel).
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# ¿ Dec 28, 2016 14:24 |
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Jack Trades posted:Are there any well made and complete Nier LPs? I don't own a console but I'd like to get a full experience out of Automata. Yeah, you can't really go wrong with The Dark Id's LPs for anything YT related. He's even gotten some stuff from the man himself for his Nier LP. The Dark Id posted:I got shitfaced and did some digging to contact Cavia before it was dissolved and specifically Sith Lord Taro Yoko during the NIER LP and linked to all the sales I had gotten the game... granted mostly used but whatever. I did more advertising than Square-Enix at that point. I got a response back from Taro Yoko a few months later thanking me for being an "ambassador to the West" and was asked for an address. Which was a PO BOX so whatever. If he was sending a letter bomb some poor mail lady would blow up. Drakengard! But in fact I got a signed poster from a bunch of members from the team and a voucher for the NieR piano soundtrack. Which required I make a fake Japanese iTunes account listing me in 25000 Fake Street, Osaka Japan.
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# ¿ Jan 10, 2017 13:46 |
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Monomythian posted:Automata apparently has hidden items you can find through hearing high frequency sounds when you are near them, you know the kind only kids and dogs can hear. I haven't played Nier or any other Taro Yoko game, but i might actually pre-order this (which would make it the second pre-order of my life) for PC if i ever get the chance. Even if i don't really have the time to actually play it.
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# ¿ Feb 21, 2017 17:41 |
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I hope not. 18+ kHz supremacy (i can't actually hear 18+ anymore) edit: if you wanna try yourself: http://www.noiseaddicts.com/2009/03/can-you-hear-this-hearing-test/
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# ¿ Feb 21, 2017 18:37 |
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DACK FAYDEN posted:Jesus, I can't even hear fifteen, much less eighteen. Too much loud music, the kids these days, my lawn... Well, CD quality music has a sample rate chosen (by a digital standard from 1980) to allow a reasonable resolution up to 22 kHz, so sorry, you lost 35% of your hearing ability already, you're getting old as gently caress
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# ¿ Feb 21, 2017 19:02 |
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Josuke Higashikata posted:Square-Enix have removed the trailer with the PC date from the press site. You mean, back to square Enix, right?
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# ¿ Feb 21, 2017 19:08 |
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Lol if you didn't reload until you No Damage'd every fight in MGR (on an unrelated note gently caress Monsoon's red mist)
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# ¿ Feb 23, 2017 17:44 |
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That valve pre-order bonus looks like it would have been a much better fit for a Drakengard 3 port.
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# ¿ Mar 3, 2017 08:59 |
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My download finally finished, and i'm not going back through the thread due to fear of spoilers. When i set to 1080p fullscreen, the display is squashed horizontally and i got black bars to the left and right. If i play windowed, it displays correctly though. Any way to fix that yet?
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# ¿ Mar 18, 2017 01:54 |
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Alder posted:
Oh hey i just found this guy in the streets, too.
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# ¿ Mar 19, 2017 01:50 |
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Music owns. I never played Nier, but i listened to the soundtrack, and i quickly recognized the music when you flee out of the desert at the start as a musical throwback. Boss music also owned. This cannot continue. So i got a mail a while back to go back to the Tutorial area and fetch my stuff there, but how/when can i actually do that? I don't see a way back there.
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# ¿ Mar 19, 2017 14:00 |
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Oh, is there any way to get lock-on to, well... stay locked on? It's immensely distracting to have to re-press the lock-on button every time my current target dies instead of lock-on just jumping to the nearest enemy instead. I already put the lock-on on a face button, cause it was too clunky on a trigger to have to push it repeatedly.
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# ¿ Mar 19, 2017 14:15 |
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I just beat the lv40 Father Servo, at like Lv18 myself. That.... took a while, but wasn't really difficult. I'm trying to initiate the next stage of the quest (the hueg bot), but i can't talk to him. Do i need a minimum level or something?
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# ¿ Mar 20, 2017 02:19 |
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Man, i should really not have dicked around for like 10 minutes in the system settings at the start
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# ¿ Mar 24, 2017 19:09 |
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After getting through route B: Yes, i'm back to 2- nooooooooooooooooooooooooooooooooooooooooooooo edit: wait what happened to the ginormous hole in front of the resistance camp HenryEx fucked around with this message at 22:32 on Mar 25, 2017 |
# ¿ Mar 25, 2017 22:30 |
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Yeah that one. I was just stupid and missed it.... somehow
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# ¿ Mar 25, 2017 22:35 |
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Fuuuuuuuck i misclicked when the game asked me which support pod i wanted and i chose edit: conflated the two, on top of it all HenryEx fucked around with this message at 00:33 on Mar 26, 2017 |
# ¿ Mar 26, 2017 00:23 |
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Someone please tell me i can switch soon.
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# ¿ Mar 26, 2017 00:24 |
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RoadCrewWorker posted:I thought it was bullshit until i noticed that the infection% is a) insanely forgivingly slow and more important b) scripted to jump up once you hit specific triggers. That's kind of when i knew poo poo was gonna go bad. What i actually expected was that youd also lose all chips on her corpse or something because yoko taro. I legit ran out the timer on the first try. I went into the wrong direction first, over the sunken buildings, and then had to make my way back with constant limping interruptions at 15% infection over the jump-and-dash segments between skyscapers in the water. I left the coast at 30%+ infection. I then got punched into the ravine, and waited another like 10% or so for the limping to go away so i could finally start climbing the ladder back up. Then had to take the veeery long way around, past the Near Factory save point and the desert entrance. Didn't know there were these jump triggers until the second time i attempted that sequence. The whole thing took like 10 minutes.
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# ¿ Mar 26, 2017 01:02 |
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It took until route c to come out in full effect, but it's good to see the legacy of Drakengard's hate for all children is still not dead yet.
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# ¿ Mar 26, 2017 18:16 |
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Sure is a cutie.
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# ¿ Mar 26, 2017 18:44 |
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Eve didn't make a whole lot of sense the first time around. In hindsight, i guess he was right. It was all meaningless. also why are the credits scrolling backwards
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# ¿ Mar 26, 2017 20:13 |
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Some early quest gave me a +6 Defense diamond chip. I added in a low auto-heal, a little +Max HP, a Deadly Heal for 30% heal per kill, and an Auto-Item of any rank (just in case) and i could just slam the palm of my hand on the face buttons for almost all fights in the game and win. The one notable exception was the one with the, uh, long-necked enemies. You know the one. Suddenly, game was hard again.
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# ¿ Mar 26, 2017 20:47 |
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Diamond means it has the lowest (= best) possible slot usage for its rank. Like, 4 slots at +0, 5 slots at +1, 6 slots at +2 etc.
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# ¿ Mar 26, 2017 20:49 |
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Is there anything i can spend money on in this game? I bought all the weapons and pod programs i could find, and upgraded all weapons to min. lv3, and i still have like 1.5 mil sitting around at the third ending.
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# ¿ Mar 26, 2017 20:54 |
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King of Solomon posted:Pretty much everything the wandering shop sells at the Resistance Camp route is extremely useful. No, i walked out on him. Didn't know there was anything to buy. What's that wandering shop exactly? I only remember 4 shops at the resistance camp, and none of them are "wandering" or sell anything really useful. Wish one of them would sell booze.
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# ¿ Mar 26, 2017 21:10 |
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Oh yeah that one. It's more City Ruins than Resistance Camp so i was a little confused. Once i got the email notification to hit up said shop, i went there and bought all weapons. On any subsequent visits, there were only some lame chips or heal items on sale though.
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# ¿ Mar 26, 2017 21:16 |
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While i'm here, can i just express my satisfaction over the fact that there's a chip whose only purpose is to add death screams to enemies you kill. Best use of 6 memory slots i can think of.
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# ¿ Mar 26, 2017 21:18 |
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It's called "Death Rattle". Also i thought when the game tells me i get access to the (past 3rd ending)debug menu, it would provide me with a fun little cheat mode, but no, it's literally just a developer debug mode, complete with console font overlay on the current screen render.
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# ¿ Mar 26, 2017 21:24 |
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Regy Rusty posted:I'm guessing the same thing I did - equip a Taunt chip on 2B or 9S. I'm also still at 98% tutorial. Nina posted:The best part is when they re-enact how they show up for their boss fight in the first game only to immediately subvert it. A Nier player is immediately gonna go "Oh no they're evil!" and then feel kinda bad
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# ¿ Mar 27, 2017 12:22 |
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Game Mechanics wise, the game never really traps you or goes "gotcha!". It always makes things exceedingly clear, though i guess it's your choice whether you listen to it / think it's important ("THIS GAME DOESN'T AUTO-SAVE"). The few things that it doesn't really spell out for you is what the diamond chips mean and when you're about to get a joke ending. The latter one can be remedied by remembering NO AUTO-SAVES.
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# ¿ Mar 30, 2017 19:00 |
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I remember listening to an NPC telling me about getting, using and fusing chips. Not mentioned: what diamonds stand for and which specific enemy drops which specific chip, which is hardly telling you jack-poo poo and more giving you only the basics instead of doing your work for you.
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# ¿ Mar 30, 2017 19:28 |
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Hammer the slightly faster attack if he's close, when you hit him and he's recovering and a little farther away, hammer the slightly slower overhead swing and he'll walk right into it. Repeat until beat.
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# ¿ Mar 30, 2017 22:43 |
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Is there some special use or property to the third character's weird extend-o-dash? Does the red flash do anything? I experimented a bit with it, but i haven't found anything.
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# ¿ Mar 31, 2017 16:33 |
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Kaboom Dragoon posted:I've gotten into a pattern lately where I just fire up the game and play until something crushingly depressing happens. Today it was Route C and [spoilers] There's always the worst option 3, which i took the first time. Just walk away.
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# ¿ Mar 31, 2017 19:31 |
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What, a Lunar Tear or an Emil? The answer is yes to both
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# ¿ Apr 1, 2017 19:06 |
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By now, the thread title should really be changed to NieR: Automata - Don't play the tutorial on hard
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# ¿ Apr 1, 2017 20:29 |
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# ¿ Apr 27, 2024 00:32 |
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I'm surprised i haven't come across anything that's locked behind a playing-on-Very-Hard barrier, because it would be just about the most Yoko Taro thing to commend you in-game for switching to Very Hard to initiate the battle/quest and going back down in difficulty immediately afterwards to fulfill the task. But maybe that's still coming, i still haven't gone through the entire game yet. HenryEx fucked around with this message at 23:59 on Apr 1, 2017 |
# ¿ Apr 1, 2017 23:57 |