Panzeh posted:Also the writing and philosophy comes off as extremely dated and the idelogical caricature leaders don't do anything for me. What's dated about the philosophy of SMAC?
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# ¿ May 16, 2016 01:52 |
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# ¿ Apr 27, 2024 04:36 |
SirKibbles posted:A lot actually it's definitely a game of it's time. Anything specific?
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# ¿ May 16, 2016 05:19 |
Canada and Australia are already in the game, as England. Although an independence mechanic could be interesting.
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# ¿ May 16, 2016 23:43 |
Prism posted:Does that mean we should remove America, too, since England's already in? America has been a global power for a good chunk of time after declaring independence.
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# ¿ May 16, 2016 23:52 |
Prism posted:India is, though the Queen is not their monarch anymore. In the context of a game of Civ, Australia and Canada are settlers sent out to newly discovered land masses by England and France players.
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# ¿ May 17, 2016 00:30 |
MMM Whatchya Say posted:I mean, it isn't. In the game city states are really more of an analogue to Canada and Australia. Once they became independent sure.
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# ¿ May 17, 2016 00:36 |
Proposition Joe posted:If Firaxis has to make a choice of including either Sumeria (inventors of writing, literal first civilization) or Canada (large) then I hope they go with Sumeria. The Cucuteni-Trypillian Culture says what up.
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# ¿ May 17, 2016 03:32 |
Are the CiV expansions worth checking out if I really disliked the basic game?
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# ¿ May 18, 2016 01:41 |
Rise of Nations had supply wagons that prevented attrition damage in enemy territory in a big aoe. Conversely if you were Russia and researched all the attrition techs and wonders enemy armies without supply wagons would get passively annihilated just by entering your borders it was cool.
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# ¿ May 24, 2016 04:19 |
The way to curb ICS is to make new colonies a resource sink until they are established and having cities built in crappy terrain remain uneconomic. Large population centres should also grow faster than small ones as long as there's sufficient food available. IMO.
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# ¿ Jun 29, 2016 08:55 |
Chucat posted:This is literally what happens in Civ 4. I never played any 4. Was ICS a big deal?
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# ¿ Jun 29, 2016 14:49 |
If I loathed playing basic V will this be a waste of time?
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# ¿ Oct 11, 2016 01:14 |
MMM Whatchya Say posted:Ethiopia and Morocco here we come Was there a big meltdown when Congo got announced?
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# ¿ Oct 12, 2016 02:37 |
Gladi posted:Aside from the fact that some people in the era kept talking about being German, which they hardly would do if it had no meaning, their opinions are not relevant in this example. The opinion of modern Germans is. I remember reading a review for Kingdom of Heaven by Robert Fisk and the Lebanese audience he watched it with would all erupt into cheers everytime Saladin did something cool or noble.
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# ¿ Oct 16, 2016 00:54 |
Another question - will this likely burn people's laptops down like Civ V did?
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# ¿ Oct 16, 2016 01:45 |
*watches 10 minutes of filthyrobot try to figure out why Germany has an extra military policy after repeatedly failing to read literally the first thing in their civilopedia entry*
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# ¿ Oct 19, 2016 00:28 |
Is AI modding fairly popular? It might be better to officially incentivize the modding community to compete and iterate against each other to build your AI.
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# ¿ Oct 20, 2016 09:58 |
Beyond Earth was a dumb little side project that was obviously going to suck as soon as they started talking about it.
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# ¿ Oct 20, 2016 22:19 |
My laptop is below min spec and I just booted up a small map on low settings to test and it plays fine.
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# ¿ Oct 20, 2016 23:24 |
euphronius posted:Could this game run in a laptop i5? My i5 is running it (not particularly well but playable). My processor and vid card are both under the listed minimum.
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# ¿ Oct 21, 2016 05:59 |
I am so god drat bad at civ games for some reason.
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# ¿ Oct 23, 2016 06:31 |
I wonder if I'll ever get past the classical age without feeling the need to restart. Is not founding a religion an option? Or is it something you always want to do?
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# ¿ Oct 25, 2016 01:22 |
Jastiger posted:Is.there a fix for leader animation screens not animating? Game runs fine and progresses normally, but the leaders just sit there frozen, dont mom during diplo screen. Is there a setting to change? There's a graphics setting for animated leaders, which you could have taken 10 seconds to check for.
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# ¿ Oct 25, 2016 05:18 |
I don't understand why everyone is freaking out about autocycling through units.
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# ¿ Oct 27, 2016 01:06 |
Why are you frantically clicking on all your units. Just wait a milisecond for the autocycle to go through them for you.
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# ¿ Oct 27, 2016 03:32 |
The movement rules are good and cool.
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# ¿ Oct 28, 2016 05:42 |
The civopedia is horrendous; some of the entries read like white nationalist humour. Combined with the terrible quotes it gives the game an anti-intellectual and cynical tone that's completely wrong for the franchise.
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# ¿ Oct 31, 2016 07:20 |
CharlieFoxtrot posted:So do you really have to use a build charge just to remove a pillaged improvement and then have to use another build charge to put it back up No, lol.
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# ¿ Nov 2, 2016 05:08 |
I didn't get much from that vid beyond Civ's civs are neccessarily kinda arbitrary which wow, mind blown man.
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# ¿ Nov 2, 2016 05:41 |
uPen posted:The real mistake there is not playing as Barbarossa because Hansa's rock. Just lol at anyone playing Germany or Scythia. Get good scrubs.
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# ¿ Nov 3, 2016 04:54 |
Warriors fortified on hill forests and across rivers etc slaughter barbarian horsemen.
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# ¿ Nov 5, 2016 23:12 |
I'd like a "pseudo-earth" map type where spawn points aren't further seperated than shallow coast. It's dumb, we either have pangea maps where the seas largely don't matter or continents where certain players are totally isolated for half the game, neither of which is a good approximation of history.
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# ¿ Nov 8, 2016 03:27 |
Why don't they just scale district cost on either districts per city, or possibly, per empire. You still want them practically buildable early game yet not trivially cheap later on.
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# ¿ Dec 11, 2016 02:13 |
Guys guys Auckland is in as a city state this changes everything.
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# ¿ Dec 21, 2016 02:15 |
Oh, earth map is the earth, rather than earth-like.
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# ¿ Dec 21, 2016 07:20 |
I'm not an expert on African history or anything but I'm always a bit bemused that Ethiopia aren't a lock for Civ games.
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# ¿ Mar 7, 2017 23:41 |
I think I complained about this already, but I really seriously want an Earth-like type map in between Continents and Pangaea. Does anyone know anything about map modding or can I petition Firaxis or something?
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# ¿ Mar 28, 2017 01:13 |
My pantheon culture bonus on a pasture disappeared permanently after it was pillaged and repaired, was that already a thing?
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# ¿ Mar 28, 2017 23:12 |
I can't get past this map thing. Pangaea completely negates any naval gameplay; coastal cities, exploration, colonisation, navies, certain civs like Norway, and the landmass is almost always a boring blob. You can't even do much around the edge because North and South get blocked off by ice. So I load up continents and after 50 turns I discover that I'm alone on my landmass and won't be interacting with any other players for half the game. It would be nice if someone at Firaxis actually bothered to look at a globe for their human history game. Ratios and Tendency fucked around with this message at 21:47 on Mar 30, 2017 |
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# ¿ Mar 30, 2017 21:45 |
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# ¿ Apr 27, 2024 04:36 |
Kalko posted:I like playing Fractal maps with the Detailed Worlds mod. It hasn't been updated for a long time but it works fine with the Spring patch. I'll check it out, thanks.
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# ¿ Mar 31, 2017 03:14 |