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Lum_
Jun 5, 2006

Drone posted:

Yep. Other cool things: France decided to go down the Little Entente route and allied Czechoslovakia. When the Treaty of Munich event fired, the UK decided for appeasement, but France said "no gently caress you", and so Germany went to war with France and Czechoslovakia.

It's now snowballed into a proper WW2 though after Germany declared war on Luxembourg.

"Look, we were OK with you terror-bombing Prague and Paris, but marching into the Grand Duchy of Luxembourg is JUST THE FINAL STRAW, SIR."

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Lum_
Jun 5, 2006
Played ahistorical AI, Germany 1936. Faffed around with the production interface trying to figure it out, which means Anschluss couldn't fire until 1939 (it has a army size requirement). Merrily ate Czechoslovakia, and gave Slovakia to Poland in exchange for Danzig, take that, WW2!

Then Romania invaded and overthrew the Fascists in Hungary (who wouldn't let me join in to defend them because "basic mistrust", well, OK, I am Literally Hitler). That's fine, generated a wargoal to liberate Hungary for the Horthyists and sent the army in.

England properly declared war, invaded northern Germany, and occupied Berlin. WHOOPS.

Lum_
Jun 5, 2006
Did a quick Ahistorical USSR game, successfully did not purge, but Germany stabbed me in the back, cancelled the Molotov-Ribbentrop pact, and kicked my tail all the way to Moscow by early 1940.

I... guess it helped the Allies just stood there and went "welp, yep, you two guys fight!"

(i was building tanks, that was my mistake)

Lum_
Jun 5, 2006

Hitlers Gay Secret posted:

The tutorial isn't Hitler anymore, is it?

Clicking some of the alerts wasn't doing anything/bringing me to the industry screen with no idea of what it wanted me to do in there.

EDIT: Gonna give the tutorial a shot. Any tips for what to do as Yugoslavia in 1936 when I finish? I'd like to give them an actual shot.

Tutorial doesn't tell you everything but it does tell you how to do battle plans and move guys around. And no it's no longer Hitler.

but don't worry if you got not enough hitler Steam Workshop has you covered...

Lum_
Jun 5, 2006

Mortabis posted:

I started a USA game in 1936 hoping to change the government to Republican in the '36 election, cause I read you could do that, but the event never fired. Does it only work if you turn off the historical thingy?

Possibly? In my ahistorical US game it fired in November 1936 and when I went Republican it gave me Alf Landon who had the generic western politician portrait along with a isolationist economic research buff or something similar.

I then promptly went Communist and it literally used the same portrait for Earl Browder but instead of a flag pin he wore a hammer and sickle pin. :smith:

Lum_
Jun 5, 2006

Empress Theonora posted:

The first content pack really ought to be more portraits for alternate leaders because this is getting kind of embarrassing. :v:


Phi230 posted:

Also EXTREMELY disappointed that Kim-il-sung doesnt have a portrait.

This strikes me as such a simple mod to implement I may just do it one weekend.


Phi230 posted:

Also no DPRK flag despite there being a DPRK. It uses RoK's flag

There's already a mod up with better flags, pretty sure it has a DPRK flag for Best Korea.

Lum_
Jun 5, 2006

cock hero flux posted:

It almost happened in real life.

https://en.wikipedia.org/wiki/Franco-British_Union

quote:

The British opposed a French surrender, and in particular the possible loss of the French Navy to the Germans, and so sought to keep Reynaud in office. On 14 June British diplomat Robert Vansittart and Morton wrote with Monnet and his deputy René Pleven a draft "Franco-British Union" proposal. They hoped that such a union would help Reynaud persuade his cabinet to continue the war from North Africa, but Churchill was skeptical when on 15 June the British War Cabinet discussed the proposal and a similar one from Secretary of State for India Leo Amery. On the morning of 16 June, the War Cabinet agreed to the French armistice request on the condition that the French fleet sail to British harbors. This disappointed Reynaud, who had hoped to use a British rejection to persuade his cabinet to continue to fight.

Reynaud supporter Charles de Gaulle had arrived in London earlier that day, however, and Monnet told him about the proposed union.[ De Gaulle convinced Churchill that "some dramatic move was essential to give Reynaud the support which he needed to keep his Government in the war". The Frenchman then called Reynaud and told him that the British prime minister proposed a union between their countries, an idea which Reynaud immediately supported. De Gaulle, Monnet, Vansittart, and Pleven quickly agreed to a document proclaiming a joint citizenship, foreign trade, currency, war cabinet, and military command. Churchill withdrew the armistice approval, and at 3 p.m. the War Cabinet met again to consider the union document. Despite the radical nature of the proposal, Churchill and the ministers recognized the need for a dramatic act to encourage the French and reinforce Reynaud's support within his cabinet before it met again at 5pm.

The final "Declaration of union" approved by the British War Cabinet stated that

"France and Great Britain shall no longer be two nations, but one Franco-British Union. The constitution of the Union will provide for joint organs of defence, foreign, financial and economic policies. Every citizen of France will enjoy immediately citizenship of Great Britain, every British subject will become a citizen of France."

Churchill and De Gaulle called Reynaud to tell him about the document, and they arranged for a joint meeting of the two governments in Concarneau the next day. The declaration immediately succeeded in its goal of encouraging Reynaud, who saw the union as the only alternative to surrender and who could now cite the British rejection of the armistice.

Other French leaders were less enthusiastic, however. At the 5 p.m. cabinet meeting, many called it a British "last minute plan" to steal its colonies, and said that "be[ing] a Nazi province" was preferable to becoming a British dominion. Philippe Pétain, a leader of the pro-armistice group, called union "fusion with a corpse". While President Albert Lebrun and some others were supportive, the cabinet's opposition stunned Reynaud. He resigned that evening without taking a formal vote on the union or an armistice, and later called the failure of the union the "greatest disappointment of my political career"

Lum_
Jun 5, 2006

prussian advisor posted:

I have to say, the paradox plaza forums community for HoI4 has to be one or the most unhinged, hysterical group of people I've ever seen. Don't go there looking for tips and advice, but do if you want multi paragraph all caps rants and really amazingly overwrought descriptions about how people feel personally betrayed by some bugs in a video game. I don't think I've ever seen anything else quite like it.

Don't ever read anything in a MMO-related forum.

Lum_
Jun 5, 2006

aphid_licker posted:

What happens if you don't give your doodz uniforms?

They turn into woad warriors (which is modeled by your support equipment stockpile dropping slightly due to the need for blue paint), drop their rifles (which is modeled by your infantry equipment stockpile increasing slightly) and charge into battle waving clubs.

I may or may not be joking. This may or may not be as silly as trying to model every Wehrmacht/SS regimental symbol.

Lum_
Jun 5, 2006

Stairmaster posted:

As opposed to road to 56 mod where the allies end up at war with some country in the middle east half the time or Sweden begins invading its neighbors.

The problem is that Road to 56 mod includes a ton of national focus mods including one for Sweden which is a wildly ahistorical cheat mod.

Lum_
Jun 5, 2006

420 Gank Mid posted:

The lack of any custom national focus trees really hurts that mod. The generic base tree is very good and interesting domestically but the first 2-3 years of the game are so very slow when none of the revisionist powers have a way to get the ball rolling because they dont have focuses that give them factories, annexations, or CBs until very few deep in the tree.

I find it also makes for a really nonsensical/chaotic WW2 where everyone just divides up into seemingly random blocs and declares war on everyone else because every major has a focus goal to declare war on every other major.

Lum_
Jun 5, 2006

EvilHawk posted:

Are there any decent modern mods for this game? I seem to remember someone on here posting one but I can't remember when or how long.

There are modern mods for this game.

There are not any *decent* modern mods for this game.

You can try Millenium Dawn, but bear in mind it starts in January of 2001 and the US immediately gets an event to go to war with Afghanistan, yet has no way of actually getting there!

Lum_
Jun 5, 2006

Drone posted:

Paradox is in the really uncomfortable position of being an otherwise very moral and ethical company with a fanbase that has a sizeable contingent of literal fascists/ethnonationalists/racist xenophobes. While they probably do about as much as they can without sacrificing their business, from a moral standpoint they definitely -could- do more to discourage the rampant levels of Wehrabooism that abound in the Paradox Plaza.

This is more a problem of strategy/wargaming than Paradox games specifically.

(see: any number of Rodger MacGowan SS-worship board wargame covers)

Lum_
Jun 5, 2006
You still can't load nukes onto missiles in HOI4 though which makes me sad.

Lum_
Jun 5, 2006

Class Warcraft posted:

not sure giving Nazi's and edgelords a chance to reenact the holocaust via mapgame is any better though

Judging from HOI4's Steam Workshop, that bus left the station loooooong ago.

Lum_
Jun 5, 2006

Raskolnikov38 posted:

also in the hoi4 universe Stalin's purges were 100% justified

Gort posted:

Yeah, this poo poo is hosed up.

From a game perspective though, you have to kind of do it that way or else the player would never choose to purge, ever, because it's a completely self-destructive crippling choice. It would either have to be an event without a choice and not a focus (which probably it should be) or everyone would choose Trotsky4Life.

(also the thought of Trotsky waltzing in during 1936 and taking over power is pretty ridiculous. Either a military coup or a left-wing newer generation dissident like Ryutin would have been more reasonable.)

Lum_ fucked around with this message at 18:52 on Aug 25, 2017

Lum_
Jun 5, 2006
Clearly we need a Goon addon to Kaiserreich which adds all the crazy.

Lum_
Jun 5, 2006

Hit the Subscribe button SO HARD.

Lum_
Jun 5, 2006
Road to 56 is pretty much my go-to mod package now, the author fixed (ie: nerfed) most of the hilariously overpowered focuses from the focus trees included with the package. It's not historical by any means but if you want to fight a war between the Neo-Byzantine Empire and the 2nd Polish-Lithuanian Commonwealth while Germany is off having a civil war with the Kaiser, this is your mod. (this actually happened last game)

Lum_
Jun 5, 2006

Arbite posted:

Any chance of a colour-blind mode coming with the expansion?

There's a mod that fixes the UI for colorblindness and I'm pretty sure it's ironman/achievements compatible.

http://steamcommunity.com/sharedfiles/filedetails/?id=699262458

Drone posted:

I installed Road to 56 to see what the hype's all about. Started a game as Turkey and so far I sorta like it, though I haven't spent more than an hour or so in it to really dig under the hood and find the catpiss.

Is there anything here that's outright broken?

The mod author's done a pretty good job of cleaning up the worst offenders in the country focus mods; probably the worst balance-wise is the new extended research stuff.

Lum_
Jun 5, 2006

btw your excellent Posadism mod is currently a bit broken because the US now pretty aggressively intervenes in intra-Monroe Doctrine wars which shuts down TRUE COMMUNISM fairly quickly. Easiest fix would probably be to remove the Pax Americana focus tree option from the US focus tree that lets them do that.

Lum_
Jun 5, 2006

Enjoy posted:

Is that with historic mode on as well?

almost certainly not (I am pretty sure greys controlling Argentina is not very historically accurate), so will try that!

Lum_
Jun 5, 2006

Psychotic Weasel posted:

Actually it wouldn't surprise me to learn that something like that already exists. I don't look through the list of mods too often for fear of what other people have done.

The HoI4 mod section is 90% stupid memes done by 4chan fascists.

Lum_
Jun 5, 2006
It's crashed on me when the AI takes some events, so it needs a bit more cooking. And the balance is ludicrous (you can easily take over the wasteland as Caesar, and roll over pretty much anyone including Caesar as New Vegas) but it's fun especially if you're familiar with the west coast Fallouts at all.

Lum_
Jun 5, 2006
Most of the ahistorical Japan paths tend to get wildly broken since there's a bug where when Pu-Yi takes the Assertive focus, Manchukuo switches to whatever government type Japan happens to be at the time. This will kill Pu-Yi and also break a lot of the scripting where the Japanese fascists are supposed to be hiding in Manchukuo.

Lum_
Jun 5, 2006

Sheep posted:

Wow, Soviets winning the civil war results in... the Soviet focus tree being reset.

I was wondering why the AI Soviets had seemed to have done no focuses whatsoever when I was in my other games.



that also explains the repeated civil wars.

There's a modded Soviet focus tree on Steam Workshop (Road to 56 has it as well) that has a fairly detailed alt-Trotsky path (with warlike and pacific variants depending on your Trotsky fanfic I guess) but really the Great Purge just needs to be events you can't cancel, because realistically (a) they're in there to help balance the USSR going nuts and taking over the world in 1938 (b) you do not want to expect the player to do stupid things (c) the politics is - let's just say - problematic. Have a focus branch to cancel the purge and do a Trotsky Civil War if you absolutely think that his returning to save the working class was in any way a possibility (it wasn't) but handle it the same way as the new alt-Germany focuses.

Strudel Man posted:

Wowee, does Manchukuo start out in a bad situation. 2% stability, 0% war support, one factory of each type and two research teams.

it's not as bad as you think. Japan has a focus branch which buffs Manchukuo which they tend to do quickly, and Manchukuo's own focuses allow you to crawl out of the hole in a couple of years. Thanks to some absolutely insane combat bonuses Pu-Yi gets vs. Japanese troops and in core territory it's not that hard to reform Qing China (really the bugs are more of a threat than the Kwangtung Army)

Lum_ fucked around with this message at 20:49 on Mar 12, 2018

Lum_
Jun 5, 2006
Not sure how you're supposed to form the HRE as Victoria, Kaiserin of the People, since for some reason the game thinks the German Empire is a democracy and the world without Hitler is a very peaceful place (40% world tension in 1941, almost no one in Europe save Italy contributing to it)

Lum_
Jun 5, 2006

Sir DonkeyPunch posted:

Does setting historical focus to on when playing as the total conversions do anything (kaiserreich, millenium dawn, etc)

I ask because I turned it off and was playing as Inventor of the Internet Al Gore, and a bunch of Europe has dropped out of nato and the eu, and now there are 2 republics of China (though japan still hates the mainland)

Side note, MD shouldn’t give you pop up divisions in Afghanistan after 9/11. Make me haul all the reservists over there on my own, imo

Anything that happens in Millenium Dawn that even vaguely resembles current events or politics is unintentional and should be reported as a bug.

(The pop up divisions in Afghanistan post 9/11 are because there's literally no other way to force AI US to attack Afghanistan in HOI4 - the last time I tried to play the mod it didn't have that 'feature' and the US blissfully existed in peace with everyone despite event-forced war declarations.)

Lum_ fucked around with this message at 17:23 on Mar 19, 2018

Lum_
Jun 5, 2006

axeil posted:

Any recommendations for a fun nation to play?

I've already done:

-Italy (got the Duce Nuke 'Em achievement)
-France (managed to hold out until 1948 without Germany getting into France)
-Monarchist Germany (went with the UK and beat up France/the Soviets)
-Poland (beat the poo poo out of the Nazis but had a civil war fire and screw it all up)
-South Africa (got the Crusader Kings 2 achievement)

Debating trying the USSR, Nazi Germany and maybe Nationalist China, the UK or Canada.

America and Japan still scare me too much because I still am not sure how navies and naval invasions work and don't want to get frustrated.

Don't do the UK then, it's even more naval heavy.

Manchukuo is fun and challenging, because you start from nothing. If you got the CK2 achievement for South Africa the Manchukuo achievements (one for annexing Japan, one for taking over all of Imperial China including UK holdings) are about on that level.

Lum_
Jun 5, 2006

Pvt.Scott posted:

Is that the guy who did China with nothing but cavalrymen?

Yep https://www.youtube.com/watch?v=sXU0n-kJPns

Lum_
Jun 5, 2006

MazelTovCocktail posted:

Can anyone recommend a good LP that explains the new WTT/1.5 features? I don't think I've played the game since 1.3.

Yvonmukluk posted:

I would also like to have a recommendation for this.

https://www.youtube.com/watch?v=-mTTUpVWNKk

Lum_ fucked around with this message at 19:44 on May 18, 2018

Lum_
Jun 5, 2006
Red World is worth a playthrough or two just for laughs.

http://red-world-mod.wikia.com/wiki/Red_World_Wiki

Basically the US totally bones the Cold War, Reagan shatters the country in a temper tantrum, George Bush runs off and forms a remnant regime in the old Confederacy while the Northeast is run by Noam Chomsky and the Pacific by Angela Davis. Also, Theresa May can form Norsefire and then invade France, Libya shatters into an absolutely stupid 6-way civil war, and Cardinal Raymond Burke can become pope, take over Italy, and go Deus Vult all over Communist Europe. Often in the same game, mind you.

The best part is (huge spoiler) Bernie Sanders is the secret supervillain of the mod; there's even a fake peaceful focus tree that tricks you into thinking he will peacefully reunite the US under democratic socialism, which gets overwritten suddenly as he goes 100% National Bolshevist as part of his secret 20 year plan to have Mike Pence cause 9/11, establish a maniacal cult of personality, and blitzkrieg across North America.

Plus, the soundtrack includes Rasputin. It's probably the most utterly bizarre mod in HOI4, which is an achievement on its own.

Lum_ fucked around with this message at 15:29 on Jun 15, 2018

Lum_
Jun 5, 2006

Drone posted:

There are far too fuckin many magachuds and cryptofascists and actualfascists in the Hearts of Iron community. And Paradox does the barest minimum about it.

Not sure what more they can do short of deactivating Steam Workshop. The actual Paradox forums are moderated fairly heavily. Unfortunately a WW2 strategy game is always going to be catnip for wannabe neo-Nazis.

Lum_
Jun 5, 2006

Strudel Man posted:

I gave it a try, and...are the Soviets supposed to declare war on you as soon as you conquer the US remnant? It seems a little more than I can manage.

Some of the Soviet paths have "declare on the heretic false socialists" at the end of their foreign policy path (Zyuganov I think does) but any time I've seen the Soviets involved in America it's because someone joined the Warsaw Pact normally.

Strudel Man posted:

edit: Also, some of these Greater American Union focus effects seem pretty bizarrely minor. Like, the last thing in Reorganization is "Support the Resources Industry," a regular 70-day focus giving +2% resource gain efficiency.

Or in a different way, "Condemn private businesses," giving +2% to civilian and military factory construction, and +1% factory output, in exchange for 5% more consumer goods factories. That's an exchange I would never take, given the choice.

Those are almost all jokes or pointless; you can't take them until after winning the war against the South anyway - and eventually Bernie dies and you can only continue down that tree if you pick the one National Bolshevist successor. (Really you should pick Laura Bush and win the world for niceness - the developer's literally said it's the canon option)

Lum_
Jun 5, 2006
Well, I guess this had to happen eventually. Someone uploaded a mod of nothing but DRAMA.

https://steamcommunity.com/workshop/filedetails/?id=1138310824

Lum_
Jun 5, 2006
but really, your victory was the friends you made along the way.

Lum_
Jun 5, 2006

Funky Valentine posted:

Kaiserreich is taking out Sternberg declaring himself Genghis Khan II, dead mod.

clearly someone hates fun, that's pretty much the whole POINT of him being in the mod

not a fun haver posted:

Kaiserreich is a mod about fun first, but realism is still important, and sternberg declaring himself Genghis Khan II would never happen, it’s an impossibility.

but let's continue to have Kerensky remaining in power in Russia until 1936 at which point he's replaced by a wacky Not-Hitler Savinkov, sure

Lum_ fucked around with this message at 00:25 on Aug 28, 2018

Lum_
Jun 5, 2006
"We want to make Kaiserreich as realistic as possible, so next release Germany will have lost the Great War since realistically there was no way the Central Powers could have defeated the Allies"

Lum_
Jun 5, 2006

really queer Christmas posted:

Communism somehow has the full support of the American military and government, but fascism is just a step too far for anyone not in the south.

Probably a shout out to the Bonus Army.

https://en.wikipedia.org/wiki/Bonus_Army

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Lum_
Jun 5, 2006
I think the Washington Brotherhood focus tree is still pretty incomplete. The Troll super-mutant one is fun, and the Heaven's Gate tree is gloriously awful.

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