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I ordered through Cdkeys after I had a good experience buying through them for DXMD. Do you suppose I'll still get the game on the 10th or will there be some kind of delay? I haven't seen anything do a day early bonus before.
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# ¿ Nov 7, 2016 07:48 |
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# ¿ Apr 27, 2024 18:03 |
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Unlucky7 posted:I need to play through the Duad campaigns, but the one monologue he had in the beginning basically fixes all the problems I had with the character in the main campaign.
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# ¿ Nov 9, 2016 20:28 |
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I'm running on a 960 and it runs pretty well with the mediumish settings that it automatically set. Plus I turned off v-sync. Hopefully they patch things and I can turn the settings up a bit.
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# ¿ Nov 11, 2016 01:41 |
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The heart is a little funny this time around. According to it everyone on the dock is essentially a murderer.
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# ¿ Nov 11, 2016 04:48 |
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CharlestonJew posted:literally every single person I've used the heart on is Mega Hitler
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# ¿ Nov 11, 2016 05:25 |
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I think it's a little stupid that the infested count as a civilian kill. They attack you on sight and it's basically a mercy kill. I'm sure they count for little chaos but it's still annoying.
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# ¿ Nov 11, 2016 06:29 |
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Coolguye posted:the gambler guy playing dice "sends her money whenever he can" I missed so much poo poo in the first real mission because I thought I'd get to come back like you did in the first game.
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# ¿ Nov 11, 2016 18:44 |
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CJacobs posted:Kill all guards. They wanna pretend I'm the crown killer, I might as well embrace it
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# ¿ Nov 11, 2016 19:49 |
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I was just ambushed by somebody with a stereotypical side quest giver voice. Oh you cads.
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# ¿ Nov 11, 2016 20:55 |
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Genocyber posted:Outsider was poop in DH1. He's not that great here but still better since he doesn't take five years to speak a sentence.
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# ¿ Nov 12, 2016 00:31 |
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Bogart posted:Oh. Theory: Meagan Foster is Daud's lieutenant who betrayed him, 100%. The gently caress was her name. Billie Lurk!
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# ¿ Nov 12, 2016 01:09 |
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I think I've got a bug on mission 3. T I pulled the whale oil tank off the arc pylon, but it's still powered up.
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# ¿ Nov 12, 2016 02:44 |
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The other main issue I've been having is dialogue completely cuts out when I enter another room, instead of just dropping in volume a little. Edit: And now I've fallen through the ground. Casimir Radon fucked around with this message at 22:04 on Nov 12, 2016 |
# ¿ Nov 12, 2016 22:00 |
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They're pretty weak on medium, as in you can just kill them with your sword. The only thing thst sucks is getting detected by their keepers.
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# ¿ Nov 13, 2016 00:43 |
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Did everyone miss the whole "Daddy" picture in the first game? It was the size of a loving wall.
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# ¿ Nov 13, 2016 02:22 |
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Bogart posted:Did you know that if you throw a choloroform bottle and an enemy investigates, they walk into some sort of cloud and get ko'ed?
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# ¿ Nov 13, 2016 02:28 |
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thebardyspoon posted:No, it's implied in the first game (you find like diaries and stuff that imply that it's also like an open secret among the aristocracy) that he is her actual father. One thing I really like about the two games is you can work out poo poo like that before it's outright stated and it's got a decent chance of being right cause it's a logical thing. There's something similar in 2 as well and when it got confirmed I was super happy.
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# ¿ Nov 13, 2016 02:57 |
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Use Invisible Thread. It renders you invisible while using far reach.
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# ¿ Nov 13, 2016 04:11 |
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Regarding mission 4. I think it was a missed oppurtunity that there isn't a third option when gloating to Delilah. I thought maybe you'd get something special if you stripped Ashworth of her powers, and then killed her.
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# ¿ Nov 13, 2016 04:35 |
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Finished the game. Decided "Screw it" towards the end and got a whopping 28 detections because I was sick of being incredibly sneaky and still getting one or two. The ending cinematic didn't give as much closure as I would have liked.
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# ¿ Nov 13, 2016 06:56 |
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My biggest disappointment seems to be that there's no Boyle Mansion equivalent.
Casimir Radon fucked around with this message at 18:49 on Nov 13, 2016 |
# ¿ Nov 13, 2016 09:27 |
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Oh, apparently they scrapped mission replay ehich kind of sucks. So if you're just starting out you might want to keep multiple saves so you can mess aroubd later. Really wanted to go save Stilton now that I know you can
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# ¿ Nov 13, 2016 21:41 |
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There's one standing on top of a statue that falls down and dies if you sleep dart her. I went back and did the non-lethal solution, and they were all knocked out but fine. It's all a but wonky right now.
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# ¿ Nov 13, 2016 22:33 |
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Jerusalem posted:I sleep-darted the two chilling on the chandelier and one fell off and landed all legs akimbo on the stacks of boxes below. I assumed she was dead but I went and checked and it said she was just unconscious. I mean, she'll probably wake up a quadriplegic but I didn't kill her!
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# ¿ Nov 13, 2016 22:40 |
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My Lovely Horse posted:I felt bad about killing witches after discovering some books and pillows on a high up window sill. That was such a nice peaceful tableau. These ladies just like to do magic and hang out on architecture, if anyone can relate it should be Corvo and Emily.
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# ¿ Nov 13, 2016 23:13 |
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Jerusalem posted:Spend some time with them, you'll suddenly love them and want to hang out with them all the time and defend them if some jerk tries to set fire to them!
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# ¿ Nov 13, 2016 23:33 |
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MinibarMatchman posted:on the way back from the clockwork mansion mission, I saw some wacky poo poo happening in the town square. some loving exorcist poo poo on top of a ticket booth with ghostly teleporting back and forth in the same space. what the gently caress
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# ¿ Nov 14, 2016 00:27 |
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I was going to but I ran into the stacking Strong Arms issue. I thought maybe only stacking 3x would work but that was slow too.
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# ¿ Nov 14, 2016 03:28 |
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I liked the clockworks from the first trailer better. They had a creepier look. For some odd reason you find a note saying that they were changed because they weren't creepy enough.
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# ¿ Nov 14, 2016 05:35 |
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My Lovely Horse posted:Again, if anyone can relate
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# ¿ Nov 14, 2016 07:15 |
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Speaking of which I found a great exploit for mission 3. Shoot Paolo with a stinging bolt. He'll flee into the guards in the square, they'll kill him, and the rats he turns into will kill them. None of these get counted as your kills.
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# ¿ Nov 14, 2016 07:28 |
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Random rear end in a top hat posted:Welp, just beat the game non-lethal. Or rather, beat the game nonlethal and then immediately reloaded and shanked Delilah because gently caress that alternate ending holy poo poo. By far my biggest complaint about the game is that there's no moment of catharsis with Delilah, which makes the ending very unsatisfying regardless of whatever else happens. Overall I like the game a lot, but I agree with whoever said that it feels like they designed the (fantastic) levels first and then wrote the story to connect them, not the other way around. My only other major complaint is that I really wish they hadn't brought back Delilah, I feel like her story was kinda finished after Brigmore and that she didn't need to be in this game at all let alone the focal point. Also, as much as I love Vincent D'Onofrio and the way he talks, he kind of phoned it in on this one, his delivery was just really stiff most of the time.
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# ¿ Nov 14, 2016 11:04 |
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Hut him with a stinging bolt. He'll flee into the guards in the main square, they'll kill him, the rats will kill them, and you won't get any kills recorded. Edit: The end of mission screen does mention you taking him out.
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# ¿ Nov 14, 2016 21:01 |
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thebardyspoon posted:What happens later in the game if you do that?
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# ¿ Nov 14, 2016 21:07 |
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double nine posted:what are you talking about, there are no guards in the main square.
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# ¿ Nov 14, 2016 21:07 |
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Hmmm. I should probably farm these dangerous insects in my apartment for little financial gain. Yolo.
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# ¿ Nov 14, 2016 22:08 |
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There's plenty of lesbians in Dishonored. Are there any gay guys, am I forgetting some?
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# ¿ Nov 14, 2016 23:02 |
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I kind of wish I'd ghosted/non-lethal with Emily. Domino makes everything easier. With Corvo I'm having to abuse Bend Time a lot.
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# ¿ Nov 15, 2016 00:49 |
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GUI posted:The game originally starred only Emily and Corvo was added way later into development as a playable character, so I'm not surprised she's more balanced for both pacifist and lethal playthroughs.
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# ¿ Nov 15, 2016 01:12 |
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# ¿ Apr 27, 2024 18:03 |
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I'm also a bit disappointed that the dialogue isn't substantially different between the two. They changed a few words and called it good. They also probably should have done character specific side quests for replayability.
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# ¿ Nov 15, 2016 01:20 |