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A Velociraptor!
Aug 20, 2007

Miles

The knight continues to watch and wait, keeping himself hidden behind what large tree he can find whilst also peeking out to keep both eyes on the clearing ahead. He's no stranger to the patience required in springing an ambush so he barely notices that it takes nearly an hour before the telltale quietness of an approaching predator begins to set in.

Closing his eyes, he whispers a silent prayer to the Lord for the swiftness, bravery and strength he'll need to face this new foe and protect the lives of those around him. When the words are said, he opens his eyes and reaffirms the grip on his weapon once more. Whatever these creatures may look like, he stands ready to face them down and lend his strength when the word is given.

pre:
Stats: ST 14; DX 13; IQ 13; HT 14; Per 13; Will 13
HP 14/14; FP 13/13; BS 6.25; BM 6; Dodge: 10
Advantages: Combat Reflexes, Fit, Fearlessness, High Pain Threshold, Weapon Bond
Weapon Equipped: Bastard Sword: two-handed swing  Dam:2d+3 cut  Reach:1,2  Parry:0  ST:10†
                            two-handed thrust  Dam:1d+2 cr  Reach:2  Parry:0  ST:10†
DR: Skull, neck DR:4/2, torso  DR:5F, arms  DR:4/2, hands DR:4, legs  DR:4/2, feet DR:2.

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Fraction Jackson
Oct 27, 2007

Able to harness the awesome power of fractions
Jeff

On what passes for the left flank, Jeff resists the urges to fidget, to flip his knife, to bust the harmonica out, or anything else counterproductive. He wants a smoke, too - it's been a while. But there will be time enough for smokes if they don't all die, he reasons.

After long enough, though, everything goes quiet enough that he can hear his own breathing loud and clear - along with a little ringing in the ears. Even he can figure out what that likely means. He grips the knife tighter, tenses, waiting for the moment when all hell breaks loose...

code:
ST: 11 DX: 13 IQ: 13 HT: 11(12) HP: 11 FP: 11 WIL 12 PER 12
BS: 6 Move: 6 BL: 24 Dodge: 10
Combat Reflexes, High Pain Threshold, Fit, Rapier Wit
Weapon: Trench Knife, sw-1 cut, thr-1 imp, parry -1, reach C, 1, wt 1.5
DR: 6 torso, 6/2 feet

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Courtney D'Arvent - Fort, FP 11-1/11, CP 4

This place feels funny, Courtney thinks to themself, and they can't seem to put their finger on why. But maybe that's why this site was picked? Weirdo cult ritual to get dino blood for...drinks? They adjust their grip on the spear--still so strange, to carry a spear instead of his piece on an ambush!--to free up one hand and give Jeff a reassuring pat on the shoulder. Everybody's a rookie once.

Then they hear the noise fall off.

"Here it comes."

pre:
ST: 10 DX: 13 IQ: 13 HT: 11 HP: 11 FP: 11 WIL: 13 PER: 14
BS: 6 Move: 6 BL: 20 Dodge: 8?
Combat Reflexes, Magic Resistance (2) (Improved)
Weapon: Brass Knuckles Dam:1d-2 cr Reach:C Parry:11
Short Spear dam thr+1 imp st 6 or dam thr cut st 6 (Tip Slash)
DR: 12/4 torso, 2 feet

DocBubonic
Mar 11, 2003

Tempora mutantur, et nos mutamur in illis
Sorry this isn't working.

The problem is on my end. The adventure isn't working with the characters. People are welcome to bring characters back, when I run something else.

DocBubonic fucked around with this message at 03:02 on Feb 7, 2017

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