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Lt. Danger posted:this is already in the game Is there an ending where you just fail? I had no idea! Thinking on it more, I like the idea of the lowest effort being adding a branching quest where you either discover the way to destroy the reapers or control them on a quest or two, the removing the entire star child portion of the game and replacing it with whichever ending you locked in and a slideshow for the post game results based on fleet power.
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# ? May 7, 2020 18:12 |
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# ? Apr 26, 2024 02:40 |
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with sufficiently low warscore the game will decide for you based on what you did with the Collector Base in ME2. also at low warscore Destroy razes the Earth clean problem is that anyone who bothers finishing a game probably completed most of the sidequests as well, so you have to make a conscious effort to have a low warscore in the first place
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# ? May 7, 2020 18:18 |
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Lt. Danger posted:this is already in the game it's kind of in the game but i think it's like practically impossible to get now lol
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# ? May 7, 2020 18:24 |
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It's kind of a shame because a low war score was the only way to canonically kill Liara in the entire Mass Effect trilogy.
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# ? May 7, 2020 18:26 |
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DrNutt posted:You know all you guys or gals with these epic fantasies about good Mass Effect 3 endings probably could have just gotten hired at Bioware and made Mass Effect 4 not suck rear end, given their staff turnover and the fact they wound up hiring a bunch of idiot fans who couldn't write for poo poo between 3 and Andromeda. nothing could have saved andromeda except for a dev cycle that wasn't so completely shite that it left the majority of the finalized writing to the last stages of development because only at the 11th hour did they finally concede that the original concept wasn't going to work thanks to tech limitations a rushed out plan b is always going to suck
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# ? May 7, 2020 18:34 |
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Finding out about that story of WAY the dev cycle was so hosed was just soooooooooooooooooooo stupid. "Hey guys, we created a whole franchise and studio around creating fleshed out and fun character driven games with amazing set pieces. I know, lets throw that all away and create random poo poo like No Man's Sky!!!! Bioware Magic foreverrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!"
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# ? May 7, 2020 19:12 |
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BexGu posted:Finding out about that story of WAY the dev cycle was so hosed was just soooooooooooooooooooo stupid. "let's have thousands of procedurally generated planets!" "how are we going to have our signature unique characters and stories on those planets" "gently caress"
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# ? May 7, 2020 19:19 |
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DrNutt posted:You know all you guys or gals with these epic fantasies about good Mass Effect 3 endings probably could have just gotten hired at Bioware and made Mass Effect 4 not suck rear end, given their staff turnover and the fact they wound up hiring a bunch of idiot fans who couldn't write for poo poo between 3 and Andromeda. I could have told them not to spend two years on procedurally generated planets for free. beaten drat
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# ? May 8, 2020 05:10 |
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ASre there any mods for Mass Effect 2 that lower the crazy early 2000's bloom overuse? I went back to try it out and there is so much light bleed coupled with the depth of field effect that half the time it looks like a kid coloured outside the lines.
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# ? May 14, 2020 19:58 |
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DrNutt posted:You know all you guys or gals with these epic fantasies about good Mass Effect 3 endings probably could have just gotten hired at Bioware and made Mass Effect 4 not suck rear end, given their staff turnover and the fact they wound up hiring a bunch of idiot fans who couldn't write for poo poo between 3 and Andromeda. There probably won't be any change at all, and the new people that play the remaster won't have the visceral reaction that all the olds have from having had the trilogy drawn out so much. The slow march to oblivion continues, and won't meet expectations when we get there.
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# ? May 17, 2020 15:23 |
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Question regarding Legion in ME2. If you recruit him immediately after the Derelict Reaper Mission is it possible to get all of his dialogue scenes and also save the whole crew? If I was to use the savegame editor for ME2 to get Legion early would that allow me to get all of his dialogue and save the crew or would that break the Derelict Reaper mission?
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# ? Jul 25, 2020 21:12 |
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Arcsquad12 posted:Question regarding Legion in ME2. If you recruit him immediately after the Derelict Reaper Mission is it possible to get all of his dialogue scenes and also save the whole crew? You should be able to, just save some random side missions for post-Suicide Mission and his dialogue will update after each one
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# ? Jul 25, 2020 21:21 |
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Okay then. I think it might be time to reinstall the first two games and act like the third never happened.
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# ? Jul 25, 2020 21:27 |
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play 3, but only the multiplayer, and make up your own story
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# ? Jul 25, 2020 22:13 |
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95 percent of 3 was really good, it didn’t poo poo the bed til the ending. I’ve been replaying Andromeda this week and I still maintain it’s a good game with some pretty big flaws. I’ve been enjoying it.
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# ? Jul 25, 2020 22:17 |
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Ugly In The Morning posted:95 percent of 3 was really good, it didn’t poo poo the bed til the ending. I don't wanna start another 10 page derail over ME3, but 95% is EXTREMELY generous imo Ugly In The Morning posted:Ive been replaying Andromeda this week and I still maintain it's a good game with some pretty big flaws. Ive been enjoying it. this is EVEN MORE GENEROUS
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# ? Jul 25, 2020 22:25 |
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Moola posted:I don't wanna start another 10 page derail over ME3, but 95% is EXTREMELY generous imo Yeah, I like ME3, and I'd agree with that. The opening act until you get to the Citadel is pretty bad, Kai Leng is terrible, Aria is still the worst even if you see her less, and the last act pre-ending still has a lot of awkward leaps in logic. I'd argue there's enough good mixed in to say that ME3's worth playing overall, and if they'd done the extended cut initially, people probably wouldn't have been disappointed enough in the ending to make a big production out of it, but if someone says all the things that suck make them not like the game, it's a pretty fair position.
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# ? Jul 25, 2020 22:35 |
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It's all moot anyways because apart from the dumb Saren fight Mass Effect 1 has the best third act of the trilogy. The Suicide Mission is fun but has a lot of design and plot contrivances that hurt the main "story" missions of Mass Effect 2. Mass Effect 1 from the end of Act 2 at Virmire to the end loving slaps. Fighting up the Citadel Tower while Sovereign's arms move around you is really drat cool. https://www.youtube.com/watch?v=bm0S4cn_rfw This video came out last month and I never realized that Mass Effect 1 had a Paragade system that applied to party members as well. That's really interesting and I wish it had stuck around in the later games. Arc Hammer fucked around with this message at 22:49 on Jul 25, 2020 |
# ? Jul 25, 2020 22:44 |
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I can only assume that anyone who thinks the suicide mission isn’t one of the best finales to a video game ever made sent Thane into the vents.
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# ? Jul 25, 2020 22:47 |
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exquisite tea posted:I can only assume that anyone who thinks the suicide mission isn’t one of the best finales to a video game ever made sent Thane into the vents. I have no problems with the mission itself (apart from Baby Terminator Reaper), my issue comes from the loyalty mechanic's effect on the two companion arguments earlier, and how the mission is thrust on you in the dumbest way possible by having Shepard cram 12 companions onto a shuttle, fly off to nowhere and come back to find the ship ransacked.
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# ? Jul 25, 2020 22:51 |
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Moola posted:I don't wanna start another 10 page derail over ME3, but 95% is EXTREMELY generous imo I think I mentally blocked out the Kai Leng stuff. It helps that the DLC was really good and I’ve had that for all but my first one or two playthroughs, which kind of pads out the good/poo poo ratio. Leviathan ruled. Moola posted:
It’s probably the weakest ME game but overall I found it had more good than bad. There’s some things that don’t quite work (the outlaws) but the combat was well executed and I loved the mix and match character building.
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# ? Jul 25, 2020 23:02 |
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exquisite tea posted:I can only assume that anyone who thinks the suicide mission isn’t one of the best finales to a video game ever made sent Thane into the vents. nothing has pumped me up in a videogame more than the suicide mission in ME2 https://www.youtube.com/watch?v=eb6_J1dq1hk That music is so loving good
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# ? Jul 25, 2020 23:07 |
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https://www.youtube.com/watch?v=yVm_ljDSdwA That title drop, tho... gently caress I'm excited to get this started up.
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# ? Jul 25, 2020 23:09 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=yVm_ljDSdwA mass effect was SO loving GOOD ya'll...
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# ? Jul 25, 2020 23:20 |
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Moola posted:nothing has pumped me up in a videogame more than the suicide mission in ME2 the Suicide Mission is perfectly crafted even the "congrats you saved everybody" achievement waits juuuuuust long enough to pop up to heighten the dramatic effect
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# ? Jul 25, 2020 23:20 |
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Moola posted:mass effect was SO loving GOOD ya'll... yeah, too bad they never made a mass effect 3 the standalone multiplayer they released instead was p fun tho
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# ? Jul 25, 2020 23:24 |
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Pattonesque posted:the Suicide Mission is perfectly crafted It's the only ending to a game that has made me immediately slam pick New Game after I finished it and just play like, another 6 hours. loving A+
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# ? Jul 25, 2020 23:24 |
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"THEY KILLED MASS EFFECT!" https://www.youtube.com/watch?v=nkzmF4A9l_Q
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# ? Jul 25, 2020 23:25 |
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Arcsquad12 posted:This video came out last month and I never realized that Mass Effect 1 had a Paragade system that applied to party members as well. That's really interesting and I wish it had stuck around in the later games. Vestigial bits of Kotor. Same with Shepard's own moral polarity. Moola posted:mass effect was SO loving GOOD ya'll... It's impressive just how much they squandered the ip. Rinkles fucked around with this message at 00:38 on Jul 26, 2020 |
# ? Jul 26, 2020 00:33 |
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Rinkles posted:
EA has never met an IP it can’t mismanage into the ground. Even as someone that really liked Andromeda, everything around that game is just a loving disaster.
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# ? Jul 26, 2020 00:34 |
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Ugly In The Morning posted:EA has never met an IP it can’t mismanage into the ground. If they don't mismanage it into the ground they somehow forget they have the license. See: Star Wars.
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# ? Jul 26, 2020 00:36 |
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Ugly In The Morning posted:EA has never met an IP it can’t mismanage into the ground. Andromeda was a 100% Bioware loving around for 4 years. The game probably would have been pretty good if EA actually rained in Bioware more instead of giving them a blank check and no supervision.
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# ? Jul 26, 2020 01:39 |
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Plus the various Bioware studio branches foghting with each other over stolen ideas. The A Team that was working on Anthem apparently treated the Andromeda B Team like poo poo.
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# ? Jul 26, 2020 01:44 |
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BexGu posted:Andromeda was a 100% Bioware loving around for 4 years. The game probably would have been pretty good if EA actually rained in Bioware more instead of giving them a blank check and no supervision. yeah. again. bioware is that student who gets lucky a bunch of times throwing together an assignment at the last minute. than they hosed up big twice in a row.
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# ? Jul 26, 2020 03:46 |
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Arcsquad12 posted:Plus the various Bioware studio branches foghting with each other over stolen ideas. The A Team that was working on Anthem apparently treated the Andromeda B Team like poo poo. and anthem was a bigger piece of poo poo than ME A was somehow.
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# ? Jul 26, 2020 03:47 |
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Just passed Eden Prime and now I'm reminded that the whole "mass effect 3 has less dialogue options" thing was merely optics, because holy crap the sickbay talk with Anderson and any scene with the Council before you get spectra ststus might as well be auto dialogue since every option is exactly the same no matter what the text says.
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# ? Jul 27, 2020 04:55 |
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Arcsquad12 posted:Just passed Eden Prime and now I'm reminded that the whole "mass effect 3 has less dialogue options" thing was merely optics, because holy crap the sickbay talk with Anderson and any scene with the Council before you get spectra ststus might as well be auto dialogue since every option is exactly the same no matter what the text says. This is honestly almost as big a problem with the game as the ending. Someone decided that it was Important to cater to call of duty players who've never played an RPG before, so dialogue was designed to not matter. And the story was written to awkwardly force DEFEND EARTH in there as the main goal.
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# ? Jul 27, 2020 09:11 |
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Mymla posted:This is honestly almost as big a problem with the game as the ending. Someone decided that it was Important to cater to call of duty players who've never played an RPG before, so dialogue was designed to not matter. You're actually getting the exact opposite of what was being said. ME3 has a similar amount of branches to ME1, it just doesn't give you fake choices where every option has the same dialog. Of course, ME3 also has more points where the game chooses dialog based on your past choices, rather than your current decisions. It's most obvious with the Shepard VI, but at a number of points, you get a little connecting dialog you don't choose that can be rude or polite based on previous choices. Basically the same amount of player influence over the dialog, but not as obvious. ...Which, of course, suggests there really is a change here. Perception matters, not just the substance underneath. Fake decisions, handled properly, can easily fool a player for at least a first run, saving developer effort without creating player resentment. ME3 stepping away from that didn't make the game worse (unlike, say, the awkward opening), but it did make some players think it had cut features when it didn't. And when players get disappointed, it doesn't solve the problem if you just say it's their own fault.
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# ? Jul 27, 2020 09:24 |
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...when did the thread title become nonsensical?
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# ? Jul 27, 2020 09:59 |
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# ? Apr 26, 2024 02:40 |
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The_Doctor posted:...when did the thread title become nonsensical? I don't know what you're talking about, this is the gaming food megathread.
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# ? Jul 27, 2020 10:24 |