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Jiru posted:A classic: Metroixer's Let's Break Pokemon Blue. Not your typical Pokemon LP: this one takes your childhood game and does things you'd never think could be done to a GB cartridge. Broken 'mons with hellish screams, broken worlds, and ghost trainers, some of it through Action Replay codes, but many others could as easily be done on a real cartridge (or the 3DS emulator, I guess). Some videos are gone, but most work or can be found on Youtube. Includes technical, but clear and comprehensive explanations as to why the game behaves like it does. Also in the archive, a small collection of posts in .txt format discuss varied aspects of how the coding of GB Pokémon games work. All in all, it's a good (and at times, a bit unsetting) lecture if you either played those games as a kid or are interested on how early GB games worked.
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# ¿ Feb 7, 2017 18:28 |
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# ¿ Apr 28, 2024 13:26 |