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CoffeeQaddaffi
Mar 20, 2009
Interstellar Corporates. The Outer System belongs to the Jovians!

Sign me up! I'll captain a main-line or a raider type combat ship.

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CoffeeQaddaffi
Mar 20, 2009
@Intel:

What's our latest information on the stats for the IC Patrol Corvettes? Armament, speed, defences, etc.

CoffeeQaddaffi
Mar 20, 2009
A
C
C

CoffeeQaddaffi
Mar 20, 2009
If we go balls out and move the rest of the Division up, IC could just call it a wash because we'll have the better position (and hold the comet) by time their reinforcements arrive from Jupiter. While they could sally a force to deal with us, to do so in a timely manner would be apparent to 3rd Fleet. 3rd Fleet in turn would have to burn hard to reach Tempel 1, would probably be late to the party, but would probably take the comet pretty decisively. Whether or not 9th CruDiv survives at that point, it will have been one hell of a party.

CoffeeQaddaffi
Mar 20, 2009
C - With a heavy cruiser or pocket battle cruiser with escorts baring down on and alone, we should let this one go. I don't think Mars or Terra want a war at this time, so we should give IC this one chance at an out.
A - This goes along with previous point, if IC wants to avoid a major conflict over Tempel 1 they can use the justification of a whole Martian fleet moving into the immediate area.
B - We need to keep the peace in the Inner Planets, and who knows, we might be able to replace IC on the comet in partnering with Terra and get something major out of it.

It looks like the IC has shields on a corvette that can tank a salvo of nukes. And while we're going to have, hopefully, at least one example of an intact generator it'll take a while to reverse engineer. We've already come out a bit ahead in this engagement.

However, their larger ships are very likely to have just as capable, if not more capable, defences. So we want 3rd Fleet here pronto just for the missile throw weight.

CoffeeQaddaffi
Mar 20, 2009
Agreed, we very decisively won this battle both by objectives and holding the field. The large amount of wreckage and prisoners, along with the two complete corvettes, should give us a good jump on shield technology let alone whatever was going on on Tempel 1.

CoffeeQaddaffi
Mar 20, 2009
Oh, the site that was supposed to be protected was some lovely probe from the by-gone pre-Space Colonization days? Fah, I thought it was some alien site being studied. Yeah, blame it on IC or whatever who cares.

quote:


Oh and if you have signed up as an officer for the LP but not indicated a referred ship name please go update your entry on the spreadsheet.

This site can help with that if you're unoriginal or its too early: http://isnapi.azurewebsites.net/

CoffeeQaddaffi fucked around with this message at 14:48 on Jun 7, 2017

CoffeeQaddaffi
Mar 20, 2009
Isn't Jupiter a goodly distance away from the belt, and so very decidedly Outer System? Though for purposes of the LP that would preclude IC interactions in the Inner Planets.

Either way,
Outer System, Special Branch, Inner System

CoffeeQaddaffi
Mar 20, 2009
The asteroid map north of Uranus looks like it would be a good conquest to help protect supply lines. Do we have rough hull amount/type intel for Corporate Uranus defenses?

Though we may want to take out that convoy headed for Pluto before anything else.

CoffeeQaddaffi
Mar 20, 2009
Pink Elephant

The interest in the IC Pluto mission is because we, as I see it, need to curry favor with the Terrans to keep the coming war one that we're on the side with two people instead of fighting a war on two fronts. And stopping IC's push towards Pluto is a good start because it weakens the IC's Uranus fleet and helps the Terrans keep territory instead of placing Neptune between two IC locations. We can strike directly at Uranus next mission, but keeping the IC from whatever is has been found on Pluto is pretty important.

CoffeeQaddaffi
Mar 20, 2009
It might be because it looks like OP Independence has one vote.

CoffeeQaddaffi
Mar 20, 2009

Bozikek posted:

Whatever happens that Zuckerberg ship needs to go down hard.

CoffeeQaddaffi
Mar 20, 2009
Help the Special Branch. Never not help spooks.

CoffeeQaddaffi
Mar 20, 2009
Might want to start the landing ships toward S-T also, in case we need to liberate it.

CoffeeQaddaffi
Mar 20, 2009
Can our crippled cruisers meet up with the support vessels closer to the life pods to take prisoners/board wrecks while repairs get under way?

CoffeeQaddaffi
Mar 20, 2009
Gibraltar, we're here for the long haul and out at the rear end end of a supply line. Even if it takes a while for it to get here, it will greatly improve our capabilities.

The major downside, as I see it, of the Nelson plan is that the IC have been shown to use microwave weapons that appear to not need to penetrate armor to disrupt/destroy electronics (I haven't played far enough into Aurora to tell if this is true or not), so the benefit of a single large ship could very easily be negated with another knife fight. Midway has a very similar problem in that it can be negated by a sensor crew missing even just a single Mayer class Mobile Missile Base, and we're suddenly short a carrier.

While both of the other plans would bring an interesting addition (Midway more so, depending on the size of the missiles fired by the fighters), they are easily negated/destroyed. With the repair yard already out here, if this really turns into a shooting war High Command can send whatever additional assets later, but might not be able to send the repair yard.

CoffeeQaddaffi
Mar 20, 2009

koolkevz666 posted:

Swift-Tuttle colony

As much as I don't like saying this I think we need to leave Swift-Tuttle to the IC. The IC have a larger fleet and to regain ST we would need to maintain orbital supremacy around the colony , call in our our ground forces, defeat the IC troops and then some how maintain security over the colony and the space around it from a superior enemy. We just don't have the means to do this without putting our side at a greater risk. Sorry ST but we got to let IC keep it for now.

Before we got word that war were declared, I was leaning toward liberating the Swift-Tuttle colony. My reasoning was thus: as a semi-independent colony, S-T did us some solids and there's other Mars friendly independent and semi-independent colonies out here, and we will need their eyes and ears. Though we defeated this IC fleet, the population of S-T might not know that.

Given that we are now in a full on shooting war with the IC, I have to agree that liberating S-T might be a little too far as far as our current capabilities allow. If we can get word to the colonists that we haven't forgotten them, we should; though it may mean reprisals against the occupied population.


Question for Intel/Foreign Ministry:

Where is Terra sitting w/r/t the IC-Martian War? Can we expect a Terran fleet to head out system to garrison Pluto?

CoffeeQaddaffi
Mar 20, 2009

Fray posted:

Let's send the MI brigades and see what happens. If IC responds in force, we can always just turn around and return to base. If nothing else, it will keep IC busy while we complete salvage ops and whatever the SB is up to. I'm thinking we should avoid major space action until the mobile yard arrives and we can get our BC fixed up.

I don't think we should risk throwing away something that is even rarer out here at the rear end end of the Outer Planets, our ground pounders. If we're going to send in the marines or infantry, they're going to need serious support (at least distraction or suppression of defenses) for any surface action which means its not going to be "Let's give this a try" it'll be "Assault Transports + a decent amount of escorts".

CoffeeQaddaffi
Mar 20, 2009
This far out, even the regulars are valuable. Its not like we can raise another battalion in a week, so it'd be at least the better part of a month to get replacements out here. So retaking S-T would have to be a serious endeavor, so we should wait on it until we're better prepared (mobile repair dock at Triton, Pluto expedition escorts back, etc).

CoffeeQaddaffi
Mar 20, 2009
No, install the PDC then liberate S-T. Further proof that the perfidious Outers can't be trusted.

CoffeeQaddaffi
Mar 20, 2009
It could be a move to keep us pinned to Neptune instead of out gallavanting about blowing up IC government or commercial assets. They could also be prepping for a second go at Pluto, though neutralizing us first would probably be more prudent than just heading off to Pluto again.

CoffeeQaddaffi
Mar 20, 2009
However, those same assets would be completely wasted if their group's actives don't pick up an enemy force until missiles have already launched. Moving the non-essential ships into the Kuiper Belt might be the safest plan so should the worst happen and Triton Base falls, they can slow boat to Pluto or towards Mars while trying to limit their exposure to IC raiders closer to their planets/bases.

CoffeeQaddaffi
Mar 20, 2009
Makes sense, think of it like Low Observable aircraft (stealth). The sensor return(s) show a much smaller object than there actually is, so it's either there was enough material blown off by the missiles or some sort of active emission absorbing device got knocked out. Remember, TNEs are Space Magic so that's not ridiculous as it sounds (it is, but ~space magic~).

CoffeeQaddaffi
Mar 20, 2009
Troop Transport, with you leading some ground troops to go liberate a rock.

CoffeeQaddaffi
Mar 20, 2009

Crazycryodude posted:

Please don't blow up the priceless archaeological site :ohdear:

Can't blow up the priceless archaeological site if it blows itself up

CoffeeQaddaffi
Mar 20, 2009

GunnerJ posted:

So on that note, it's a bit outside of what we're here to do but is there anyway to get an evacuation plan in case this goes south?

The chance to do a real evac has passed, sadly.

CoffeeQaddaffi
Mar 20, 2009
Sit tight.

CoffeeQaddaffi
Mar 20, 2009

FredMSloniker posted:

Given the way engines work in Aurora, I'm inclined to suggest 'aether'.

Its basically Star Wars/Trek rules for movement. Inertia-less is easier for everyone involved, but means you can't do wacky poo poo like do a high-speed burn, cut engines and coast in until you're really close (space close, obvs), flip and bring engines back up and waste some nerds.

CoffeeQaddaffi
Mar 20, 2009
This can't possibly go wrong at all, zero chance of it.

CoffeeQaddaffi
Mar 20, 2009
Yeah, pull the corvettes off of Iron Lady intercept duty and back out to merchie hunting.

CoffeeQaddaffi
Mar 20, 2009
Given that Uranus is closer, we should make that our target. Saturn is just too far into IC territory and they're probably itching to hit Triton again with the fleet away.

As for how to go about it:

We could give a light sandpapering to Titania (to satisfy the war crimes requirement) while concentrating fire on the Umbriel Defence Complex. We should look at bringing the Corvette Raiders back in, or have them come in on an off vector approach to either hit tankers or support craft once the fight begins.

If possible, we should wait for 9 CRUDIV to arrive before undertaking the attack, which will also give us a chance to repair Triton Fleet's wounded ships.

CoffeeQaddaffi
Mar 20, 2009
That's why Windhund 1 + 2 need to start scouting both planetary systems.

CoffeeQaddaffi
Mar 20, 2009
They're already frozen so introducing them to the cold embrace of space isn't going to do much. Keep on target.

CoffeeQaddaffi
Mar 20, 2009

Fray posted:

Alternately, perhaps the corvette can demand the freighter hand over its maintenance supplies and have the frigate use them?

You mean the Corvette? Corvettes sole reason for existing is to die.

CoffeeQaddaffi
Mar 20, 2009
Yeah, none of the raiders are a frigate.

CoffeeQaddaffi
Mar 20, 2009

Dance Officer posted:

@SpaceWhale

Can you define Outsiders?

Are we Outsiders? Could we be Outsiders?

No we have not observed anything at the mentioned Lagrange point. There is nothing in our collective knowledge that suggests anything was ever there.

The 'current' denotes that this plane/dimension/universe/space is the standard one, and Outsiders are from any plane/dimension/universe/space other than that.

CoffeeQaddaffi
Mar 20, 2009

Saros posted:

Vote time:

Do we;
  • Allow the Doctor to assemble her team and investigate the entity/facility or hold off until scientists can be brought from Mars.

  • Cooperate with the Entity by lofting its 'scanner' into Pluto orbit.

Yes. We've press ganged the Doc and her team into the Martian Science Corps, right? They're our scientists now.

CoffeeQaddaffi
Mar 20, 2009

Saros posted:

A quick look behind the scenes:
An impact like this on a populated world would be disastrous. Thankfully Rhea has a negligible civillian population so these casualties are only potential and not actual.


:stonk:

:tif:


If they didn't want their civilian populations hit, they shouldn't have tossed nukes at the Martian surface. Since they did, and it hit at least one dome, they're quite welcome in their new home... The gently caress Zone.

CoffeeQaddaffi
Mar 20, 2009

Veloxyll posted:

So many captain corpses.

Rip moi.

Not enough, I say.

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CoffeeQaddaffi
Mar 20, 2009
gently caress this Wing Commander wankery. Give every capital level ship a hanger deck and a dozen or so small fighters and let's do Babylon 5.

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