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Die Anna is the best choice, obviously! I wasn't allowed to play this when it came out.
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# ¿ Jun 29, 2017 19:42 |
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# ¿ Apr 27, 2024 01:22 |
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The facecam is pretty much what I look like whenever I drive.
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# ¿ Aug 14, 2017 22:05 |
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I mean, I'm having fun... maybe it's schadenfreude though!
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# ¿ Sep 11, 2017 17:08 |
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You know, I've always thought it was said "kway."
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# ¿ Sep 19, 2017 02:20 |
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I keep finding myself idly wondering where this game got the splatter sound effect (the one used f r wasting pedestrians). It's in a lot of Vogel's games, too.
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# ¿ Sep 26, 2017 14:18 |
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Some soundpack person out there is probably responsible for like 50% of sfx. Some of those little clips have been in use for around 30 years in various games. It's a cool little piece of history.
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# ¿ Sep 26, 2017 16:23 |
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Triple threat update! What did we do to deserve this bounty?
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# ¿ Oct 16, 2017 22:02 |
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Holy poo poo, that's a lot of work! Well done!
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# ¿ Oct 17, 2017 01:12 |
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I can hardly hear AJ_Impy on 29. Hmmm! I don't use headphones, so I don't think I need to schedule an exorcism.
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# ¿ Oct 31, 2017 17:24 |
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Grats on the new job!
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# ¿ Nov 1, 2017 01:51 |
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To be honest, your audio seems quiet in the beginning too, though it did get even quieter. I'm not sure if perhaps it could be helped by dialing back the game audio while AJ's talking? I don't edit video so I don't really know what to suggest.
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# ¿ Nov 1, 2017 02:00 |
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YouTube hit me with 33 first so I haven't gotten to the others yet, but now AJ_Impy is the clearest and everyone else's audio is muffled. The tunnels on this map remind me of Boston's Big Dig. Also, I'm enjoying the tweeting of the double speed sirens.
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# ¿ Nov 7, 2017 03:42 |
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# ¿ Apr 27, 2024 01:22 |
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Another job well done, berryjon. I love that the electro car is thwarted by slopes and curbs. The face cam is so good. The scarycam LPers could learn a lot from Die Anna!
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# ¿ Nov 20, 2017 16:12 |