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Jordan7hm
Feb 17, 2011




Lipstick Apathy

corn in the bible posted:

It's a game that would have been seen as a shoddy wizardry ripoff in the 90s. I think I might do a proper video review of it later

you bought it?!

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Jordan7hm
Feb 17, 2011




Lipstick Apathy
UnReal World was released decades ago though. It's in active development, that's not the same thing.

Nethack received a new release in late 2015, nearly 30 years after the first version was released.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Shima Honnou posted:

Too early to tell but Grimoire has some real potential to end up being the next measurement of low player population. It peaked at 122 so far, and Battleborn has more current players by 11.

122 players is pretty drat good for a 35$ indie game, let alone one that looks like that.

the real question is how many refund it

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Dr. Angela Ziegler posted:

These games are mostly bad or underwhelming or years-old ports, though. What were they expecting?
This is kind of true but it's not a complete answer.

There are only so many people playing games and gaming dollars are finite.

Any time a new person comes into gaming on a digital platform they are presented not only with new games but also the entire catalog to purchase. It's just as easy to buy old stuff as to buy new stuff, and when you're looking at indies in particular there isn't a compelling reason for buying this year's 2D darling vs last year's 2D darling. This is fundamentally different from how things used to work with distribution of physical media. Every new release is competing against every other new release but also against this back catalog. The market is incredibly crowded.

Stardew Valley is actually a great example of how the economics are changing. A one man dev studio was able to make a game that sold better than Doom (admittedly at a lower price point). What does that mean from an investment perspective? Probably a reduction in the number of AAA games. If Rime's numbers are as bad as you say, bigger indie studios are probably also going to need to take a hard look at their models.

I'd be curious to know what the total spend on games was this year. My guess is it's more than last year. The winner here is the retailer. The people making the games are probably due for the a market correction.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

StrixNebulosa posted:

Also, is there proof that the market wants more stealth-focused games? Hitman 2016 bombed despite being the best Hitman game, Dishonored 2 is, well, more stealth, Styx 2 is more mediocre stealth....

Like, these games aren't being set up to sell well. Not to mention the absolutely true point early - Prey was named the worst possible thing. System Shock 3 would've sold like hotcakes...or at least a little better.

I don't see any reason to think this is true, considering Dishonored 2's numbers.

The marketing for Prey was terrible / nonexistent though. One thing to consider is if this is an intentional move on the part of the companies - AAA marketing budgets got to be pretty insane, and one obvious cutback in game development costs is the marketing budget.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Kragger99 posted:

Edit: I also picked up this new release today Super Blood Hockey : http://store.steampowered.com/app/532190/Super_Blood_Hockey/

It's a fun little budget hockey game. Really reminds me of Ice Hockey for the NES.
There's not a lot of depth to it, but then again it's pretty cheap, but tons of fun. Just hope they add online multiplayer.


I think I prefer Old Time Hockey http://store.steampowered.com/app/543010/Old_Time_Hockey/, as it has a skill stick like the EA NHL games, and a career mode.

Someone posted about this over in the NHL thread asking how it is, and I remembered your post. This game is pretty fun! I was reading the dev's comments in the steam discussion forum and he seems to have a pretty good handle on what he wants to make, which does have a level of depth. Have you tried the harder AI modes?

I thought Old Time Hockey was atrocious, and refunded it. Man I want to play a good realistic hockey game on the PC. gently caress EA and their stupid monopoly on the license. (and the small market for hockey games on PC). :(

Andrast posted:

How did Dishonored 2 sell on consoles? The PC version was a mess on release (and the optimization is still awful).
Sales numbers are ???? But I think we can conclusively say the entire launch sales were worse than Dishonored. It wasn't just the PC version that sold poorly.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
I used to spend 12$ on the humble monthly for my new games that I didn't have time to play but I cancelled my sub.

And uh... this month I spent like 80$ on games. That I don't really have time to play.

Pyre is really cool though.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

And is cheaper on BundleStars, at least if you're in Canada.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
Yes.

Rollers of the Realm is great. Well worth a buck.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

il_cornuto posted:

Also incredibly long, detailed descriptions of feasts

My very favourite thing about redwall

Jordan7hm
Feb 17, 2011




Lipstick Apathy
Uh. why are you bug fixing the day of release. Whether or not you release shouldn't be a question on the day of, because you had a build x time ago ready to go. Maybe you have an update to push on day 1. Is this guy Cleve?

Indie devs are good at some things but very very bad at other things.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

HerpicleOmnicron5 posted:

Financial obligations, the release date listing on Steam (Unsure if you have to pay a fee to list a release date/push it back or whatnot) and the fact that this is an indie with no dedicated QA team and only a single programmer means any kind of game would be rife with bugs. That added to the increased importance of a good launch thanks to the Steam Review system and the fast newscycle plus the sheer number of new games coming out.

This isn't a case of indie devs being bad at things. This is common practice industry wide, including the big releases from Ubisoft, EA and the like.

There's bug fixing, and there's bug fixing. Yeah fine you need to update on the release day. That's normal, everyone does it. You should have an actual version up and ready to go in advance of your release day though. Nobody should need to be carrying their computer to a friend's house to make a last minute upload. If your game is legit not playable a week before release you should push the date again. If it is playable but not perfect, so what, release anyway, staying up for 36 hours isn't going to fix your game and it's going to make your life lovely.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

StrixNebulosa posted:

So someone just friended me and they're a part of The Bat Rats King Klub and

:psyduck:

What does this mean?

Pretty sure lots of your friends are in this club. The kool ones.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

nachos posted:

I dropped hotline Miami 2 right around the boat level that turned the game into a top down cover shooter. I don't know how they hosed up so bad after such an incredible first game. At least the soundtrack was definitely a banger.

Same. That level was loving garbage.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

KakerMix posted:

Consumers shouldn't give a hot poo poo about Ubisoft's or EA's bottom lines either through their own services or copy protection and I question the opinions of anyone that says 'my dude its fine!' because the only reason why Uplay or Origin exists is for Ubisoft and Electronic Arts to make more money. Do they offer anything for the end-user now? Without defaulting to company profits?

They're often cheaper than buying the game on steam or through a third party.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

KakerMix posted:

Then you have to decide if having software on other platforms and whatever inconveniences that adds is worth that cost. I'm quite lazy and Steam was first so that value has to skew pretty hard and pretty consistently for me to slovenly roll over and starting buying games not on Steam or GoG.
Since the series I liked most from Electronic Arts used to be the Sim City series, well, there goes my number one reason to use Origin :v:

yeah, I agree. Just saying there's a reason to use Uplay and Origin, and that's to avoid giving more of your money to a big company (Valve) than you have to.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Too Shy Guy posted:

I cranked out another review for today, one I've been meaning to do for ages. Rollers of the Realm is certainly a neat idea for a game, a pinball RPG, but it doesn't really do much more than use the most basic elements of either. That doesn't mean it's bad, of course, it's just less ambitious than you might be hoping.

Put this one down for when you need a chill adventure, and you won’t be disappointed.

This is bang on. It's a fun, chill adventure. The pinball is serviceable at best.

I still recommend it though, if you like Pinball. There's nothing else out there like it.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Tom Gorman posted:

So, I've got and played:

Isaac
Gungeon
Nuclear Throne
Dead Cells
Rogue Legacy
FTL
Necrodancer
Spelunky
Risk of Rain
Ziggurat

What's a cool new under the radar action-roguelite these days? Preferrably with some kind of persistent progression. There are so many I have no idea what's good and what's a pass so I just buy the talked about ones.
My favorite under the radar roguelites:

Avalance 2: Super Avalanche! - blocks are falling from the sky, and you're using them as platforms to jump on and climb higher into the sky. You collect powerups and kill enemies. It has boss stages. I really really like this game. It's fun and cute! Here's a speedrun where there's nobody talking: https://www.youtube.com/watch?v=sqIU81PTZ_M
http://store.steampowered.com/app/351250/Avalanche_2_Super_Avalanche/

Towerclimb - this is if you like hard platformers. You climb a tower. Collect powerups and kill enemies. it's real good. Here's some speedrunner playing the first little bit and explaining how it works: https://www.youtube.com/watch?v=SVIPyYpab0U
http://store.steampowered.com/app/396640/TowerClimb/

Flamebreak - this is like an offbrand Isaac in terms of structure, but it's got a great fantasy theme and is just real solid. Here's a guy from England (from Shut Up and Sit Down if that means anything to you) who does gameplay videos talking about it: https://www.youtube.com/watch?v=mpXMIN8jJZc The only problem with this video is that he doesn't talk about the best part, the loving cutscenes: https://www.youtube.com/watch?v=ARY3QKTldtI
http://store.steampowered.com/app/399640/Flamebreak/

Not enough people own and love these games.

All three are on sale, Flamebreak is super cheap.

e: Avalance and Flamebreak have unlocks or upgrades. Towerclimb though is the closest thing to a straight action roguelike out there.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Jedah posted:

Question: can Stardew Valley be played with only a mouse? Is it possible to play it one-handed?

ew

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Givin posted:

People still defend Alpha Protocol to the death and I'd easily classify it in the same overrated category as Human Revolution. Different strokes and all that. It's alright to like or dislike video games other people feel the opposite about. The hivemind here forgets that a lot.

I forgot to cancel my Humble Monthly after last months shitshow and now setting myself up for more disappointment in 3 hours with this H1Z1 bundle unlocks.

Same. I’m predicting good unlocks that I’ll never play though.

I really need to cancel this thing because I play a few hours of video games a month

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Edmond Dantes posted:

God dammit, if they had headlined with Nex or Sexy Brutale instead of loving H1Z1 I would have gotten it. Who the hell thought it was a good idea?

I'll probably get this month's though.

That feels like how it’s been lately. Questionable header but good games afterwards.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Barry Convex posted:

Anyone have any idea what the deal is with DONT PLAY THIS GAME.EXE, whose demo is finally out now? Everything about the Steam page screams "deliberately cultivated air of mystery to generate viral hype for a game by an established dev team," but I have no idea beyond that. Maybe there'll be a reveal at the Game Awards?

I even thought it might be viral marketing for an AAA game at one point, but the demo running on Unity suggests otherwise.

It's weird, whatever it is.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
e: wrong thread.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Is it a new VR porn game?

Jordan7hm
Feb 17, 2011




Lipstick Apathy

The White Dragon posted:

i think the problem here is a quintessential disconnect. the game is a chance for you to shootmans with your friends, setting be damned. does the setting or context matter? maybe to you and your constituents. but you shouldn't expect other people to care about these same things, nor should you think less of them for it.

sometimes, a cigar is just a cigar, etc etc

Maybe people should have higher standards.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Orv posted:

There is such a thing as overthinking things.

For sure.

I don’t think holding media you consume up to the light to examine what underlying beliefs they reflect is really overthinking things though.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

poptart_fairy posted:

When the conclusion you come to is one the game is also going for that rings a bit hollow, though. Like there's something in there about mindlessly gunning down hundreds of people, but the side of it about US operations on foreign soil, conscription, etc, are issues tackled in the game. How well they're tackled is up for debate, but saying "oh yeah it's Fox News" and leaving it at that is pretty shallow.

You can conclude that maybe they wanted to do something better than Fox News, but that’s all it ended up being because of their poor execution. Which is what DrNutt seems to be saying.

Death of the author and all that. The work stands on its own merits, your intentions be damned.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Zereth posted:

No, it was even dumber than that.



The :proof: stamp itself was given as proof.

Is it it wrong that the thing about this that bothers me is the phrase “login in”.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
I've been sitting on a ton of steam keys for a while now and it's time to give them away.

Go to the steam gifting thread to see em.

https://forums.somethingawful.com/showthread.php?threadid=3513572&pagenumber=1114#post479586213

Jordan7hm
Feb 17, 2011




Lipstick Apathy

C.M. Kruger posted:

WinGameStore is a legitimate seller right? I'm thinking of getting Pillars of Eternity through them since they've got it for $9 right now.

Yeah, they’re legit. They’ve been around a long time and no issues that I know of.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
soooooo, no reason to buy it given the fan made patch.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Xaris posted:

I miss when GMG had Playfire thing (when they first offered money for achievements). I got so many free games out of there. Sadly they neutered it to peanuts but it was good while the getting was good

But yea inexile is poo poo and no one is going to use their lovely service and won't have any games other than a few token rpgmaker or garbage unfinished unity shovelware

I don’t remember how they handled banning people from playfire, but after they banned me I never bought anything from them again, so I think that whole thing was just dreadfully mishandled.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

exquisite tea posted:

"Graphics are like real life now." - Me on Quake 3 Arena, c. 1999.

Same, but Unreal.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Lunchmeat Larry posted:

How many times has he remade this game now

Twice but it’s still good.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

TheOneAndOnlyT posted:

So what's the thread consensus on this game? I was watching it while it was in EA, is it any good?

Good, goon made, very responsive devs who are active in the roguelike thread. Cute, but a legit roguelike.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Xaris posted:


I’d still like to upgrade to take advantage of my 144hz monitor in something besides Overwatch but welp, not until crypto bible inevitable explodes spectacularly
Yeah I looked at gpu prices on the weekend because I was idly thinking about upgrading my old rear end card. And uh... no.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Aw man. For a second I thought it was a new Hammerfight.

Hammerwatch is ok too I guess.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

DOUBLE CLICK HERE posted:

same but unironically

I wasn't being ironic. One of my favorite little indie games back when getting on Steam was a big deal for an indie.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
I think this is one of the first monthlies where the unlocks don’t do anything for me. That said, the early unlocks were great.

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Jordan7hm
Feb 17, 2011




Lipstick Apathy

Too Shy Guy posted:

It always makes me sad when E.Y.E. gets brought up now and some posters are like "what's that never heard of it". Like, if any game on Steam deserves to be ubiquitous, it's E.Y.E.

If it wanted to be ubiquitous it shouldn't have stopped going on sale for a buck every sale.

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