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Uh I haven't posted here yet but I've played the campaign as last defenders and have just spammed solar engines for every army and have had pretty much zero casualties every battle on hard. Lizardmen op?
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# ¿ Dec 16, 2017 04:21 |
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# ¿ Apr 26, 2024 19:24 |
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I mean they can also just yank the pikeman out of formation pretty easily. Or just the pike. Idk. Maybe OP should ask the milhist thread why pike formations aren't used in Warhammer.
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# ¿ Dec 21, 2017 00:20 |
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Rygar201 posted:Please stop trying to compare Warhammer combat to historical combat. It's extremely stupid and pointless More or less stupid and pointless than the highelves ME campaign?
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# ¿ Dec 21, 2017 00:28 |
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What's wrong with chaos dwarves? Aren't they just regular dwarfs, but with pointy hats?
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# ¿ Jan 2, 2018 20:56 |
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Ok so when is the pointy hat dorf faction getting released because I want to play them now.
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# ¿ Jan 3, 2018 02:04 |
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At what point in wurzags campaign can I expect to confederate grimgor or do I either gotta beat him into submission or let the dwarves do it? Conversely, does it make more sense to just play as grimgor and confederate wurzag?
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# ¿ Jan 8, 2018 01:17 |
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Fashion do's and don'ts for orcs and beastmen
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# ¿ Jan 11, 2018 21:00 |
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Arglebargle III posted:Here's a weird one: I confederated Morathi but I can't find her. She's not on my army list or in my recruitable lords. I'm playing von carstein rn and had the opportunity to confederate VCs after they got punched in the mouth real good by a bunch of losses to the dwarfs in a single turn. Except mannfred got wounded, so I could only nab the other two. Pretty annoying, as that seems like the only time they're willing to confed is when they're losing hard. Is there a mod that disables this "feature"?
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# ¿ Jan 15, 2018 19:58 |
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KPC_Mammon posted:This also means that if you have too much artillery, especially if you don't have them spread out their targets, will be a lot less effective than the previous game. Lots of wasted shots towards the freshly empty center of mass of units. Is this also why artillery has issues with targeting dudes on walls as well? Sometimes when I'm not paying attention enough my catapults end up walking straight at a wall to shoot a unit that they should be able to just shoot at normally.
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# ¿ Jan 16, 2018 23:56 |
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Wouldn't just resetting all skills and allowing players to respec after updating solve all those concerns, or is that what people would bitch about?
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# ¿ Jan 19, 2018 01:03 |
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Third World Reggin posted:I wanted to go back to cataphs southern realms but this is his legendary lord choice for border princes That's a bad thing?
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# ¿ Jan 23, 2018 14:23 |
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Third World Reggin posted:Nope, amazing Yeah, he seems cool as heck. Is the only way to play this mod in campaign through the bloated faction unlocker? How bad is it?
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# ¿ Jan 23, 2018 15:39 |
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KazigluBey posted:End_Times.txt All settlement buildings seem to have a +% to research iirc. As you improve your provinces your research bonuses go up.
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# ¿ Jan 24, 2018 03:39 |
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The ustabi summon is pretty weak. I've used it to decent effect helping pin down a VC lord that khalida couldn't catch, but they were eating poo poo pretty hard. Also, what's up with the stalkers/snake cavalry? They're slow as poo poo and they get mobbed by crypt ghouls and die pretty quickly. How do I use em right? The stalkers feel super weird because they have a short range, limited ammunition and can't outrun fast infantry. For context this was khalida ME with two warriors, archers, skellies and her starting units capping at around 15 slots total and facing down a full stack of mostly ghouls, some bats and like 3 zombies. wearing a lampshade fucked around with this message at 15:07 on Jan 24, 2018 |
# ¿ Jan 24, 2018 15:04 |
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thebardyspoon posted:In my second attempt after the first was ruined by a rebel army loving me up I just blitzed up to Lahmia before it could get a better garrison and laid siege to it. Their army just had like a bunch of crypt ghouls as their best units which were still pretty tough for the lovely skeletons but Khalida is a beast and I had a shadow priest as well. Managed to have the whole initial province by like turn 11. I did the same. Khalida needs to rush.
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# ¿ Jan 24, 2018 18:34 |
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Spamming 44% physical resistance actually helps my fragile bonepersons tango with ork warbosses. They take for loving ever to actually land a hit though.
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# ¿ Jan 25, 2018 14:26 |
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Gejnor posted:Well, i did make this mod a day after launch, it buffs the nehekharan lore attribute, the healing passive: Ty Ty ty What if each tier of the realm of souls unlocked a summon, starting with something lovely and progressing to ushtabi? Say some spearguys, warriors, tombguard, and then finally ushtabi? Idk if that's already been suggested or not. I said gently caress it to settra void campaign and went full in to my khalida ME campaign and it's so much better. I peaced with the Dino's to the south and have been stomping all over orcs like grapes in wine season. At lvl12 she has all her good initial archer buffs and with 8 archers behind rows of spearguys the orcs are mostly dead by the time they hit my lines, at which point a prince, khalida and a unit of ushtabi are on cleanup while the spearguys just try not to let anyone through. The AP damage + physical protect buffs from the priest are really what makes this work though. It's literally the only way I'm able to take out lords without focus firing them to death, all of the other melee lords feel like they could easy smash mine into the ground.
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# ¿ Jan 26, 2018 14:24 |
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I get why tomb kings don't have confederation per se, but it does grind my gears that settra doesn't have a mechanic that works similarly. Isnt that kind of the the fluff for him? Beating the poo poo out of everyone until they kneel and join his forever empire?
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# ¿ Jan 26, 2018 15:18 |
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But oth you're not having to decide to delet half your fullstack because you're in a tight spot and need to invest in some buildings.
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# ¿ Jan 26, 2018 20:09 |
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Is anyone elses games have greenskins murdering everything? In my khalida game they've killed all the dwarves and border princes and are in a hellwar with the wood elves and von carsteins.
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# ¿ Jan 30, 2018 02:09 |
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The original bone daddy
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# ¿ Jan 30, 2018 15:53 |
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People gently caress whenever they think the world is about to end, so it checks out.
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# ¿ Jan 31, 2018 20:57 |
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Khalida, once you get the hang of it, is really loving amazing and can deal with two stacks of mid-to-high tier just on the back of having a ton of archers to break units before they even hit your spearwall. Add in ushtabi, a casket maybe, and a combat-specc'd but dismounted tomb prince and you have yourself a seriously hard to deal with wall of fuckoff. I did however stop playing her and started a khatep campaign, as stomping nothing but greenskins for all of eternity got really boring. And trying to sack a province down enough to revolt to hopefully get back the original occupants to proxy for you is super tough now? The public order penalties for sacking as tomb kings is neglible at best.
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# ¿ Feb 1, 2018 15:30 |
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Just noticed that in some provinces, my columns are only generating 1 or 2 public order instead of the 4 theyre supposed to. Is this a bug?
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# ¿ Feb 3, 2018 15:59 |
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Yeah. Khatep running roughshod over naggarond. Turns out darkshards don't do poo poo to a heirotitan buffed the gently caress out, but it sucks that all of these provinces have half suitable half unpleasant.
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# ¿ Feb 3, 2018 16:27 |
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It would be cool if tomb kings units got extra XP for dying more
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# ¿ Feb 4, 2018 20:23 |
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They had that one song, "summer girls" or something similar.
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# ¿ Feb 5, 2018 21:39 |
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It sort of is. Taking attrition on your way to sieging a castle really sucks.
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# ¿ Feb 7, 2018 20:31 |
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Reading the storm of chaos poo poo makes my brain hurt.
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# ¿ Feb 8, 2018 16:41 |
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Edgar Allen Ho posted:
40k I know
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# ¿ Feb 8, 2018 17:34 |
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Neither of those is nelly furtado so you both lose.
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# ¿ Feb 9, 2018 23:10 |
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Is there a mod that gives the unique minor brettonian lords some (better) unique traits?
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# ¿ Feb 10, 2018 21:07 |
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ZearothK posted:There is. Though you may consider it a bit overdone with everything it adds. It's a cool one, though. Ugh yeah this is too much. I just want adalhard/bohemond/errantry dudes to have some trait other than the randomly generated one.
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# ¿ Feb 12, 2018 14:28 |
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It's got that unique pyramid building don't it
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# ¿ Feb 12, 2018 18:04 |
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"Chokepoints rule" I yell repeatedly as I chase grimgor around the badlands in underway stance
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# ¿ Feb 13, 2018 15:01 |
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Any redline buff that affects archers missile damage / reload / accuracy and hopefully also ammunition is well worth it. Its what makes Khalida into a murdering arrow machine, with lovely skeleton archers wrecking garrisons on walls. Similarly, I liked Isabella's redline because it meant I could take all the cool monsters and only have to take cool monsters.
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# ¿ Feb 14, 2018 13:52 |
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O Frick yeah
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# ¿ Feb 14, 2018 14:24 |
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No center of mass targeting thing tho?
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# ¿ Feb 14, 2018 16:25 |
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Long load times? What kind of chip are you running, a DORITO?????
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# ¿ Feb 14, 2018 17:29 |
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# ¿ Apr 26, 2024 19:24 |
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Doom divers are the best artillery in the game, and in Warhammer in general.
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# ¿ Feb 15, 2018 15:33 |