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Davincie posted:high elf supremacy Wow. It only took 4 posts to get the most wrong opinion possible.
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# ¿ Sep 26, 2017 16:49 |
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# ¿ Apr 27, 2024 01:28 |
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ChickenWing posted:What's the current best place to preorder TW:W2, based on a cost:not getting my CC stolen ratio. Steam.
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# ¿ Sep 27, 2017 16:21 |
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How are people building Malekith? Do people go Tyrant or Warleader? Are the Mounts worth it?
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# ¿ Sep 30, 2017 06:14 |
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Captain Oblivious posted:How the hell do you keep public order under control as Malekith? Two torture posts per province? Option 1: Take a bunch of +Public Order research options. Option 2: Accept constant rebellion. Try to stagger them and just farm them for slaves.
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# ¿ Oct 1, 2017 17:20 |
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Decus posted:I haven't noticed the black arc being good in auto-resolve even at maxed. Dunno if difficulty actually effects auto this time, but virtually any helve stack at sea will destroy a maxed black arc if it's only full of tier 1 troops. Helves are just dumb in auto, especially at sea. If there's any bright side it's that they also don't seem to set out much until the Age of Discovery hits so you at least get to use a black arc uncontested for a good while. That is what I have found as well. The only use of a Black Ark is as a mobile base. Which is still really handy considering you absolutely have to invade Ulthuan or Tyrion auto wins the campaign.
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# ¿ Oct 1, 2017 20:02 |
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What are people's Mid-Late game DElf armies looking like? I'm trying to find a reason not to go with Malekith, 4 Cold One Dread Lords and 15 War Hydras.
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# ¿ Oct 1, 2017 22:43 |
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Gamerofthegame posted:skaven kind of suffer the same sort of thing orcs did in that they have pretty shaky autoresolve chances Auto resolve breaks in their favor with their ambush stance too.
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# ¿ Oct 2, 2017 06:02 |
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SteelMentor posted:Just about finished my first full campaign as Edgelord McFuckshismom, it's been a little weird. Corsairs seem bugged. They seem to under perform their stats for some reason and I can't figure out why.
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# ¿ Oct 4, 2017 17:56 |
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I wish they would change siege attrition. Waiting 8+ turns for it to start is dumb. Then suddenly half of the defenders die. It should start sooner and ramp up. Also gently caress NPC empires spamming you for defensive alliances.
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# ¿ Oct 5, 2017 02:00 |
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gently caress Earth Quakes My Capital was level 3, heading up to level 4. I had 5 buildings being constructed or upgraded. Then a Skaven causes an earthquake. My capital downranks to 2, swallowing a poo poo ton of growth plus about 20-30k in buildings that got canceled because of it. I honestly think it set me back 20 or 30 turns.
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# ¿ Oct 5, 2017 04:48 |
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I'm starting to suspect there is a bug with Tyrion's AI hacks. I know they get huge bonuses, but the dude is sitting on 4 stacks at turn 30 and can poo poo out a full stack in 3 turns. On Normal.
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# ¿ Oct 7, 2017 00:01 |
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I think I'm going to give the "Shades Meta" a go. https://www.reddit.com/r/totalwar/comments/7516my/guide_to_shades_meta/ Maybe I'll be able to crack Ulthuan earlier this time.
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# ¿ Oct 8, 2017 16:51 |
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Mazz posted:I think the intervention armies being stupid strong is good since it makes them a credible threat even to the high garrisons, but they definitely shouldn't spawn with movement points and should probably start at the edge of your borders. Also the first ritual should only have the tier 1 or 2 option. My current strategy is to ignore the ritual, always buy 10k intervention armies and laugh as people doing the campaign get turbo hosed. I think they need to flip the numbers for the intra-faction bonus and opposing faction penalty. I've had an intervention force a 4x Phoenix Guard, 6x Dragons and 3x Dragon princes, plus some random chaff. That army is going to dunk on anything the AI can field for the first hundred turns or so.
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# ¿ Oct 9, 2017 18:26 |
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Grumio posted:I know you can ignore the vortex campaign, but I'd like the option to play TWW2 without the vortex. Give the four races different goals like 'own all of Ulthuan and destroy the dark elves' There are mods that effectively remove the campaign by increasing the amount of scrolls required by 1000 times.
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# ¿ Oct 10, 2017 15:29 |
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LLSix posted:What's the deal with Radious? It adds a bunch of units and make sure each faction has access to all types of units. Some people like it, some people don't The people who don't like it are right because Radious homogenizes the gently caress out of the factions
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# ¿ Oct 12, 2017 17:25 |
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Any word on a fix for the idle unit bug?
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# ¿ Oct 13, 2017 15:02 |
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The Cheshire Cat posted:The issue with the whole LOS blocked thing is it's not that they're worried they might hit some allies with attacks - they'll happily fire if that's the case. The issue is that they don't really understand splash/area damage and think they can't hit ANY enemies. It's one thing to fire through your own ranks to hit the enemy but it would be pointless to just fire into your own ranks if the only casualties are going to be on your own side. They should have an ability they can toggle for safe or unsafe firing.
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# ¿ Oct 13, 2017 19:37 |
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Fans posted:He only real bad thing High Elves have are the Artillery. That and they ain’t cheap Bolt claw throwers are amazing, even if they show as zero kills. They do an absurd about of model damage spread out over multiple units. Which means they units insta-route when your first volley of arrows hit.
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# ¿ Oct 15, 2017 14:59 |
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JBP posted:Jesus Christ I left a DE lord at home while Malekith went to get his home back and I'm more afraid of this lord turning on me than anything else in the game right now. Assassin's have a skill that increases a generals loyalty while they are embedded with them.
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# ¿ Oct 16, 2017 14:54 |
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JBP posted:A GOT Total War would be boring as gently caress after warhams. Set during the Dawn Age or Andal Conquest when there was still magic around would be interesting. But ultimately just a rehash of Warhams. GoT is about characters and story, neither of which Total War do well.
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# ¿ Oct 18, 2017 01:31 |
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deathbagel posted:Stegadons are amazing. The ballista does great damage with a range of 350 and who cares if you opponent manages to get his cav around to charge it, it's mounted on a giant dinosaur! Stegadons are beasts in melee, while Bastiladons are merely very good in melee and the Solar Engine has about 1/2 the range on it's lazer cannon. Watching AI light cav flank my "exposed" Dino Arty and get poo poo on never gets old.
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# ¿ Oct 18, 2017 05:20 |
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Pendent posted:Have the Dark Elves been dominating the ritual race for anybody else? In every single campaign I've played they end up significantly ahead by turn 100 or so if I don't deal with them. I'm Teclis in my current playthrough and Malekith has actually almost entirely taken Ulthuan by turn 130 or so- it really looks like autoresolve loves them something fierce. It is High Elves for me. Tyrion confederates Ulthuan by turn 75 or 100 then grabs Loremasters and turtles.
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# ¿ Oct 22, 2017 17:50 |
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ChickenWing posted:Are Hellpit Abominations bad or are saurus spears just good? HPA's job isn't to poo poo on infantry it is to kill the other guys dragons, hydras and other super units. Infantry units with anti-large will gently caress them up.
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# ¿ Oct 25, 2017 16:45 |
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Mortal Empires is fun, but drat they weren't joking about the end of turn wait.
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# ¿ Oct 26, 2017 21:23 |
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Is there a way to get rid of poo poo traits? Kroq gar got chain blocked in a vamp province and now has tier 2 bloodlust. Also gently caress agents. Just remove them from the map CA.
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# ¿ Oct 26, 2017 22:43 |
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gently caress Confederation. CA either need to fix it or disable it. It feels nearly impossible to Confederate at all as the player unless you're up 5 full provinces on the other guy and you shower them with gifts. Meanwhile HElves, Greenskins and Stunties AI empires just confederate on cooldown.
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# ¿ Oct 28, 2017 20:36 |
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Plavski posted:I like how even tho the Order of Loremasters are on the other side of the world and I've never actually seen them in person, I still have -6 relations with them for Tresspasses against Order of Loremasters. Happens when you teleport for quests. I had half of Lustria declare on me after I teleported there for a quest.
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# ¿ Oct 29, 2017 15:54 |
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Captain Oblivious posted:Wait hold up. Naggarond got rolled by KROQ? From the opposite side of the planet? I gotta see this I'de buy it. If Lizards are the kings of auto resolve, Kroq is the fuckin' God-Emperor.
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# ¿ Oct 29, 2017 23:58 |
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Re: Map chat Anyone else get the map with the random rear end tower on the AI side about 90% of the time? I've seen that thing all over Southlands and Lustria.
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# ¿ Oct 30, 2017 14:49 |
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ZearothK posted:Same, either 30 Years War Europe or Mongol Invasions East Asia would be my wishlist for a major historical release. My money is on 6 Kingdoms Period in China.
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# ¿ Oct 30, 2017 15:34 |
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JBP posted:The funniest games are the ones where Marienburg doesn't crack and builds a massive garrison and three stacks that never leave the city. Every single game?
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# ¿ Nov 11, 2017 15:46 |
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toasterwarrior posted:I remember seeing a mod where all Dwarfs get an increasing relationship penalty against each other the more settlements they get; that sounds like a good way to stop runaway confederation trains. NPC empires should only be able to confederate when they conquer the Capitol for the "Main" faction for their Empire/Species. That way there is always the appropriate faction, but there isn't any of this runaway poo poo. Xae fucked around with this message at 19:56 on Nov 11, 2017 |
# ¿ Nov 11, 2017 19:54 |
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New Butt Order posted:Queek has the trait "duelist" which is mostly used for heroes and means "never use this unit in actual battles." Even if there is chaff around it means he'll murder a lord fast.
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# ¿ Nov 12, 2017 04:33 |
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The Beard Tide stuff is interesting. I've tried to avoid the Old World in ME and it is all Elf all the time. Tyrion is just an unstoppable force that conquers all of Ulthuan, Lustria and Nagarond by turn 150 unless I intercede.
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# ¿ Nov 12, 2017 17:31 |
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It is asinine that NPC armies can leave cities under siege by embarking.
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# ¿ Nov 14, 2017 03:36 |
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Grumio posted:So what's TWC's take on the new historical announcements? Do they hate then like they hate all things (that aren't meticulous Slavic irredentism simulators)? TWC and the Grognard crew are intent on proving to CA that no matter what CA does they'll bitch, moan and proclaim the end of Total War is nigh.
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# ¿ Nov 15, 2017 06:27 |
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ZeusJupitar posted:Alistair (the wish foundation character) suggests that they could just put him in the lord pool for Mousillon as-is. They need to do this for all lords. gently caress generic lords. Each lord should have a little backstory, even if they aren't canon in the lore. Steal the Name of Power mechanic from DEs. Each lord specializes in certain types of troops. Also double the size of zones of controls, have Empire starts for players start with Reikland and put in a giant "I will not agree to any alliance with you. gently caress off and never ask again" button in diplomacy.
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# ¿ Nov 17, 2017 22:48 |
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The Hung have taken over the Badlands and the Southlands in my Empire game. Apparently the End Game of AI armies is 10 Chaos Lances and 9 Marauder Horsemen. Also I exiled Brettonia to Norsca around turn 50. They're still alive and kicking up there. Somehow.
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# ¿ Nov 19, 2017 07:25 |
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Nanomashoes posted:Kholek , closely followed by Kroq-Gar. Both are heads and shoulders above the rest. The advantage of Kroq-Gar is that when he gets Grymloq he turns into a race car speed double murder lizard combo. He will chase down and eat even the fastest cavalry units.
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# ¿ Nov 20, 2017 21:28 |
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# ¿ Apr 27, 2024 01:28 |
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Dandywalken posted:Grimgor is vulnerable to knockdown I thought? All melee Lords are vulnerable to Net + Bajillion Archers.
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# ¿ Nov 20, 2017 21:59 |