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cis autodrag posted:use crunch instead. then u can write clean java and just tell it to run the pipeline in spark. crunch looks very...unmaintained
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# ? Oct 10, 2017 00:03 |
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# ? Apr 26, 2024 01:06 |
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lancemantis posted:crunch looks very...unmaintained its worked pretty well for everything I've done with it, but I'm far from an expert.
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# ? Oct 10, 2017 00:05 |
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the only thing the chipset was ever licensed for is to... Atari Games (a separate company, don't ask) for use in Area 51 et al, where they doubled the RAM, added an IDE hard drive to store prerendered animations, and replaced the CPU with a 68020.
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# ? Oct 10, 2017 00:08 |
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Luigi Thirty posted:the only thing the chipset was ever licensed for is to... Atari Games (a separate company, don't ask)
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# ? Oct 10, 2017 00:10 |
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lol if you don't use gnu unifont
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# ? Oct 10, 2017 00:14 |
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Sapozhnik posted:eugh i appreciate the effort posting because this stuff is all new to me. in all honesty though it's probably all moot because i'm also going back to school and will be seeing java, c, assembly, and c++ by the time i finish so whatever opinions i have now are likely to be way different on the other side. except for "web bad", of course.
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# ? Oct 10, 2017 00:15 |
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broaden your horizons and use a proportional font instead of this ancient monospaced garbage
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# ? Oct 10, 2017 00:16 |
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cinci zoo sniper posted:anyways yeah to tl;dr my blabbering about sql thing before. What db engine are you on afiak postgres and mysql let you run explain on read only servers? And not taxing at all unless I'm really misunderstanding
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# ? Oct 10, 2017 00:19 |
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ulmont posted:This is almost always a tax fiddle where the company holding the IP lives in a tax haven and then receives income in that jurisdiction from licensing to its affiliates. nope, goes back to the 80s Atari went tech buble for a number of factors and posted the largest corporate loss in history in 1983 ($583 million) causing its parent company's stock price to fall 2/3 from $60 to $20. eventually the computer and game console division ended up owned by Jack Tramiel after he got kicked out of Commodore in 1984. the arcade division got renamed to Atari Games and sold to Namco in 1985, bought out by employees in 1986, and got bought by Time Warner again in 1993. (the agreement was they couldn't use the Atari name for home releases which is how you ended up with the Tengen name.) so Atari, the independent video game company who made the Jaguar, licensed it to the arcade game company Atari Games, who was owned by Time Warner.
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# ? Oct 10, 2017 00:23 |
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Sapozhnik posted:lol cross platform ios/android/windows project here o/
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# ? Oct 10, 2017 00:26 |
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oh no blimp issue posted:think about void pointers https://www.youtube.com/watch?v=QgwTm1P37l4&hd=1
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# ? Oct 10, 2017 00:37 |
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hackbunny posted:cross platform ios/android/windows project here o/ may god have mercy on your soul
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# ? Oct 10, 2017 00:39 |
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oh no blimp issue posted:think about void pointers https://www.youtube.com/watch?v=U-PipkCEOiY
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# ? Oct 10, 2017 00:42 |
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I have a version of this for PC called debian gnu/hurd
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# ? Oct 10, 2017 01:09 |
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Sapozhnik posted:may god have mercy on your soul it's only literally what I've been preparing for for my entire career! at least we no longer target symbian OS (not joking, one of our core components had a decade of technical debit due to having been originally designed for S60 3rd ed)
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# ? Oct 10, 2017 01:23 |
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code:
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# ? Oct 10, 2017 01:29 |
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redleader posted:
ah yes, upon further investigation this constant has been copied around a bunch copy/paste is the preferred method of code reuse here
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# ? Oct 10, 2017 01:41 |
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the c64 let you reprogram the disk drive and you could gently caress some stuff up with that
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# ? Oct 10, 2017 01:53 |
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CRIP EATIN BREAD posted:the c64 let you reprogram the disk drive and you could gently caress some stuff up with that You could also use it as a second CPU for intensive calculations, apparently. It's big in the demo scene for that purpose.
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# ? Oct 10, 2017 01:54 |
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redleader posted:
C++ code:
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# ? Oct 10, 2017 01:56 |
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hackbunny posted:
C++ code:
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# ? Oct 10, 2017 02:11 |
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Brain Candy posted:
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# ? Oct 10, 2017 02:12 |
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that's where the signature was pasted from? i don't do c++ anymore, inshallah, but on one hand the code is very pretty and the rational arithmatic is very soothing in that special way on the other hand, a loving "" min operator?
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# ? Oct 10, 2017 02:20 |
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uhh, yeah, that's how user-defined literals work what else did you have in mind?
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# ? Oct 10, 2017 02:33 |
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std::chrono is very good at handling durations, like exceptionally good its support for time points, clocks, etc. is abysmal, though
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# ? Oct 10, 2017 02:49 |
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i was mildly surprised that a thing that looked like a name was actually a compile time instruction involving gcd, but hey, c++
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# ? Oct 10, 2017 03:00 |
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java.time is also very good at handling times, dates, timezones, and all possible combinations of the above. in fact, it is better than any other library for any other language for doing this as a bonus, you don't have to use c++
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# ? Oct 10, 2017 03:19 |
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Jabor posted:uhh, yeah, that's how user-defined literals work literally any other solution in the entire world
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# ? Oct 10, 2017 03:28 |
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Sapozhnik posted:java.time is also very good at handling times, dates, timezones, and all possible combinations of the above. in fact, it is better than any other library for any other language for doing this its just joda-time tho. which is cool that they just took a lib and made it part of the standard
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# ? Oct 10, 2017 03:31 |
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terrible programmer here forgetting my data structures is there a name for a queue-like hash where the order of execution is unimportant (i.e. no fifo) but the enqueue/dequeue operations are?
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# ? Oct 10, 2017 03:46 |
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hello new thread are there any good posts yet
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# ? Oct 10, 2017 04:34 |
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tef posted:hello new thread are there any good posts yet there are never good posts
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# ? Oct 10, 2017 04:38 |
gonadic io posted:then i think about doing it with a lawnmower and suddenly feel good about the washboard. too bad there's no better option. as they say in russian, "for a bad dancer even balls are an obstacle". have you tried picking the right tools and holding them right, instead of regressing to.the lowest possible denominator?
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# ? Oct 10, 2017 04:48 |
what's a greenfield project?
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# ? Oct 10, 2017 04:52 |
Master Stur posted:What db engine are you on afiak postgres and mysql let you run explain on read only servers? And not taxing at all unless I'm really misunderstanding we have postgres and mysql (and/or maria) (for legacy projects). ill investigate this then and write jetbrains support i guess if datagrip is misleading me on what i can do in a read-only connection
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# ? Oct 10, 2017 04:55 |
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Blinkz0rz posted:terrible programmer here forgetting my data structures i have no idea what you're trying to describe here. a non-fifo queue that does some sort of uniquing?
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# ? Oct 10, 2017 05:18 |
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okay cool so the Amiga reference manual includes 68k assembly macro versions of Insert/Remove/AddHead/AddTail and other various linked list functions that I stole for my Jaguar game so basically I have a doubly linked list implementation that can contain any struct as long as it physically begins with a struct Node and all I had to do was convert them from macros to functions and write my own C headers for them
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# ? Oct 10, 2017 05:35 |
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C++ is actually really nice, but by god, is it not a beginner friendly language, and given its legacy, it probably won't ever be (although I posit it is getting better). Though, if you make effort to learn it, you will probably end up writing crazy things that are surprisingly nice to use (see std::chrono and (possibly std:: ) date for exhibit A). You will also end up spending lot of time janitoring your CI to use ALL THE TOOLS because lol if you trust yourself to write correct C++. Xarn fucked around with this message at 06:08 on Oct 10, 2017 |
# ? Oct 10, 2017 06:05 |
Xarn posted:C++ is actually really nice, but by god, is it not a beginner friendly language, and given its legacy, it probably won't ever be (although I posit it is getting better). Though, if you make effort to learn it, you will probably end up writing crazy things that are surprisingly nice to use (see std::chrono and (possibly std:: ) date for exhibit A). Could you elaborate on your CI setup? I've been improving the tests for my astronomy research C++ code, and I think a good next step would be setting up some CI. This is especially important now because more undergrads are contributing code to it and they are likely to mess things up due to inexperience. Do you do anything besides compile, run cppcheck (or another linter), and run unit tests? For example, do you do anything to ensure that your code is valgrind clean?
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# ? Oct 10, 2017 07:31 |
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# ? Apr 26, 2024 01:06 |
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cinci zoo sniper posted:what's a greenfield project? starting from scratch, no prior code. starting to building on an empty (green) field
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# ? Oct 10, 2017 07:46 |