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Hello! My name is Brian Reynolds. Yes the same one who made various videogames you may have heard of, at least as long as the ones you're thinking of were Civ 2, Alpha Centauri, Rise of Nations, FrontierVille, DomiNations, or various other ones that didn't do quite as much toward getting my kids through college. Why is a videogame designer making Let's Play videos of other people's games? Because I want to, is why. I like to PLAY games, not just make them! Also for some reason I like to edit videos and also I apparently have way too much time. SKYRIM - SURVIVAL - LEGENDARY - 9 LIVES PERMADEATH What got me interested in doing another run through Skyrim is the new "Survival Mode" Bethesda recently published. One must now eat food, get enough sleep, and -- perhaps most important in an icy province like Skyrim -- stay warm enough! Plus there's no fast travel allowed (always an improvement in any Bethesda game!), one can only level up when sleeping, and a few other minor tweaks. Suddenly Skyrim sounds like it might be a challenge again! In order to make this a fun "challenge run", I'm planning to abide by the following rules: 1. Survival Mode - with all the fixin's! 2. Legendary Difficulty - the frailest of player characters and the spongiest enemies! 3. Nine Lives Permadeath - I don't want the run to end *too* anticlimactically the first time I step on a spring-loaded claw trap, but on the other hand I want combat to be for keeps! 4. No Stealing "except as required by quest" - Stealing seems a little too... easy. So I'm not going to do it unless it's required for some questline I want to do. Now if something's sitting out in a barrel not marked red-for-Steal, then fair's fair. 5. No Companions "except as required by quest" - Similarly, I think it would be too easy to get some melee companion to tank most of the damage for me. So there may be a few quests where we have a mandatory companion (if we join The Companions for example) but other than that, The Cat Stands Alone. 6. Not Abusing Professions - Although I plan to do some professions in ways the fit the story and the way the game is intended to be played I'm not planning to start the game by e.g. building 1000 suits of leather armor to get my smithing skills up to the sky before ever doing any combat. This is supposed to be an adventure not a minimax-fest. It's kind of a hole in the system that this is possible, so we're going to try to pretend it doesn't actually exist. What YOU Can Do Tell me what questlines/regions/goals you'd like to see me tackle! I'm telling you now, though, I hate daedra! Don't want to serve their dark will! Also anything else you think will improve the playthrough. The Schedule I'm guessing I'll try to get an episode out once a week except when I'm on vacation or whatever. I'm initially thinking Wednesday might be a good day to drop episodes, but I may change my mind later. Playlist Chapter 1: Kitty's Early Life (Up to Bleak Falls Barrow) 1 - Khajiit Has Done Nothing 2 - The Cat With Nine Lives 3 - Ragnar the Red 4 - You'll Make A Fine Rug, Cat! 5 - Oops I Hit That Guy In The Face! 6 - Kitty Loves Sharp Knives Chapter 2: Kitty Loose In The World 7 - What Could Possibly Go Wrong? 8 - Of Bear Food And Bandits 9 - Just Helping Myself To Some Fish, Sir! 10 - I Has A Horsey! 11 - Kitty's Favorite Dungeon Chapter 3: Modded in Markarth 12 - Of Mods and Markarth 13 - The Shishkebab Machine 14 - Can Dwarven Spheres Swim? 15 - Now We're Playing Some Skyrim! 16 - Apparently That's Not The Altar Chapter 4: The Road to Riften 17 - Haggy McHagface 18 - Finish Chewing Your Vampire! 19 - A "Long Cut" to Riften 20 - In Which Kitty Eats 107 Fish 21 - Thane Kitty Chapter 5: Getting "Dragon Ready" 22 - Kitty En Fuego 23 - It Would Have Eaten Horsey! 24 - Kitty Does Things The Hard Way 25 - The Biggest Hairest Dwarven Thing (Of Them All) 26 - Can You Actually Freeze To Death? 27 - Dragon Ready! Chapter 6: Dragons and Vampires 28 - Overcoming Bear PTSD 29 - Horsey Ruins Everything! 30 - Kitty Wants To Tickle You 31 - No Without Any Health Potions 32 - Dial-a-Monster 33 - Hit Me With The Stupid Stick 34 - Oh Right... the Companions! Chapter 7: Getting Serious About DLC (Dawnguard) 35 - The Enhanced Staple Gun 36 - Why I Hate Holes 37 - Prechewed Draugr 38 - To the Undercroft! 39 - Volkihar Remedial Stealth Practice Chapter 8: Where The Bad People Go 40 - Spooky and Disorienting Have fun out there! Brian Brian Reynolds fucked around with this message at 22:58 on Feb 1, 2019 |
# ? Oct 20, 2017 20:14 |
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# ? Apr 26, 2024 22:28 |
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(Original thread-starting post) In honor of an official Survival Mode coming to Skyrim Special Edition, I'm ready to start a challenge run. Clearly it needs to be SURVIVAL MODE and on LEGENDARY DIFFICULTY. But I'm thinking it needs to have some kind of Permadeath element. Strict single-life permadeath might lead to a very very very short run. On the other hand, I am imagining the following: 1. Khajiit character... they're furry (for staying warm in survival) and sneaky (for staying alive in legendary). 2. So how about the Cat With Nine Lives? 9 deaths and it's all over? Fairly permadeathy but won't end anticlimactically the first time I walk into a spring-loaded claw trap. 3. Other possible rules I'm thinking of abiding by include "no companions except if required by a quest" and "no stealing except if required by a quest". 4. I'm not sure quite how to express this as a rule, but one thing I'm NOT interested in doing is min-maxing all my smithing/enchanting/etc stats by making a million leather armors or whatever just to force all my stats artificially up to 100. Nor am I going to follow the first guy around for five hours in sneak mode, etc, etc. I'll do professions on and off as it seems appropriate, and I'll certainly be doing alchemy as I think it's fun, but it's not going to be an artificial main focus. Taking commentary & suggestions for a week or two and then I'll start the run! Brian Reynolds fucked around with this message at 20:02 on Nov 1, 2017 |
# ? Oct 20, 2017 20:14 |
I feel like the "no companions" rule makes permadeath a lot easier as they don't hit you with friendly fire. I am feeling evil and want to suggest you fight with only unmodded destruction magic.
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# ? Oct 21, 2017 08:40 |
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TheGreatEvilKing posted:I feel like the "no companions" rule makes permadeath a lot easier as they don't hit you with friendly fire. I can imagine some companions that might, but for permadeath it seems like the companion strategy would be to have the companion be the melee tank and I'd then be able to hang out of combat (sometimes hitting THEM with friendly fire). I'm pretty sure that would make things much easier since I wouldn't have melee guys coming right down my throat all the time. Obviously working alone does improve stealth though.
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# ? Oct 21, 2017 17:35 |
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Let's do this thing! First episode is up... 1 - Khajiit Has Done Nothing
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# ? Nov 1, 2017 20:26 |
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Compassion Time: Loot my house and pick my cabbage! It's weird for me to see the hunger system for the first time in Skyrim. My first thought was this is like a permanent curse mechanism by the god to make everyone weak if they don't consume others and slow down to rest. Even though it's a perfectly normal thing in reality, We should buy a horse (or permanently borrow one) to increase our loot capacity and shorten travel time... Unless horse count as companion?
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# ? Nov 2, 2017 00:37 |
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I feel like a horse is fair as long as we paid for it fairly or got it on a quest (i.e. the no-stealing rule). And as long as we're not trying to use it to tank the battles (you know how horses get in Skyrim...) Using it to get around between major cities & other locations, that seems more or less okay. At least that's my first take. I *could* be convinced that horses aren't fair until we've walked to all the major cities ourselves (which is, after all, what I'm thinking of doing about wagons). With respect to HUNGER - I do like that it seems to make the whole "cooking" thing a lot more relevant. Plus another thing to fill up one's already-heavily-restricted inventory limit!
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# ? Nov 2, 2017 02:58 |
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We should go into conjuration. Our only allies will be temporary.
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# ? Nov 2, 2017 03:50 |
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Conjuration is amazing when you're alone. If you need to run away from something can just summon up a cheap familiar or something. But it is a really fun experience to run in, kill one enemy and raise it as undead help though. This looks like a lot of fun. One challenge I've thought about myself would be only using ancient nord weapons and armor but it might be too difficult to be fun since it's kinda just junk.
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# ? Nov 2, 2017 13:41 |
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So far so good! Like the concept and the commentary--should be interesting.
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# ? Nov 2, 2017 15:49 |
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TheGreatEvilKing posted:I am feeling evil and want to suggest you fight with only unmodded destruction magic. gently caress that, it's a video game not a torture device (the torture is tedium).
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# ? Nov 2, 2017 16:36 |
I would totally replay this on the switch if it had mod support.
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# ? Nov 3, 2017 03:11 |
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I used to run the Hunterborn and Frostfall for my survival experience.
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# ? Nov 3, 2017 04:42 |
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Since you asked for suggestions, I'll chime in. In the Youtube comments, someone suggested that the Dark Brotherhood questline would fit your play style because they're all about stealth. While I agree with the stealth part, I don't think they fit your play style well at all, since you hate daedra and "don't want to serve their dark will". The Dark Brotherhood is all about dark, evil deeds: while some of their contracts are for people that probably improve the world with their death (e.g., a sadistic orphanage matron, or a pirate captain), many of their contracts are to kill perfectly innocent people who are only guilty of getting in someone else's way (e.g., a helpless beggar who's worried sick about his sister, who he doesn't know is already dead). And besides, a playthrough where you avoid stealing (almost all of the time) feels like a playthrough of a "good" character, who'd be more likely to seek out the Dark Brotherhood for the sake of killing them rather than joining them. So I'd vote against doing the Dark Brotherhood quest line, because it would make the character you're playing feel inconsistent in two ways: not serving evil beings like the daedra means that you'd be unlikely to want to serve the Night Mother, and having scruples against taking the property of innocent people means you'd probably have scruples against taking their lives, too. P.S. Really liked the first episode, and looking forward to seeing more. One other suggestion, though: I don't mind your talking over the game's dialogue too much (especially in the tutorial). But in the future, would you mind turning subtitles on? While most people watching this have probably played Skyrim before, not everyone will be familiar with every quest, and it'll be far easier to understand what's going on if we can read what characters are saying while you talk over them.
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# ? Nov 3, 2017 10:06 |
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Tax Refund posted:So I'd vote against doing the Dark Brotherhood quest line, because it would make the character you're playing feel inconsistent in two ways: not serving evil beings like the daedra means that you'd be unlikely to want to serve the Night Mother, and having scruples against taking the property of innocent people means you'd probably have scruples against taking their lives, too. quote:P.S. Really liked the first episode, and looking forward to seeing more. One other suggestion, though: I don't mind your talking over the game's dialogue too much (especially in the tutorial). But in the future, would you mind turning subtitles on? While most people watching this have probably played Skyrim before, not everyone will be familiar with every quest, and it'll be far easier to understand what's going on if we can read what characters are saying while you talk over them. Lizard Wizard posted:We should go into conjuration. Our only allies will be temporary.
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# ? Nov 3, 2017 15:45 |
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How about becoming the skooma drug lord with this mod? We already selling expensive poison for cash.
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# ? Nov 3, 2017 16:01 |
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Nyaa posted:with this mod? I realize that rationally I should put mods in, but for some inexplicable reason it always feels "dirty". I mean I should have at LEAST put the "Unofficial Patch" in, right? I just can't bring myself to do it. I realize that speaks more of some inner defect in me!
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# ? Nov 3, 2017 23:00 |
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The "true" Elderscrolls experience is spending hours hunting for mods, even more hours installing and ludicrously more hours trying to get them to work properly and setting up load orders and whatnot in vain attempts to find the one (lol) or several conflicts. Oh and about ten minutes of playing... until you realize you forgot to add a mod and the cycle begins anew. I only use a handful of mods myself. Screw that mess.
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# ? Nov 3, 2017 23:39 |
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Brian Reynolds posted:I realize that rationally I should put mods in, but for some inexplicable reason it always feels "dirty". I mean I should have at LEAST put the "Unofficial Patch" in, right? I just can't bring myself to do it. I realize that speaks more of some inner defect in me! But that's fine. This is our game, so we can vote for the mod we like to see and you won't feel dirty about our choice... Maybe disgusted.
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# ? Nov 4, 2017 00:01 |
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Brian Reynolds posted:I realize that rationally I should put mods in, but for some inexplicable reason it always feels "dirty". I mean I should have at LEAST put the "Unofficial Patch" in, right? I just can't bring myself to do it. I realize that speaks more of some inner defect in me! I'm absolutely fine with a "vanilla" runthrough; in fact, I'd prefer it. (Though I also wouldn't object to official mods like Dawnguard or Hearthfire). But the Unofficial Skyrim Patch is a "vanilla" runthrough as Bethesda intended it to be; all it does is fix bugs (some of which can make certain quests impossible to advance). So I admit to being a little puzzled why you'd feel "dirty" for downloading a bugfix patch. To me, it's only sensible to experience the game exactly as the designers wanted it to be, rather than with bugs getting in the way. (As a programmer myself, I realize that dev teams won't have time to fix every bug before release, so don't take my acknowledgement of the existence of bugs as criticism of the dev team.) So since you want to experience vanilla Skyrim as the designers wanted it, it seems to me the best way is to install the Unofficial Skyrim Patch. You already know all this, of course — but sometimes it helps to hear it from someone else.
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# ? Nov 4, 2017 01:29 |
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Brian Reynolds posted:I realize that rationally I should put mods in, but for some inexplicable reason it always feels "dirty". I mean I should have at LEAST put the "Unofficial Patch" in, right? I just can't bring myself to do it. I realize that speaks more of some inner defect in me! +1 downloading the Unofficial Patch if you can bring yourself to do it, though. Some of the bugs in this game are save-eating IIRC, although those might be version specific. That'll put the "permadeath" in this run right quick, and before kitty has even used up all of his nine lives! Tax Refund posted:(As a programmer myself, I realize that dev teams won't have time to fix every bug before release, so don't take my acknowledgement of the existence of bugs as criticism of the dev team.) So since you want to experience vanilla Skyrim as the designers wanted it, it seems to me the best way is to install the Unofficial Skyrim Patch. Nyaa posted:I think that's call 'lazy' and you are 'feeling dirty bad for not doing it.'
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# ? Nov 4, 2017 06:12 |
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I would like to see you do the main quest, for the sheer novelty of it... I mean, I've certainly played well over a hundred hours of this game, and never even met Paarthurnax. I doubt I'm the only one.
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# ? Nov 6, 2017 09:14 |
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Tax Refund posted:I'm absolutely fine with a "vanilla" runthrough; in fact, I'd prefer it. (Though I also wouldn't object to official mods like Dawnguard or Hearthfire). But the Unofficial Skyrim Patch is a "vanilla" runthrough as Bethesda intended it to be; all it does is fix bugs (some of which can make certain quests impossible to advance). So I admit to being a little puzzled why you'd feel "dirty" for downloading a bugfix patch. To me, it's only sensible to experience the game exactly as the designers wanted it to be, rather than with bugs getting in the way. (As a programmer myself, I realize that dev teams won't have time to fix every bug before release, so don't take my acknowledgement of the existence of bugs as criticism of the dev team.) So since you want to experience vanilla Skyrim as the designers wanted it, it seems to me the best way is to install the Unofficial Skyrim Patch. That's a pretty reasonable take on it. I do want a kind of vanilla run, but you're pointing out that Unofficial Patch really IS that, and maybe a better one even though it gave me all the "oh my god we're going to turn achievements off" warnings when I downloaded it. I'll have to experiment to make sure that I can install it "on top of" my current save/character, since I don't want to start the run over again throwing away all the work to date (the playing didn't take ALL that long, but add in the recording and editing and Jesus!) I *do* have Dawnguard and whatever the Solsheim DLC is called installed - they are after all fully official. So we can decide to do them. lunnrais posted:I would like to see you do the main quest, for the sheer novelty of it... I mean, I've certainly played well over a hundred hours of this game, and never even met Paarthurnax. I doubt I'm the only one. Commander Keene posted:I don't think mods have been explicitly put up to goon democracy in this playthrough; we get to decide what quests get done (and presumably how) and stuff like that, but we're only allowed to suggest other stuff. Almost *everything* is up for suggestion though, especially things like quest lines and stuff. I'll probably end up being the final judge of what fits the character arc, not to mention what I think Khajiit-Has-Done-Nothing can realistically survive at whatever point, but I'm *VERY* interested in requests and suggestions!
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# ? Nov 7, 2017 21:02 |
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AAAAND we're back, trying to get a little sneaking & combat experience in Embershard Mine near Riverwood! 2 - The Cat With Nine Lives
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# ? Nov 7, 2017 21:04 |
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Oh, so you're the rear end in a top hat who takes all the free samples off the tray.
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# ? Nov 7, 2017 23:15 |
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OAquinas posted:Oh, so you're the rear end in a top hat who takes all the free samples off the tray. Haha totally! :-)
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# ? Nov 8, 2017 01:01 |
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Brian Reynolds posted:That's a pretty reasonable take on it. I do want a kind of vanilla run, but you're pointing out that Unofficial Patch really IS that, and maybe a better one even though it gave me all the "oh my god we're going to turn achievements off" warnings when I downloaded it. I'm not any kind of spokesman for SA or anything, but I think I can safely guess that MOST people wouldn't mind a bit if you replayed a save to get back to where you were and didn't re-record the replay, even if things ended up being slightly different. I.e., if you added the unofficial patch and it messed things up so you had to start over, and this time you ended up (for example) accidentally aggro'ing the bear and having to kill it, or you killed fewer Imperials, or any other reason why your skills might end up slightly different from the original playthrough, we wouldn't mind at all if you just said on the video "So I installed the patch and had to redo my save file, and here's what happened off-screen that's different than what you saw". As long as the major story choices were the same, the rest would be fine. But it's probably a moot point; https://afkmods.iguanadons.net/index.php?/topic/3581-frequently-asked-questions-about-the-project/ says: quote:Is it safe to install the unofficial patch on an existing save? So it seems the only drawback to installing the unofficial patch over your existing save is that it might not be able to fix all bugs. But if you're still early in the game, the chance that you've already triggered a bug they can't fix is really low. I'll go ahead and watch the second video now, and edit this post if I have more comments after watching it. Edit: Okay, watched the video. I really enjoy your commenting style; it's relaxed and yet informative, so I'm definitely liking this so far. As far as quests go, I only have one suggestion at the moment. When it comes to picking sides in the Stormcloaks vs. Imperials struggle, I feel like the storyline that makes the most sense is for most characters to be sympathetic to the Stormcloaks at first, since your first encounter with the Imperials was that you were about to be executed without a trial, apparently completely in violation of their code of justice. But then you get to Windhelm, discover how racist the Stormcloaks are towards non-Nords, and unless you're playing a Nord, you'd then change your mind and instead of offering to join the Stormcloaks, you'd turn around and join the Imperials instead. (And even if you're playing a Nord, many Nords still side with the Empire, so you could play a collaborator if you want to). For a Khajiit, especially, that seems to be the choice that makes the most sense of the storyline — that you'd decide to join the Imperials only after you've been to Windhelm. Tax Refund fucked around with this message at 19:23 on Nov 8, 2017 |
# ? Nov 8, 2017 18:18 |
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Tax Refund posted:So it seems the only drawback to installing the unofficial patch over your existing save is that it might not be able to fix all bugs. But if you're still early in the game, the chance that you've already triggered a bug they can't fix is really low. quote:As far as quests go, I only have one suggestion at the moment. When it comes to picking sides in the Stormcloaks vs. Imperials struggle, I feel like the storyline that makes the most sense is for most characters to be sympathetic to the Stormcloaks at first, since your first encounter with the Imperials was that you were about to be executed without a trial, apparently completely in violation of their code of justice. But then you get to Windhelm, discover how racist the Stormcloaks are towards non-Nords, and unless you're playing a Nord, you'd then change your mind and instead of offering to join the Stormcloaks, you'd turn around and join the Imperials instead. (And even if you're playing a Nord, many Nords still side with the Empire, so you could play a collaborator if you want to). For a Khajiit, especially, that seems to be the choice that makes the most sense of the storyline — that you'd decide to join the Imperials only after you've been to Windhelm.
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# ? Nov 8, 2017 20:33 |
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The empire ban skooma, Khajit help stormcloak.
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# ? Nov 8, 2017 21:09 |
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I am honestly really surprised that you aren't using SkyUI, it makes all the item/spells/etc management so much better. Like, watching you use the default menus are giving me flashbacks to the bad days when I first started playing Skyrim and tried to keep my inventory under control. Aside from that, this is a chill good series to watch when I want to relax!
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# ? Nov 9, 2017 03:25 |
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As far as inventory management goes, I can't stand having limited inventory space in a Bethesda game, personally. They just love their clutter-items so much, and when they become actually useful for some reason (crafting systems, for example) then things get way out of hand extremely quickly, as I tend to take everything I can get away with and hoard everything useful. Skyrim is no exception; with all the alchemical reagents, different potions, and weapon/armor smithing materials. I usually end up cheating to inflate my carrying capacity to something ridiculous so I never have to think about it ever again.quote:Hello! My name is Brian Reynolds. Yes the same one who made various videogames you may have heard of, at least as long as the ones you're thinking of were Civ 2, Alpha Centauri, Rise of Nations, FrontierVille, DomiNations, or various other ones that didn't do quite as much toward getting my kids through college. Why is a videogame designer making Let's Play videos of other people's games? Because I want to, is why. I like to PLAY games, not just make them! Also for some reason I like to edit videos and also I apparently have way too much time.
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# ? Nov 11, 2017 19:36 |
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If you're not using companions, you'll probably want to get as much mileage out of Conjuration and Illusion as possible. Unique, DLC-end bosses aside, I don't think any challenge in the game can stand up to two Dremora Lords and a 76m wide frenzy. Of course, that might be a bit too good, so it may be something to actually ban in the rule set.
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# ? Nov 11, 2017 21:17 |
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Dremora Lords are pretty fragile though, Wrathmen are much more durable if you want something that can actually survive. Not sure about any dps difference but they use dragonbone weapons so it should be around the same.
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# ? Nov 11, 2017 21:34 |
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Nyaa posted:The empire ban skooma, Khajit help stormcloak. Oooooo... important recreational substances vs. mistreatment of Khajiit! Lore hurts! "Halser posted:Unique, DLC-end bosses aside, I don't think any challenge in the game can stand up to two Dremora Lords and a 76m wide frenzy. I clearly hadn't thought enough about Conjuration as a possibility for Survival! Of course an advantage of not using magic is being able to concentrate my level bonuses into Stamina and Health exclusively. And right now I'm feeling hard pressed just to get reasonably proficient in Sneak and Archery which seem like they still might be safest at low levels. BUT it might make sense as a new specialty to open up during the mid-levels... especially if we decide to head off to Winterhold and stuff. Jossi Rossi posted:I am honestly really surprised that you aren't using SkyUI, it makes all the item/spells/etc management so much better. Like, watching you use the default menus are giving me flashbacks to the bad days when I first started playing Skyrim and tried to keep my inventory under control. Also... thanks! :-) Pleasant Hug posted:As far as inventory management goes, I can't stand having limited inventory space in a Bethesda game, personally. They just love their clutter-items so much, and when they become actually useful for some reason (crafting systems, for example) then things get way out of hand extremely quickly, as I tend to take everything I can get away with and hoard everything useful. Skyrim is no exception; with all the alchemical reagents, different potions, and weapon/armor smithing materials. I usually end up cheating to inflate my carrying capacity to something ridiculous so I never have to think about it ever again. quote:Huh. This promises to be amusing, at least. How did you get into your role, if you don't mind questions?
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# ? Nov 11, 2017 23:37 |
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Brian Reynolds, you're alright
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# ? Nov 12, 2017 08:33 |
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I'm one of those odd people who doesn't mind the base Skyrim UI, but a lot of people have gripes with it and SkyUI works fine as far as I know, does purely as advertised, reworking the UI to a different layout. If you like that layout better or find the existing UI a bit clunky then I'd recommend it.
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# ? Nov 12, 2017 11:06 |
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I second maxing Illusion asap, since it mixes really well with stealth and once it's at lvl 100, you can take the perk that lets you use illusion spells on undead and machines, which half the game consists of.
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# ? Nov 13, 2017 07:31 |
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There once was a hero named... :-) 3 - Ragnar the Red
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# ? Nov 14, 2017 21:58 |
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Don't join the companions. You're not a companion, and being a dog is the opposite of being a cat.
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# ? Nov 15, 2017 20:04 |
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# ? Apr 26, 2024 22:28 |
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It's a shame the game lacks weretigers. Is it possible to join the companions and stay a cat and just doing the random crap quests for money?
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# ? Nov 15, 2017 20:48 |