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SirSamVimes
Jul 21, 2008

~* Challenge *~


I've been playing through the Dragon Age series for the first time and have reached DAI. Enjoying it so far, but I have a problem: Solas' first quest is broken. I've been in the area for the quest "Measuring the Veil" a few times (with him) and the enemies and the artifact don't spawn. Is there any known fix for this? Even a mod that lets me flag the quest as done would be acceptable to me. If not, how important are the follow up quests? Can I still do all of Solas' content (and maybe wife him up) without the approval/whatever you get from those quests?

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SirSamVimes
Jul 21, 2008

~* Challenge *~


I've been playing through the Dragon Age series for the first time and I've just unlocked Knight-Enchanter and it's absolutely everything I want in a specialisation. :allears:

A source of spirit damage, and it's a Souls greatsword that I conjure up. Barriers that are restored by dealing damage. The ability to telefrag enemies. Even a roleplay connection to my destined-for-tragedy Solas romancing elf (solas' true identity is the one thing the internet has spoiled for me, though how he fits into the main plot I have yet to find out), due to it being based on an elven tradition! All it's missing is Arcane Warrior style "you may now wear heavy armour".

DAI is very good so far, though it really punishes the "clear out sidequests before continuing main quest" mindset with the Hinterlands.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Isn't there some leaked DA4 footage?

SirSamVimes
Jul 21, 2008

~* Challenge *~


Speaking of Varric it owns that once his lie is revealed he drops any pretense of being nice to Cassandra and his jokes become a lot meaner towards her.

SirSamVimes
Jul 21, 2008

~* Challenge *~


I've been playing through DA for the first time and posting takes from time to time in the RPGs thread for fear of spoilers here, but seeing as this thread seems to be pretty good about tags for a ten year old game I think it's safe. :v: Here's a rapidfire because if I know anything about goons in game threads, they love seeing people's first impressions of games.

DAO: Shale is best girl, despite me initially thinking she's a HK-47 ripoff. Sten is best boy and I wish them all the happiness together. Behlen is the only good antagonist in the entire game (I'll include The Architect if we count DLC), but also objectively the right choice for Orzammar. Mana Clash is one of the most satisfying buttons I have ever seen in a CRPG. Oghren is disgusting and awful in almost every interaction, until Awakening where they remember that this archetype needs some actual charisma.

DA2: Hawke is great. Characters are great except Tallis. Funny how everything in the Mark of the Assassin DLC is good except the Assassin herself. Rivalry is a really cool system Everything to do with gameplay and map design is not great, except for some surprisingly well done boss fights. Varric and Hawke are a bro duo on par with Garrus and Shepard. Also for all that I've heard people say Anders gets done dirty in this game, I would argue my boy Justice got done even dirtier. Legacy is great, and the Darkspawn being incredibly uninteresting is balanced out by the original Darkspawn being interesting and cool, judging by The Architect and Corypheus. I sided with the Templars because my decision was "whoever strikes the first blow is getting blasted" so sorry Anders, you got all your buddies killed. Meredith's fight was fantastically cinematic.

e: for all its flaws, I really liked the scope of the story DA2 was telling, of Hawke and Kirkwall over a long period and seeing how the city and the person changed each other. Kirkwall is a great setting, shame that the map design did not reflect that.

DAI: The Hinterlands is garbage. Zone needed to be split in two, with one half giving context for the Mage side of things and the other half giving context for Templar stuff, so it isn't a choice between "Look, a quest in Redcliffe Castle with something to do with temporal distortion and we'll even dangle a companion in front of you" and "seekers are being dicks, and there's some templars over there". Aside from Hinterlands the zones are good except the earlier mentioned problem with the world not feeling like somewhere people live. At the recommendation of my gf I pre-emptively installed some mods that alleviate some of the design issues (instant looting, more frequent banter triggers, and war table missions reduced in length) and now I actually like the war table stuff. Advisors being semi-companions is cool. I choose to believe my Inquisitor rubs Solas' head for good luck before every mission and it makes a squeaky sound. All the big setpiece missions I've done so far (Redcliffe, Haven, Western Approach) have been great, and I also dipped my toe briefly into the Descent before getting chased out by high level enemies and it seems really cool.

SirSamVimes fucked around with this message at 20:20 on Mar 28, 2023

SirSamVimes
Jul 21, 2008

~* Challenge *~


It was funny when I was like "lol no I'm not helping" and then the game was like "uhhh you see some ruins that might have treasure and decide to check it out. surprise! the duke and tallis are there!"

edit Normally I'd agree but apparently the Kirkwall Circle in particular is rotten to the core. It soured me a lot on ever helping the mages when there was a meeting between templar and mages to depose meredith and then one of them flipped out and turned into a demon because Hawke exists and for some reason the rest of them helped her after she killed the leader of the conspiracy. At least this way I was able to spare those who surrendered.

SirSamVimes fucked around with this message at 21:51 on Mar 28, 2023

SirSamVimes
Jul 21, 2008

~* Challenge *~


Fantasy 9/11 was good for how genuinely shocking it was that a party member betrays you so thoroughly.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Just finished the Winter Palace quest and just completely outplaying the badguy in the final "dance" was great.

edit: gently caress, the choice for the next Divine is hard. I initially thought Leliana would be an obvious choice, but Cassandra's bit about how she wants to fix the fact that virtuous people like Varric don't feel comfortable within a chantry is real good.

SirSamVimes fucked around with this message at 01:57 on Mar 29, 2023

SirSamVimes
Jul 21, 2008

~* Challenge *~


Alistair is a golden retriever with a sword and shield, happy to have him as a tank. I would put Cassandra and Aveline ahead of him as far as main tanks go though. Varric writing a new chapter of his most hated serial just to see the look on her face when he gave it to Cassandra is probably the funniest moment of the game so far.

SirSamVimes fucked around with this message at 02:08 on Mar 29, 2023

SirSamVimes
Jul 21, 2008

~* Challenge *~


I have not played Tresspasser but I like proper postgame story DLCs. CrossCode's A New Home DLC was a really good example of that.

SirSamVimes
Jul 21, 2008

~* Challenge *~


While the concept of denying Loghain a heroic death repeatedly through the series is hilarious, I'm not sacrificing my girl Hawke for it.

SirSamVimes
Jul 21, 2008

~* Challenge *~


hey while I know solas' actual identity, I don't know what his involvement in the actual plot is so I'd appreciate it if references to that were spoilered, or if that's too restrictive to discussion I'd like a heads up so I can bow out

SirSamVimes
Jul 21, 2008

~* Challenge *~


Skippy McPants posted:

I ain't doing spoiler tags for an eight-year-old game.

Understood, I'll wait until I'm done with the game to discuss it here then.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Dipping my head in to say the choice about your Vallislin is one of the hardest I've made in a RPG. But in the end my Lavellan did it which made what happened immediately afterwards even more brutal.

I love how you can see the exact moment you can see Solas' walls crumbling and then he desperately scrambles to rebuild them. It's nice to see a Bioware Romance be complicated and tragic and interesting.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Finished Tresspasser, now no longer need to fear spoilers. :toot:

What a good-rear end ending, what a great character, can't wait to see how they ruin all the nuance of his character when he gets main antagonist billing.

SirSamVimes
Jul 21, 2008

~* Challenge *~


I love the fact that he tries to act like "he's my brother, I wronged him, leave him with me so I can make amends and take care of him" and when you say no, he jumps straight to "HE'S A VALUABLE TEST SUBJECT". Couldn't even keep up the mask for longer than thirty seconds.

Also, on a Dragon Age note, love it when my character creation accidentally ended up having Big Lore Implications.





Upon seeing him I actually thought for a second that the game intentionally made him similar to your Inquisitor to imply ancestry.

SirSamVimes
Jul 21, 2008

~* Challenge *~


It's good though. Even if Giselle promptly turned out to be an awful person afterwards.

SirSamVimes
Jul 21, 2008

~* Challenge *~


If you try to trick someone into a meeting with their lovely family who they went no contact with, you are a bad person.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Psychonauts 2 is the only success story I can think of.

SirSamVimes
Jul 21, 2008

~* Challenge *~


ApplesandOranges posted:

'Nobody plays turn-based anymore' was a dud argument with the success of Persona games anyway, it was never a good FF-argument and it's not the (real) reason why they stopped doing those.

I think despite people moaning about it, DA2 was the sweet spot in terms of actual combat; cross-class combos, animations felt fairly fluid, character AI and gambits were very customizable, etc. The only bad parts were the waves-based combat and (on Nightmare) enemy assassins, which are issues with encounters that can be tweaked, not the actual combat.

God no, DA2's combat was awful.

SirSamVimes
Jul 21, 2008

~* Challenge *~


The best combat in the series is DAO. The best setting and protagonist in the series is DA2. The best companipns in the series are DAI.

SirSamVimes
Jul 21, 2008

~* Challenge *~


All mages are blood mages, they just use a titan's blood instead of regular blood.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Anything involving lyrium is blood magic, it's just socially acceptable blood magic.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Skippy McPants posted:

Loghain is a tool, and his best ending is dying to DA:O's Archdemon to fix a handful of his horrible mistakes.

Hawke is chill and, more important, friends with Verric, the only decent person in Thedas.

People don't keep Loghain alive because he's good, they keep him alive because it's funny to keep denying him the opportunity to redeem himself with a heroic sacrifice.

SirSamVimes
Jul 21, 2008

~* Challenge *~


aveline is hot though

SirSamVimes
Jul 21, 2008

~* Challenge *~


Zevran was boring though

SirSamVimes
Jul 21, 2008

~* Challenge *~


I prefer my traumatised elves in the sad/broody flavour, like Fenris and Solas.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Fruits of the sea posted:

Trying to murder me is not a great start.

I always kill Zevran. Same with Astarion in BG3

Astarion never tries to murder you.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Interrogation is not murder and he puts the knife away as soon as its proven that you're not in league with the creatures who captured him. As for the second one, sounds like a skill issue.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Skyrim has one large world, not a bunch of smaller zones. DAI was absolutely more MMO than Skyrim.

SirSamVimes
Jul 21, 2008

~* Challenge *~


DAI has some incredibly banter but for some reason there's a ludicrously long timer between it triggering and there's a bug where some banters don't get taken out of the pool when they trigger. I used a mod that vastly reduced the timer and still had to do a lot of idling to get them to trigger.

Which is a shame because it has some absolutely phenomenal ones. Solas and The Iron Bull's chess game is my favourite.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Raygereio posted:

DA2's combat mechanics were basically the same as Origins. Just fixed and improved upon.
But yeah, the encounter design just made it play lovely. It's for example neat that DA2 had an actually working aggro system. But when the game constantly spawns in dudes right on top of your squishy mage that you positioned at the back, then it's going to feel like the aggro system doesn't matter or not even work.


Inquisition was okay. But I think what most DA:O fans' grip with it was, was the focus on it being a third-person action game. As opposed to there being more tactical elements to the combat.
The alpha-footage leak seemed like they doubled down on that with Dreadwolf. With would neatly fit with the trend-chasing, God War's success and the 2018 reboot.

DA2 did not improve on the combat at all, the obsession with having something cool happen every time you press a button causes them to remove any tactical depth.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Raygereio posted:

You don't need to jump up and down on the "hurr durr DA2 sucks" bandwagon. This thread moved past that back in 2020, or something. And come one: It's been 12 years, the pain of having spend 50 bucks on that game should have long faded away by now.


DA2's mechanics and design were a sizable step forwards from DA:O. The already mentioned cross class combos added tactical depth to the combat as it heavily encouraged you to use your whole party and have them work together. The redesign of the ability trees again added depth as you had to put some thought into what sort of build you wanted, as opposed to in DA:O where you just mindlessly selected the next one in the block of 4. And several core mechanics such as threat/aggro were fixed and actually worked.
Where DA2 failed badly was the encounter design. The how & where enemies were placed/spawned in. That's the main problem of why DA2 was frustrating to play. (reuse of environments and story were other factors, but we're talking solely about combat now)

I liked Dragon Age 2. It was the only game in the series where the combat was bad enough that I just turned down the difficulty just to get it over with. I only played the game for the first time a year ago, so making up a narrative about the "pain of spending 50 bucks on a game 12 years ago" is lmao.

SirSamVimes fucked around with this message at 20:10 on Dec 5, 2023

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SirSamVimes
Jul 21, 2008

~* Challenge *~


Nichael posted:

DA2 has the best combat system I think

I see a few people say that and it bewilders me every time

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