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Wait this game is supposed to be fun?!
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# ? Mar 27, 2024 18:42 |
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# ? Apr 28, 2024 12:52 |
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Is there any way to ensure a Meteor Shower/Direct Impact/Plaguectawler to get Plague Hearts? I'm seven shy of being done and I would really like to turn off the Rockpox.
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# ? Mar 27, 2024 19:30 |
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Best you can do is go to Rockpox active areas that don't have Lithophage Outbreak warnings. also what you can turn it off???
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# ? Mar 27, 2024 20:41 |
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When you hit level 100 on the pass. Fair enough if people don't like it but I think DRG gets stronger with the ever expanding pool of things that can happen. The rockpox weak points also differentiate them nicely and reward using different weapons or old workhorses differently too.
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# ? Mar 27, 2024 20:44 |
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Doomykins posted:When you hit level 100 on the pass. I like rockpox as a mechanic but IMO two seasons of events in a row was the wrong choice. Give me a break from the plague!
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# ? Mar 27, 2024 20:51 |
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Both rockpox and rivals before it suffered from overexposure. It's a problem with their season model maybe, or they were just excited about their new stuff and wanted to put it front and centre. I don't think anyone likes doing the same modifiers over and over in a game that otherwise offers a wide variety of proc gen stuff to discover.
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# ? Mar 27, 2024 21:28 |
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Father Wendigo posted:Is there any way to ensure a Meteor Shower/Direct Impact/Plaguectawler to get Plague Hearts? I'm seven shy of being done and I would really like to turn off the Rockpox. there's a mod for turning it off before you finish out the pass https://mod.io/g/drg/m/restrictionless-season-opt-out i extremely recommend it
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# ? Mar 27, 2024 21:46 |
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Seasonal content has also suffered badly from poor balance. There's a reason that they massively nerfed all of the Rival stuff (including and especially the Caretaker). Content from past Seasons also suffers from irrelevance - I thought I'd gotten extremely lucky when I ran into a Prospector because I thought the Data Cell might lead to some extra juice for the current seasonal track. Turns out, no: it's just XP and Credits. Plus, the Prospector spawning meant that was a Lost Helmet or Cargo Crate or Machine Event that didn't spawn, so it's actually worse than irrelevant, it's actively detrimental to reward availability! I've poked around and it seems like they're integrating the option to opt out of Seasonal content in the future and I very much look forward to doing that since it so frequently gets in the way of the things that I actually care about.
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# ? Mar 27, 2024 22:12 |
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Kith posted:Seasonal content has also suffered badly from poor balance. There's a reason that they massively nerfed all of the Rival stuff (including and especially the Caretaker). Content from past Seasons also suffers from irrelevance - I thought I'd gotten extremely lucky when I ran into a Prospector because I thought the Data Cell might lead to some extra juice for the current seasonal track. Turns out, no: it's just XP and Credits. Plus, the Prospector spawning meant that was a Lost Helmet or Cargo Crate or Machine Event that didn't spawn, so it's actually worse than irrelevant, it's actively detrimental to reward availability! FWIW, i'm pretty sure that crates/helmets and machine events and season events like the prospector all roll independently from one another. Crates/helmets can even spawn together, but machine events obviously only got 1 per mission. As for past season events (prospector, router hacking etc), i think they all share the same roll (as in, only one event rewarding a data cell at the same time), but i'm pretty sure i've seen data cell and plague heart at the same time so you probably get one roll per season. So no, the prospector spawning didn't take up the place of a helmet or crate or OMEN, just the place of a data deposit or a comms router.
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# ? Mar 28, 2024 00:27 |
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Eh, I think the second season of rock pox was bang-on. The first pass had the pox'd glyphids be kinda a pushover so it was good to get them grown into their own thing. The trouble is that's it's been far too long without a new season, which imo the button the switch things off once you've done the season pass addresses nicely.
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# ? Mar 28, 2024 04:21 |
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My usual squad thinks it's HILARIOUS to light me on fire, how do I annoy them back as Scout? Edit: Other than calling Molly to the other end of the map.
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# ? Mar 29, 2024 00:14 |
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Full Focus M1000 head shot as they get surrounded so they think they got bursted down by the bugs. I think friendly fire is a shenanigan too far so I only know this because of the time a death spiral started when somebody strafed hard into me while I was aiming at bug threats. Ooh, or you could "mistime" your flares so you shoot them in the rear end for like 5 HP instead of 50+.
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# ? Mar 29, 2024 00:23 |
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Doomykins posted:Ooh, or you could "mistime" your flares so you shoot them in the rear end for like 5 HP instead of 50+. Excess flares go directly into the driller's rear end as we're tunneling toward the drop pod. It's tradition at this point.
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# ? Mar 29, 2024 00:26 |
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pointlessone posted:Excess flares go directly into the driller's rear end as we're tunneling toward the drop pod. It's tradition at this point. this is why your nitra beeps
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# ? Mar 29, 2024 00:29 |
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pointlessone posted:My usual squad thinks it's HILARIOUS to light me on fire, how do I annoy them back as Scout? Take all the mods off your flare gun. Use the lightning bolts to set up webs with them inside during holdout events. Spam cryo minelets at their feet.
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# ? Mar 29, 2024 02:21 |
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pointlessone posted:My usual squad thinks it's HILARIOUS to light me on fire, how do I annoy them back as Scout? use cryo grenades on Glacial Strata
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# ? Mar 29, 2024 12:33 |
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I finally got fire bolts for boltshark and I'm reading that bodkin points is better but I don't have that yet The drip feed of overclocks can be infuriating at times but it's a big incentive to keep playing
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# ? Mar 29, 2024 14:40 |
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Bodkin Points can kill three grunts immediately Fire Bolt can kill way more, but they have to be moving through a small area and they get to live for a little bit
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# ? Mar 29, 2024 14:52 |
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Yea I'd rather take immediate guaranteed payoff than best use case
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# ? Mar 29, 2024 19:46 |
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Fire bolts can easily clear whole swarms, you can also use them in conjunction with pheromone bolts to very cheaply and easily attract a whole swarm to a large target like a praetorian, then let the fire spreading mechanics do the work. They also let you set fire to static threats from safe ranges, or trigger thermic shock when used with cryo grenades. It's probably the best secondary weapon for solo/lone wolf scouts, the only reason you don't see it a lot in teams is overzealous teammates with itchy trigger fingers will usually shoot into the horde and get all the kills. Cryo bolts are probably better for team play because they can shut down static threats and give a damage boost to anyone shooting them. Bodkin points are pretty bad, sure you can kill 3 grunts without having to aim very carefully, but what gun can't kill grunts? You're playing a game with potentially hundreds of grunts per match and don't have the bodkin ammo to make that your primary means of trash clear. There are much better uses for the slot unless you just enjoy the concept of a bouncy arrow, I guess.
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# ? Mar 29, 2024 22:51 |
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I've found the bodkin to be a useful comfort overclock even on 4/5, it'll bounce off anything and do reasonable damage and 27 bolts x 3 grunts saves a lot of ammo for the rifle. 3 bodkins into a fresh spawn on top of you while you mine is syrupy sweet and AI assault rifle with damage/weak point mods has single target destruction covered. That said I have the fire bolts and tried them but felt very whelmed. I didn't think to prioritize lighting big guys like praes on fire and drawing crowds to them with phero bolt, but otherwise how are they used? Shooting a bolt into the ground of a swarms path and letting fire build and spread? Big guys/statics only? It felt like I'd put 2-3 bolts in a bug and see them very slowly ignite. Will one get the job done? Assume I don't care about whether or not my teammates open fire, I tend to overflow on bolt ammo more than anything else. Hell while I'm here how do the electric tazer bolts work? Doomykins fucked around with this message at 23:27 on Mar 29, 2024 |
# ? Mar 29, 2024 23:00 |
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Fire bolts that aren't stuck in a healthy enemy should go in the ground, yeah, because otherwise the weak enemy you shoot dies and the bolt is effectively wasted. A pheromone then 2 fire bolts into a praetorian will do a lot of work for you, but you can also just shoot the ground in front of a swarm, let them walk over it, then zip over the top of them so the lit bugs turn around, others stay within the aoe longer and fire spread magic takes place. Fire bolts in a chokepoint that you can lead a whole swarm through are also good. Tasers are best used as heavy killers, imo, stick 2 into a praetorian and it'll grind to a halt and lose like 95% of its health. 3 will freeze a bulk in place and do decent damage to it, repeat until it's dead while you go about your business. You can also use tasers in the ground to set up lattices but imo it's rarely worth it, the slowdown can be useful on defence missions when you're solo and can chomp resupplies freely, otherwise save them for med-large healthy targets.
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# ? Mar 29, 2024 23:26 |
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Tommy the Newt posted:Fire bolts can easily clear whole swarms, you can also use them in conjunction with pheromone bolts to very cheaply and easily attract a whole swarm to a large target like a praetorian, then let the fire spreading mechanics do the work. They also let you set fire to static threats from safe ranges, or trigger thermic shock when used with cryo grenades. It's probably the best secondary weapon for solo/lone wolf scouts, the only reason you don't see it a lot in teams is overzealous teammates with itchy trigger fingers will usually shoot into the horde and get all the kills. Cryo bolts are probably better for team play because they can shut down static threats and give a damage boost to anyone shooting them. What's a good primary to pair with fire/pheremone bolts? BoM GK2 is my first thought.
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# ? Mar 29, 2024 23:59 |
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Relyssa posted:What's a good primary to pair with fire/pheremone bolts? BoM GK2 is my first thought. M1000 with Super Blowthrough and your OC of choice
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# ? Mar 30, 2024 00:10 |
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Hwurmp posted:M1000 with Super Blowthrough and your OC of choice I hate the M1K with a passion
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# ? Mar 30, 2024 00:11 |
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in that case Shield Battery Booster DRAK
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# ? Mar 30, 2024 00:13 |
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Relyssa posted:What's a good primary to pair with fire/pheremone bolts? BoM GK2 is my first thought. Personally I don't like BoM (at least self-applied debuff BoM) because it's just killing stuff with extra steps. If I lit a bunch of stuff on fire it's generally because I expect it to die from that fire while I do something else. If I'm going to be shooting it anyway I'd rather just shoot it with hipster in the first place to avoid the fuss, feels like the time I save with BoM I've already lost setting up for it. Plus if you don't wait until the debuffs have done their work it's hard to ensure you're not wasting damage. There are some exceptions like dreads but even then, eh. I've used BoM in organised teams sticking very closely to AoE drillers and seen it work very well, but for random teams or solo I don't think many of the game's synergistic playstyles are that useful. In my opinion the crossbow's strength is that special bolt setups allow it to be fire and forget, rather than fire then follow-up. Enjoy the freedom it affords you and go get other stuff done. You've said you don't like the M1000 which is a shame because it's rad, but AISE is a good choice. If you're doing exclusively debuff crossbow you probably want some reliable hitscan hvt primary.
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# ? Mar 30, 2024 00:43 |
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Tommy the Newt posted:You've said you don't like the M1000 which is a shame because it's rad, but AISE is a good choice. If you're doing exclusively debuff crossbow you probably want some reliable hitscan hvt primary. AISE sounds good, I may give that a shot. I understand the appeal behind the M1K but it's just very much not for me.
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# ? Mar 30, 2024 00:46 |
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Relyssa posted:What's a good primary to pair with fire/pheremone bolts? BoM GK2 is my first thought. AISE GK2. It's great at picking off spitters and exploiting weak points. The Drak is not great, but it can set stuff on fire which help teams that have builds that take advantage of that. I guess fire bolts kind of have that covered. If you wanna use it Thermal Exhaust Feedback has recieved multiple buffs and is in a good place. thotsky fucked around with this message at 01:02 on Mar 30, 2024 |
# ? Mar 30, 2024 00:57 |
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Tommy the Newt posted:Fire bolts can easily clear whole swarms, you can also use them in conjunction with pheromone bolts to very cheaply and easily attract a whole swarm to a large target like a praetorian, then let the fire spreading mechanics do the work. They also let you set fire to static threats from safe ranges, or trigger thermic shock when used with cryo grenades. It's probably the best secondary weapon for solo/lone wolf scouts, the only reason you don't see it a lot in teams is overzealous teammates with itchy trigger fingers will usually shoot into the horde and get all the kills. Cryo bolts are probably better for team play because they can shut down static threats and give a damage boost to anyone shooting them. The thing with bodkin bolts is that they're only half of the gun, you still get your normal special bolts in addition. The primary fire on the xbow usuaully gets forgotten about when its not buffed by trishot or fire&ice, so it's a primary fire that can deal with the rate at which grunts often trickle in. And of course, it isn't totally nerfed vs random targets like mactera which the other bolts trade off on. Hwurmp posted:in that case Shield Battery Booster DRAK Relyssa posted:AISE sounds good, I may give that a shot. I understand the appeal behind the M1K but it's just very much not for me.
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# ? Mar 30, 2024 01:05 |
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Serephina posted:The thing with bodkin bolts is that they're only half of the gun, you still get your normal special bolts in addition. The primary fire on the xbow usuaully gets forgotten about when its not buffed by trishot or fire&ice, so it's a primary fire that can deal with the rate at which grunts often trickle in. And of course, it isn't totally nerfed vs random targets like mactera which the other bolts trade off on. I'd rather have regular bolts and use the specialist OC for extra special bolts than bodkins, personally. Regular crossbow does decent, accurate damage and can free you up to use a more splashy primary for a change. You could also take trifork for doing incredible chunks of damage. That's 4 overclocks that are doing something more interesting with more value potential than killing a few grunts in a funny way. Not meaning to be too belligerent about it, anything works on vanilla difficulties and people should choose stuff that's fun for them but I really can't see what bodkins are bringing to the table aside from accessibility on lower difficulties. The opportunity cost is very high in this instance.
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# ? Mar 30, 2024 01:29 |
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Serephina posted:This is made in jest, I hope. Pretty much every OC in the game has some merit and I'll defend them all, but battery booster is quite possibly one of the few ones that I feel need a strong rework or buffs to be usable. Even when it's operating perfectly, it's still disappointing. just don't get hit
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# ? Mar 30, 2024 01:35 |
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Ugh I had a super annoying bug on the deep dive where my crossbow was stuck and wouldn't fire, as in I couldn't reload at all and just had a useless secondary Born ready/resupplier would reload it, but it would break again after I fired Didn't cost us the run, but it was really lovely to run into (also it persisted between stages of the deep dive) Beasteh fucked around with this message at 01:56 on Mar 30, 2024 |
# ? Mar 30, 2024 01:54 |
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tried the first spring event mission. got a rockpox breeder on the spawn. nobody helped me kill it. Scout never fired any flares, nobody else grabbed any nitra, and I was on driller, my worst class. I couldn't salvage it. Turns out the engineer and gunner were level 5 and 8 respectively
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# ? Mar 30, 2024 01:56 |
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Hwurmp posted:just don't get hit I'm saying that even if you cheated your shields to perma-max, it's still kinda lackluster. Very short damage bursts before overheating, you'll never run through the ammo they give you. Plus you know, needing to never get hit, ever.
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# ? Mar 30, 2024 01:56 |
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When they recently(ish) changed SBB to reduce your shield regen delay by 3 and a half seconds, it got much easier to use. Your shields nearly immediately start regenerating with it equipped and the regen time armor upgrade.
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# ? Mar 30, 2024 02:23 |
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Hmm that does sound good for a high haz drak build
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# ? Mar 30, 2024 02:37 |
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Drak 3212x + Impact Deflection is my comfy scout swarm clear staple. Aim between the enemy and the ground. Lots of ammo, chews up grunts like a minigun and no finicky aiming for weak points necessary like AISE. Solidly usable at long ranges as well. A crosshair heat mod helps.
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# ? Mar 30, 2024 03:43 |
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imagine having to post a couple times to land a post at the top of a page
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# ? Mar 30, 2024 20:52 |
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# ? Apr 28, 2024 12:52 |
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just imagine
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# ? Mar 30, 2024 20:52 |