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Johnny Joestar
Oct 21, 2010

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just started playing this last night and it seems pretty fun. very overwhelming in how much poo poo it just throws in your face to start with, though, but i guess that's on me for showing up late during some season pass thing.

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Johnny Joestar
Oct 21, 2010

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Zedsdeadbaby posted:

I felt the same too, but just focus on doing your assignment which is basically the ten different modes in order. The missions will be marked for you on the world map. That way by the time you've done the assignment you've got a good understanding of the game.

yeah, i've been prioritizing a few of those. got really confused on the extraction mission type at first because i didn't fully realize you had to actually set up the pipelines once you got them connected to the drills and i was wondering why the hell the thing wouldn't let me start extracting.

also i'm assuming that the secondary objective collection stuff during missions has no particular use other than satisfying that objective? because it seems separate from resources you use to actually upgrade things.

Johnny Joestar
Oct 21, 2010

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this game hits a lot of the same notes of vague wonder that playing games like minecraft and dwarf fortress did as a kid of the joys of exploring and finding weird crap in caves, and now that i know about hidden deposits things are going well! just did an expedition in the radioactive zone for the first time for my assignments.

Johnny Joestar
Oct 21, 2010

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purely been doing solo for now but it's been tense as hell to encounter various random things, like the data deposit event for the season pass during another mission. took me a second to fully figure out the signal chain thing you have to set up to get the hacking pod going since i had a bit of a weird path to it going on. got the data cube from that after a bit of a hairy battle. almost through all of the 'tutorial' assignments to unlock more of the overall game and mostly have some escort mission and i think one other thing after that. been getting the hang of it and mostly playing scout since it seems pretty handy when going it alone due to the grappling hook. not sure on overall class balance, though, so i'm mainly flying blind.

Johnny Joestar
Oct 21, 2010

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aniviron posted:

If you don't mind playing with other people, definitely group up, either doing public games or with goons. The game is set up in such a way that everyone gets everything, there isn't any backbiting and competition in the group; and most pubs are pretty friendly.

yeah, i'm probably going to jump into some games with some friends of mine who have played before since i'm a bit late to the party on joining up. mostly didn't want to be the person beefing it during some event due to not knowing what was happening due to not encountering it before, even if people tend to be nice.

Johnny Joestar
Oct 21, 2010

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i appreciate that there's not way too much incentive to kill enemies other than to survive, i think the game would be more frustrating if you actively got a bunch more out of it other than a paltry sum of exp since it's nice to focus more on resources for your rewards. i'm sure there's some events or modifiers that make enemies more lucrative but the shift in focus is nice for me. shooting up creatures feels nice and just like part of doing business instead of it actively being about farming kills.

Johnny Joestar
Oct 21, 2010

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i assume that pinging the compressed gold is a bonding ritual

Johnny Joestar
Oct 21, 2010

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my only criticism so far is i think every game can be improved by having a crazy grandma who wrangles high yield explosives or something of the sort so hopefully the devs rectify this in some form at some point, especially if they seem to be gearing up to keep adding content for a while

Johnny Joestar
Oct 21, 2010

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the main reason i haven't bothered with gunner since the tutorial is because that zipline seemed kinda dogshit

Johnny Joestar
Oct 21, 2010

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yeah, ultimately i get the idea behind it and how it can be useful, but there's so many opportunities where i immediately can tell why the other tools are better and there's rarely times when i find myself wishing i had one instead of anything else. i'll probably give gunner a fair shot sometime but i'll absolutely miss the grappling hook or drills

Johnny Joestar
Oct 21, 2010

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played a load of missions last night with my friends and we knocked out a few assignments. also got the fancy m1 garand for my scout and it feels properly chunky, so this is going well so far! really getting a feel for a lot of it even if i haven't unlocked some of the higher-tier stuff yet in terms of mechanics.

Johnny Joestar
Oct 21, 2010

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i'm already learning the ways of the scout in that my dwarf's kneecaps are probably entirely shattered into dust by now due to grapple use for inadvisable things

Johnny Joestar
Oct 21, 2010

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that industrial sabotage mission boss fight is very hairy to get through but also maybe i shouldn't have done it as the driller. it worked, though!

Johnny Joestar
Oct 21, 2010

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the backdrop of the company and everything else surrounding that being insanely capitalistic to a horrifying degree is pretty well done. without even trying to you'll run into like 20 things that give off red flags without you having to get beaten over the head about it.

Johnny Joestar
Oct 21, 2010

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skaianDestiny posted:

If you're quick footed enough you can put max range and max damage on your C4, run over to the center of the platform and drop your C4 under the Caretaker, then skedaddle off and detonate. It's best done when the corner weakpoints are up since it'll hit all of them and take off a good half to three quarters of their HP.

yeah, the c4 seems like a pretty nice option for the fight since the main target sits in one spot. i probably should have clarified in my original post that i did it solo for whatever reason, i guess to knock out a season pass objective, but i was able to squeeze by and figure out how to handle the thing after some trial and error. hiding behind columns of quartz was pretty effective when the tentacles weren't trying to punch holes in it. finally got to rank 10 as driller so can work towards the cryo cannon now, though, which was my main objective.

Johnny Joestar
Oct 21, 2010

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is it better to hyperfocus on a class a bit so i can rank it up eventually and unlock stuff like the forge and deep dives earlier? because i've been playing a few here and there but i guess getting to 25 on one wouldn't be too hard.

Johnny Joestar
Oct 21, 2010

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are there any weapons that are just outright dogshit. like i don't even care about which ones are 'meta' or the most optimal, i just want to know if any of the weapons are genuinely unworkable in a way that makes you enjoy the game less by trying to make them perform well.

Johnny Joestar
Oct 21, 2010

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the m1000 feels so much better to use than the ar for the scout to me that i am fully willing to use it no matter the numbers

Johnny Joestar
Oct 21, 2010

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learned what a crassus detonator was from first-hand experience and wondering if something was hosed up to make it so the explosion radius got encrusted with gold, since i was more concerned with cracking the weak spots than paying attention to the main body

was pretty interesting to haul in 600+ gold on that solo mission

Johnny Joestar
Oct 21, 2010

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am i even missing out on much by not playing on hazard 4? is it purely just an extra bump in % on rewards at that and 5 or is there something else going on? it sounds frustrating to have players try to do weird cheese strats and having it blow up in their face half the time because they don't use common sense.

Johnny Joestar
Oct 21, 2010

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cool, thanks for the responses. i kind of assumed that higher hazard levels were mostly for extra reward modifiers and added difficulty but i wasn't entirely sure if there were added bonuses on top of that like higher chance of spawns for cool stuff or whatever else.

Johnny Joestar
Oct 21, 2010

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got my first error cube from a gift, and first overall, last night and thought i was really lucky and then earlier today i got 2 in one mission from gifts and it's bumped me to level 25 with the scout so i can maybe get deep dives and the forge unlocked. it's a christmas miracle

also on the note of the scout, i unlocked the plasma carbine and it doesn't really...feel all that great to me compared to the m1000? like i can tell it kills things, but something about it really isn't that engaging. also it kind of being a retread of the assault rifle a bit is kind of boring to me, but maybe i should mess with different upgrades more.

Johnny Joestar
Oct 21, 2010

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yeah i'm definitely getting the feeling i'm missing out on a fair bit due to not having overclocks. it's kind of frustrating that the game locks so much behind promoting a single character so you have to spend so much time grinding up just one.

Johnny Joestar
Oct 21, 2010

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having done my first haunted cave mission i don't think i want to do them again if i can avoid it. or at the least i'll only do it as scout.

Johnny Joestar
Oct 21, 2010

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overclocks are so fun and having had to wait so long to use them annoyed me a tiny bit

Johnny Joestar
Oct 21, 2010

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it's a bit funny since i do solo missions a lot when i don't feel like dealing with keeping up with others, and point extraction is pretty simple when doing it solo because as long as you can find the aquarqs in the first place literally all you gotta do is light a patch up and bosco has it handled while you get another

Johnny Joestar
Oct 21, 2010

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aniviron posted:

Am I weird for liking point extraction? Most people seem to really hate it, but unless the minehead really fucks you then it's in and out in ten minutes tops, usually closer to seven.

i'm pretty fine with it, i mostly just get annoyed if i can't find the last aquarq for forever if i'm going solo

Johnny Joestar
Oct 21, 2010

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after now having tried out the cryo cannon and sludge pump for driller i'm seriously not even looking at the flamethrower anymore, these things are too fun to play with and i want some unstable overclocks for them

Johnny Joestar
Oct 21, 2010

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the cryo cannon has the built in upgrade choice where you have a pretty good chance to just immediately shatter anything you freeze and that alone saves so much on ammo and you get to watch waves of enemies pop like rime-encrusted fireworks, even before you factor in overclocks. it's a dope weapon!

Johnny Joestar
Oct 21, 2010

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i think the implication is that karl was personally friends with the others and got left behind on the planet when a dropship was leaving. because they talk about him like they directly knew him. and feel guilty about him being left behind. which makes more sense than anything else.

Johnny Joestar
Oct 21, 2010

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i got the shotgun overclock for the goo cannon but it feels like the negatives outweigh any sort of positive on the thing. what dev had a vendetta against this :smith:

Johnny Joestar
Oct 21, 2010

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the one big bottleneck is promoting at least one dwarf at level 25, yeah. being able to do things that get you matrix cores is really nice and the sooner you're able to the better since they're slightly time-gated in a way in terms of availability.

Johnny Joestar
Oct 21, 2010

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grieving for Gandalf posted:

.. the meat of the game isn't until you promote? this is the best game ever made

I had a crazyass hour long dreadnought hunt earlier today where we spent the last twenty minutes whacking away with pickaxes because we'd run out of ammo on the first two monsters. I couldn't believe it when we pulled through

primarily you get access to deep dives, and those along with the weekly assignment separate from the 'normal' one will give you a blank matrix core, a weapon overclock core, and a cosmetic item core when you complete them. blank cores are used in little mini events that spawn in missions occasionally and if you complete them in time you get to insert a blank core and write it into an actual core out of a choice of 3 where it'll tell you which class they're all for and if they're a weapon mod or cosmetic. so with those you get a little bit more choice over the entirely random ones the other rewards in deep dives and whatever will give you. once you have a matrix core available you can craft it in the forge for a fee of credits and materials.

basically they're not ESSENTIAL things exactly but weapon overclocks in themselves are a really fun way to further diversify weapons and maybe find ways to enjoy weapons you didn't much care for before. like a couple days ago i got one for the driller's subata pistol that turns it into a full-auto gun and that thing feels fun as hell compared to the normal one even if it's doing nothing other than turning it into a little smg of sorts. other overclocks do much wilder poo poo.

Johnny Joestar
Oct 21, 2010

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grieving for Gandalf posted:

that is so tight. i love to shoot bugs and mine rocks

the game loves giving you plenty of interesting and varied ways to shoot bugs! just gotta get that first promotion done. definitely should be a focus for anyone starting out. get a feel for what classes you enjoy and maybe focus on the one you like the most to get it to 25.

Johnny Joestar
Oct 21, 2010

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DrHammond posted:

Well I'll be hosed. I promoted gunner AGES ago, and loved playing with gunner overclocks. Promoted scout shortly thereafter so I could overclock those weapons as well. Recently started going hard on driller, and promoted him, for the overclocks. Grinding out engineer so I can have the full team. At level 23 I'm messing around with loadout and equip an overclock, without promoting engineer....

You can overclock all weapons once you promote your first class, can't you?

yep! the slot opens up for all weapons once you've promoted anyone once and have the ability to get and forge overclocks, you just have to have an upgrade in each tier for the weapon before the slot opens up.

my condolences

Johnny Joestar
Oct 21, 2010

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i'm not even remotely to the point of capping out and i definitely do think already that even further challenges would be cool. i want to see what they have planned over the next couple years, especially if this season pass is only on what's explicitly the first season.

Johnny Joestar
Oct 21, 2010

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i suffer from the curse of automatically reloading at all times but i figure it's only helping me out in the long run

Johnny Joestar
Oct 21, 2010

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i am learning the beauty of the plasma charger for driller after having gotten the persistent plasma overclock for it. also i learned today that thin containment field lets it destroy terrain and mine stuff? what the gently caress. i thought that was mostly a gunner thing.

Johnny Joestar
Oct 21, 2010

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if it's not supposed to be viable then apparently i'm a loving phenom with the thing

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Johnny Joestar
Oct 21, 2010

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i've been enjoying leveling up gunner, something i wanted to do since the game has thrown like 6 overclocks for it at me along with multiple cosmetic cores and i want to be able to try them out, but drat is it like the only class where i feel a genuine sense of dread when i see certain cave layouts due to certain objectives being basically impossible to do. i mostly play with friends or solo so when it's the latter i really do get boned randomly in a way none of the others experience.

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