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The best way I can think to describe this game is The Witcher 1 x Deadly Premonition x Alpha Protocol. I was lukewarm on it until after dealing with two pillars in a row and getting a less than optimal result from what seemed like the moral good choice, at which point I just decided to embrace the insanity and go with whatever happened without worrying too much. I got the second to worst ending ultimately but I just Youtubed the others. No harm done. One thing I can say though is that whenever devs try to prevent savescumming to preserve the narrative purity of the game or whatever they just end up making players play it less, because nobody is going to go all the loving way back to the beginning of a 25 hour game just because they made a whoopsie and croaked somebody when they didn't mean to. Lore stuff seemed to have an unhealthy level of interest in whether vampires can gently caress or not.
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# ¿ Jun 18, 2018 00:23 |
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# ¿ Apr 29, 2024 01:30 |
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I totally missed that line somehow. So are we left to assume based on his uncertainty that Jonny boy hasn't gotten a boner since he was turned? Gotta loot that formula for Viagra. No wonder Ashbury jumped in the fire on my playthrough
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# ¿ Jun 18, 2018 03:09 |
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Hipster Occultist posted:Question about Whitechapel and Dorothy crane; It fucks it up pretty good but once you find some of the other guys (I never found the bowler hat dude in the bottom left?) you can get it pretty well into stable. Just go with the flow though, and don't make decisions based on what you think the game wants you to do. Do what you think you would do. It'll come back to bite you in the rear end but the game isn't fun when you over analyze every choice since the outcomes seldom make any drat sense and almost always end up being negative.
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# ¿ Jun 18, 2018 12:41 |
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It kinds bugs me what ridiculous liberties they take with London geography. If half the map is in Limehouse you're nowhere near anything that's remotely considered the West End. Temple doesn't touch Whitehall. If you wanted it to be set in East London set it in East London. Or have us go through the Underground or something to get between zones. If they make a sequel it's going to be about AIDS isn't it? Or is that too touchy? Having the next chapter skip to the 80s in the midst of the AIDS crisis in San Francisco...Haight-Ashbury anyone? Or maybe the 60s with lots of psychedelics. Could be pretty cool. Dontnod doesn't typically bathe in the same stream twice though, does it?
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# ¿ Jun 18, 2018 16:15 |
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Archonex posted:It does have a neat little tie in though. The lore explanation is definitely what they were going for. You basically break her mind so much that she becomes careless and gets bitten, which is why she disappears. Talk to Petrescu afterwards, he gives you the lowdown even though he hates your guts. She was still practicing up to that point. It's a very Alpha Protocol unintended effect thing, but the reasoning is sound. It is definitely a gotcha to address a too-easy solution to the problem. Solutions have to have consequences, and you have to take a risk doing something that might come back to bite you. Hampton on the other hand was kinda hosed, because if he can subsist on dead bodies why the gently caress would I want to [Turn] him and make him another obligate bloodsucker? The mechanics of that exchange weren't very well explained even if you paid attention until the endgame. [Turn] implies you somehow make him an Ekon with your blood, not stabilize him but leave him a Skal. I mean the guy definitely gave me the fuckin' willies, but after Dorothea I figured the easy blue option was definitely going to gently caress me and instead go with the sensible white option. Dontnod, fuckin' reverse psych fuckers All the fuckups ultimately end up being kinda satisfying too. You get to see these neat ripple effects and the people who go missing end up having kinda cool dialogue (as enemies once you find them) that ties into their own plots. Also you get almost as much XP from killing their asses as you would have for embracing them without having it count against your kill count. Before the endgame I made a victory lap embracing all the wicked fuckers I thought had it coming. I hosed up with Sean Hampton and wiped out like 5 dudes from that alone, merked Seymour (that was a net positive in my book, don't know what was up with that kid though, he was probably like the Devil incarnate or something), and then looped back for Edwina Cox, which even though everyone remaining was healthy plunged the Docks into hostile territory and I'm pretty sure hosed my ending. But whatever.
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# ¿ Jun 19, 2018 16:45 |
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The head writer teased that there's a Nemrod in-game that you don't realize is one. Any indication who it is? Talltree maybe?
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# ¿ Jun 20, 2018 04:57 |
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double nine posted:I think I've unlocked that one, is she the one you find after a puzzle in the park sewers? Not much to spend your ill-gotten earnings on though aside from Tarot card readings.
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# ¿ Jun 20, 2018 13:27 |
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# ¿ Apr 29, 2024 01:30 |
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IShallRiseAgain posted:I wish that using up all your ammo/serums in a boss fight attempt didn't mean you have to create/buy more for every attempt. I know why the devs did it, but it means I never use them. It's funny you guys are saying this, because every time I died I always came back with less ammo, but I definitely still had at least one clip on every respawn. The way the reload boxes worked didn't make much sense to me. I guess they just stockpiled any excess you had?
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# ¿ Jun 21, 2018 21:31 |