|
Gonna get in on this as an excuse to learn Godot Engine and hopefully get a little better at programmer art, it's good timing for me as my only obligation during the jam will be one summer class.
|
# ¿ Jun 24, 2018 17:40 |
|
|
# ¿ Apr 28, 2024 15:11 |
|
Getting the essentials of RPG-style top-down movement in 8 directions with tiles working in Godot ended up being easier than expected. I figured getting sprites to draw in front or behind each other based on positioning would be difficult but Godot has a whole node called YSort that takes care of that for you. Next step is probably getting the state machine together to handle animations in four of the directions and differentiate them between the walking and running states. (Sorry for making the placeholder tiles obnoxious)
|
# ¿ Jul 8, 2018 03:00 |