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Just skimmed the rules, looks like you can be a frenchman who hates germans and that gives you extra character points? Okay, that's my character. The frenchest guy who ever lived, out to kill Hitler. Jean Paris Eiffel A Parisian. A member of the French Resistance. And formerly a brother to the best little sister in the world. The Germans took everything from him, and he knows - somewhere - that Hitler is laughing, having gotten away scot free. One day he's gonna find that son of a bitch and show him the edge of Madame Guillotine. In the mean time, he'll take down as many Germans as he can. Nobody will mind - they're all Nazis. And - if possible - he'll use a rapier, the Frenchest of all weapons. Stats (total 130) ST: 10 00 DX: 13 60 IQ: 13 60 HT: 11 10 Advantage: Lucky (15) Skills (total of 72): Outdoorsman(40) Camouflage, Naturalist, Navigation, Survival, and Tracking. Shadowing IQ+3 8 Observation IQ+3 8 Missile Weapon (Gunner/Rifle) DX+3 8 Melee Weapon (Fencing/Rapier) DX+2 8 Disadvantages (total of -17) Intolerance (Germans) -5 Delusion (-5) and Obsession (-5): Believes Hitler somehow survived getting nuked, wants to hunt him down and kill him Quirk: Outrageous French Accent (-1) Quirk: Eats Snails (-1)
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# ¿ Jun 22, 2018 17:14 |
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# ¿ Apr 26, 2024 01:18 |
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chitoryu12 posted:Yep! Advantages cost points, but you can take Disadvantages to gain points back in return for either suffering penalties or being forced to roleplay otherwise inadvisable decisions. How's this? You mentioned a translator thing - is gurps a system that tracks what languages you know?
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# ¿ Jun 23, 2018 07:38 |
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I'll go for Sunshine State Miami has a lot of French-speakers, good early game opportunities and room to expand.
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# ¿ Jun 23, 2018 18:23 |
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chitoryu12 posted:Basically, almost every experimental weapon from WW2 and shortly after is part of this setting. Jets are much more rare due to how hosed up the economy has been with America breaking up and all, but several of the starter planes are experimental projects like the Bell XP-77 (a simplified lightweight fighter made from wood) and you'll also see stuff like the Curtiss XP-55 Ascender and the Bell YFM-1 Airacuda. I just noticed that there's one actual superpower listed (jumper), and now I sort of want to make a character called Phil A. Delphia who gained it when he fell off a boat. I bet kojima already did it in some spinoff though
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# ¿ Jun 24, 2018 19:00 |
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chitoryu12 posted:Oscar asked this, so I'll let everyone know: you guys can tweak your characters all the way until we finish our initial base and army purchases. Once we start receiving missions, your characters are locked in. Until then, you can feel free to mess around with it as long as you stay within that 200-point limit and let me know of any updates. Okay, took a couple extra quirks so I can speak English Name: Jean Paris Eiffel Player: Tunicate Stats (total 130) ST: 10 00 DX: 13 60 IQ: 13 60 HT: 11 10 Language: French (Native), English (Accented) Advantage: Lucky (15) Speaks Accented English: (2) Skills (total of 72): Outdoorsman(40) Camouflage, Naturalist, Navigation, Survival, and Tracking. Shadowing IQ+3 8 Observation IQ+3 8 Missile Weapon (Gunner/Rifle) DX+3 8 Melee Weapon (Fencing/Rapier) DX+2 8 Disadvantages (total of -17) Intolerance (Germans) -5 Delusion (-5) and Obsession (-5): Believes Hitler somehow survived getting nuked, wants to hunt him down and kill him Quirk: Outrageous French Accent (-1) Quirk: Eats Snails (-1) Quirk: Unironically Enjoys Mimes (-1) Quirk: Wears a Beret (-1) Tunicate fucked around with this message at 00:20 on Jun 25, 2018 |
# ¿ Jun 24, 2018 23:10 |
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quote:"Says here you had a Frenchman ask for it based on the name?" Jean was quite familiar with how to keep soldiers motivated. "Ze Mouillee in proximity to 'url=https://www.google.com/maps/@41.9226409,-83.2814611,14z?hl=en]Breast Bay[/url]' will be good for morale, no?" quote:"Boss, why not use boat? If the boat is big, we can land planes on. Lots of room for guns and people." Jean leaves for an expatriates bar, trying to see if he can get any leads from his fellow countrymen about the local mercenary competition. It is important to know your enemies. Any one of them could be backed by secret nazi gold.
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# ¿ Jun 25, 2018 09:18 |
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"Ze runway is so expensive. Why bother with it?" Jean asks, gesturing over the ocean "We already have ze perfect surface to land seaplanes. This iz the Great Lakes, non? Why not pick fighter planes that can land anywhere? And if we get a carrier, zey will already be perfect for it." Found a photo of a 1940s seaplane field in detroit http://www.airfields-freeman.com/MI/Airfields_MI_Detroit_S.htm#garland Being constrained to seaplane variants shouldn't be that much of a difference compared to planes that can land on a swampy dirt runway - especially in a world where all the one-off prototypes are available (they made a seaplane spitfire for norway, for instance). Tunicate fucked around with this message at 22:41 on Jun 25, 2018 |
# ¿ Jun 25, 2018 22:32 |
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Oh, and when does the office discount kick in? The 25% probably justifies only setting up a tiny base right now, and building the rest of our stuff next turn. Basically do a shakedown mission with a smaller group of guys first, then recruit once we've had some experience with how the game system works. Also would be nice to know how much a plane would cost before budgeting out the base, since pilots without planes can't really do their thing. Can we build a Quonset for housing and then convert it into an infirmary (as per description)? I'd assume the conversion price would be the difference in prices, so 80k? Tunicate fucked around with this message at 23:11 on Jun 25, 2018 |
# ¿ Jun 25, 2018 22:46 |
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"I think we should have a shakedown mission before major construction. We can get ze lay of ze land first, and let ze monkeys in ze office bargain on supplies. We alzo need to consider ze price of heavy equipment. A runway without ze planes is useless."code:
Tunicate fucked around with this message at 23:31 on Jun 25, 2018 |
# ¿ Jun 25, 2018 23:28 |
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Acebuckeye13 posted:New plan: We get a PBY Catalina and load it up like an AC-130 for ground support. Sacre Bleu! Catalinas can apparently do anything! quote:http://www.dtic.mil/docs/citations/ADA600728 Maybe we can get one catalina and two fighters for our three pilots? I guess it really depends on how much aircraft cost. I feel like going heavily into air support is a good niche for a small mercenary company - the difference between 'some planes' and 'no planes' is huge, and being the cheapest way to go from one to the other will make us a must-hire for smaller skirmishes. If people want us to sink some confederacy barges, for instance, we can just zoom by and drop some torpedoes, and never even get in range of their shots.
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# ¿ Jun 25, 2018 23:49 |
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Oh hey, found an official catalina sheet from gurps WWII ... I have no idea what half of that means
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# ¿ Jun 26, 2018 01:35 |
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Don't have finalized numbers for all of these, but rough overall budget: Military vehicles are super expensive, so I propose our initial vehicles should be upconverted civilian ones. Like any good shoestring budget military, we'll be mechanizing our ground forces by sticking a machinegun onto a pickup truck. 1947 Chevrolet Pickup: $5000 "chitoryu15: the M37 would be around $3000 " Add the machine gun, it's upgraded into a technical with a base price of $8k. Similarly, the civilian Bell 47 costs $140,000 base, but if we add two machine guns on it, it gets reclassified as a H-13 Sioux, for a price of 146,000. Since this is detroit, we get vehicles for half-off. Four technicals and two helicopters should be enough to fully mechanize our entire initial strike force for the first few missions. Certainly having choppers with guns will open up a lot of opportunities. I am also going to propose we recruit 15 grunts, and assume that they are middle of the road for hiring bonus and upkeep (at 1k each), and that we average 2,500 a person on equipment for everyone (including the PCs). Rough numbers but should be reasonably close to the real ones. code:
It's june, so it's pretty unlikely we'll have any seasonal weather disasters this month - I think we can risk not buying dedicated buildings for the copters for the first turn. Even if we lose them first turn, the savings of buying the hangar with an office discount would mean we only lost a net of $40k.
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# ¿ Jun 26, 2018 06:20 |
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OscarDiggs posted:It looks like if we build the Large Barracks after the Office, we'll save $52500. ($210000 into $157000). Given that a Small Mess is already $60000, plus whatever cost there is for our interim Barracks, we're not saving anything by waiting. But apart from wanting to build the Large Barracks first, I think I'm mostly in favour of Tunicate's plan. The interim barracks can just be upconverted into an infirmary for the price difference. I'm fine replacing the mess hall with a chapel (or seeing if we can just convert that into something else as well).
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# ¿ Jun 26, 2018 14:33 |
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Mycroft Holmes posted:Reginald "I can live with that." code:
Tunicate fucked around with this message at 21:37 on Jun 26, 2018 |
# ¿ Jun 26, 2018 21:33 |
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I'm obviously going for Plan: Give 'Em Hellicopter, because we want to have money available for new circumstances, and there's no point spending a bunch of extra undiscounted money to get +1 morale for exactly one turn. If people really want to get fresh food they can go fishing.
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# ¿ Jun 26, 2018 22:34 |
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Fixed an issue with my sheet Name: Jean Paris Eiffel Player: Tunicate Stats (total 130) ST: 10 00 DX: 13 60 IQ: 13 60 HT: 11 10 Language: French (Native), English (Accented) Advantages: Night Vision (1) Lucky (15) Speaks Accented English: (2) Skills (total of 71): Outdoorsman(30) Camouflage, Naturalist, Navigation, Survival, and Tracking. code:
Intolerance (Germans) -5 Delusion (-5) and Obsession (-5): Believes Hitler somehow survived getting nuked, wants to hunt him down and kill him Quirk: Outrageous French Accent (-1) Quirk: Eats Snails (-1) Quirk: Unironically Enjoys Mimes (-1) Quirk: Wears a Beret (-1)
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# ¿ Jun 26, 2018 23:29 |
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While the rest of the group is huddled over their camp stoves, eating American spam and grumbling about it, Jean slips away from the camp. A few minutes later, gunshots ring out. The heavily armed group of mercenaries immediately reconnaissances in force, and soon find themselves waving their guns at Jean, and the corpse of a moose. https://rolz.org/info?X34451908 "You Americans and your processed food. Try somezing fresh!"
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# ¿ Jun 28, 2018 18:58 |
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Discord chat:quote:Plan: A Tanker in Every Squad Jean "Ze value of ze experienced tank drivers cannot be overeztimated. I am certain zis full mechanization plan iz ze best path forward." He adjusts his beret. "Zat stated, I am certain some of my countrymen will be quite willing to join ze company." https://rolz.org/info?X34459888 tunicate rolls 3d6 = 9 #whatever I roll to try to find more french recruits Tunicate fucked around with this message at 00:47 on Jun 29, 2018 |
# ¿ Jun 29, 2018 00:11 |
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Jean "I am sorry, Kang, but we lack ze rezourses for so ambitious a deployment as of yet. We can afford helicopters, but so far only ze small ones." "On ze other hand, I have juzt heard back from Pierre. His band of maquisards are in need of a new employer. He iz very reliable." Expatriate French Soldier A former French Army soldier who fled to America after the atomic bombing of Paris and has found himself stuck in New Orleans with nowhere else to go. His English is shaky, but he’ll take whatever job he can get. Combat Level: 3 Driving Level: 1 Pilot Level: 0 Social Level: 1 Hiring Cost: $1500 Monthly Cost: $1200 Starting Equipment: MAS-36 (7.5x54mm French) French Translator (turns out I didn't actually need to roll for this) Tunicate fucked around with this message at 03:26 on Jun 29, 2018 |
# ¿ Jun 29, 2018 03:19 |
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I'm fine with the Solid Core.
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# ¿ Jun 29, 2018 05:28 |
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We have multiple PC pilots, so we're fine on that front.
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# ¿ Jun 29, 2018 06:22 |
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I suggest we replace the rookies in the core plan, now that we have more options. If we change from Factory Workers to Sunshine Old Fishermen, we trade the starter pistol and $600 up-front for Naval training and -100 upkeep, which is an improvement IMO. We're gonna be issuing better weapons anyway. Confederacy tankers have the same stats and lower upkeep, but gently caress those guys Tunicate fucked around with this message at 19:11 on Jun 29, 2018 |
# ¿ Jun 29, 2018 18:14 |
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Jean Jean is an old hand at sneaking around and trying to find who and where the men with the guns are. Even in a new city, it doesn't take much effort to to scope out the competition. Shadowing 16: 3d6=10 https://rolz.org/info?X34479192 He also saw Grun wander off, but was confident the Amsterdamer knew what he was doing. Tunicate fucked around with this message at 23:07 on Jun 29, 2018 |
# ¿ Jun 29, 2018 22:57 |
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chitoryu12 posted:Jean sees a man walking down the street in a gray uniform with a red patch on his shoulder. Slipping through the crowd and grabbing a newspaper for a careful disguise, he follows the soldier into a hole-in-the-wall dive where he meets a group of five men in identical fatigues. His ears perk up. Always good to know your competition. He orders a beer (by the simple expedient of pointing at the cheapest thing on the menu - it isn't like he'll drink this american swill) and listens in. Hopefully he can get an idea of how their force is broken down, and details on how the blockage is being negotiated. Observation 16: 3d6=6 https://rolz.org/info?X34480472
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# ¿ Jun 29, 2018 23:53 |
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chitoryu12 posted:"What are we putting out there?" Competition would be tied up on boat duty. That was good to know. Jean left to meet up with the others
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# ¿ Jun 30, 2018 13:04 |
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Edit: okay boat driver heavy looks fine, I'll support this plan
Tunicate fucked around with this message at 17:30 on Jul 1, 2018 |
# ¿ Jul 1, 2018 01:48 |
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Core plan is my pick
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# ¿ Jul 2, 2018 20:46 |
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quote:Anyway vehicle wise...some APCs and Helis for battlefield insertion/extraction seem prudent. Apparently the military chopper doesn't have any guns, and the upgunned bell-47s IRL had engine issues due to recoil from machine guns so clearly the option is to still go with the bells, and stick some of these guys on instead: https://en.wikipedia.org/wiki/Folding-Fin_Aerial_Rocket
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# ¿ Jul 6, 2018 06:04 |
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wedgekree posted:Speaking as a voyeur in the thread, what are folks generally thinking of when it comes to the normal sort of arms that they'd like to have available and what istheir logic? I use four criteria for my personal weapons 1) How 2) French 3) They 4) Are
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# ¿ Jul 6, 2018 14:25 |
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Had to guess on a few price for Jean's personal equipment (I used http://www.tdbd.net/gurps/GURPS%203rd%20TL7%20Equipment.pdf as a reference) M1 Rifle 800 Folding stock 100? -2 Baffle Silencer for it 500 Survival Knife 160 M37 Demo Pack 160 Bolt Cutters 50 First Aid Kit 50 Swiss Army Knife 25 Rapier 500 Hip flask Whisky 50 Rope 20 Compass 5 Gauloises brand Lighter 5 Waterproof notebook+pen 5 total of 2430, though there might be great lakes discounts on that. Does that look good?
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# ¿ Jul 10, 2018 05:39 |
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chitoryu12 posted:I'll let you get 50% off on the M1 Carbine with a folding stock, so that's $450. Okay, cool, so that's 1980 total then. I'm going to vote for Gnoman just because I don't like the idea of having people with only revolvers
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# ¿ Jul 10, 2018 15:54 |
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ah my eyes just skimmed over that still makes sense though, especially since we'll get a discount on guns next turn
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# ¿ Jul 10, 2018 21:28 |
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Seems like the type of info gathering and killing Jean would be well-suited for. Is the discord down for anyone else? Tunicate fucked around with this message at 21:09 on Jul 16, 2018 |
# ¿ Jul 16, 2018 20:35 |
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"No need for ze heavy vehicle on ze escort. It is supposed to be classy, non?" Jean will naturally join the assassination effort, but purchases a cane sheath for his rapier ($500) in preparation.
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# ¿ Jul 17, 2018 05:45 |
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chitoryu12 posted:Didn't the Discord go over in detail about how the Mighty Mouse is so inaccurate that their only usage caused incredible collateral damage on a small town in California? That was because the automatic radar targeting was offline, and when they switched to manual the pilots found that the gunsights had all been removed. Anyway, I'm fine with Davin Valkri's plan, and if I'm not on to say anything, assume Jean is up for doing stakeouts and stalking, he has the skills for assassinating people. Tunicate fucked around with this message at 06:30 on Jul 20, 2018 |
# ¿ Jul 20, 2018 06:25 |
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I have first dibs on moose meat, you other guys can decide who the other 3 mooseeaters are.
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# ¿ Jul 20, 2018 20:00 |
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Jean sends away for a correspondence course to get a detective's license, and starts training on how to search areas. He also starts heavy PT training. Sadly the stress has made him start to chain-smoke. Jean Paris Eiffel ST 10 DX 13 IQ 13 HT 11 Advantages Night vision +1 Lucky (reroll 1/hour) Accented English Stalker +1 (Disguise, Observation, Shadowing, Stealth, Search, Tracking) Outdoorsman +2 (Camouflage, Naturalist, Navigation, Survival, and Tracking.) Craftiness +2 (Acting, Camouflage, Disguise, Holdout, Shadowing, Stealth ) code:
Addicted (Nicotine) Intolerance(Germans) Delusion and Obsession ( Believes Hitler somehow survived getting nuked, wants to hunt him down and kill him) Quirk: Outrageous French Accent (-1) Quirk: Eats Snails (-1) Quirk: Unironically Enjoys Mimes (-1) Quirk: Wears a Beret (-1) Unspent points: 4
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# ¿ Aug 4, 2018 21:26 |
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From the discord Our current bank total is $1,470,153 And currently monthly expenses are $114,670
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# ¿ Aug 6, 2018 16:12 |
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OscarDiggs posted:We have the Office now so everything should be 25% cheaper. we'll be getting more building options, but here's what's there so far code:
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# ¿ Aug 6, 2018 17:45 |
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# ¿ Apr 26, 2024 01:18 |
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Mathed out the building expenses with the discount (and included replacing poor boatytwoe R I P ). Note that we have to manually pay the monthly expenses as part of this turn's purchasing. code:
Tunicate fucked around with this message at 02:55 on Aug 8, 2018 |
# ¿ Aug 7, 2018 03:15 |