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The actual VR implementation in terms of controls and what not is mostly fine, except for the flight controls which need to be fixed. But man, this still feels like people who never used Steam VR tried to implement VR without paying attention to the other games. There are a lot of things which are clearly a result of them designing for PSVR first.
A lot of these problems are fixable but I'm more annoyed that a lot of these problems could've easily been figured out with a few hours of playtesting on PC. I can understand optimization issues and random fucky poo poo because Computers Are Hard but most of my issues don't fall into that category.
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# ¿ Aug 15, 2019 00:55 |
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# ¿ May 4, 2024 08:33 |
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Mokinokaro posted:To be fair, most NMS ships really wouldn't have much of an interior besides the cockpit + cargo hold.
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# ¿ Apr 23, 2022 07:37 |
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my hope has been multi-crew ships, or at least ships that have a little bit of interior space to walk around in. something like that would greatly improve the planets that rain battery acid because at least i could set up some refiners or something while i wait without having to hop out.
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# ¿ Aug 6, 2022 20:10 |