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It’s been mentioned but I want a way to capture and keep animals. They’re easy to feed and we can build bases; why can’t we also build pens to keep our penis deer and dogcows in? I also want fishing. I want fishing in every drat game I play but especially this one.
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# ¿ Jul 23, 2018 23:53 |
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# ¿ Apr 26, 2024 21:54 |
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While we’re talking about barren planets, how about black space for once? All the multicolor space clouds lose their wow factor when there is never a black backdrop to compare them against.
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# ¿ Jul 24, 2018 00:05 |
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Honestly with Next I think we’re getting a game that is way more than what was ever promised at launch. I’m pretty stoked!
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# ¿ Jul 24, 2018 04:55 |
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blackguy32 posted:I can't remember if there was ever any planets with rain? I want to set up a base on a world where it rains all the time. Rain was definitely a thing. lovely radioactive acid rain.
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# ¿ Jul 24, 2018 05:17 |
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So I played a couple of hours last night. The planet generation is amazing now and landing on new worlds is exciting again. And while, yes, the crafting is more tedious, I find I'm enjoying it more. I've never understood the complaints about the interface personally, even the "holding down the button to confirm" thing. None of that bothers me at all. It looks cute and it works. I like having to use a refinery to refine materials and I like how digging for precious metals is now like actual prospecting, between using your scanner and terrain digging tool. So far I love this update. We'll see how it goes from here.
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# ¿ Jul 25, 2018 15:21 |
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That's a gorgeous planet and I love that you can see this tall "Red Mountain-ish" mountain in the background. Good topography can take this game a long way and I hope it keeps getting better. I want to be able to get lost in huge ravines and underground caves and tall mountains and what not.
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# ¿ Jul 25, 2018 17:15 |
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I’m impressed with how good the third person view is. I’ll never use it though; I’m a first personer for life! What do other gooms prefer?
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# ¿ Jul 25, 2018 20:23 |
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is everyone whose complaining about controls using M/K? Because I'm using an old xbox 360 controller on my PC and controls seem just fine to me. Like the Arkham or Souls games I'd recommend a gamepad for this. Even if K/B was really good and intuitive I think the controller still feels better. Plus vibration when you shoot rocks is neat to me.
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# ¿ Jul 25, 2018 21:16 |
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Eyud posted:For anyone on PC, the most important mod is working with Next now. Downloading.
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# ¿ Jul 26, 2018 01:43 |
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I’m still glad the obtuse movement mechanic of “melee attack while running -> jet pack 100 miles an hour” is still in the game. I hope it’s never patched.
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# ¿ Jul 26, 2018 18:32 |
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Serf posted:they even gave it an animation! Oh poo poo for real? Never thought to check it out in 3rd person. Good devs.
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# ¿ Jul 26, 2018 18:41 |
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panda clue posted:you literally dab while you're flying I don’t know what “dab” means.
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# ¿ Jul 26, 2018 18:45 |
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Does the space combat technique of “fly backwards, shoot forwards” still work?
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# ¿ Jul 26, 2018 19:32 |
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Ssthalar posted:You find the oddest poo poo in this game. Alien Atl-rear end Porn
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# ¿ Oct 31, 2018 15:33 |
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IAmTheRad posted:Haven't played since NEXT dropped. Yes.
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# ¿ Dec 20, 2018 03:50 |
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Ate there any planets that are covered in like knee deep water like that one planet in Interstellar? Or planets that have huge bioluminescent plantlife? Game needs more weird poo poo.
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# ¿ Jan 21, 2019 08:03 |
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That was my first thought also. This would be the premier VR game along with Elite McDangerous.
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# ¿ Mar 15, 2019 14:56 |
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Here's a cool idea: landing on a planet and you have the option to create a base object thing that maps an EXE from your hard drive. Then you can land on a planet and launch other games and pretend that planet is the cool game you selected. THIS planet is Diablo 2 world and THIS planet is Persona 3 FES via emulation and THIS planet is Netflix. And so on.
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# ¿ Mar 15, 2019 15:04 |
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Yea, better space combat, BLACK space for once, and actual planetary body rotation/orbits would be cool too. I'd gladly take all those before asking for VR. But also want VR.
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# ¿ Mar 15, 2019 21:36 |
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Has anyone ever bothered to really explore a planet you land on? Like walk/ride out for miles from a base or landing zone? I typically land on a planet and go "ok, so this is the planet, I've seen it," scoop materials and then move on hoping for that pristine tropical world with purple sunsets on my next trip. This game simultaneously has amazing planet variety, and no variety at all. It's weird. I like it, but it's weird.
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# ¿ Mar 20, 2019 15:43 |
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NMS occupies this weird space for me where as it is now all patched up, it’s a dream game. But only on paper. Actually playing it the novelty wears off fast. I find I’m more inclined to play it if I’m in the mood for something Minecraf-y. But if I want space and exploration, I just dig into Elite.
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# ¿ Mar 23, 2019 01:21 |
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Not me, this is a great announcement! I've been wanting to play this in my Oculus since forever and think it's the perfect choice game for VR.
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# ¿ Mar 26, 2019 18:48 |
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I don't think there is a "one size fits all answer" here. If a person got sick from an early model headset, it's still worth trying a later model, if you're interested. If you're not interested, its a moot point. VR is awesome and I think NMS in VR would be a perfect fit. If you're struggling with motion sickness, then you need to weigh your interests with that. If you really want to play in VR, then you might need to start testing your endurance and incrementally increasing it. But that ain't gonna work for everyone. Some folks will get sick no matter what. Besides, if a person is really interested in trying VR, they'll Google on their own methods to avoid sickness. And if it doesn't work, it doesn't work.
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# ¿ Apr 4, 2019 15:09 |
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This game is really good and I enjoy the hell out of it, except for when I actually play it. When I actually sit down to play I get bored within minutes and frustrated with myself because I can see fun right there on the screen, I just can't reach it.
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# ¿ Apr 24, 2019 17:02 |
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The_Doctor posted:Resource farming to create things outside of Creative mode is the least fun. Overall I agree, but I never use cheats or creative mode because some part of my brain is broke, and it feels like I didn't "earn" what I have. It's dumb, I know. But in some games I like the reward that comes with menial toil and the thought that if I have a big base one day, it's because I mined every single chunk of rock used to build it. As a consequence, I just never play the game for more than 15 min at a time after each major patch.
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# ¿ Apr 25, 2019 16:59 |
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Lucas Archer posted:Oh my god are you me? That's absolutely my experience as well, although I've been able to get a few more minutes out of it. When I play, I usually spend the first chunk of time just harvesting things and getting enough resources so I won't have to stop in the middle of exploring/flying around/fighting to shoot more di-hydrogen because my stupid ship is out of stupid launch fuel. Same. I do this in a lot of games and end up burning out. I try to go against my brokebrain and just..."enjoy" a game sometimes. But then I feel guilty and turn it off.
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# ¿ Apr 26, 2019 16:00 |
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Yea, doing the "toil" part of a resource gathering game is best when that part of the game is engaging. Minecraft does it very well because there's always something new to see and experience. Stardew Valley is another game where I enjoy the moment to moment gameplay. With NMS, I find I'm doing menial things just so that I can do "fun" things later.Lucas Archer posted:I built a house. I accidentally added a roof stretching out over nothing. I cannot get rid of it. Why. Make the house bigger to fit the roof?
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# ¿ Apr 26, 2019 16:10 |
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Yea, I have yet to settle on a planet. And if/when I do, a major update comes out that turns it into a barren hellscape so I have to relocate. I like the idea of nesting in a system and just sticking around a general area and making it my own.
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# ¿ Apr 26, 2019 16:17 |
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Angry Diplomat posted:I really wish there was a way to attract, resettle, or recruit random NPCs as opposed to the preset base guys. I'd love to find a pretty planet somewhere, build a little sci-fi settlement on it, and fill it up with stumpy fat lizards, lumpy pastel Klingons, and beeping CRT robots to learn words from and do odd jobs for. This reminds me, I wish I could collect animals from different planets as pets, and pen them in somewhere. There'd be an infinite amount of Pokémon to catch!
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# ¿ Apr 26, 2019 16:43 |
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Wishful thinking wishlist of the Hello Games product No Man's Sky: 1. Black Space sometimes. 2. Ability to capture animals to pen them in and what not. 3. Star systems with actual orbital physics. 4. Better Space Combat for Spacing. 5. Minigames inside stations. 6. Black Space sometimes. That is all.
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# ¿ Apr 30, 2019 16:14 |
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Jim Silly-Balls posted:I swear there was a black space mod was there not? I remember seeing one, but I'm so weary of mods now because they all either break the game or get broken when the game gets updated.
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# ¿ Apr 30, 2019 16:40 |
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Zesty posted:Fight walkers in your ship. Is your avatar from the Gunship "Artemis and Perzival" video? It looks like it. Speaking of Gunship, I wish NMS had a way to add custom soundtracks. That game needs a delicious 80s synthwave soundtrack.
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# ¿ May 10, 2019 16:50 |
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I use NVidia and Vulkan works better in Doom at least; haven't tried it in NMS. Afaik, Vulkan also helps game performance when your system has a good video card, but a not so new CPU. It puts more strain on the gfx card so those folks get better performance. So if you're CPU and vid card are solid, it's probably diminishing returns. I could be way off base on that one though.
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# ¿ May 21, 2019 21:56 |
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graynull posted:Do the PC players find the controls better for controller than mouse and keyboard? I am using M&K and have found a lot of the menus and ship navigation kinda suck. I use controller on PC. This is a “lean back and relax” Kinda game so mouse and keyboard don’t feel right.
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# ¿ May 30, 2019 02:13 |
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I always thought the stations seemed right size-wise. They are absolutely gargantuan if you try to fly around them with no booster or light thrust.
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# ¿ Jun 7, 2019 18:58 |
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Does the game have like real mountain sized mountain ranges yet? I like the idea of setting up a base on a cliff/mountain overlooking some exotic sea.
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# ¿ Jul 10, 2019 05:37 |
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Ultimate Mango posted:All the planets in all the galaxies could fit in your postal code. It kills me that a game with NMS's ambition and procedural generation hasn't been married to Elite's flight model and actual planet generation. A NMS planet with valleys/mountains and actual orbit patterns like Elite would just be the bumble bee's knees.
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# ¿ Jul 11, 2019 19:42 |
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I just saw there were some other updates like "Abyss" and "Vision" and I haven't played these yet. Is it worth it now to jump back in? Assuming planet gen gets updated again, it should be enough to just go to another system right?
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# ¿ Jul 17, 2019 21:10 |
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Black Griffon posted:stupid idiot game, I love it I really dig those screenshots. How many hours of game did you put in to find those cool worlds. I always start on random planet X with hell storms and just kinda sigh and give up. I absolutely adore this game in theory but only play for 8 minutes at a time before giving up.
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# ¿ Jul 22, 2019 15:40 |
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# ¿ Apr 26, 2024 21:54 |
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I have a mental block on playing creative mode because I feel I didn’t “earn” what I build.
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# ¿ Jul 25, 2019 11:18 |