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Doltos
Dec 28, 2005

🤌🤌🤌
Basically for ootp you want to balance salaries with pros and cheap minor league players/prospects. So if you were playing the Marlins who have a pitiful payroll and a poo poo roster you'd want to try to desperately jettison every high cost player, spend on high potential low overall players that cost less but might turn into something more, and build your team through a ton of good draft picks because you'll be picking high because the Marlins suck. Meanwhile during all this you want to go to your coaching screen and find good scouts, trainers, and a scouting GM. That way you're more sure the players you're picking up are good and they stay healthy. If you were to play a team like the Dodgers or Yankees you can be more liberal with signing big contracts and trading away your prospects for good players because you can tank the salary costs. OOTP does punish you though and you don't have endless money to spend so you pretty much have to always have a good pipeflow of young talent to replace expensive players.

This game is also random as gently caress. Just like in baseball players that are good can drop off a cliff and players that are bad can have ridiculous outlier seasons. Like Dee Gordon's rated 42 out of 80 (I use 20 to 80 scale instead of stars) but he hit .421 with 76 stolen bases for me one year. Inversely I can't tell you how many times a player I've spent big money on instantly drops off for no good reason or becomes horrifically injured with no injury history. But it's still kind of consistent and usually if you have say four pitchers that are all rated 55 out of 80 in your starting rotation at least one will develop into a good pitcher. Injuries also matter. On regular settings your team will constantly get injured even with the best trainers so you gotta build depth too. Make sure your bullpens are deep, you have spare arms down in AAA that could realistically come up and pitch in a major league game, and good fielder depth. Usually you can find specialists for cheap that are either really good fielders or decent batters.

Outside of that building a team is up to you. The sims all about seeing what would happen if you got all the fastest contact hitters on one team or had 5 aces with a great bullpen and amazing defenders but no hitters. Just don't get sucked into the multiplayer, it's stupid.

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Doltos
Dec 28, 2005

🤌🤌🤌


Most insane game seven I've ever seen in this game or in general. Had a perfect going with Michael Kopech that was broken up by a Keirmaier walk in the ninth and then Kopech tears his UCL on the next pitch so I have to complete the no-hitter with my random closer. Imagine having one of the best pitching games of all time only to see it fall apart on a 3-1 walk and then a torn UCL.

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