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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Celgwen of Biel-Tan


And settle in, and drape your cloak just so, and make sure your feet are just right on the branch, and wait for the burning one to stumble back into a good line, and squeeze, and there's one less Nob in the world. Only hundred thousand to go. And the bait's not even dead! That's way better than last time.

It is getting awfully crowded, though, and Celgwen is running out of munitions caches. You can only kill so many orks on your own, and they're getting closer every day. Too close. Maybe it's time for a change in strategy? Eyeing the waiting mechanicum warrior from her perch, a thought occurs: perhaps, a change in munitions.

Celgwen steadies herself and carefully draws a thread of immaterium into her vocal cords, then speaks, her voice seeping out of the air near the skitarius. "I'm impressed, metal man! You take directions better than my last, hmm, assistant. He ran out of breath before he cleared the mines, I'm afraid. Tell me, do you plan to kill the whole horde with that blade?"


voices: 10#1d6x4 1 1 0 0 0 1 0 0 0 2
In case you're wondering, Celgwen sounds exactly like Kerillian.


pre:
Celgwen Firbenne, Advisor from the Union of Psychic Eldar Republics

Aeldari, Asuryani, Biel-Tan, Psyker

tier 3 = 300 BP +10 just cause

Eldar (10) Ranger Tier 2 (30) -> Psychic Revelations Tier 3 (30)

 = 70 BP

Attributes          BP
 Strength    : 3    10 
 Agility(+1) : 5(6) 33    
 Toughness   : 3    11 
 Intellect   : 3    10 
 Willpower   : 5    33 
 Felllowship : 3    10 
 Initiative  : 6    51 
 Speed       : 8     
 
 = 165 +70, 310-235 = 75 remaining
 
Skills                    BP
 Weapon Skill     4       10
 Ballistic Skill  4       10 
 Psychic Mastery  4       10                     
 Stealth          3       6
 Awareness        3       6
 Pilot            2       3        
 Intimidation     3       6              
 Survival         2       3          
   
 =54, 31 remaining                           
                           
Powers                    BP
 Smite                    free
 Chameleon                free
 Voices                   5
 Conceal/Reveal           20
 
6 BP remaining 
 
Abilities
 From the Shadows: +1/2 Rank to DN of awareness tests to spot a Ranger due to lighting or cover
 Outsider: +2DN to interaction tests with the Imperium.
 Intense Emotion: +1DN to Resolve tests. +1 Ruin when an Eldar fails a Willpower test in an emotional scene.
 
Gear                               
 Chameleoline cloak (+1d Stealth, +1 Defense in Cover)
 Eldar mesh armour (AP3)
 Ranger long rifle (10+1ED; AP 0; Range 150m; Salvo 0; Sniper [2])
 Shuriken pistol (10+1ED; AP 0; Range 24m; Salvo 2; Penetrating [3], Pistol)
 Knife
 spirit stone 
 bedroll, blanket

Upgrades                           BP
 Silencer (Eldar Long Rifle)       3
 Psychic Focus                     3

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Werix
Sep 13, 2012

#acolyte GM of 2013

Richtor-PSI-12-10

Richtor freezes when the Aeldari speaks to him through sorcery. Not due to the method of communication, but the words chosen by the witch trigger an involuntary autonomic response.

He ran out of breath.

Ran out of breath.

Out of breath.


The Skitarri suffers flashbacks to a manufactorum a lifetime ago. A Chaos artillery shell breaching the factorum roof. The caustic air of Forge Agripinaa filling his lungs, causing air sacks to burst, cancers to immediately metastasize, the panic of suffocation caused not by there being no air to breathe, but by the lungs being so damaged so as not to absorb what little oxygen there was...

Richtor's combat routines quickly take hold, causing a dump of neurochemicals to combat the fight or flight reflex triggered by the Xenos words, though it takes his systems a small amount of time to regain control of his artificial lungs, which had actually seized during the attack. As soon as they are circulating the crisp jungle air, Richtor speaks back to the xenos. Assuming it will hear his voice. "Negative. Taking this position and drawing this axe was designed as a ploy to get you to make your presence and intentions known. I am much more efficient with my Galvanic Rifle, plus the natural ruggedness of Ork biology typically dictates combat at range."

Richtor quickly swaps his weapons before continuing, "Combat models indicate that I cannot survive the current assault unaided. However, the group of non-mechanicus troops I was with were part of a larger detachment of Imperial troops, designated Adeptus Sororitas. I propose a staggered fallback to their position with alternating covering fire. I cannot guarantee they will be willing to work alongside a Xenos, and I myself may be treated as suspect for even suggesting this temporary alliance. To my knowledge no other Mechanicus troops are deployed to this warzone, so I am isolated in that regard."

Without waiting for a reply, Richtor takes aim from behind the tree and starts firing on the orks, expecting the Eldar to retreat towards the waiting forces and to start firing.

What little did Richtor glean about the Celestian during his brief deployment, because if the beep boop metal man has to talk her into no pulping the ranger, good luck.

Viva Miriya
Jan 9, 2007

Celestian Helenya is a calculating, aggressive combat leader. She has a good relationship with the Catachans, which means she's unorthodox for a sister. Asking her to accept a Xenos amongst her ranks is pushing it though, however she can be convinced, grudgingly and temporarily. She will not suffer the alien to live for longer than temporaty arrangements.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Commissar Brunhilde Steele
Wounds: 7/7 -- Shock: 4/8 -- Wrath: 1/2 -- Glory: ??? Reloads 2/3

Eldar? Another unforeseen complication on a planet full of unpleasant surprises. Although there was a chance the arrogant and treacherous xenos could be an asset in a time of need, especially a Ranger, noted as being highly effective guerilla combatants. Steele contemplated this decision for a second, turning to ask the Marine to exercise restraint.

"Sergeant, wait. We may be able to use the alien for our own ends."

"Sergeant?"


He had already vanished into the dark, giving no indication he had heard. She picked up the vox, hoping she remembered the frequency his micro bead had been using correctly.

"Sergeant, if the Eldar shows any willingness to cooperate I want it alive. Exercise your discretion in this matter."

Meeting the stern gaze of Celestian Helenya, the Commissar answered her unspoken question:
"I will use any weapon to destroy our foe, Sister. A bolter, a las pistol, a knife...or an alien. If it helps, think of it like a grenade to be cast among the enemy."

Persuasion: 9#1d6x4! 2 0 1 0 0 0 0 1 1=5

Viva Miriya
Jan 9, 2007

Command Squad Steele, Command Company, 420th Erusian Regulars
Planet: Toriga 6 Ambient Temperature: 31°C Local Time: 20:51 Glory: 4/8 Ruin: 2/6


”Fine. But that xenos stays outside the camp if we make it out of here.” The other teams report on the vox that they are breaking contact and collapsing onto your position. Celestian Helenya leads her squad and yours to the sound of battle, only to find the flayed and plasma burned bodies of dead Ork Nobz scattered throughout the killzone. She doesn’t speak, though her body language (even in power armour) betrays the tension she is feeling. She’s looking to for any excuse to kill you Celgwen. ”Follow us but stay out of our perimeter. The Catachans may kill you on site and even if they don’t, you aren’t welcome among us Eldar.” With that she begins to lead the group to the camp. Most of her demiplatoon is dead out right, with the catachan survivors generally being walking wounded. Of the 24 troops she brought into the jungle, only 14 remain alive.

Command Squad Steele, Command Company, 420th Erusian Regulars
Planet: Toriga 6 Ambient Temperature: 31°C Local Time: 22:25 Glory: 4/8 Ruin: 2/6


”This the Eldar you warned us about Celestian? Let it in. At least we can keep tabs on it with it close by.” Captain Flores asks as everyone filters into the camp. ”Besides it might turn out to be useful. Debriefing in 10.” The camp is bustling with activity, as the Catachans seem to be fortifying and camouflaging everything. They even managed to set up heavy bolters in the trees covering all cardinal directions. Serafina soon joins you all. ”Ok Commissar Steele, welcome to Delta Company’s firebase. As you can see its still work in progress. You are the ranking Erusean officer and the only Commissar on deck ma’am, but that doesn’t mean poo poo in this place. We’ve managed to get organized since the drop but our regiment is scattered all over the place. The Command Company dropped with Alpha and Bravo somewhere in the equator, near where our ship landed. Our last contact with Charlie Company was when we made the drop, those guys are MIA.

We seem to be getting alot of ork helicopter attention here. They’re trying to find us and they are getting way too close for comfort. That last firefight was only an hour’s march from here, we could hear their screams from here. As for your own regiment? gently caress knows. Our scouts will guide em here whenever we find them but its been hit or miss so far. Sometimes we get there just in time to watch em die. Sometimes we can pull em out. Anyway get some sleep, get some food, and I’ll have more information for you then. I’m likely going to send you guys out in the next 5 hours to raid a nearby ork firebase. They seem to be basing out of there and I need those warkoptas grounded so they’ll stop dropping Kommandoz in after us. Let me know if you have any bright ideas, otherwise lets this discuss after the recon teams come back in.


5 BP or whatever the gently caress we call points in this system to gryffindor. You may make requisitions and heal up some more. Ammo is refreshed, wrath is refreshed, glory is reset to 0. Acquisitions short of bionics are viable. I will get you a DN number that is appropriate to represent field conditions. Don’t forget you have a buncha loot that will count as assets on a 1 for 1 basis. We will sort that later but for now, enjoy the update.

Viva Miriya fucked around with this message at 14:27 on Feb 18, 2019

professor_curly
Mar 4, 2016

There he is!

Specialist Serafina Aleksandr
Passive Awareness: 6 -- Wounds: 8/8 -- Shock: 8/8 -- Wrath: 2/2 -- Glory: 0

"This is starting to remind me of home, and not in a good way. Do we have a plan? A way to send for reinforcements? Or are we just gonna kill these loving things until they decide to go away?"

So at my last count, we had:
x2 Heavy Bolters
x2 Missile Launchers
x1 Lascannon

Make of that as you will.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Commissar Brunhilde Steele
Wounds: 7/7 -- Shock: 8/8 -- Wrath: 2/2 -- Glory: 0 Reloads 3/3

spending 2 bp to retroactively learn Ork and Eldar language

"To communicate off world we'd need an astropath. The planetary governor's staff would ordinarily contain one, although it's likely they are already dead. One may have survived from the transport vessels, or if any of the escort ships escaped destruction. Until we get a solid lead on something like that our focus will need to be on denying the Orks the kind of battles they crave, destroying their war machines and fighting only when it suits us.

The Commissar takes some time to talk to the new additions to the squad, starting with the Eldar. She learned some of the language as part of her training and has kept up the study but obviously has not had opportunity to speak much, if at all.

"Ranger Firbenne, I have a number of questions for you. Before I ask them I must know your intentions here - will you aid the Imperium in fighting these Orks? Are we to be...allies?"

Her thick human tongue mangles the name and title abominably, but the form of address is essentially correct. The word usage for allies is one that suggests mutual need rather than overtones of servitude or loyalty.

Talking to Richtor:

"Skittari, I appreciate your assistance. Is there anything you can tell me about the resources of the Adeptus Mechanicus on this world? Anything that we should prioritize in defending or reclaiming from the greenskins?"

Werix
Sep 13, 2012

#acolyte GM of 2013

Richtor-PSI-12-10

Once at the makeshift camp set up by the Militarum Richtor immediately starts to do a tactical analysis of the position. Given the local conditions a sufficient enough job has been done in securing the approach and defense perimeters. He does share the concern of weakness to airborne attack. It would be preferable to locate the base in a more concealed location, such as in a cave, or potentially underground.

Richtor must engage multitasking subroutines as the Commissar approaches. He answers her inquiry in the flat robotic affect his cybernetic reconstruction left him with. " I am unaware of Cult Mechanicus assets on this world. I was returning to my home of Agripina via your troop transports. The forge is not far away from your final destination of Cadia. In short, I have as little tactical information of this world as you do."

The Skittari pauses for 2/3 of a second as it formulates a further response, "Cult Mechanicus assets fall outside the command structure of the Militarum. However, my primary mission is return to Agripina at all costs. Current Tactical assessment puts cooperating with Militarum assets as giving the greatest chance of success. As such, I will cooperate with any efforts that lead to furthering that goal. My goal does not include engaging in a pointless war against Orks. so long as your mission involves reestablishing contact with imperial assets and securing back up that can get me off world, we are allies."

posting from work. will look at build point expenditure and potential acquisitions later.

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?

First Sergeant Diaz Knutson
Wounds: 9/9 --- Shock: 7/8 --- Wrath: 0/2

"I mean, we'll eventually get that, I guess," Diaz says to the Skittari with a shrug. "Welcome aboard. War against Orks ain't pointless though. We're defending people, and killing xenos is its own reward, y'know? You're over here like beep boop I'm trying to justify a party, welcome to the no fun zone and we can't have that sort of negative attitude around here."

"So to answer your question, Specialist Aleksandr, we just gonna shoot orks until we die, probably. You got somewhere better to be? 'Cause I sure don't."

Viva Miriya
Jan 9, 2007

Acquisitions work as follows.

DN2 for a mission specific req, within reason, that the Catachan company might have on deck. Keyword astra militarum usually but honestly just talk to me and we'll sort it. Req needs rp to justify during the planning phase, but if successful, meana the Captain had her troops give the poo poo up. They get it back after the mission.

Perma acquisitions start at DN 3. All reqs are modified as follows.

Ammo mods: All except the ammo backpack are standard.

Weapon mods: tbd, talk to me.

Bionics: Reserved for limb replacements or critical wounds. No acquisitions possible at this time.

Special ammo: tbd, talk to me and we'll sort it.

Special Weapons: Flamers and grenade launchers see alot of use. Standard avail. Bolt weapons +1, all others +2.

Heavy weapons: Bolt, Flame, and Missile would be +1 DN. All others +2

Sidearms: Las and SP standard. Bolt +1, all others +2.

There are spare basic weapons galore of las and sp varieties. Las is standard but vets pick their kit and shotguns are popular, as are autoguns.


I read the rules and am throwing this out for the most part. The spirit of the thing is still there. So no bionics. Everyone gets an ammo bandolier without needing to requisition. Temp acquisitions are a thing. This is how its all shaking out.


Viva Miriya fucked around with this message at 17:50 on Feb 8, 2019

Dachshundofdoom
Feb 14, 2013

Pillbug

Scout Sergeant Morovin Khalavak
Wounds 8/8 -- Shock: 7/7 -- Wrath: 2 -- Glory: 4/8

An Eldar and a Skitarii. The Skitarii Morovin could trust. They were strange, but they were also dependable objective-minded killers. This one in particular reminded him pleasantly of the Raven Guard: independent, efficient, ruthless. The Eldar wasn't so different in that regard, being a Ranger, but a xeno could never be trusted. Certainly not one of the Eldar, who would gladly sacrifice countless human lives to gain the slightest advantage for themselves. They could be occasional allies, but never friends.

"We should focus on short-term survival before worrying about long-term planning. Once we have a full grasp of the situation and the surviving Guard resources at our disposal, we can begin working on a way to win the war. I doubt any astropaths yet live, or that the necessary amplification technology hasn't been scavenged by the Orks. My immediate suggestion for a long term plan would be a series of decapitation strikes aimed at Ork leadership in the region. These Orks are relatively organized and disciplined for their kind, but they are still prone to infighting and need a strong fist to keep them in line. In an ideal world we could keep them locked down indefinitely or even shatter the WAAAGH!'s advance right here. In reality, I suspect that selling our lives dearly in the name of the Emperor is all that can be hoped for."

Later, Morovin pressures a Guard quartermaster to authorize permanent requisitions of a few pieces of rare gear.

e: Wishlist is Cameleoline Cloak, Combat Shotgun, and a Silencer either on the Sniper Rifle (preferred) or the Shotgun if using guard mods with an Astartes weapon wouldn't be kosher.

New Personal Objective: 1d3 2 "Describe how the Codex Astartes applies (or does not apply) to the current situation."

Dachshundofdoom fucked around with this message at 00:31 on Feb 10, 2019

Tricky
Jun 12, 2007

after a great meal i like to lie on the ground and feel like garbage



Sister Superior Fortis
Shock: 10/10 Wounds: 7/7 Wrath: 2

After a chance to get field-patched by the troops, Fortis is much less impeded by massive bloodloss and anti-aircraft-fire related trauma. She's not quite sure what to make of the xeno that they picked up along the way, but if the Celestian isn't purging it here and now... well, that's something in its favor. Thinking about the upcoming strike on the ork base, she moves to examine the lascannon in more detail. Perhaps there would be some components that the camp could provide to restore additional functionality.

Werix
Sep 13, 2012

#acolyte GM of 2013

Richtor-PSI-12-10

Once in camp Richtor goes about trying to locate some additional equipment. His primary objective was to locate a close combat projectile weapon. While he was equally proficient in both ranged and melee combat, as any properly trained/programmed Skittari is, he preferred to use his former Magos Power Axe as little as possible, and preferred projectile weapons. How surprising that the Omnissiah would deliver.

When Richtor found the Catchan supply officer, the gruff looking man squints and inquires if Richtor was one of them "Cogboys". While a derogatory term, Richtor does confirm he is a member of the Cult Mechanicus. The man puts up his finger, dissapears into the small tent behind him, and comes out with a cloth wrapped parcel. Inside is a Radium Pistol, an Auspex, and a combi-tool. "So some of the boys found some of the wreckage from your guys little drop," the officer begins. "By the time we got there the fighting was done. Orks and done and killed everyone. We only bothered to drive them off before because there was some equipment there. One of the boys found a dead Cogboy there, had on him this pistol and the other kit. All of us have been too afraid to even try and shoot the pistol, as we don't even know what it is, and well, that Auspex and combi-tool are full of those skull cogs, so we figured we'd hand it off to the next Cogboy we saw, which is you."

Richtor accepts the parcel. Data-stamping on all three items indicate that they belong to an Engineseer, whose name was no longer important. Richtor is tempted to ask the location so as to secure the body of his fallen comrade, but decides against it.

First his master's power axe, and now an engineseer's personal defense Radium Pistol. Richtor was starting to become a walking mausoleum, carrying the belongings of the dead.

wishlist is a radium pistol, auspex, and combi-tool

Werix fucked around with this message at 22:52 on Feb 13, 2019

Viva Miriya
Jan 9, 2007

Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.


Corporal Lars Oldheim
Shock 7/7 Wounds 7/7 Wrath 2/2

Lars heads straight from the Medic to the requistions tent, just in time to see the Mechanicus being leaving.

Lars is still feeling a oneness with the Emperor due to the sacred pain fluid the medic had pumped into him, so he doesn't notice the foul look on the Mechanicus nor the Catachan in front of him.

"Hello Corporal, I'm going to need a Chameleoline Cloak, a combat shotgun, and a preysense sight for my plasma gun as per the commands of the Commissar that is leading the Erusian Regulars at the moment. I'd really hate to let her know that you've displeased her, so I'll wait here while you gather what I need. I'll return them when she's done with me."

Lars smiles at the man in front of him, with the easy grin of someone that is blessedly not burning at the moment.

Tricky
Jun 12, 2007

after a great meal i like to lie on the ground and feel like garbage



Sister Superior Fortis
Shock: 10/10 Wounds: 7/7 Wrath: 2

With a little luck and some guidance from those more conversant with the machine spirits than she, Fortis is able to get the Lascannon the team salvaged from the wreck of the Valkyrie kitted up for a single operator. Additional heatsinks and an overcharge circuit should make it quite a threat when it comes to downing the warkoptas the orks have been threatening the base with and, of course, her armor is easily capable of mounting the requisite generator for sustained use. She requisitions an auspex from the common stock, to better avoid any kommando ambushes, then moves to find the Celestian.

Once she tracks her down, she says, "Celestian, I regret to inform you that I am the only known survivor of my team. Sister Centia met the Emperor's embrace during insertion, but I haven't heard any of the others report in."

Snagging the Lascannon, adding Megathoule Accelerators to it, and picking up an Ammo Backpack for all that Salvo'ing. Auspex to round things out.

Tricky fucked around with this message at 07:53 on Feb 10, 2019

Viva Miriya
Jan 9, 2007

fineprint on the wishlist: DN 10 after accounting for rarity. Do not ask for bionics. No one will implant in you unless you get critically wounded.

Wiegieman: DN 10 doesnt apply to you. You negotiate with me directly for your poo poo.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Commissar Brunhilde Steele
Wounds: 7/7 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0 Reloads 5/5

The clerk in the requisitions tent is oddly jumpy and attentive to the Commissar when she walks in looking for a chameleoline cloak and an ammunition bandolier, and in their haste to be rid of her issues her some equipment that 'Must have been meant for a senior officer like yourself, ma'am. No idea how it came down in our drop zone. Truly, mysterious are the ways of the munitorium.'

Light Power Armour, Plasma Pistol, Power Sword acquired as Wishlist

ammo bandolier received by fiat.

Acquisition Chameleoline Cloak DN 8: 7#1d6x4! 0 0 0 2 1 1 1

Acquisition Chameleoline Cloak DN 8 (Wrath Reroll): 3#1d6x4! 2 1 1

edit: converting 3 Assets (2 Heavy Bolters and a Missile Launcher) into icons allows me to shift my exalted icons and increase my wealth to 5, which i am doing unless anyone stops me.


Adjusting the armor to fit takes some time, but the temperature controlled interior is a reward in itself. It is a little known fact that a commissar's peaked cap and coat have attachments to fasten them to many kinds of Imperial protective gear, even to a void suit if required.

thatbastardken fucked around with this message at 13:26 on Feb 12, 2019

Viva Miriya
Jan 9, 2007

professor_curly posted:


So at my last count, we had:
x2 Heavy Bolters
x2 Missile Launchers
x1 Lascannon

Make of that as you will.


You guys don't get to horde poo poo. I'm not gonna take any starting gear from anyone but the below applies. So loving spend. You guys get to keep the Lascannon, by virtue of tricky picking it.


wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Celgwen of Biel-Tan

Wounds: 7/7 -- Shock: 8/8 -- Wrath: 2/2

After sauntering into the camp of suspicious, jerky primitives she'd been killing in the dark for the past few decades and being threatened at least twice, you'd think Celgwen would look more worried. Instead, she displays a good impression of a choking ranger as she tries to hold back her laughter, before getting herself under control. "Oh, don't worry. Your jungle humans will only see what I let them. Besides, you should feel grateful. This... base's continued existence keeps the Orks here, so I will keep it alive a little while longer." The human officer's plan hardly fills her with enthusiasm, and she makes a rude noise as he finishes. "You really have no idea how to control these beasts, do you? Fighting is what they're for, and if you attack them you're just giving them what they want. Orks are like a pyramid, yes? Top to bottom. If you kill the one at the top, they'll fight until they know who the new one is. Keep doing that. Send your raiders if you want, but pick the dead weight. I'll take the pale one" she says, indicating the Raven Guard "and we'll get the real work done. He can almost move quietly, for one of you."

we can figure out gear in chat, but Celgwen wants to infiltrate the base, plant charges on the koptas, and snipe the leader so the Orks will work out a new one in Orky fashion

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Commissar Brunhilde Steele
Wounds: 7/7 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0 Reloads 5/5

Brunhilde maintains a carefully neutral expression in the face of the Eldar's limitless arrogance.

"Your opinion is noted, Ranger, and your enthusiasm commendable. However, the degree of coordination these Orks are displaying in their raids and the presence of a void fleet suggests that these are not disparate warbands, but potentially a full Waaagh. If a Warboss is in play the amount of infighting over position will be reduced substantially. While assassination of their officers is of course encouraged we cannot rely on that alone to achieve victory."

She studies the map on the operations center table for a moment before continuing.

"The raiding unit will operate as a unit, not as individual warriors. If our methods of making war are so distasteful to you, you are welcome to return to your own forces. Wherever they are."

professor_curly
Mar 4, 2016

There he is!

Specialist Serafina Aleksandr
Passive Awareness: 6 -- Wounds: 8/8 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0

"The knife-ear has jokes. That's great," she mutters, working to modify one of the missile launchers into something more like home. Tearing off the extraneous poo poo and bits that didn't need to be there, lightening the load, "It's got something of a point though. We should probably leave the greenhorns here, at least. Those... 'kommando's, they aren't a joke. And if we're spotted, it's gonna be a long way home."

Trying to use Scrounger to cobble together some power armor on the side:

Influence (Scrounger) Dn10: 7#1d6 3 5 6 1 4 5 3
Influence Wrath (3d6): 3#1d6 1 2 4

Failure. Oh well.
Wishlist:
Claim my starting missile launcher:
1. Light Power Armor
2. Autoloader for the missile launcher
3. Ammunition Backpack


Viva Miriya
Jan 9, 2007

Command Squad Steele, Command Company, 420th Erusian Regulars
Planet: Toriga 6 Ambient Temperature: 31°C Local Time: 0400 Glory: 0/8 Ruin: 6/6


Sister Superior Fortis quickly finds Celestian Helenya and a few of the Catachan veterans and battle sisters in the “smoke pit” of the command bunker, one of the few locations where an open flame is permitted, on pain of death. She looks up as you speak to her.


Celestian Helenya
”Sister Superior Fortis, well met. I’m gonna miss Centia, but have no doubts she will be avenged. There were precious few of us to begin with here.” Helenya sighs as she lights a lhostick she bummed off of one of the Catachans. “I’m told these things will kill you, but there’s plenty of other things in the jungle to worry about. Wish the Prioress allocated more than a Mission’s worth of troops. We’re all that’s left right now. Last contact we had with Palatine Mirialis was on insertion. Her command squad dropped with the Tallarn contingent, as did Sister Superior Clementina’s Retributors. Why aren’t you with them by the way? Sister Superior Eveline’s Dominions are MIA. They’re somewhere in this forsaken jungle but they haven’t been on vox since their first contact and I fear she might have perished. Then again, how many times has the heretic tried to kill her, only for her to rise from the rubble and rip the heart out of an insurgency? The greenskin will fare no better.”

”So commander, since you are the ranking sister here, why the hell are we letting that filth live? We’re out of the killzone now. What is one eldar ranger going to do against an entire WAAAGH? We should kill the alien before it leads us into a trap and brings ruin to us all.”

For the most part, “the enemy of the enemy is my friend” approach is winning out. Celgwen and the squad are shunned for the most part by the Catachans, at least whenever they are seen together. Stealth is of the utmost importance so there is no overt hostility and no coming to blows, as might be expected in literally any other Astra Militarum unit. A couple of the Erusean’s troops, from various companies, are busy taking instruction from Sergeant Nguyen, a short but wirey jungle fighter. Imperial Guard flak armour is being modified for stealth and to reduce weight, camo netting is being strung, and even the way they pack their gear is being taught. Ork screams and various imperial weapons fire echoes through the night as patrols report contact. Anytime someone speaks above a stage whisper, they are reminded to keep their voices down. Second time offenders, mainly from the new Erusean contingent, are subject to “oak tree counseling” where a loving Catachan Sergeant will “instruct” them on the finer points of stealth discipline in the field. The occasional trooper who is too dumb to learn is killed on the spot, or so Commissar Steele is told. There hasn’t been a need to do this yet, but that is far from reassuring. Thankfully, everyone is fast on the uptake in this camp.

Everyone is eventually ushered into the field hospital that’s been recently erected. While most of the “buildings” within the camps are merely tents of various size, the field hospital is a advanced inflatable prefab. It allows for sterile procedures to be performed within, assuming it’s fully equipped with generators and air filtration systems. Since that would cause tons of noise, it is merely clean, with orderlies standing by to disinfect the beds and any surface that the chirurgeon might so much as lean on or rest an elbow against. Colonel Miriam Lana, the battalion surgeon happened to survive the drop and is actively working on patients when Corporal Lars is brought in with severe plasma burns.

”Look at this loving guy. Coming out here looking like melted ration cheese and poo poo. Get a bed set up stat! Get me the synskin ready for grafting and break out the good stuff. We’re gonna need everything to get this patient up and going again. Corporal Lars is put under anesthesia as the Colonel spends the next 5 hours fixing him up. The Catachans apparently managed to horde some advanced medical supplies prior to the Toriga 6 deployment, and its enough to get Lars functioning at full combat efficiency, though not without constant pain. ”It’ll keep you sharp and you can take this to keep the edge off. But you’re gonna be hurting for the better part of the next few months. Check in with the medic at sick call regularly so we can keep tabs on your healing. If you get infected with something out here, its gonna be bad.”

Most everyone has a smooth time dealing with the supply sergeant, Barnes. But Lars seems to have forgotten where he was or perhaps figured name dropping the Commissar would expedite his requisition. Barnes, ever the consummate professional, sends one of his trooper to sort the items and immediately “locks” Lars up. That is to say, classic guard fuckery ensues. The sergeant looks up at Lars and his barely healed flesh with a wicked smile and responds quite curtly. ”Oh really you fryfaced motherfucker? First of all, its Sergeant Barnes. Second, we’ll happily provide your equipment as needed, since you new guys apparently are priority coming from the Captain. But the Captain’s not here right now and neither is your Commissar. Now...attenshun. Half right, face. Get on your face. Uhuhuhuh. Don’t make no noise, keep it quiet. Heard you got a skin job from doc huh? We’re gonna break that poo poo in right. Push till the tent sweats, infact push till I get tired. And remember, no noise or I’mma kick in your teeth in. Captain's orders.”

Lars gets to spend the next 20 minutes being smoked while an actual trooper gathers the equipment. He’s told all he has to do is do 50 pushups, but the Sergeant keeps finding reasons to set the count back to 0. More exercises are thrown in and, eventually, around the time the Sergeant gets bored, Lars looks up to see the equipment placed loving in front of him, with the utmost care. Then he tastes the jungle dirt as he gets a facefull of it from the troopers boot. ”On your feet shitbird. Take your trash and go. And next time mind your manners. By the way, good job in that firefight.”

Briefing 20 minutes later, day 2 of operations.


”What do you mean you couldn’t verify the earlier report.” Captain Flores asks as the recon team sergeant presents his report. ”I mean the last time we went out we could see the whole encampment but when we went to verify and do a sketch of the area, they put up a palisade. More orks have moved in and they are chopping down trees for building material. More fuel got brought in as well via trukks. The most I can figure is it looks alot like one of the bases we knocked off last campaign. What was it? Orktown they called it?”

“Anyway there are two major gates into the camp, West and East facing. Guard towers and waaagh banners starting from 500m out and covering all directions, though they are relatively few in numbers and manned by gretchin. There is one massive building in the center of the camp. We overheard it being called the big dakka hut. It appears to be the primary barracks/fortress within the base. Last time we were out, we observed multiple mekboy shops and they seem to have a painboy on deck. It looks like a proper base alright. I believe there might be a warboss in the area or a really high up nob within the camp as well. Getting inside is gonna be hard, getting out looks kinda impossible.”


”Thank you Sergeant for the report. Have your team grab chow and get some rack time, they earned it. Stick around incase the assault team has any questions. That's you guys.” Captain Flores says as she looks towards the the group. ”Ok so we have a snag. You were originally going to just slip in, blow a fuel dump, and ground their choppers. You’d go in blind if we went with the original plan so lets develop a new one together. You heard Sergeant O’Conner’s report. One of their guys is drafting up a map based on what they remembered from last time but assume its incomplete and its probably not worth attacking a ork camp of this size, based on it. We’ve been in touch with elements of the Imperial Navy. They’ve been basing out of the jungle in various clearings and setting down each time somewhere else. Hell of a way to run a op but they’re making do. I think they have a platoon of your guys to provide security as well. We got a report of a flygirl getting shot down near the vicinity of the camp. The ballsy fucker managed to drop ordinance on the base and torch a good section of it but she didn’t hit the fuel dump. You can go and make sure she makes it back to us and maybe he can provide us with accurate, recent info.

Or you can think of something else. Out here, those who go on the mission help plan it and make the final call.”

Viva Miriya fucked around with this message at 02:24 on Feb 21, 2019

Werix
Sep 13, 2012

#acolyte GM of 2013

Richtor-PSI-12-10

Richtor assesses the situation silently as Captain Flores gives her briefing. Intelligence is out of date, which is a negative modifier in the tactical planning calculus. Set aside. Look to known basics. Mission type: Destruction of enemy Material. Positive Modifier: enemy Material is easy to destroy. Negative modifier, hardened target. Positive modifier: predicitable enemy. Positive Modifier: Astartes Asset. Positive Modifier: Sororitas Asset. Positive Modifier: Eldar Asset. Positive Modifier: Mechanicum asset. Positive Modifier: semi-experienced Militarum asset.

Calculating...

"Here is my tactical suggestion," Richtor says in his typical monotoned mechanical voice, "we should first secure the Navy asset. They will have most up to date information on the encampment layout. Once we have the intelligence, we should play to our strengths. Orks are, in general, an easy to manipulate species in that they will typically go to where combat can be found. We have a small, highly mobile, specialized force at our disposal, with heavy weaponry." Richtor motions to the Heavy Flamer and Las-Cannon that Fortis has.

He gives a slight pause to allow the organics to catch up to processing before continuing, "Once we have the up to date intelligence, we determine which portion of the fortifications is the least guarded. We take the bulk of our forces, and attack the side of the fortifications opposite that. The Orks will respond to the attack. Meanwhile a smaller specialized group, Likely consisting of our Eldar and Astartes assets, plus any assets capable of stealth, infiltrate, destroy, and exfiltrate. We would have to try and keep the operation brief, as our diversionary force will be quickly outnumbered."

Viva Miriya
Jan 9, 2007

Sometime during the meeting

A guardsman from the recon team comes in with a dataslate. A quick sketch of the immediate base is drawn up. "It's pretty accurate on the important bits. I remember the mekboy shops and I'm pretty sure that I identified where the painboy is working out of. There are various bunkers and buildings within the main camp that I believe I saw either fuel or artillery shells being moved in and out of, however they could easily be storage for something else. The main issue is the primary building within the camp. They pretty much put as many big guns as they could on each level. 360 degrees of fire. If we take any significant contact, they shoot indirect from there. They are really bad at zeroing in but eventually they'll get it right and from there, its over. Maybe you guys can figure out some poo poo with knifeears here and the Astartes to blow that place skyhigh."

"Thank you trooper. How many orks did you count in the camp?"

"We lost count after 500. I figure that number's doubled, but these orks are pretty eager for contact. You can probably draw alot of them away from the camp to lessen the defenses, but that place is crawling. If you get pinned, you're gonna die. No way I see around that ma'am."

"Thank you trooper, that'll be all.

Buildings are marked appropriately. Guard towers are the green circles with red on the map.(unseen are 3 on the north side)

professor_curly
Mar 4, 2016

There he is!

Specialist Serafina Aleksandr
Passive Awareness: 6 -- Wounds: 8/8 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0

"The only thing that comes to mind is trying to burn the whole place down. They cleared the forest and used the trees to build a lot of this place right? If we could get their fuel dumps burning, try to start a big series of explosions. Nothing I've seen makes me think these aliens have a good grasp of fire prevention."

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?

First Sergeant Diaz Knutson

"Dang, man can count to 500. Pretty good."

He nods appreciatively. It's impossible to tell if he's being facetious or not.

"I'm down with the flames," Diaz says, giving a singular clap. "Flames are great for purging anything you want, and - fun fact - they purify. That's just science. If we can get the dumps to catch then that'll save us some work. Should be easy to get going while we grab the pilot."

Viva Miriya
Jan 9, 2007

The pilot is in the jungle somewhere. No details on the pilot are forthcoming until the group indicates they wanna go in the bush to go get her. The current map is for the firebase you were originally tasked to raid.

professor_curly
Mar 4, 2016

There he is!

Specialist Serafina Aleksandr
Passive Awareness: 6 -- Wounds: 8/8 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0

"Do we have anything on that pilot? Where did they land, how long do we have to get there?"

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Commissar Brunhilde Steele
Wounds: 7/7 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0 Reloads 5/5

Steele nods in agreement at Specialist Alexsandr

"Yes, the most recent reconnaissance would be an undeniable asset. If we can reach that pilot in relative speed and safety, it would make infiltration a more certain thing."

Dachshundofdoom
Feb 14, 2013

Pillbug

Scout Sergeant Morovin Khalavak
Wounds 8/8 -- Shock: 7/7 -- Wrath: 2 -- Glory: 0/8

"Indeed. Accurate intel is a precious resource, and one we can't afford to pass up. If there's any chance to recover the pilot, we should take it. If we can learn which of those buildings are the ammo dumps and fuel depots, it should be simple enough from there to stage a series of feints to draw orks away while other teams get close enough to detonate them. At least, it should be as simple as anything else in this jungle."

Yeah I say we find the pilot so we can get an accurate map, it'd be a real bummer to heroically fight our way to the base only to discover we've approached the side with the Ork damp rag and fire extinguisher depot instead of an ammo dump.

Tricky
Jun 12, 2007

after a great meal i like to lie on the ground and feel like garbage



Sister Superior Fortis
Shock: 10/10 Wounds: 7/7 Wrath: 2

Fortis privately agrees, but she can't very well cause dissension in the ranks while the orkish hordes occupy the planet. She shakes her head, "The Emperor asks many things of us, Celestian. To purge the heretic and xeno alike, yes, but the Commissar has judged this one worth the risk. It would not do to fracture the guard over, as you say, one mere ranger. Watch, evaluate, and expect treachery. The Sisters will stand ready to do what is necessary, should it prove necessary." Doubling-back in the discussion, she shifts to the topic of troop allocation. "I was rallying the new Sisters for battle when the alarms struck and we ran the blockade. I can only imagine that I'd be with the Palatine now had the ships been slower to arrive at the planet."

professor_curly
Mar 4, 2016

There he is!

Specialist Serafina Aleksandr
Passive Awareness: 6 -- Wounds: 8/8 -- Shock: 8/8 -- Wrath: 1/2 -- Glory: 0

As the planning goes on, Serafina begins to fiddle with her weapon - the missile launcher she had landed with, an old home special tread-fether. Getting the maintenance down to make the loading mechanism faster and easier. Spraying it down with jungle camo. After this she would try to find a suit of the sister's power armor that wasn't being used. At least the frame - she didn't want or need the plates, just something to help her lug this ammunition and ammo through the jungle. It was harder moving than she was used to on the desert world, or the fortress she had been afterward.

She will also get an ammo backpack to lug an extended mission load of ordinance.

"Finding the pilot it is. Hopefully they managed to stay out of sight this whole time. Are we planning to bring them back here or find and advance?"

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?

First Sergeant Diaz Knutson

"Why wait? Find and advance. I mean, unless she's dying or whatever. Pretty likely, actually."

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Celgwen of Biel-Tan

Wounds: 7/7 -- Shock: 8/8 -- Wrath: 2/2

Celgwen does one of her vanishing tricks for most of an afternoon, then reappears (to the mounting stress levels of the Catachans, past the Imperial pickets) in the act of entering the command tent, with a strangely shaped pistol and vicious looking chainblade clipped to her belt, and a fresh supply of grenades hanging from various points on her web-harness. Realizing that the humans are planning some sort of rescue mission, she sniffs disdainfully. "I'll go fetch your pilot if that's what it takes to make you stir yourselves, though I don't know why you bother. Orks don't even understand the idea of "safe munitions". Friendly fire happens to other people, it's a joke to them. It's literally a joke, I've heard them laugh." Grudlingly, she adds, "I need some demolitions equipment when we go. I'm running low on caches."

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