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superhot is also one of the games that was literally free for anyone egs and has been in approx 100 bundles and on other sub services
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# ? May 29, 2020 03:21 |
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# ? Apr 26, 2024 02:07 |
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Before the thread gets locked, someone has to do a list of all the thread titles that have been used.
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# ? May 29, 2020 03:21 |
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So long and thanks for all the lols.
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# ? May 29, 2020 05:35 |
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Detective No. 27 posted:Isn't that Samurai Showdown Collection that just got announced this week gonna be free on EGS next month? That's pretty cool. Gobbeldygook posted:Meanwhile, Steam is directly integrating GeForce Now into the Steam client
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# ? May 29, 2020 07:42 |
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I am not permabanning HA because even though he has been weirdly shilling, they did not join SA just for the purpose of defending Stadia. If the account was brand new and coincidentally appeared alongside Stadia it would be obvious that it was astroturfing, but HA has been here for a while. That to me means they simply happen to work for google on the side, like the project, and thought they would post in the thread with everyone. We do have real developers and people in the industry posting elsewhere and talking about their products so I do not want to single them out for anything. A week off for linking to a fraudlent keys site is fine for the moment.
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# ? May 29, 2020 09:46 |
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How fitting that he continued to act like a tool and will miss this threads (first) final moments when VG closes on Sunday. HA, I hope you take this time to reflect that your employer shouldn't be your whole life/creed and it's okay if Stadia fails or takes more than 5 years to get better and actually get good numbers.
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# ? May 29, 2020 13:15 |
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Gobbeldygook posted:Meanwhile, Steam is directly integrating GeForce Now into the Steam client Oh gently caress yeah. See, this is how you do it. My biggest problem with GeForce Now is that it's a right pain to have to sign in to a particular service on every bootup (made harder with 2FA), and this will eliminate that at least for the Steam stuff.
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# ? May 29, 2020 13:27 |
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It occurred to me, even when Stadia is at its best it is about as practical and relevant to potential customers as renting this weird turbo tractor: https://www.youtube.com/watch?v=9yHl24QynOM Gobbeldygook posted:Meanwhile, Steam is directly integrating GeForce Now into the Steam client Somehow, I don't think this is good for Stadia
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# ? May 29, 2020 19:19 |
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Barudak posted:Whoever showed the games from humble monthly they selected, thank you for not selecting Bard's Tale IV. It's that bad, huh?
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# ? May 29, 2020 19:34 |
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At this point I think ha is worried someone knows who he is in google and that if he badmouth's stadia he will end up fired.
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# ? May 30, 2020 00:36 |
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I don't know why the gently caress he would post a website that sells fraudulently acquired cd-keys though.
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# ? May 30, 2020 00:37 |
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if we are counting illegal activities as a feature, having a decent gaming pc has infinite value compared to stadia thanks to piracy. hell, almost every console is moddable, stadia would be very difficult to pirate stuff for. wow what a lovely product.
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# ? May 30, 2020 00:43 |
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Celexi posted:At this point I think ha is worried someone knows who he is in google and that if he badmouth's stadia he will end up fired.
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# ? May 30, 2020 00:49 |
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Celexi posted:I don't know why the gently caress he would post a website that sells fraudulently acquired cd-keys though. I think the best explanation is that it's just another example of Google clearly demonstrating they know approximately dick-all about the video game industry.
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# ? May 30, 2020 01:01 |
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Just for fun, I decided to sign up for Stadia - free trial and all that, and I figured - hey, maybe it would be fun to talk about the games. So, first up was Spitlings. This could easily have just been a browser game, but hey, you know, why download a couple hundred megs of data when I can get a 4K stream at nearly 20 times the bandwidth. First thing I encountered - quitting the game was a pain in the rear end. There's no quit button. Now, I'm using keyboard and mouse. But still, having your quit option hidden behind having to hold escape, not cool. Spitlings is also... well, really dull. Like, 5 minutes of playing and I gave up because there seemed to be nothing. Like, I get it - 5 minute game review, but this is an exclusive. It did nothing to grab me. In fact, it did a lot to lose me in those first few minutes. First up was the keyboard controls. The initial controls were something weird like JKLQE and spacebar. So I rebinded them, but apparently that doesn't matter since it just used WASD? Or something. Then there was the opening cutscene. It's done a comic book style where you have to click enter to go through each panel. As opposed to just going through each picture on a timer and moving quickly like that. Interactive! My other option was "Cancel." "Continue" and "Cancel." What does cancel mean in this context. I work in software, and I can tell you that UX 101 is that cancel should mean something. It's literally the first thing they teach you. When you give someone the option to cancel, they should be canceling something. Cancel was the option to skip the cutscene - which is not cancel, but skip. Why they couldn't figure this out, and why this didn't come up in testing, I don't know. And given how this is a STADIA EXCLUSIVE, you think Google would also want to make sure the user experience was good. I go through an overly long comic book, get confused by cancel, and then get into a game that doesn't do anything but have overly long tutorials you can't fail... why do I want to play this again. The menus felt a little laggy. The game didn't. Let's talk about the store UI for a moment: The purchase button is hidden. So when talking about screens, there's this idea of "Above the fold." You put your most important things up front. That's why on Amazon, the buy button is at the top of the page for the item on the right. It's there. You see it. You can click it. Stadia instead puts it beneath the fold. In order to see it, I have to scroll to it. Come on Google. This is UX 101. Put the most important actions up front. It's the second lesson they teach you. Lesson 1 - cancel should mean something. Lesson 2 - important actions up front. I was actually confused, and launched a trailer for the game. I thought that pushing the big play button would actually, you know, play the game. But that's stupid. I had to scroll down to see the claim button. So as a user, my first experience is "Boy, this is a pretty crappy experience." I claim Serious Sam collection. And I go to the home page, and this is what I see: https://imgur.com/mszVoQi Yeah, so why can I only see Serious Sam Collection. Spitlings is behind it, I have half a brain, and I can figure out that I click there to play spitlings, but it looks broken. Now to play a game, I have to select it, and then I have to hit the play button. Oof. More UX problems. Problem #1 - the play button either starts the game or starts a video. Now, most users aren't going to be confused, but in the store, you taught me the play button starts videos. Now, they are differently styled, but it's not 100% clear. But let's talk about the clicks I had to do. I had to do two clicks to start the game. Now, when we talk about click counting, I don't care about number of clicks. That's a bad metric to go by. In fact, more clicks can be more usable. But what I really care about is the meaning and value of each of those clicks. Click one selects the game, but click two... Well, what do I do? My only option is to click play. There's no other buttons on the screen. What if I made a mistake? What do I do? Well, obviously, I would click outside of the game box. And that will take me back to the main screen. But still, why not add a little X to the game corner? Make it clear that this is a confirm screen. Then you make both of my clicks valuable! So I tried Serious Sam. So, it's interesting experiencing the latency first hand. It's less that it feels like I hit a button and then 10 seconds later something happens. Rather, it feels like everything is heavier. It's hard to explain what the lag feels like. It's just off a little bit to make it playable, but it feels wrong. What didn't help was the framerate. I played for a few minutes, and I started encountering areas where frames were either being dropped or the framerate was dipping. I don't know. But still. Power of the cloud and all that. Couldn't you make your games play at 60 FPS? Especially a 20 year-old FPS? And seriously - this "Your Games" nonsense is broken. Here's what I see after exiting Serious Sam: https://imgur.com/kQhZv6p What happened to Serious Sam? Oh, if I scroll up, it comes back. But it looks like it's not present! This is a bug. I don't care if it is functioning as designed, it looks wrong, and so therefor, it is. But think about that - what might I do after quitting a game? I might want to go back to playing the game. Why would you ever hide that from me?! So let's talk about the buttons at the top of your window. There's Stadia icon, home, and store. The icon and home do the same thing. Why the gently caress do you have two buttons that do the same thing. UX 101 - try to only have one way of doing something. If a second way is required, make sure it makes sense. But it's weird to have two buttons next to each other that do the exact same thing. Also, it's weird that you can click on a button when you're already at that location. It serves as a refresh I guess? I'm not really sure. It just feels weird. That's a minor thing. The two buttons that do the same thing - that's a pet peeve of mine and it would have never gotten past my review. Next I tried Stacks on Stacks on Stacks. The game actually seems legit cool. But that whole leaden feeling that Stadia gives. It really feels like I'm playing the games underwater. Also, I got video break-up! Hooray! Fun annoying thing about this game - on some menus the mouse works, on some menus the mouse doesn't work. How will you know? You don't! Once again, this is a Stadia exclusive. I'm surprised Google didn't do their own playtesting to make sure that the game leaves a pleasant experience. Talking about unpleasant: Every time I start a game, Google tells me to read the health and safety information. Before I play EVERY loving GAME. And then after every loving game is a survey. It's annoying. It just adds more bloat to the experience. But hey! Google Stadia... I think. I tried Gylt, to finish off my demo, and uh... yeah. Same thing. It felt heavier. It had issues with framerate. So what's my opinion about Google Stadia? I just don't get it. A lot of what's available doesn't need streaming. The user experience feels really sloppy. It's not bad. It's just careless. But it's the latency that kills it. It's like everything is underwater. I think the more you play, the more you adapt, but there still is that feeling that something is wrong. I tried Doom 2016, and I knew the difference. It felt responsive. Stacks on Stacks on Stacks seems like it could be fun though.
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# ? May 30, 2020 01:34 |
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Shumagorath posted:I don't know how much more of a negative response he could have created. His "job" is probably safe because his posts are in line with all the other forum posts Google have bought, but I'd sooner believe he works out of a Bangladeshi click farm than Mountain View. Nah, their click farms have made very Filipino typos like “tradicional”, unless they diversified.
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# ? May 30, 2020 01:38 |
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raditts posted:It's that bad, huh? Its so bad, even in its massively upgraded enhanced edition form, I am embarrassed Microsoft bought them.
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# ? May 30, 2020 01:54 |
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Barudak posted:Its so bad, even in its massively upgraded enhanced edition form, I am embarrassed Microsoft bought them. InXile is so fuckin' bad at most stuff. It's kind of tragic, they're composed of people who made some really great games but just... stopped learning. Even their 2004 or 3 Bard's Tale game was better than BTIV. Torment Numenera was... interesting but not good. They cling to obtuse poo poo being what people liked about old CRPGs instead of thoughtful challenges and just constantly gently caress up revival stuff while Larian and Obsidian knock it out of the park.
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# ? May 30, 2020 02:13 |
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To be fair, The Outer Worlds was about a quarter of the size it needed to be and combat was weak in the same vein as Alpha Protocol. However, I only paid one dollar to find that out because Game Pass for PC is an amazing deal. Say what you want about the Windows Store but I've been lucky with it, I guess. It also sounds much better than Epic or the stadia which must be shockingly bad. Oh, and I didn't have all the awful heavy-fluid waste of streaming it.
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# ? May 30, 2020 02:20 |
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Oh noes! Who would have predicted this! Take-Two CEO Strauss Zelnick says that Google Stadia overpromised on its technology, and didn't seem to expand the market like it had hoped https://www.gamespot.com/articles/google-stadia-overpromised-on-its-tech-says-taketw/1100-6477893/
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# ? May 30, 2020 17:10 |
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quote:"Streaming technology is upon us," he said. "The launch of Stadia has been slow. I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result." wow just like literally everyone said
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# ? May 30, 2020 17:31 |
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Valve adopting Nvidia’s approach is going to be a big deal. Rightfully, people will see streaming as a value add on top of regular distribution services instead of something locked down to a specific platform.
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# ? May 30, 2020 17:37 |
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"some overpromising" Really curious about those RDR2 sales numbers on Stadia versus whatever projections Take-Two had for their megafranchise.
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# ? May 30, 2020 17:38 |
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I love the Stadia Community posted:We live in a day and age where information travels faster than ever, and so do our impressions of things, and they say nothing is more important than the first impression. Since the Stadia Connect just 4.5 weeks ago, all of the following has happened posted:They've added more than a dozen new games (already released or coming out in days):
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# ? May 30, 2020 17:39 |
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If only HA were here to reassure us that, in fact, Stadia is super successful and RDR2 on Stadia actually well oversold expectations and that this is the future of gaming, and also to tell us what new shovelware from 6 years ago is now available on the Stadia store today.
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# ? May 30, 2020 18:47 |
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Can't wait to play a 6 year old MMO in the most barebones manner possible without mods on a compressed stream.
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# ? May 30, 2020 21:43 |
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"curate positivity and cooperation" is good doublespeak for "ban all dissenters"
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# ? May 30, 2020 21:55 |
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quote:Yeah, I could definitely see a crap load of kids jumping on Stadia after their parents refuse to buy them the latest and greatest $500 next gen console. quote:True but I'm not sure how much that will matter to kids if there parents refuse to buy them a next gen console and games start being released that aren't available on the old console they currently own but are available on Stadia.
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# ? May 30, 2020 22:03 |
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Take-Two CEO Strauss Zelnick is clearly just a troll farming for clicks who hasn't even bothered to try Stadia. I mean, who is this guy? I've certainly never heard of him.
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# ? May 30, 2020 22:04 |
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Yeah because those are the kind of parents that are gonna let their kid have a credit card and access to an online marketplace. Is it possible to buy stadia games with Google play credit or something? You can buy those in most places with physical gift cards I think.
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# ? May 30, 2020 22:05 |
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mods can I get a rename to "Bad Faith CEO"
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# ? May 30, 2020 22:08 |
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gschmidl posted:"curate positivity and cooperation" is good doublespeak for "ban all dissenters" quote:I know the larger a community gets, the more difficult it is to curate, I had to deal with that personally at my last job. Which is why after 15-years (I didn't do the math, I'm just guessing) of Xbox and 20+ years of PlayStation, it can get a bit sticky, as they have had a lot more time to grow their audience. quote:You gotta have an open mind to invest in something unproven, so I guess it's just a case of that leading to a more mature community while Stadia itself hasn't taken off among everyone
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# ? May 30, 2020 22:18 |
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# ? May 30, 2020 22:19 |
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Tormented posted:Oh noes! Who would have predicted this! what a dragging to end the thread on For a company ceo to say that straight up, no corporate-speak to spin around it, is pretty much a "you're dead to me" talk. I don't care if I say anything that impacts our business relationship because our business relationship has zero value.
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# ? May 30, 2020 22:24 |
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Ugly In The Morning posted:InXile is so fuckin' bad at most stuff. It's kind of tragic, they're composed of people who made some really great games but just... stopped learning. Even their 2004 or 3 Bard's Tale game was better than BTIV. Torment Numenera was... interesting but not good. They cling to obtuse poo poo being what people liked about old CRPGs instead of thoughtful challenges and just constantly gently caress up revival stuff while Larian and Obsidian knock it out of the park. Shumagorath posted:To be fair, The Outer Worlds was about a quarter of the size it needed to be and combat was weak in the same vein as Alpha Protocol. However, I only paid one dollar to find that out because Game Pass for PC is an amazing deal. Say what you want about the Windows Store but I've been lucky with it, I guess. It also sounds much better than Epic or the stadia which must be shockingly bad. Maybe the Obsidian people are just coming too much from a board game or pen-and-paper RPG angle to do real-time FPS combat really well? I'm guessing the scope of the game was due to them having one or two games with disappointing sales before and so not having the budget to expand and make the game as big as it could have been. A possible sequel might be bigger, but they could probably use some more shooter focused devs to take care of the combat part of the game.
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# ? May 30, 2020 22:55 |
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Ineffiable posted:Yeah because those are the kind of parents that are gonna let their kid have a credit card and access to an online marketplace. It's a bit messy, but for easy reference: Countries in green have both Stadia and Google Play Gift Cards. It might work here. Countries in yellow have Stadia, but no Google Play Gift Cards. This appears to be Scandinavia only, for whatever reason. Countries in some kind of red have Google Play Gift Cards, but no Stadia. Sources: https://support.google.com/stadia/answer/9566513?hl=en and https://support.google.com/googleplay/answer/3422734?hl=en
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# ? May 30, 2020 23:24 |
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Also wait until those parents realize what the stadia will do to their internet bill / performance.
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# ? May 30, 2020 23:35 |
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Ineffiable posted:Yeah because those are the kind of parents that are gonna let their kid have a credit card and access to an online marketplace. Also, it's reliant on Stadia getting those games. And people knowing that Stadia has those games. And knowing what Stadia is. And having the means to play those games with Stadia. Google doesn't really have a plan here, do they?
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# ? May 30, 2020 23:39 |
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Shumagorath posted:Also wait until those parents realize what the stadia will do to their internet bill / performance. I suspect most kids will want something better in the first place, anyway.
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# ? May 30, 2020 23:41 |
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# ? Apr 26, 2024 02:07 |
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Google has released a dozen games in the past month. Some of them are good.
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# ? May 31, 2020 00:22 |