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feedmegin posted:I mean, pikes went out of fashion at the end of the 17th century or so, so only 200 years earlier! Just think of the later period having very small pikes and considerably more shot.
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# ? Jul 2, 2020 12:24 |
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# ? Apr 26, 2024 23:02 |
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Pirate Radar posted:There’s one thing I see that ALB didn’t have...
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# ? Jul 2, 2020 12:28 |
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Panzeh posted:I haven't played enough to really tell but it wasn't smart from what i've seen. But then singleplayer is the least interesting part of wargame. But singleplayer is the only part of this game at the moment isn't it? I've only seen one video from a couple months back but the AI was doing things like lining up tanks in a perfect row just outside a forest then just siting there for 20 minutes as the guy snuck infantry behind them, or just randomly parking a lone AA unit in the middle of a field somewhere, just totally and completely unresponsive to anything he was doing.
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# ? Jul 2, 2020 12:32 |
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Whoa War in the East/West are 70% off on steam for the summer sale.
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# ? Jul 2, 2020 15:06 |
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Pirate Radar posted:There’s one thing I see that ALB didn’t have... It was less than spectacular, but it was there.
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# ? Jul 2, 2020 17:49 |
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Fanatical has a Slitherine bundle for 20 for $20. https://www.fanatical.com/en/bundle/slitherine-20-th-anniversary-bundle Nobody is going to want all 20, but you might find a few that are worth it. Starhammer is the precursor to the the Battlestar Galactica space combat game.
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# ? Jul 2, 2020 18:37 |
Do the JTS nerds have any suggestions when it comes to the Civil War campaigns? I'd like to pick one up, and I'm from Missouri so the Ozark Campaign appeals, but if one of them is a better choice for relative-beginners I'm definitely open to changing my mind.mllaneza posted:Fanatical has a Slitherine bundle for 20 for $20. Daaaamn. WH40K Armageddon and Sanctus Reach are great, Battle Academy 1+2 are great, Quadriga is one of my favorite Slitherine games period, Pike and Shot is good, and I really liked Vietnam 65. That's a good bundle. Squiggle fucked around with this message at 18:39 on Jul 2, 2020 |
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# ? Jul 2, 2020 18:37 |
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Squiggle posted:Daaaamn. WH40K Armageddon and Sanctus Reach are great, Battle Academy 1+2 are great, Quadriga is one of my favorite Slitherine games period, Pike and Shot is good, and I really liked Vietnam 65. That's a good bundle. The thing I'm most interested in in there - Pike and Shot - is listed as having a value of £30. It's currently £7.19 on Steam.
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# ? Jul 2, 2020 21:38 |
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DC:B is fun so far although a lot of work to play a turn. I just lost about 1/3 of a turn's progress discovering a super awesome bug, if you click on the Diary while you are watching the last turn's history, you can't escape the history screen (or save your game or do anything).
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# ? Jul 3, 2020 02:35 |
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Cold Wargame got pulled from Steam over ripped assets accusations lmao
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# ? Jul 3, 2020 03:07 |
Dandywalken posted:Cold Wargame got pulled from Steam over ripped assets accusations lmao lol I was wondering why I couldn't find it. I found some game footage, wow that is a direct rip off of Wargame.
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# ? Jul 3, 2020 04:48 |
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Dandywalken posted:Cold Wargame got pulled from Steam over ripped assets accusations lmao drat
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# ? Jul 3, 2020 04:53 |
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Doesn’t much surprise me, but oh well. If they manage to come back I’m interested in their damage model at least, if it really is making almost tank sim level of detail calculations for hits and damage that’s really quite impressive.
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# ? Jul 3, 2020 06:34 |
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Squiggle posted:Do the JTS nerds have any suggestions when it comes to the Civil War campaigns? I'd like to pick one up, and I'm from Missouri so the Ozark Campaign appeals, but if one of them is a better choice for relative-beginners I'm definitely open to changing my mind. I have little experience with the civil war games, but generally speaking, the games tend to be of high quality in terms of detail, just be aware that the AI isn't great. As a general rule, decide which aspect of the war, be it a specific faze, theatre or battle, interests you, and you generally can't go wrong. The product page on the JTS site, not the store page because they have to be difficult, generally goes into detail about what is actually covered in the specific title. They do try to be as detailed as possible for each battle, so there isn't really a traditional 'difficulty curve'. Most battles will have the historical setup, and then a handful of variants which change up the balance. There really isn't a title that's better for beginners or anything, you just have to dive in. In terms of finding opponents, I know at least Gradenko has some of the Civil War titles. I'm more partial to the 7 years war - Napoleonic war stuff, but am not adverse to Civil War. Outside SA, the Facebook page linked from the Resources and FAQ page on the JTS site is quite good. It's basically the official JTS forum. Several designers frequently post, so if you have specific questions, you can often get answers straight from the people who made the games. Otherwise, the AI isn't terrible, it just isn't great, but it generally is functional as long as the scenario isn't too large or complex. The scenario description will usually tell you if it is suitable for solo play and from which side.
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# ? Jul 3, 2020 09:04 |
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Squiggle posted:Do the JTS nerds have any suggestions when it comes to the Civil War campaigns? I'd like to pick one up, and I'm from Missouri so the Ozark Campaign appeals, but if one of them is a better choice for relative-beginners I'm definitely open to changing my mind. pretty much all of the games have a "Getting Started" scenario that's small enough to just let you get a feel for how the game works, as well as just small-in-general battles so that you don't have to play 100+ turn monsters until you really want to I only have Antietam and the Peninsula Campaign, but my impression is that the system is flexible enough that you could go for whichever particular slice of the war suits your fancy, though obviously the campaigns out west are going to have relatively smaller forces I'm gonna plug my abortive LP (we did get quite a bit far into the game!) if you want to have a detailed look at how it plays and is played: https://forums.somethingawful.com/showthread.php?threadid=3874588 remember, your most powerful weapon is artillery, and a lot of the game comes down to using the LOS view to make sure your guns are sited well
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# ? Jul 3, 2020 09:14 |
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It it just me or is there an enormous difficulty spike in UoC2 right after you finish the initial set of Normandy missions? I've gone from easily clearing every objective without even really thinking about it to 'oh poo poo I'm on a timer and I have to pick and choose which bonus objectives I'm going for'. I have no idea how you are supposed to do Op Dragoon on time.
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# ? Jul 3, 2020 11:53 |
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I actually found the dday mission one of the hardest ones for some reason. If you do today the first couple of turns right it can be really hard to recover
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# ? Jul 3, 2020 12:27 |
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I found the "motor pool" HQ upgrade handy for helping my infantry go fast, and engineers particularly useful for river and town blockades - you can't usefully bypass a town because all the supply goes through the main roads, which go through the town, so it's good to specialise some divisions specifically for city and river assault, with engineer and commando-type infantry attachments. I think I found the mission directly after D-Day the hardest - Battle of the Bocage, I think it was. The Germans had about ten brick-hard tank divisions they threw at me, and it took a fair few turns before a combination of attrition and air power were able to whittle them down.
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# ? Jul 3, 2020 13:09 |
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I picked up JTS' Gettysburg game since it has like 300+ scenarios, which seems like a great value for $29.95! I'm having fun with it so far, even if I'm just doing the little skirmishes so far. I might pick up Antietam or Overland if I'm feeling wild later.
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# ? Jul 3, 2020 13:48 |
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re UoC2: Dragoon is tough because you've got very limited forces for what you're asked to achieve, and there's really no room to waste even a single hex's worth of movement if you want to get all the bonus objectives. It also has the worst first turn of any scenario in the game. There's a specific location and order you need to land each of your divisions that will let you deploy the majority of your troops on turn one (importantly, getting both armoured divisions on the ground and as far forward as possible); if you don't follow that order you're probably not going to get a clean sweep.
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# ? Jul 3, 2020 14:22 |
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Yeah, the beach-queuing was probably my biggest peeve with Unity of Command 2.
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# ? Jul 3, 2020 16:08 |
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Trip report: oh yeah I don't see how you are supposed to win the Arnhem scenario (I'm sure when I youtube it it'll seem obvious).
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# ? Jul 3, 2020 17:24 |
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I still can't get into UoC2. It feels like it's trying hard not to be as much of a puzzle game as the first but it's still built that way from the ground up so I feel like I should have more freedom while playing it but then get frustrated that it actually boils down to finding that one right solution.
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# ? Jul 3, 2020 17:31 |
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On this bundle: https://www.fanatical.com/en/bundle/slitherine-20-th-anniversary-bundle I already have battle of the bulge, armageddon and sanctus reach. Are the remaining games worth it?
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# ? Jul 3, 2020 18:16 |
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UoC2 has an UI I can understand for a grog game and once mechanics got explained to me by watching some dude let's play
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# ? Jul 3, 2020 18:21 |
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mmtt posted:UoC2 has an UI I can understand for a grog game and once mechanics got explained to me by watching some dude let's play Hobart's Funnies has to be the most busted specialist step, it's just so powerful
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# ? Jul 3, 2020 18:42 |
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Alchenar posted:Trip report: oh yeah I don't see how you are supposed to win the Arnhem scenario (I'm sure when I youtube it it'll seem obvious). Sounds about right for Arnhem.
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# ? Jul 3, 2020 18:52 |
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Mans posted:On this bundle: Qvadriga, Pike and Shot and Advanced Tactics are good.
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# ? Jul 3, 2020 19:04 |
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nessin posted:I still can't get into UoC2. It feels like it's trying hard not to be as much of a puzzle game as the first but it's still built that way from the ground up so I feel like I should have more freedom while playing it but then get frustrated that it actually boils down to finding that one right solution. outside of a couple of scenarios (the beach landings as others have said are particular offenders), I don't think that's really the case unless you're going for a flawless victory.
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# ? Jul 3, 2020 19:35 |
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pointsofdata posted:outside of a couple of scenarios (the beach landings as others have said are particular offenders), I don't think that's really the case unless you're going for a flawless victory. Well yeah but that's the whole point. The scenarios are constructed backwards from a very specific solution for a flawless victory and then a 'win' is several sets removed from that. e: having said that, I think that once I've had a break from finishing this campaign I will go back and play UoC2 again, whereas with the first one I was finished and done. Alchenar fucked around with this message at 21:57 on Jul 3, 2020 |
# ? Jul 3, 2020 20:08 |
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sgbyou posted:Qvadriga, Pike and Shot and Advanced Tactics are good. Revolution under siege and Battle academy also seem tentatively good, Legions of Steel's trailer made me laugh due to how terrible it is, the rest seem like paradox clones in general.
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# ? Jul 3, 2020 20:22 |
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I thought the Battle Academy games were both excellent. I went and picked up some of the DLC for the first one in the Steam Sale and noticed that it (which is focused on the West, the sequel covers the Eastern Front) is just over £1 for the base game at the moment if someone just wants to try it. Deptfordx fucked around with this message at 22:37 on Jul 3, 2020 |
# ? Jul 3, 2020 22:31 |
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The Battle Academy games are great and they come with tons of content.
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# ? Jul 3, 2020 23:13 |
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Mokotow posted:Are there any interesting Grog games focusing on the 1870-71 Franco-Prussian bruhaha? It doesn't focus on the Franco-Prussian War but Wargame Construction Set 3 Age of Rifles has a few scenarios from the war and also other scenarios covering all sorts of things from the mid 19th century to pre WW1. Plus there's a big pack of fan made scenarios that add a ton more. Really wish there was a modern version of that game.
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# ? Jul 3, 2020 23:13 |
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Alchenar posted:Well yeah but that's the whole point. The scenarios are constructed backwards from a very specific solution for a flawless victory and then a 'win' is several sets removed from that. I don't really think that's the case, except for maybe like Market Garden. There's just too much variability between HQ and unit upgrades and cards
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# ? Jul 4, 2020 01:53 |
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Here’s a couple of pointers for UoC2 after getting through to operation unthinkable 1) don’t worry about a unit or two being out of supply for a turn or two. Use the hq ability to provide them with supply and keep the spearhead going 2) look for opportunities to capture enemy supply, it will resupply near by units 3) surround hard points and starve them out, it is almost never worth the cost in steps to remove a unit from a city 4) if you capture the hex a unit spawns in it can’t be played. A tank with a recon step can trivialize certain missions. 5) using a truck card on an hq with a motorized command, motorizes every infantry unit in an army. For the whole mission Finally don’t be afraid to restart a mission, the penalty is pretty small in the grand scheme of things.
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# ? Jul 4, 2020 02:31 |
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Mans posted:Thanks, i'll check them out! I personally love Pike and Shot, I prefer playing against humans, but the AI is also fairly challenging. If I make a misstep I can count on the AI to ruthlessly exploit it. Revolution Under Siege is IMO the best AGEOD game, for whatever reason I find it very manageable, and can actually play the game and have fun without butting up against the engine.
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# ? Jul 4, 2020 04:34 |
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Hey everyone Warsaw to Paris game is underway, if you'd like to spectate come to the discord. https://discord.gg/nMRE2DJ I'm also running some commentary via videoLP so the German players can all close their eyes please. https://www.youtube.com/watch?v=39vOQQ-PEhk
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# ? Jul 4, 2020 14:06 |
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oops!
BBJoey fucked around with this message at 01:08 on Jul 6, 2020 |
# ? Jul 4, 2020 14:56 |
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# ? Apr 26, 2024 23:02 |
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One Unity of Command 2 tip I'd relate is to not spend prestige on HQ upgrades unless you're sure you'll benefit from them. Much better to see how the scenario looks and then reinforce your front-line units with engineers and artillery. I'd also say that the missions are very much the Allies doing the attacking, so offensive-style upgrades like commandoes, engineers, and artillery are very good, while defensive ones like AT guns are situational at best. I wouldn't bother going for flawless victories - as others have said, this makes the game closer to a puzzle with one optimal solution, and that style of game is marred by the random weather and combat rolls. Puzzle games where you have the right solution but it randomly doesn't work are Bad Rats-level.
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# ? Jul 5, 2020 17:41 |