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I’ve never heard the rumors that Kojima was upset with Hayter, where does that come from?
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# ¿ May 31, 2019 06:49 |
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# ¿ Apr 26, 2024 11:03 |
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Thank god for MGS because if it wasn’t for that, these people would be putting this insane energy into Infowars or some poo poo. They probably are doing that too actually come to think of it
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# ¿ Jun 2, 2019 18:26 |
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Look Sir Droids posted:I’m okay with it if it’s Star Fuckerman.
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# ¿ Jun 12, 2019 04:50 |
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Steve Yun posted:gently caress yeah I’m waiting for Edgar Wright. I. Hope his scene involves talking about movies because the man loves talking about movies and he’s one of the best at it. Hell yeah. He can be DS’s version of Para-Medic.
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# ¿ Aug 20, 2019 04:10 |
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Hideo Kojima is connecting the world through Piss https://www.ign.com/articles/2019/08/21/death-stranding-geoff-keighely-discusses-mysterious-online-multiplayer quote:Keighley specifically mentioned the mushroom portion of the Gamescom demo. You know, when Norman Reedus’ character Sam peed on it? Kojima mentioned during the press conference that if multiple players pee in the same spot, on the same mushroom, something will happen.
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# ¿ Aug 22, 2019 06:33 |
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Norman......Peedus
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# ¿ Aug 22, 2019 20:23 |
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Chiral copulation
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# ¿ Aug 22, 2019 21:57 |
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Nicopiss Windong Refn
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# ¿ Aug 23, 2019 05:59 |
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Boy Kojima sure loves dudes with skulls for faces doesn’t he
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# ¿ Sep 12, 2019 04:57 |
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net cafe scandal posted:Motherfucker do you not? Brb peeling the skin off my own face to see if it looks rad
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# ¿ Sep 12, 2019 05:12 |
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Mads yes Kojima no, if I had to guess. HK seems straight edge to me
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# ¿ Sep 17, 2019 22:32 |
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PhantomPayne posted:Isn't it also incredibly illegal to the point of destroying your career in japan? Yeah I think lucid Kojima is more interesting than a theoretical high Kojima. He can barely keep a story held together as it is, if he was constantly tripping it would just be purely incoherent
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# ¿ Sep 17, 2019 22:43 |
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For some reason I really really really want to be able to collect little action figures of all the celebrities you do side missions for and deck out Norman’s house with them
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# ¿ Oct 22, 2019 19:12 |
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It really depends on what you’re referring to when you talk about “writing.” On a dialogue and individual scene level, yeah he’s mediocre to bad. Plot beats and even character moments don’t come together super well. But when it comes to integrating larger themes with gameplay and setting tone, he’s actually quite brilliant. Possibly the best in gaming. That’s part of writing too.
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# ¿ Nov 5, 2019 19:51 |
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Unpopular opinion but I did not enjoy peace walker very much. My least favorite of the Solid era.
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# ¿ Nov 5, 2019 22:09 |
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Mother Base needed a bunch of interiors and interactions with Kaz and Ocelot.
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# ¿ Nov 5, 2019 23:39 |
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Yeah the C&I LP is a must watch.
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# ¿ Nov 5, 2019 23:45 |
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I never buy games on release anymore so I’m out of the loop: can I buy this in-store at midnight Thursday night? If so where’s the best bet? E: american
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# ¿ Nov 6, 2019 00:51 |
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More like...................gameplay poop
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# ¿ Nov 6, 2019 20:00 |
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I’m not going to play until tomorrow so I’ll likely dip out of the thread after someone replies to this, but there’s one thing I’m not sure has been addressed. With the online aspect, do we know how they’ve ensured the game won’t be entirely trivialized by the stuff other players have left around? Like, if players have built a highway and you come across it your first time through the game, aren’t you kinda missing out on the experience if you can essentially skip the level?
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# ¿ Nov 7, 2019 19:17 |
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Zikan posted:You don’t see player structures the first time you go through an area. You need to go through an area once by yourself and connect it to the chiral network to see them. Gotcha
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# ¿ Nov 7, 2019 19:21 |
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After about 6-7 hours of gameplay (about half that being actual gameplay) I’m still kinda unclear on the cargo packing mechanic. Is there any reason not to always press triangle to optimize load?
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# ¿ Nov 9, 2019 20:08 |
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I gotta say it was off putting talking to Edgar Wright and having someone else’s voice come out E: mid chapter 3 celebrity npc spoiler
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# ¿ Nov 12, 2019 21:13 |
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What happens when you barrel a truck straight through a bt area
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# ¿ Nov 19, 2019 19:07 |
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Man why do the dang roads require so many resources? I guess you have to earn that convenience but it’s quite a lot. The game seems to allow contributions from other players up to certain amount but it gets stuck there and makes me contribute the rest without online contributions ever increasing. The last time I had other players actually complete a section of road was shortly after I first arrived at the start of chapter 3. I’ve personally completed basically everything from just north of the Edgar Wright distro center to Conan’s house. The last few leading to South Knot are going to be a total pain to complete, and I still have the whole western side of the map to do. I know clearing out MULE camps is a good way to get resources but it’s not really enough, I have to wait for that stuff to respawn after I steal it and I don’t want to totally deplete the distro centers. I’m determined to finish the road network though, it’s bringing out my completionist tendencies.
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# ¿ Nov 19, 2019 19:25 |
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Romes128 posted:9000 ceramics drat that’s a naw from me then I guess
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# ¿ Nov 19, 2019 19:30 |
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tweet my meat posted:Most delivery points have unique rewards for getting 3/4/5 stars with them, some incredibly useful new upgrades or just upgraded versions of gear. Yeah but standard orders seem to barely move the needle in getting those star ratings up a lot of the time
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# ¿ Nov 19, 2019 20:35 |
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I can’t tell if literally getting paid in likes is dystopian or utopian as hell
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# ¿ Nov 19, 2019 21:16 |
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The geography in this game is confusing. Is the main big map really supposed to be the entire central United States? Am I supposed to just suspend disbelief about that?
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# ¿ Nov 20, 2019 19:31 |
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Yeah like maybe the chirality in the air is compressing spacetime or some poo poo idk
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# ¿ Nov 20, 2019 19:52 |
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I also enjoy that we never have to connect Florida. gently caress Florida
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# ¿ Nov 20, 2019 19:53 |
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Intel&Sebastian posted:
I doubt it ever got to that stage, iirc Kojima took a trip to a Iceland and listened to a bunch of Low Roar and wanted to create a carbon copy of that experience. But he also wanted to have it set in America and tell some bonkers story about reconnecting and ghosts so he went “porque no los dos”
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# ¿ Nov 20, 2019 20:05 |
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I haven’t messed with zip lines too much, I’m about mid chapter 5 and now seeing the need for them. So I don’t have to trial and error them too much, can someone tell me if you’re able to create y-shaped branching lines or can you only connect them in series?
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# ¿ Nov 21, 2019 20:59 |
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8-bit Miniboss posted:Read your control tooltips, folks. I’m trying to create human connections here. I’ve now formed a strand with you
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# ¿ Nov 21, 2019 21:19 |
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Modest Mao posted:it uh, goes the long way around, you gotta hike into the mountains north west of it I ended up following the ridge along the mountains to the south to avoid them on my first time, it was p easy but now I use the route you posted
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# ¿ Nov 22, 2019 07:27 |
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Did y’all ever notice that a motorcycle sounds like toilet noises? Cause Kojima sure did
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# ¿ Nov 22, 2019 07:52 |
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UltraRed posted:God, this game. When it's rewarding, it's soooo much fun. Other times, it just hoses you. I mean, just reeeaaaaly hoses you. Save scumming when in a new area seems to be the thing to do. Otherwise, prepare to repeat an hour+ of DS's strand-type game gameplay. I've been playing for at least like 25-30 hours and haven't come across anything like this. Also bulldozing MULEs with a truck is the best way to handle MULE camps. Haven't tried it with terrorists yet, do their guns wreak havoc on trucks?
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# ¿ Nov 22, 2019 21:18 |
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Hungry Computer posted:I haven't tried it, but I assume it's just a game-over like if you choose to deliver the nuke to south-knot city. I...uh....did this. I somehow missed that I needed to talk to Fragile at the distribution center and waltzed right to South Knot because I expected some kind of cutscene to happen before I could blow up the city. welp
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# ¿ Nov 22, 2019 21:43 |
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Sometimes when I q-pid a new area I do get a lot of surprisingly helpful structures. I got a string of three online ziplines that were already connected which made getting to the mountaineer insanely easier than I think the devs intended on your first trip up there. Usually I’ll just get one isolated zipline but I guess I got lucky. Took all challenge out of the trip though.
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# ¿ Nov 23, 2019 04:00 |
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# ¿ Apr 26, 2024 11:03 |
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Annoying rear end mechanic is the private room crafting, I just want to make another backpack cover but I don’t have enough donated materials at this location so I have to loving sit through another two loading screens so I can donate chiral crystals and come back here and craft a backpack cover. Why in gods name can’t I do this from the terminal?
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# ¿ Nov 24, 2019 03:00 |