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I'm very disappointed in the Chulaine precon but I'm excited to build a real deck with him eventually
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# ¿ Sep 5, 2019 01:02 |
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# ¿ Apr 27, 2024 19:18 |
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Relin posted:i've played it 5 times, it doesn't DO anything. no board presence, bunch of low pow/tuff minions. it just gets run over every single time... sure do have a bunch of lands though! hurray! The key is to rebuy your etb effects with the commander's bounce effect. Stalling with forbidding spirit or blowing up all their poo poo with meteor golem until you can draw End-Raze Forerunners or Parhelion II/build up enough fliers with faerie formation is the whole game plan. Also you will draw your finishers faster than you think since all of your creatures come with a free growth spiral.
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# ¿ Sep 5, 2019 02:59 |
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Relin posted:it's too slow. grats on your perfect draws and terrible draws for your opponent tho All the decks are slow, the bant deck isn't special in that regard
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# ¿ Sep 5, 2019 03:02 |
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SalTheBard posted:Am I the only one that think brawl loving sucks? I'm probably just bad at it but no matter what deck I play I just get loving wrecked. Its not so much brawl itself as the precons. If you've never played games with preconstructed decks from wotc before they almost universally have a bunch of suboptimal cards in them with a few good cards, which leads to really swingy games where it becomes about who top decked their actual good cards. Brawl isn't quite so bad since you always get access to your commander but its still that same familiar swingy precon environment. I look forward to taking some of these commanders and constructing real decks around them though and am very glad we will have two more formats to play besides standard and limited. Here's hoping they work on implementing 4 player games so I can play multiplayer brawl with my friends that are spread out across the country.
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# ¿ Sep 5, 2019 04:31 |
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Waffleopolis posted:You think any of these brawl commanders will be usable in the new standard? I'd love to try to make a mrdu knights deck with some sir gwyns and a couple of colossus hammers and other equipment. The Bant commander probably has the best shot, especially if you want to combine him with field of the dead and possibly Golos
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# ¿ Sep 6, 2019 18:28 |
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Simic is the "dick move" colors
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# ¿ Sep 8, 2019 16:02 |
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The Goose is the new mana dork
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# ¿ Sep 8, 2019 17:13 |
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zoux posted:https://twitter.com/AutumnLilyMTG/status/1170094825548537868 Im holding off on crafting anything before Eldraine drops but this tempting
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# ¿ Sep 8, 2019 17:24 |
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Questing beast was made to kill Teferi right down to being able to attack past a hero and its tokens.
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# ¿ Sep 9, 2019 18:13 |
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So I went on a pretty huge tear through the event with this deck: 4 Field of the Dead 1 Plaza of Harmony 1 Temple of Mystery 1 Thornwood Plaza 1 Island (335) 1 Forest (347) 1 Mountain (343) 1 Breeding Pool 1 Steam Vents 1 Stomping Ground 1 Gateway Plaza 2 Simic Guildgate 2 Gruul Guildgate 2 Izzet Guildgate 1 Orzhov Guildgate 2 Azorius Guildgate 1 Boros Guildgate 2 Selesnya Guildgate 2 Dimir Guildgate 1 Rakdos Guildgate 2 Golgari Guildgate 4 Arboreal Grazer 4 Golos, Tireless Pilgrim 2 Hydroid Krasis 1 Archway Angel 4 Growth Spiral 4 Guild Summit 4 Gates Ablaze 4 Circuitous Route 1 Command the Dreadhorde 1 Jace, Wielder of Mysteries (source:https://www.channelfireball.com/articles/going-under-the-defense-and-over-the-top-in-post-rotation-standard/) Deck owns and will just run over 99% of the durdly do nothing decks with boardwipes and lifegain to insulate yourself from the aggro decks. Only issue I really ran into is that you have a huge problem with planeswalkers, Narset in particular. Without sideboards its harder to correct that but until we get those I probably recommend finding some way to slot a few Assassin's Tropies into the deck.
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# ¿ Sep 10, 2019 00:33 |
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Also Assassin's trophy is in the format which hits 90% of things
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# ¿ Sep 10, 2019 01:40 |
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Chadzok posted:Can't get a single Golos win past the All Cavalcade Event. tilting hard and can't stop the post. Two things to keep in mind with the deck: 1. Your hand should either have a Gates Ablaze or a Grazer in the opener. Since this is best of one you should assume your opponent is playing an aggro deck when you make your mulligan decisions 2. Do not be afraid to have your golos search up Plaza of harmony for the lifegain. Its not ideal but you can also get thornwood if you are desperate.
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# ¿ Sep 10, 2019 04:30 |
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Funky Valentine posted:Cavalcade will live forever Notably the knight it buffs up will still trigger cavalcade if it had one power before being buffed up
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# ¿ Sep 12, 2019 00:06 |
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Jabor posted:It's called Bestow
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# ¿ Sep 20, 2019 04:44 |
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I think the green midrange deck of the future is sultai Krasis is still around and murderous rider+Assassin's trophy make black very attractive. Plus Goose loves being paired with Oko and sultai is a great shell for that combo.
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# ¿ Sep 23, 2019 04:28 |
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But t3feri hurts control more than anything else, turning off your counters and bouncing your win con sucks.
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# ¿ Sep 25, 2019 19:37 |
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Spiderdrake posted:It looks fantastic, but just to make sure you know, next two sets are Theros 2 and Ikoria, Scandinavian monster assembly superstore Im getting a much stronger Kaiju movie vibe than Scandinavian vibe
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# ¿ Sep 26, 2019 04:26 |
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Yeah with these super clogged up boards I dont think the small ball cavalcade decks are gonna cut it. The rakdos decks meanwhile have got some serious beef in the deck and some of the beef even has some efficient removal spells attached to them.
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# ¿ Sep 28, 2019 00:08 |
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Doom Foretold crushes these midrange decks so hard its actively embarrassing. Nissa is a complete joke in the face of it and even Tamiyo who, in theory, stops a ton of your sacrifice effects just gets bodied by your Oath of Kayas that you keep rebuying with Dance of the Manse. Deck is incredible, though I have yet to go up against a real aggro deck with it.
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# ¿ Sep 28, 2019 02:21 |
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https://youtu.be/C3NkRUmUBV4 The arena decklists boys talk about the first tournament results
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# ¿ Sep 28, 2019 14:09 |
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AngryBooch posted:I found out mid game that Oko's elking ability hits artifacts but not enchantments yesterday morning. Yep, I need some main deck enchantment hate that isn't too narrow. Maybe knight of autumn. I totally forgot Knight of Autumn was in this format and now I'm surprised more people aren't running it
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# ¿ Sep 29, 2019 15:41 |
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long-rear end nips Diane posted:I think a green/white spell is kinda hard to fit in decks at the moment, but Bryan Gottlieb put three in his sideboard for today's fandom tournament. I dont think its that hard considering the Bant Ramp decks running around right now
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# ¿ Sep 29, 2019 16:52 |
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DAD LOST MY IPOD posted:Stax actually was originally called The Four Thousand Dollar Solution because it was a very expensive way to beat decks that were prevalent at the time— T4K$S, which became $TAKS Forgetting a key part of that story there
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# ¿ Oct 1, 2019 00:52 |
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The biggest weakness for the Golos deck is either an incredibly efficient aggro deck or some sort of combo deck that ends the game on the spot. Anything else is just going to get ground to dust beneath its infinite assault of zombies. So far I don't see any good aggro or combo decks but we still haven't fully explored the format yet, there are plenty of chances for something to pop up.
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# ¿ Oct 6, 2019 22:42 |
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Bust Rodd posted:Torbran is basically the best 4 drop for any red deck ever and should absolutely close out the game when he resolves. Hazoret is the best 4 drop for red ever made but other than that I agree
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# ¿ Oct 7, 2019 20:45 |
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ChrisBTY posted:Why is the deck called 'Golos' and not 'Field'? Its called "Golos Field" so im not sure what you're asking.
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# ¿ Oct 8, 2019 01:49 |
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Hoogland has played a RB knights list that seems incredibly aggressive and might be just the thing to get under Golos Field but I haven't seen many people talking about it.
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# ¿ Oct 8, 2019 02:30 |
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If Golos is in play its already done its job, destroying it doesnt solve that
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# ¿ Oct 8, 2019 18:37 |
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An aggro deck whose weakness is "having blockers" and "playing some removal" is a bad aggro deck
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# ¿ Oct 10, 2019 01:27 |
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Field is such an absolutely messed up card in retrospect. Having a card that generates a board presence with less than zero mana cost and an incredibly low opportunity cost is insane. This feels like a Skullclamp level fuckup.
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# ¿ Oct 10, 2019 04:19 |
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Lone Goat posted:The most boring and hostile metas are the ones where the game always ends on turn 4, if RDW is the best deck in the format that means it's loving garbage. Lol, enjoy playing golos mirrors for the next few weeks. Its exactly what you deserve.
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# ¿ Oct 10, 2019 19:39 |
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Lone Goat posted:The most satisfying game of constructed I've played this season was dance vs golos, where I won because they had 6 cards left in their deck and none of them were lands so they conceded. I was not milling them. Dance vs Golos is one thing but the Golos mirror is actual torture to play.
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# ¿ Oct 10, 2019 20:57 |
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little munchkin posted:counterpoint: there's nothing funnier than playing against someone with unmoored ego, ashiok, and shitloads of discard conceding to your 8/8 hydroid krasis Golos is fun to play against other decks in the same way that its fun for some people to pull the legs off of insects but its not worth it for horrorshow that is the mirror. Its like pulling teeth.
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# ¿ Oct 11, 2019 00:52 |
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# ¿ Apr 27, 2024 19:18 |
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Kawabata posted:Ah, the sophisticated control mirror late game plays. Nah Golos mirror isn't a control mirror, I've played plenty of those. Control Mirrors are defined by both decks constantly trying to disrupt each other while in the Golos mirror the two decks barely interact at all. Its almost deterministic, you could just flip over the top 20 cards of each deck and declare the winner right there after counting the fields, goloses and boardwipes.
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# ¿ Oct 11, 2019 22:49 |