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Rugganovich
Apr 29, 2017

Obviously practising to be included in the Italian Football squad.

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Rugganovich
Apr 29, 2017
It's a cloudflare thing

Rugganovich fucked around with this message at 22:45 on Nov 2, 2019

Rugganovich
Apr 29, 2017

Agony Aunt posted:

Mmmm... prison gameplay. Plenty of opporuntities for lurking in dark corners.

Looking forward to soap development.

Rugganovich
Apr 29, 2017

Exinos posted:

The problem with wanting Sandi to play the bad cop role is she can't play any role convincingly.

I don't know. She's had some hands on experience playing the defendant.

Rugganovich
Apr 29, 2017
PREDICTION:
They will make a TV Show called "Arrested Development 2"
It will be loosely based on characters who have been involved in the failed production of a certain 'game'.

Rugganovich
Apr 29, 2017



Poor old Ventricle.
This comment explains why he is still a diehard SC fanatic.
Thunderfoot's videos show why something can not work. And he does that by using science, that is provable and the results repeatable.

And just like SC, where people who are experts in the field can show that parts of SC can never be done, primarily in the networking side of things, due to certain laws of physics.
Yet the fanatics hang on in the hope that CR can discover a way to bypass the speed of light and that there will be 100's of thousands of people in an epic space battle with the fidelity of Star Citizen.

EDIT: cattle tax

Rugganovich fucked around with this message at 23:48 on Dec 6, 2019

Rugganovich
Apr 29, 2017

Jobbo_Fett posted:

I saw Mirificus post in one of my threads and it WASN'T a screenshot.


I cherish that post 'til this day.

gently caress off with your fake news.

Rugganovich
Apr 29, 2017

Colostomy Bag posted:

At least he made salad dressing.

And had his own racing team.

Rugganovich
Apr 29, 2017

Gnome de plume posted:

They also show he hates feminism

He hates feminism or has a dislike for certain 'feminists'?

Or is this code for "Star Citizen is good"?

Rugganovich
Apr 29, 2017

Fidelitious posted:

To make it clearer, Thunderfoot is a piece of poo poo.

Sweet. I need people on the internet to tell me how to think.
Now show me on the doll where the bagman touched you.

EDIT:
I'm loving outraged at internet people.

(USER WAS PUT ON PROBATION FOR THIS POST)

Rugganovich
Apr 29, 2017

That pretty well sums up Star Citizen for me.

A hodge podge of absolute 'uniqueness'.

Rugganovich
Apr 29, 2017

Kikas posted:

<snip> what is your favourite Star Citizen moment of the decade?<snip>
The 2012 GDC presentation

https://www.youtube.com/watch?v=7vhRQPhL1YU

Rugganovich
Apr 29, 2017

Jonny Shiloh posted:

Counterpoint: note the use of the magpie bedecked in Aussie finery - a clear indication of cockiness and Aussie self-assuredness.


Adz Adama is very sure of himself in this image - he contends that the new flight model is the very height of suck.

Counterpoint: It's a Willie Wagtail

Rugganovich
Apr 29, 2017
M$ Outlook must have a new feature.
The latest email from CI no G was put in a SCAM folder.

Rugganovich
Apr 29, 2017

tuo posted:

The next CD I bought was from some shady guy in Jungbusch, <snip>
I read this and Nutbush City Limits started playing in my head.

Time for this old fella to have a lay down.

Rugganovich
Apr 29, 2017

Hav posted:

Is it really a christmas tane, or merely a tane set at Christmas?

Is there a difference?

Rugganovich
Apr 29, 2017
I'm intrigued by 2 things. The development team grew from 397 - 408 ('17-'18), whilst marketing went from 46-77.

Yet tangible evidence of the marketing has decreased i.e. less videos etc.

LOL.

Rugganovich
Apr 29, 2017
For more LOL's


https://www.cryengine.com/news/view/celebrate-the-holidays-with-seasonal-assets

Rugganovich
Apr 29, 2017

Scruffpuff posted:

Here's something we can discuss that I could post in the proper thread, but I like and trust the people who frequent this one. Here goes:

I have a system build with an Intel I7-9700, and a Geforce 2700 Super. The CPU is cooled by an AIO cooler. The front of the case has 3 intake fans. The rear has 3 going out. Two at the top back, and one out the back, which is the one that flows over the AIO cooler radiator. It is a slightly positive pressure case due to the exhaust fans being behind holed screens, whereas the front fans are fully open.

CPU temps are 30 degrees idle. With a maxxed-out Prime95 stress test, it hits 66 degrees. So far so good.

The problem comes in when I stress the video card and CPU simultaneously. When the GPU gets hot enough for the fans to kick in, the hot air is forced up, and winds up primarily vented through the first fan it passes, which is the AIO radiator. Once I'm in that boat, the CPU heats up quite a bit, sometimes surpassing 80 degrees. It cools back down when the GPU fans spin down.

Ordinarily I'd have a side fan blowing into the case above the GPU to mitigate, but this is a glass case and I'd rather not drill holes into the glass.

Discuss.

Flip the AIO fan so that it is drawing air from the outside.
So you'll have 3 fan intake front, 1 fan intake rear and 2 fan exhaust top.

Rugganovich
Apr 29, 2017

Mr. Carlisle posted:

I legit hope at some point this game gets duke nukem forevered and chris says they need to throw it all out and start over on a completely new engine because it's fallen so far behind the times

That was theagent's best rumour, that they'd throw away CryStarLumberyardengine and start using Unreal.
:doit:

Rugganovich
Apr 29, 2017

Bofast posted:

I think Planescape Torment or some similar game had rat enemies that got smarter and more dangerous (to the point of casting spells?) the more there were in the same small area. I guess Citizens become dumber and/or more crazy the more of them there are in the same online forum?
Edit: old backers who woke up and left not included, of course
As an original backer who hasn't left, in my defense, I think I'm still in shock.

Rugganovich
Apr 29, 2017

peter gabriel posted:

A very deep authoritative voice can be compelling though, this is why chris sounds like pingu, because he gets everything wrong

Very true. Christopher Lee could have sold refrigerators to Eskimos or played Count Dooku in Star wars.

Rugganovich
Apr 29, 2017

UnknownTarget posted:

No it should be fine. Games use several tricks to approximate day traced lighting, which Cryengine is doubtlessly using. One of the major ones is baked lighting and another one is a reflection probe. Baked lighting literally "bakes" Ray traced lighting into light maps (textures) which are then used to make areas darker or lighter. It costs nothing to render and as long as none of the lights move it looks just as good as Ray traced lighting. Reflection probes basically capture the scene from a general area in a 360 map and apply it to the object as color, creating "reflections" and tinting dynamic objects so they match the scene.

After that I think it's down to just having really efficient real time lighting calculations for dynamic lights.

The reason why laymen don't see the benefit to ray tracing in real time applications is because the industry had gotten so good at taking it that doing it for real isn't that noticeably different. However all the stuff I described requires work and render time, to bake out the lighting. With real time ray tracing it's a lot easier: just plop down the lights and they'll "just work".

So short answer: Star Citizen will probably look the same, real time ray tracing or not.

ggangensis posted:

I doubt that CIG has the know-how to properly integrate Raytracing into CryEngine 3. But okay, let's assume they give this task to a junior dev that reads up on this stuff and has some more-or-less workable solution ready to go in a year or so:

In true CIG fashion there will probably be one raytracing-enhanced puddle somewhere, where, when you look at it, get single-digit fps with an 2080ti. Citizens will of course be ecstatic, "Wow, look at this puddle! This has never been done before! Here, take my money!" since that`s the cycle of things.

Funny thing about cryengine and raytracing

https://www.cryengine.com/news/view/how-we-made-neon-noir-ray-traced-reflections-in-cryengine-and-more

Rugganovich
Apr 29, 2017

ggangensis posted:

Afaik CIG is on CryEngine 3 (initial release oct. 2009), which might explain this:


There was some picture showing when Lumberyard was branched off and where Star Citizen stands, but I`am pretty sure they are stuck on a version without Raytracing features. Can't find the picture, though.
In a way CIG can be happy that the general pace of graphics development seems to have slowed down quite a bit compared to the 90s, this buys Chris some time.
I remember the passage from Masters of Doom where Romero saw the colored lighting in Quake 2 which convinced him an engine change was necessary. Those fundamental industry changing improvements won't happen to Chris, so he is just concerned with crossing off bullet points. Some half-assed raytracing implementation is enough for them. The Vulkan renderer they talked about? Just put in some implementation that`s worse than the D3D one, just so he can say they have it. Business as usual in SC-land.

You're right.

I was outlining the irony of CIG cutting ties with Crytek, when Crytek seem to be enabling more and more functionality with Cryengine, to try and stay relevant, whereby CIG are stuck with an outdated branch.

Rugganovich
Apr 29, 2017

Sarsapariller posted:

I have to ask, because I really don't understand- the bug report system has been out and in use for like, four years now. To the best of my knowledge, like six bugs have actually been reported "Fixed" in the system in that time- literally six out of tens of thousands reported. I mean, it's not like the game gets any visible fixes to long standing issues- or if it does, they have no regression testing, because poo poo gets broken again the very next patch.

Is there any evidence that CIG actually looks at or interacts with the bug reports in any way? Is it literally just a hole marked "Complaints?" People are actually still diligently trying to format correctly worded bug reports, spending their real time reproducing errors, and then filling out forms to submit to this site. Are they doing all that in the full knowledge that no human being has ever actually bothered to loving look at any of it, and never will?

If that is the case... I don't know that I've ever seen a community quite as stupid as Star Citizen's fan base.

I wrote a list of ideas on how to improve the whole reporting system when it was first created, (circa 2015) as to me at the time it reminded me of the office "ideas box", that the manager would empty into the bin once a week.

Strangely that post never got any feedback either.

I wonder if they are still considering my fantastic ideas?

Rugganovich
Apr 29, 2017

colonelwest posted:

Yeah but can you get up and walk to the passenger cabin of your plane and serve a Hairy Roberts via complex drink mixing mechanics? I think not. Obviously it’s just another poo poo tier low fidelity game from a big publisher.

Technically you can. I tried it in VR with Xplane and a passenger mod in my 757-300.
I hit a few hurdles, literally.
As my computer is in the mancave/workshop, I tripped over an extension cord, fell over a saw horse and never did find the bar.
So technically you can't.

That is my story.

Oh and you can't do that either in Star Citizen, FUDster.

Rugganovich
Apr 29, 2017

ErrEff posted:

Sometimes, the stars align.



loving LOL.

Rugganovich
Apr 29, 2017

MedicineHut posted:

Hmm, is anyone lawyery enough to easily source the full text referred to here?:


That initial incomplete statement is not really clear about it.

We need Doctor Doctor on the case.

Rugganovich
Apr 29, 2017

shrach posted:

Doubtful. Does anyone know for sure the practically of how this redaction even works? Does the filing party highlight want they think should be redacted and then the court blacks it out before/during digitising the filing or is the court deciding on its own what needs to be redacted?

I guess they are supposed to redact things that are the direct result of discovery but it seems like there's unredacted stuff that infers what is redacted.

https://www.courtlistener.com/docket/6256484/88/crytek-gmbh-v-cloud-imperium-games-corp/

Rugganovich
Apr 29, 2017

Actually, a lot more thought went into this post than most of mine.

Rugganovich
Apr 29, 2017

no_recall posted:


Squadron 42 : Please leave a message after the beep.

if I could be arsed, I'd make a SQ42 banner and archer this.

Rugganovich
Apr 29, 2017

spacetoaster posted:

Derek SMART!

and space court.



Was that from the movie "To Kill a Procedural Bird?

Rugganovich
Apr 29, 2017

NoMas posted:


oh yea add to the list the short-lived segment, "Ben tours the CIG office". He almost had a heart attack just going up the stairs...

lol and someone made a video with a wheezing breath overdub

Rugganovich
Apr 29, 2017

Zaphod42 posted:

Yeah it feels pretty desperate. They haven't fundamentally done the work to make this an mmo yet.

Course battlefield has 64 player servers so 60 is hardly even a challenge.

Joint Operations: Typhoon Rising had 150 player servers in 2004

Rugganovich
Apr 29, 2017

Hav posted:

...........They’re getting *so close* now. 0 to 60 in seven years.

Hey stop doxxing my '69 Beetle.

Rugganovich
Apr 29, 2017

stingtwo posted:

to be fair, this https://www.youtube.com/watch?v=akwVVi6weKQ was posted here years ago and we determined it's using 3x or more than what bf1 uses so technically Star Citizen is already has a player cap of 150 fud lover.

I can't argue with that logic.

Rugganovich
Apr 29, 2017


[Deleted by Synthwave-CIG]

Rugganovich
Apr 29, 2017

TheAgent posted:

backs care about the shiporn, they don't give a gently caress about this new gamemode poo poo lol

its gonna star marine itself real hard

Not if Rexzilla has any say on the matter.

AMIRIGHT??????????

Rugganovich
Apr 29, 2017

Awesome! posted:

i actually thought it was an intentional joke

The worm was not a joke.

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Rugganovich
Apr 29, 2017

Sabreseven posted:

So now we await the 'fizzle reel'.

The road to retirement 2.0.

Did someone say Sizzle Reel?

https://www.youtube.com/watch?v=GO5PRMQ807Y

May have mentioned it before, drat loved that game made by my favourite dev's, Westwood Studios.

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