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univbee posted:They aren't PC games. Stadia games have to be specifically independently built and compiled for the platform. In that sense yes it is a console. Thanks that clarifies things a bit for me.
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# ? Sep 30, 2019 16:08 |
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# ? Apr 26, 2024 22:18 |
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To me it seems the the fatal flaw is the separate ecosystem. I can't see multiplayer focused games taking off on the Stadia, both because communities will be pathetic, and you won't be able to play with friends unless they also have Stadia, which I can't see spreading very far. That would make it fine as a service focused on single player experiences... except what does it have to offer? Sure, it runs on a poo poo box... but only if you have super internet (by American standards). The target market appears to be contradiction: someone who cannot afford a good gaming PC or console, but has fantastic high-speed internet service. Who does this describe?
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# ? Sep 30, 2019 16:09 |
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Chomp8645 posted:The target market appears to be contradiction: someone who cannot afford a good gaming PC or console, but has fantastic high-speed internet service. Who does this describe? Me, but probably not many others. At least in Canada if you’re in a city of at least a few thousand you have to go out of your way to get internet below 50mbps and that isn’t unlimited, and I think the same holds true in Europe. I know the US is more of a shitshow.
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# ? Sep 30, 2019 16:12 |
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univbee posted:Me, but probably not many others. At least in Canada if you’re in a city of at least a few thousand you have to go out of your way to get internet below 50mbps and that isn’t unlimited, and I think the same holds true in Europe. I know the US is more of a shitshow. You know it's never going to be not funny when some half baked tech bro product eats poo poo because it requires the kind of public expenditure and investment that they are philosophically opposed to.
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# ? Sep 30, 2019 16:31 |
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Chomp8645 posted:That would make it fine as a service focused on single player experiences... except what does it have to offer? Sure, it runs on a poo poo box... but only if you have super internet (by American standards). The target market appears to be contradiction: someone who cannot afford a good gaming PC or console, but has fantastic high-speed internet service. Who does this describe? I think this is actually a really good point. The only people (other than univbee) who this describes are people who are exclusively serious gamers who are console-only, but want to try PC gaming for the games it has exclusive to it. But in that case why is Stadia not just PC-equivalent? It doesn’t have access to any and all PC games, only specific Stadia-only ones. It’s mystifying. I can imagine the value (limited as it may be) to a streaming PC gaming platform that would enable people with good internet but no Gaming PeeCee to play high end PC-only games. Except Stadia doesn’t enable that. It’s a really mysterious platform that seems to solve zero problems exert ones of its own creation.
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# ? Sep 30, 2019 17:02 |
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Stadia would be an amazing idea if - if - it was a remote PC that let you play any Steam game you owned at high specs via a Steamlink-type interface. Literally the only thing I use my desktop for nowadays is playing the occasional game when I feel motivated; otherwise I just stick to my laptop or use my PS4. Y'know, if it was essentially a desktop you could rent, and VPN into in order to do things like adjust mods and stuff without having to worry about updating specs and having a place in your house to keep a desktop computer. Stadia's absolutely not this. It's a half-assed idea built on a dream that sounds amazing to the marketing team that gets to approve new Google projects, that's been repeatedly proven to get feedback that ranges from "awful and unplayable" to "yeah, it's alright I guess" on every other system that's been created to handle streaming gaming. Maybe in 2 or 3 years if Google really wants to keep it running, it might transform into something half-worth a drat, but lmao
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# ? Sep 30, 2019 17:24 |
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I should probably talk about GeForce Now since that may better fit the needs of people in this thread and elsewhere. The product has been in closed beta for a while, but getting in is simple, you just sign up and I think invites are very fast. It's free at least within its beta period. It has a "library" of a few hundred native PC games which are on Steam, Epic, Bethesda and uPlay, and I think possibly the odd side thing too, as well as F2P titles like Fortnite. The non-F2P you have to "own" yourself, however. Effectively you remote into a special cloud PC that asks for sign-in deets for the relevant platform, and you'll probably get emails talking about suspicious logins afterwards. These virtual machines basically just have the game launcher and the game itself installed, so you just launch them as you normally would. The games have an automatic "best settings for GeForce Now" config applied to them, which will usually be the equivalent of 1080p60 with extremely high settings (the VM has 32 gigs of VRAM) but may be adjusted in various ways depending on the game. You can override these to a certain degree, but some VMs are configured to lock some things down. With some titles, like Fortnite, you can choose between running at 1080p60 or 720p120. There is currently no way to run in resolutions above 1080p (supersampling is doable but the final signal is still 1080p) but I think that could be an out-of-beta plan. For TV playback you can pick up an Nividia Shield, although bear in mind that if you're only going to have a controller, logging in (and entering 2FA codes) each time you want to play something is a bit of a pain, although there is a steam-like keyboard input function for controllers. Now this platform doesn't have "every" title (I'm not sure what happens if you try to download something else within Steam and then launch it), like it doesn't have GTA5 or Yakuza Kiwami 2 for example, and it doesn't have anything from Origin or Battle.net. Some titles it "double dips", like it has a launcher for rear end Creed Odyssey on uPlay and a launcher for rear end Creed Odyssey on Steam (since uPlay distinguishes Steam versions of games from its other versions), and some titles you have to specifically own on Steam (e.g. you can't use any titles you own on GOG through this service). Given that the service is 100% free currently, so long as you own the games, it's probably a good testing platform if you want to see how heavily you would be impacted by lag. In my case when I play with a controller it largely feels natural. When I play with kb+m there can be a slight feeling of "sluggishness", like I can tell the mouse wouldn't be behaving 100% identically if I were running the software locally. I think I'm a ways away from an Nvidia server, though.
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# ? Sep 30, 2019 17:31 |
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This is every previous attempt at games streaming services, but somehow worse in every way. Special Stadia versions of the games? Are you kidding me, when Playstation Now and Geforce Now currently exist?
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# ? Sep 30, 2019 18:43 |
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The lack of push makes me think Google just one day realized that they're already dicking around with giant remote supercomputer farms, content licensing and user-end hardware and just flashed on the fact that they can do this without stretching themselves much.
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# ? Sep 30, 2019 18:57 |
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Intel&Sebastian posted:The lack of push makes me think Google just one day realized that they're already dicking around with giant remote supercomputer farms, content licensing and user-end hardware and just flashed on the fact that they can do this without stretching themselves much. It's interesting since I know for a long time, your typical server hosting (e.g. for seedboxes and poo poo like that) typically had gently caress-all CPU power and you could trivially cause problems and get a complaint from the VPS provider if you pegged your CPU at all, not to mention that it's super-easy to get a massive bill from Amazon and even Google for minutes or even seconds of processing power if you set things up wrong and draw tons of power on it, so them selling a service which purports to let you run some obscenely powerful stuff for as long as you want consequence-free for $12 a month is an interesting change.
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# ? Sep 30, 2019 19:01 |
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it's not being pushed because it's an idiotic whim spitballed by baby-faced billionaires who have infinite ability to realize any lovely idea they come up with and experience zero consequences when it fails
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# ? Sep 30, 2019 19:02 |
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Oxxidation posted:it's not being pushed because it's an idiotic whim spitballed by baby-faced billionaires who have infinite ability to realize any lovely idea they come up with and experience zero consequences when it fails So far all of the big console makers have had at least console like this, about time someone new entered the ring and made a failure their first launch.
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# ? Sep 30, 2019 19:03 |
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I figure the head honchos just live in some sort of Mountain View Gigabit Internet RDF. Just like years back, when they were pushing cloud storage hard, even tho people had like 2GB of data volume at best on their mobile phones.
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# ? Sep 30, 2019 19:12 |
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Combat Pretzel posted:I figure the head honchos just live in some sort of Mountain View Gigabit Internet RDF. Just like years back, when they were pushing cloud storage hard, even tho people had like 2GB of data volume at best on their mobile phones. Stadia has issues even in specifically setup demo events.
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# ? Sep 30, 2019 19:30 |
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It's weird they're going for the expensive difficult 4K option first. You think "Hey, decent quality gaming on anything that can run Chrome with no monthly fees" would be an easier sell.
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# ? Sep 30, 2019 19:36 |
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Combat Pretzel posted:Just like years back, when they were pushing cloud storage hard, even tho people had like 2GB of data volume at best on their mobile phones. You mean “2019 in Canada”?
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# ? Sep 30, 2019 19:49 |
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And here I was thinking my pseudo-unlimited 20GB for 45€ was bad.
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# ? Sep 30, 2019 20:58 |
limaCAT posted:I too am looking forward to check it out for free when it's loving available on PC without spending a billion dollars for buying just one joypad. https://killedbygoogle.com
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# ? Sep 30, 2019 23:04 |
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It is weird Stadia isn't launching with a flagship exclusive game in the horizon. At the beginning of this console generation both Xbox and PS4 looked fine, but one had Bloodborne. If there's no FOMO I feel like they're gonna lose a lot of momentum
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# ? Sep 30, 2019 23:20 |
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To me the weird thing is that there's no Gamepass-esque subscription library of games to blow people away with a bunch of games you can just flit around and play.
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# ? Sep 30, 2019 23:49 |
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Whalley posted:Stadia would be an amazing idea if - if - it was a remote PC that let you play any Steam game you owned at high specs via a Steamlink-type interface. Literally the only thing I use my desktop for nowadays is playing the occasional game when I feel motivated; otherwise I just stick to my laptop or use my PS4. I completely understand what you mean but Stadia can't work like that because it is not a just a stream solution over a PC as it's for the current Steam or NVidia technologies, or it used to be the case for Onlive and Gaikai (or a Console like the case of PSNow). It's a full stack cloud computing solution which hosts games under a containerized linux and adds to the mix a dedicated graphics card (note: some cloud solutions already add GPUs but for applications like AI / Machine Learning). It's actually interesting technology wise because of that. Also Google would see a serious backlash from other game publishers and GAMERS, you know, the two different crowds towards which it's marketing Stadia, if it attempted a takeover of Steam just to let anyone stream the games remotely. Also the fact that you can sell a license of a game that you can install on a PC doesn't give you right to broadcast it on the internet from your servers, so Google would have to buy license to Stadify every single game. Mp3.com and Amazon had legal troubles when they gave away for free MP3s copies of each CD they sold, only that Amazon settled out of court and never did it again, MP3.com instead was just shut down and its head staked over a pole by the MPAA while everyone scrambled to just commit piracy by using this brand new application called Napster. It's better for Google to just sell devkits and cloud time to developers so that they can publish new games instead of giving old games to FREELOADER GAMERS WHO HAVE THE GALL OF WANTING TO PLAY THAT GAME THEY BOUGHT AT 2$ ON STEAM DURING THE SALE OF THE 20th APRIL 1969.
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# ? Oct 1, 2019 08:47 |
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univbee posted:I should probably talk about GeForce Now since that may better fit the needs of people in this thread and elsewhere. GeForce Now consumes about 3 megabytes of data per second. I have 370 megabit up/down and have exclusively used it on my laptop directly connected to my router. My latency is about 15 ms. I've encountered a few server problems but so far it has exceeded my expectations. Also it works on Mac. You can take advantage of Steam sales, Humble Bundle, uPlay+, etc to get cheap games, which is probably the biggest obstacle to Google Stadia.
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# ? Oct 1, 2019 12:00 |
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Well Sony at least seems to be feeling the heat, as they're lowering their PS Now pricing across the board. US: $9.99 – monthly / $24.99 – quarterly / $59.99 – yearly (from $19.99/ $44.99/ $99.99) CAN: $12.99 – monthly / $34.99 – quarterly / $79.99 – yearly (from $19.99/ $44.99/ $99.99) EU: €9.99 – monthly / €24.99 – quarterly / €59.99 – yearly (from €14.99/ (N/A)/ €99.99) UK: £8.99 – monthly / £22.99 – quarterly / £49.99 – yearly (from £12.99 / (N/A) / £84.99) JP: ¥1,180 – monthly / ¥2,980 – quarterly / ¥6,980 yearly (from ¥2,500 / ¥5,900/ (N/A)) They're also going to start offering some higher-end titles on a temporary basis. I'm not sure how this will square up with stuff "sticking" to your library so you can't permanently buy it, though. In any case, first wave of titles that will be available until January 2nd, 2020. God of War Grand Theft Auto V inFAMOUS Second Son Uncharted 4: A Thief’s End Note that the online mode and Social club stuff for GTAV will only be accessible if you download the game, and will not be available when streaming. PSNow is an interesting service, since it's silently the most successful Netflix-like game subscription service, has more than half of all revenue in that category, and has been a non-beta, sold commercially game streaming service since 2014. They're very much veterans/old guard with a pretty good handle on making this service functional and accessible.
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# ? Oct 1, 2019 13:21 |
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univbee posted:PSNow is an interesting service, since it's silently the most successful Netflix-like game subscription service, has more than half of all revenue in that category, and has been a non-beta, sold commercially game streaming service since 2014. They're very much veterans/old guard with a pretty good handle on making this service functional and accessible.
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# ? Oct 1, 2019 13:36 |
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It's not very good
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# ? Oct 1, 2019 13:49 |
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univbee posted:PSNow is an interesting service, since it's silently the most successful Netflix-like game subscription service, has more than half of all revenue in that category, and has been a non-beta, sold commercially game streaming service since 2014. They're very much veterans/old guard with a pretty good handle on making this service functional and accessible. Didnt the chart this information was based on turn out to be based on nothing. Like it showed several million subscribers and then a few months later Sony shared actual numbers at around 700k? Either way this all reads as moves to counter gamepass more than Stadia
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# ? Oct 1, 2019 13:58 |
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Gobbeldygook posted:PS Now is great and I'm surprised it isn't discussed more in PC gaming circles. I was able to play The Last of Us on a PC! I could go subscribe and immediately start playing Bloodbourne or many other PS games. It only streams at 720p though. PS Now owns in a way that Stadia never will, because it doesn't need separate developers and it's got dedicated platforms and a huge-rear end library already.
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# ? Oct 1, 2019 13:58 |
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I don't mind playing poo poo at 720 on smaller screens, but I also cannot abide the idea of controller lag. I'm not even sure if the HDMI passthrough on the xbone actually adds perceptible lag but I still switched off of it while playing genesis mini just because it might and maybe that's why I got busted 3 times in a row on the Road Rash 2 Hawaii level.
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# ? Oct 1, 2019 16:57 |
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Croteam CTO joins google for stadia: https://www.gamesindustry.biz/articles/2019-10-04-croteam-co-founder-leaves-for-google-stadia
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# ? Oct 4, 2019 11:20 |
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I preordered Stadia, mostly out of curiosity. Like lots of people I figure worst case scenario is I paid a bit too much for a decent controller and a Chromecast. I think I'm probably kinda the ideal target audience: I wanna play new games at max quality but don't wanna spend the $$$ to upgrade my mid-range PC, and I live in a city with fibre. If it works then I think it will be really cool. univbee posted:I should probably talk about GeForce Now since that may better fit the needs of people in this thread and elsewhere. This sounds really cool too, I wanna try it.
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# ? Oct 4, 2019 11:39 |
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Red Dead Redemption 2 will be a Stadia launch title. It's also coming to PC, but where's the power of the cloud in that?
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# ? Oct 4, 2019 15:48 |
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The power of the cloud is having the mind to not be a dumbass and buying this trash tech experiment
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# ? Oct 4, 2019 16:03 |
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univbee posted:Red Dead Redemption 2 will be a Stadia launch title. It's also coming to PC, but where's the power of the cloud in that? oh hell yeah. I hope they can take advantage of the power and really go all out with the graphics. RDR2 on PS4 was already the best-looking game I've ever played.
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# ? Oct 4, 2019 16:29 |
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Glenn Quebec posted:The power of the cloud is having the mind to not be a dumbass and buying this trash tech experiment
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# ? Oct 4, 2019 16:36 |
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fuf posted:oh hell yeah. I hope they can take advantage of the power and really go all out with the graphics. RDR2 on PS4 was already the best-looking game I've ever played. Will be interesting to see, RDR2 is already 4K30 on the Xbox One X, on Stadia it should hit 60fps but might have some other prettiness. Then again, because of the grass and foliage that could complicate things, because that kind of stuff doesn't compress well and could cause problems for a video feed even in a best-case scenario.
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# ? Oct 4, 2019 17:21 |
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GeForce NOW trip report Played some Assassin's Creed Odyssey and Destiny 2 on the weekend via GeForce NOW, the latter having been all sorted now that it's on Steam. Worked quite well for the most part on my wired-in Nvidia Shield, no appreciable lag noticed on my inputs, however every few minutes I'd have a moment where the framerate would tank to consistent single digits, a bit like if you run a game on a spinning hard drive and it's struggling to keep up. Possibly connection stability-related? Destiny 2 might be playable with the F2P client, it's not 100% clear but there isn't really any reason that wouldn't work.
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# ? Oct 7, 2019 15:56 |
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Despite your reserved optimism, it still sounds like bullshit junk. You know why it does and you know why this thing doesn't work.
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# ? Oct 7, 2019 16:04 |
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Yeah, already the fact that this is coming out next month but we don't have a firm release date raises some questions, especially when you consider that the PS4 had a firm release date early in 2013 and you could even pre-order games for it on PSN quite early (I got a bunch of launch games for $40 in like August because of a deal when the console wasn't out until November). We also don't have much in terms of hands-on footage or impressions. Some, but again all from Google's controlled environments and even those had issues. I want raw footage of a 4K60 feed and latency tests. I want SonicFox to have to play MK11 on it and give his impressions. Stadia is going to have issues simply due to not being present on EBGames/Gamestop/Best Buy store shelves, and GeForce NOW could any day say "gently caress you Google, we're doing 4K gaming with the Steam games you already own, get hosed with your unique platform" and that would kill them even harder.
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# ? Oct 7, 2019 16:31 |
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It's also Google. It'll be in the tech cemetery in two years. They do this with experimental tech to get the public to partially fund R&D poo poo.
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# ? Oct 7, 2019 16:42 |
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# ? Apr 26, 2024 22:18 |
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Glenn Quebec posted:It's also Google. It'll be in the tech cemetery in two years. Don't worry, here is what is written in the stars: 1. Stadia is dead. 2. Univbee has a preorder. 3. Univbee will get stadia versions of games he already has on other platforms.
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# ? Oct 8, 2019 08:19 |