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Turin Turambar
Jun 5, 2011



I tried Void Racer Extreme on Quest, and well, I don't think this kind of arcade racing games play well on VR.

With this, I don't mean VR racing games have to be real life & simmy like Arsetto Corsa or Dirt Rally, they can be more arcade and more fictional affairs with grav bikes, etc, but even with fictional scifi vehicles, the feeling have to be there, fooling you in believing you are in a futuristic racing gravjet thingie in a real futuristic track. I'm thinking Redout as example of a game of this genre and with a decent feel in the controls of your ship, with slightly more nuance in how your use the yaw up/down in addition to left and right, unlike the super arcade Void Racer the movement and physics are so simple that you don't feel immersed in a real world, scifi or not scifi.
In other words, this is another case of 'don't translate directly 2d game into VR games, it doesn't work that way'.

Turin Turambar fucked around with this message at 13:10 on Apr 15, 2022

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marumaru
May 20, 2013



Kitchner posted:

Is there a way to use custom songs in beat sabre that isn't a huge pain in the arse to set up? I've had a quick look online but every guide seems to involve doing a load of stuff to various files and sideloading stuff and it seems like a huge hassle.

its pretty easy to just install a mod manager on both pc and quest. from there the hardest part is finding the songs you like

SolidSnakesBandana
Jul 1, 2007

Infinite ammo
For people with Quest 2's, do you always try to buy games in the Quest store or do you mostly buy games outside of the Quest store and use PCVR? There's a few games I've been looking at (such as Synth Riders and Pistol Whip) that are in both stores, is there an advantage to one or the other (other than sale price)?

bawk
Mar 31, 2013

I need some help, I've got a Quest 2 that will just randomly enter sleep mode at any given moment. I get about an average of 10 minutes playing, and the suddenly the screen goes dark and I hear the tone of it entering sleep mode. If I push the button, it'll come back to a gray screen and attempt to start back up, and I'll usually get audio for a few seconds, and then it'll go dark again. It'll go away after taking the headset off and putting it back on a few times, and I can get (hopefully) another 10 minutes before I have to do this song and dance again. I'm just playing a game straight off the Oculus itself, nothing linked up to my PC or anything. I have already factory reset the fucker and lost all my mini golf collectibles, so no dice there. I know I'm on the latest updates.

Am I missing anything?

Beve Stuscemi
Jun 6, 2001




SolidSnakesBandana posted:

For people with Quest 2's, do you always try to buy games in the Quest store or do you mostly buy games outside of the Quest store and use PCVR? There's a few games I've been looking at (such as Synth Riders and Pistol Whip) that are in both stores, is there an advantage to one or the other (other than sale price)?

Pcvr titles will almost always have better graphics and effects. There are usually videos showing PC vs quest side by side to help with that

Outside of that, if a game depends on quick reaction times, running it over air link doesn’t help in that regard.

There are also a handful of games that will give you the PC version when you buy the quest version and vice versa

Lord Decimus Barnacle
Jun 25, 2005


Hell Gem

thecluckmeme posted:

I need some help, I've got a Quest 2 that will just randomly enter sleep mode at any given moment. I get about an average of 10 minutes playing, and the suddenly the screen goes dark and I hear the tone of it entering sleep mode. If I push the button, it'll come back to a gray screen and attempt to start back up, and I'll usually get audio for a few seconds, and then it'll go dark again. It'll go away after taking the headset off and putting it back on a few times, and I can get (hopefully) another 10 minutes before I have to do this song and dance again. I'm just playing a game straight off the Oculus itself, nothing linked up to my PC or anything. I have already factory reset the fucker and lost all my mini golf collectibles, so no dice there. I know I'm on the latest updates.

Am I missing anything?

Isn’t there a sensor that detects if you are wearing the headset? Maybe it’s dirty or broken?
Just a wild guess

i must compose
Jul 4, 2010

Until the lions have their own historians, the history of the hunt will always glorify the hunter.

SolidSnakesBandana posted:

For people with Quest 2's, do you always try to buy games in the Quest store or do you mostly buy games outside of the Quest store and use PCVR? There's a few games I've been looking at (such as Synth Riders and Pistol Whip) that are in both stores, is there an advantage to one or the other (other than sale price)?

I've got an index and a quest 2 and I buy everything I might wanna show to someone else on the quest 2 because of the portability. I'm also using it for teaching so I got some educational apps on there as well but most were free. Using virtual desktop I can play any of the pcvr stuff on the quest pretty flawlessly but the knuckles controllers are better and the index is more comfortable and maybe looks a little better.

Origami Dali
Jan 7, 2005

Get ready to fuck!
You fucker's fucker!
You fucker!

Lord Decimus Barnacle posted:

Isn’t there a sensor that detects if you are wearing the headset? Maybe it’s dirty or broken?
Just a wild guess

Also, if you have a padded face insert, it can cover the sensor and blank out the screen if it gets smushed down too much.

Trainee PornStar
Jul 20, 2006

I'm just an inbetweener

Turin Turambar posted:

I tried Void Racer Extreme on Quest, and well, I don't think this kind of arcade racing games play well on VR.

Weird... I bloody love void racer.
I only have short sessions but it has the 'motorbike'ish feel.

It may help that I grabbed it off ffa.loader :)

bawk
Mar 31, 2013

Origami Dali posted:

Also, if you have a padded face insert, it can cover the sensor and blank out the screen if it gets smushed down too much.

This was the problem, I replaced the foam covering with the silicone one and I had to pull up on it from the top of the headset, it's flawless now.

Cosmonium High has been a lot of fun but hoo boy is it starting to get repetitive, I need to take a break now that I can play in longer than 10 minute chunks. I'm not even halfway

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Kitchner posted:

Is there a way to use custom songs in beat sabre that isn't a huge pain in the arse to set up? I've had a quick look online but every guide seems to involve doing a load of stuff to various files and sideloading stuff and it seems like a huge hassle.

Quest native?

Nope. Its a pain in the dick.

PCVR? Download mod assistant or whatever and click go. Done.

Origami Dali posted:

Also, if you have a padded face insert, it can cover the sensor and blank out the screen if it gets smushed down too much.

Covering the sensor says its on your face and keeps it on. This isn't correct.

Whats happening is lights hitting it, and its acting like its not on your face anymore. The gap in your pad is doing that if you're having that issue.

Solution. Tape the light sensor. Its loving pointless anyways. (Every VR headset I own has them taped. Content creation + Headsets going to sleep sucks rear end butt)

njsykora
Jan 23, 2012

Robots confuse squirrels.


It's also really annoying when your headset keeps turning itself on when you move it.

StarkRavingMad
Sep 27, 2001


Yams Fan

EbolaIvory posted:

SO don't try to win.

I've been doing VR fitness for like idk 5 years and im fine. My only actual damage is from me PP grinding in beat saber for way too many hours a day and thats me ignoring my body more than anything.

my mom always said if I kept grinding my PP, I'd go blind

EbolaIvory
Jul 6, 2007

NOM NOM NOM

StarkRavingMad posted:

my mom always said if I kept grinding my PP, I'd go blind

I'm going blind and my arms are falling off. The rumors were true :( :( :(

njsykora posted:

It's also really annoying when your headset keeps turning itself on when you move it.

So unplug it when you're done. Theres a link box or break away cable. I have a year and a half unplugging at the break away point on the index and its fine. Link boxes were the same way. never had a cable die from this kind of use. I'm nearing 13k steamvr hours. Its fine.

njsykora
Jan 23, 2012

Robots confuse squirrels.


I have a Quest.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

njsykora posted:

I have a Quest.

Then power it off when you're done? wtf you mean it turns on by itself? lol

panic state
Jun 11, 2019



Deeturbomber posted:

Are there any similarly priced non-Quest-Link-required headsets that are nearly/around as good? I own the original quest, and Oculus's software really made the experience awful for me.

Lynx R1 is from France, fully GDPR compliant and cares about your privacy. Cool form factor, better balance, does AR and VR, standalone or SteamVR. Orders now ship in December though, they don't have as much of a foothold as Pico. Tracks all five fingers. (also there are controllers available)

https://www.youtube.com/watch?v=EdUoqCJNaRs

panic state fucked around with this message at 19:16 on Apr 15, 2022

Doctor_Fruitbat
Jun 2, 2013


EbolaIvory posted:

Then power it off when you're done? wtf you mean it turns on by itself? lol

When you move the Quest, sometimes it does turn itself on if it's on standby. It's kind of annoying, and you really shouldn't need to fully turn it off to deal with it.

njsykora
Jan 23, 2012

Robots confuse squirrels.


Also when you turn it on you need to stare at the dumb new Facebook logo for about 10 seconds.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Doctor_Fruitbat posted:

When you move the Quest, sometimes it does turn itself on if it's on standby. It's kind of annoying, and you really shouldn't need to fully turn it off to deal with it.

Thats exactly what stand by is supposed to do?

Its SUPPOSED to wake up when you pick it up if its not totally offline.

Turn it off if you are done and don't want it to wake. You're complaining about a literal feature of stand by.

njsykora
Jan 23, 2012

Robots confuse squirrels.


I'm taking about a minor annoyance and you're reacting like I'm saying it's a device killing dealbreaker.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

njsykora posted:

I'm taking about a minor annoyance and you're reacting like I'm saying it's a device killing dealbreaker.

Great, you're annoyed because you're using the device wrong.


Turn it off if you don't want it to wake. Stand by is exactly that, Its on stand by, ready to wake on move. This way its alive by the time you put it on your face. Congrats. Thats how its supposed to work!

MeatRocket8
Aug 3, 2011

I'm getting more into Payday 2 VR. Can anyone chime in on the bundles, and if they're worth it?

They're on sale right now. Legacy collection is 75 percent off, but the silk road and black cat bundle are just 30 percent off.

Lemming
Apr 21, 2008
From the beginning the Quest has had a bad habit of draining all its battery randomly if it's not always plugged in and it's amazing that this is still a big problem with the Quest 2

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


ChocNitty posted:

I'm getting more into Payday 2 VR. Can anyone chime in on the bundles, and if they're worth it?

They're on sale right now. Legacy collection is 75 percent off, but the silk road and black cat bundle are just 30 percent off.

I dunno about any of them being a bad choice, I guess it depends on what kind of gimmick you want.

Tons of melee weapons are the same, essentially skins, but then there's poison kunai or other unique effects.

I pick up a pack every time they go on deep discount. Fun to mess around but hardly necessary.

Zarlog
Dec 7, 2005

Zarlog, Protector of Baal
Are there any other good puzzle adventure games like Red Matter and The Room?

Besides Myst. I'm not interested in that one.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Zarlog posted:

Are there any other good puzzle adventure games like Red Matter and The Room?

Besides Myst. I'm not interested in that one.

Eye of the Temple is actually pretty cool. Its indiana jones VR, so you kinda move around, find stuff, flip levers, etc. Its pretty awesome. Also theres a demo. Steam only atm.

I think hes working on a quest native port but who knows how far out that is tbh

Bad Munki
Nov 4, 2008

We're all mad here.


It’s older and I never got around to it but check out Obduction maybe?

Zarlog
Dec 7, 2005

Zarlog, Protector of Baal
I'll check out both of those. Thanks

Turin Turambar
Jun 5, 2011



Zarlog posted:

Are there any other good puzzle adventure games like Red Matter and The Room?

Besides Myst. I'm not interested in that one.

Shadow Point. Although it follows more the Portal model where the puzzles are presented more in discrete bites.

Turin Turambar
Jun 5, 2011



Painting VR is out

https://store.steampowered.com/app/1905940/Painting_VR/
https://www.oculus.com/experiences/quest/3106117596158066

Compound is planned to come to Quest
https://www.roadtovr.com/compound-oculus-quest-2-port-announcement/

explosivo
May 23, 2004

Fueled by Satan


drat this looks sweet

Macichne Leainig
Jul 26, 2012

by VG
Well I guess I'm one of the forum's resident WMR fanboys now. Have had a Lenovo Explorer for a while now and also picked up a HP Reverb G2 recently.

Reverb seems pretty good though. Having the spacer for glasses is pretty nice. The WMR tracking is still as average as it ever was, but I don't really have any good spaces for Lighthouse style trackers in my house otherwise I'd just say gently caress it and get an Index.

Having a lot of fun catching up on newer poo poo I've missed like Boneworks and Pistol Whip though. H3VR is as good as it ever was.

Macichne Leainig fucked around with this message at 17:34 on Apr 16, 2022

KICK BAMA KICK
Mar 2, 2009

Getting into In Death: I wanna say the words Desolation and Unchained are maybe both in the title? The one where you shoot a bow in hell or whatever? Pretty fun, but holy poo poo I am bad at this. How was this how people did wars for like a thousand years.

Turin Turambar
Jun 5, 2011



KICK BAMA KICK posted:

Getting into In Death: I wanna say the words Desolation and Unchained are maybe both in the title? The one where you shoot a bow in hell or whatever? Pretty fun, but holy poo poo I am bad at this. How was this how people did wars for like a thousand years.

Getting swole arms, I imagine, because after a while my arm starts hurting, lol.

Turin Turambar
Jun 5, 2011



Some stuff I missed the past days

Walkabout new update soon (giving the timing of the update, I'm sure it will appear on the Meta Gaming Showcase)

quote:

irst up is courses! With the licensed courses, our main goal is to make something that fans will love, but is also something that people can enjoy even if they’ve never seen Labyrinth or Myst. We’ve also decided to keep the pricing of those at the same $2.99 and the guest pass option to encourage everyone to try them out. But as fun as those licensed courses are, we’re also still very focused on originals. We've got several more DLC courses coming to you this year including more from the Lost Cities series, launching a new series of DLCs, stand-alone courses, and implementing many of the features you all have been wanting.

Timing-wise we’re still working up to our goal of 1 course per month, but we should hit that this summer and be able to deliver courses regularly without burning out our talented team. In fact we even have 3 courses blocked out that won’t release until 2023, and a good idea of our internal roadmap until 2024. So keep your putters warm because there’s a LOT more mini golf coming.

Also, the next major release won’t actually be a new 18-hole course. Instead we have a brand new main menu with a massive practice green, a new driving range, and a few surprises perfect for hanging out after a match, or waiting for friends to join. That will be an update that's free to all players who own the game, launching on April 21. With the re-imagining of "Welcome Island" we're really saying THANK YOU to our incredible player community as well as sending a message to all who are considering joining us here that they have a place in Walkabout Mini Golf. You all have been so great about helping one another join, learn, connect, and play—and we're doing a lot to try to support that vibe.

Yupitergrad 2, now with combat
https://www.youtube.com/watch?v=2MwVVpluOck

New Walking Dead in 2022
https://twitter.com/UploadVR/status/1514559306154356738

Irony.or.Death
Apr 1, 2009


Turin Turambar posted:

Getting swole arms, I imagine, because after a while my arm starts hurting, lol.

It's mostly the lots and lots of practice part, swole arms are a side-effect.

FilthyImp
Sep 30, 2002

Anime Deviant

KICK BAMA KICK posted:

How was this how people did wars for like a thousand years.
Iirc Archers (especially Long Bowmen) were pretty resource intensive compared to a regular soldier. They also had hosed up musculature/skeletons due to how much they overtrained their arm.

Kitchner
Nov 9, 2012

IT CAN'T BE BARGAINED WITH.
IT CAN'T BE REASONED WITH.
IT DOESN'T FEEL PITY, OR REMORSE, OR FEAR.
AND IT ABSOLUTELY WILL NOT STOP, EVER, UNTIL YOU ADMIT YOU'RE WRONG ABOUT WARHAMMER
Clapping Larry

FilthyImp posted:

Iirc Archers (especially Long Bowmen) were pretty resource intensive compared to a regular soldier. They also had hosed up musculature/skeletons due to how much they overtrained their arm.

Crossbows were generally the go to for many countries because you can train a peasant to fire a crossbow in an afternoon and that dude can kill a Knight on horseback who took years of training and a lot of gold to equip.

Longbows were really first used en masse in the middle ages by the Welsh against the English because they had a lot of hunters and that was the weapon they had. It was fast and powerful but obviously required a lot of use and practice for the technique and swole arms.

That's why then the English co-opted it and made it mandatory for people to practice all the time and paid archers very well. I think a traditional longbow used in a war had a draw weight of like 100lbs or something. For comparison a modern longbow has a draw weight of up to 60lbs and a modern compound bow is 40-80lbs draw thanks to all the pullies and stuff.

It's one of the reasons firing bows in VR is weird because there's no force you're pulling back and you can't feel the arrow against the bow.

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Macichne Leainig
Jul 26, 2012

by VG
Well my standout of newer VR games so far is Space Docker VR. Took me a few minutes to understand the controls and it's still a bit hard without actual HOTAS feedback but the actual gameplay is pretty compelling overall.

Trying to deal with proper physics and momentum in space is an experience, to say the least.

Glad to see Zero Caliber added more of a story, it's generic as gently caress but sometimes you just wanna shoot dudes in VR.

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