This is probably going to sound very whiny but I wish the Oculus Store had regional pricing. Every time I'm looking for something to play I have to decide between buying the native game for the Quest or paying about 30-50% less (if it's not on sale) on Steam and use Virtual Desktop.
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# ¿ Oct 21, 2019 00:17 |
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# ¿ Apr 27, 2024 21:57 |
Chin Strap posted:Are there any guides for benchmarking Virtual Desktop performance for Quest? Want to know what sort of latency I'm getting. You can see the latency in the streamer app on your pc.
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# ¿ Oct 23, 2019 00:22 |
Chin Strap posted:So how does one play Oculus exclusive games on quest using Virtual Desktop? Do I really need to go VD -> SteamVR -> Revive -> Game? Yyyup. And Revive has performance issues with some games so it's not a perfect solution.
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# ¿ Oct 23, 2019 13:04 |
Chin Strap posted:Is there a way to show that in game? Like a HUD or something? Or to show a time series of this number? Right now I'm just trying to look out of the bottom of my quest to the second monitor to see how bad it is and that feels like it isn't the way people measure these things. AFAIK, no. Maybe try asking in the project's discord.
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# ¿ Oct 23, 2019 14:25 |
If anyone uses Virtual Desktop, try checking out the 1.7.0 beta with sliced/foveated encoding, the video quality is amazing. It almost looks native!Chin Strap posted:So I've had Virtual Desktop on my Quest saying there is an update available in the updates menu for a week, but whenever I click on it it doesn't update. Yeah, it's a bug caused by the sideload. It can update when there's a "real" update but you'll need to install the sideloaded apk manually.
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# ¿ Oct 30, 2019 19:53 |
Deathlove posted:Just bought SynthRiders, anyone have any thoughts? I like The Genre, and grow impatient for Audica in my Quest. It's good. I feel it has more "flow" than Beat Sabers and it has native custom song support https://synthriderz.com/ (just drag to the appropriate folder.)
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# ¿ Nov 7, 2019 17:12 |
I really hope they add support for the 1060 because there's no way I'm going to upgrade any time soon
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# ¿ Nov 18, 2019 19:07 |
Nalin posted:Audio and comfort can be solved a bit with a Vive Deluxe Audio Strap + some 3d printed parts, but it will still be heavier. Plus the Vive DAS is becoming hard to find. Plus it's an extra $110 for the DAS + 3d printed parts. Eh, use earplugs and tie an usb power bank to the back of the strap and you're 90% there for 1% of the cost of that.
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# ¿ Nov 20, 2019 04:22 |
Doctor w-rw-rw- posted:I think you greatly underestimate just how much of Beat Saber was already getting shipped with massive engineering, marketing, and licensing support from Oculus, and how big the spectre of music industry litigiousness really is. I think this is going to be worse for mods since there wasn't much reason for the music industry to sue a small developer versus getting free money from Facebook.
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# ¿ Nov 27, 2019 02:02 |
On the other hand I think the campaign sucks because why does it have levels that actively require you to play bad?
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# ¿ Dec 1, 2019 21:24 |
EbolaIvory posted:Play a harder difficulty or actually dance. https://www.youtube.com/watch?v=DAoxiX0vXpU
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# ¿ Dec 5, 2019 23:45 |
just lol at defending the decision behind not giving you the option to choose the drive when every other installer in the planet manages to do it without any problem.
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# ¿ Dec 9, 2019 20:13 |
In something slightly less dumb to be angry about, my right hand touch controller doesn't vibrate and I can't get a replacement because they refuse to ship to my country. They even block freight forwarders so I'm 100% screwed.
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# ¿ Dec 9, 2019 20:44 |
MrOnBicycle posted:Ok so apparently the Quest is limited to 866Mbps on WiFi according to ggodin (VD dev afaik). I'm getting that according to VD when using 80Hz. People claim to be able to play without problem in WiFi (some even like it more than Link) so there must be some setting or update that I'm missing. I'm a big Virtual Desktop fan but Link just works (if you can deal with the cable.) I'm not sure you can get more quality from VD (I've heard the colors are nicer in VD due to their encoding process but that's it) and Link is definitely more stable.
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# ¿ Jul 5, 2020 17:28 |
whalestory posted:My question is, how well does Quest handle SteamVR stuff (e.g. Half life Alyx)? It just works™
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# ¿ Aug 8, 2020 20:33 |
NRVNQSR posted:People say this every time NVidia announces some shiny new vendor-specific API, and it never happens. For most developers it's just not worth the time to implement a vendor-specific feature that will only benefit a small percentage of their audience, especially since by the time the required hardware has a significant portion of the market there's generally a vendor-agnostic alternative that's 90% as good. How many VR games ever used NVidia's Lens Matched Shading? DLSS is almost stupid in how much it improves performance in high resolutions, which is VR's highest "cost." I doubt it'll become mandatory for VR, but implementing it would be a free upgrade in visible detail in most cases.
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# ¿ Aug 10, 2020 18:11 |
Lemming posted:Massive disagree with the first half of that sentence and massive agree with the second. It's definitely the most polished and the world with the best environments with the most detail and heart, but I'd argue that it's extremely conservative with the way it handles most VR interactions and that keeps it from being an all around "best." It does some things incredibly well and other things thoroughly mediocrely. What would be the best VR game for you? Please don't say Beat Saber.
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# ¿ Sep 3, 2020 21:05 |
Neddy Seagoon posted:The Oculus Quest, even the current model, doesn't have a fat $500USD+ asterisk next to its pricetag and offers a full VR experience on its own, plus tethering to PC. PSVR rode on being the cheapest entry point into VR because a shitload of people had PS4's and no competition. The next generation has neither in its favour. I mean, people are going to buy PS5s with or without VR so the asterisk is not that big for that (incredibly big) market.
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# ¿ Sep 15, 2020 04:40 |
Neddy Seagoon posted:Not everyone has disposable income to throw around freely anymore due to COVID-19. Not to mention we have no idea of general availability of the PS5 at launch given the way Sony's being weird with talking about preorders. I think you're being too optimistic about VR being enough of a draw to get people to buy the Quest 2 over a console with a proven back catalog of games and the promise of exclusives.
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# ¿ Sep 15, 2020 05:02 |
I've only played NMS in VR and the UI is really bad, enough to make me bounce from it. I wonder if it works better in flat and it was just a bad conversion.
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# ¿ Sep 24, 2020 15:58 |
Penpal posted:Is there a bounty for jailbreaking the Quest somewhere I can fund or something? I think that'll only happen if they block sideloading.
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# ¿ Sep 24, 2020 16:33 |
How much better is the Quest 2 vs the Quest 1 (for pc stuff more than native)? I have been avoiding the quest since my controller lost vibration but getting a replacement would be annoying enough (oculus doesn't ship here or to post boxes) that getting a quest 2 from amazon would probably be easier if more expensive.
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# ¿ Jun 27, 2021 19:58 |
Bloodplay it again posted:Am I understanding this correctly in that you have to pay €420 more to be able to resell the headset in the future? The professional edition lists the ability to resell it as a feature. quote:Also, you get the license to redistribute the headset in a commercial offering of your own. I guess personal reselling is fine. It looks tempting but VR seems to be really hard to get right to just buy sight unseen.
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# ¿ Oct 7, 2021 02:29 |
Do you ever stop flailing around in Synth Riders higher difficulty settings?
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# ¿ Oct 18, 2021 12:40 |
Do I need vibration for Pistol Whip? One of my controllers doesn't vibrate so I have it disabled for both.
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# ¿ Oct 26, 2021 16:05 |
explosivo posted:There's a setting to enable a subtle beat via vibration to keep your rhythm that I find helpful but I can't imagine it's necessary Awesome, I read somewhere that the vibration was needed to keep the beat so I wasn't sure.
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# ¿ Oct 26, 2021 16:32 |
Vib Rib posted:Sense of scale in VR is unmatched. There's a ton of moments in video games where you come upon a huge vista or step into an enormous cavern and the character marvels aloud, but it never really hits me. Then you get into VR and crane your neck to see the ceiling or watch the horizon stretch out for miles and go "okay yeah, I get it". I wish it was easier to get Skyrim VR going with mods because I want to play it mostly because of this but I don't want to waste 10 hours downloading mods and running dyndolod.
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# ¿ Nov 4, 2021 01:01 |
Jokerpilled Drudge posted:the real problem is the meat and potatoes of Skyrim just isn't that good (excluding archery in VR). The best part about skyrim is wandering around and interacting with the environment in a non-violent way. VRchat has his anyways, is free, has multiplayer and requires no modding On the con side: has multiplayer What are some cool worlds to visit?
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# ¿ Nov 4, 2021 16:04 |
Turin Turambar posted:Black Hole Pool. There was a point where the dev changed the environment and changed radically how the controls worked. It was unplayable to me, I was pissed and wrote a negative review. He did a pretty bad job at replying the review, he basically denied there was an update in the first place, saying maybe I was in a beta. Like uhhh? You are the dev of the game, you should know what are your beta players or if there is a beta in the first place (I'm a regular customer). Denying there was an update was hilarious, because the entire environment changed from a flat to a moody pub. Like, how anyone is going to miss that change. How annoying is it to play without holding a physical cue?
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# ¿ Dec 8, 2021 19:07 |
Professor Wayne posted:Goddam. I finally start Cyberpunk 2077 and this news comes out: https://uploadvr.com/cyberpunk-vr-mod-coming-january/ Night City is absolutely gorgeous, I'd wait for the mod just to walk through it even if it requires using a gamepad.
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# ¿ Dec 8, 2021 23:27 |
I finally got the quest 2 and drat it's incredibly uncomfortable compared to the quest 1.
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# ¿ Dec 15, 2021 17:23 |
NmareBfly posted:What're some good seated VR showcase things that complete non-gamer parents might enjoy? I saw theBlu recommended and that's about what I mean. Reverb, so no oculus exclusive I'm afraid. Google Earth for sure. People make fun of PSVR but Ocean Descent was a really good demo and I wish there was something as good for Oculus/PC.
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# ¿ Dec 17, 2021 01:30 |
I have a model of a building in blender. How hard would it be to walk through it using VR? Would Unity be the best choice?
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# ¿ Dec 18, 2021 18:52 |
Turin Turambar posted:https://www.reddit.com/r/OculusQuest/comments/rks9x1/the_streaming_update_new_bigscreen_beta_update/ wouldn't that make them responsible for what people stream?
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# ¿ Dec 21, 2021 15:08 |
And the Switch will not replace the 3DS.
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# ¿ Dec 24, 2021 13:51 |
Frog Act posted:Dang - follow up, is there a way to stream a flat view of the game im playing the same way a window shows up on my PC monitor when I’m playing via PCVR? I ask because my girlfriend loves watching me play Resident Evil games and she really wants to be able to Sidequest can be used to stream your view wirelessly to a PC. (Or you can do it manually using adb and scrcpy, which is what sidequest does)
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# ¿ Jan 2, 2022 17:20 |
Inzombiac posted:It might be too much to ask but I'd really like a great product from a company that isn't harvesting every grain of data they can get, with or without my permission. fingers crossed for whatever Steam does after the Steam Deck
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# ¿ Jan 3, 2022 01:09 |
Reek posted:How is it playing with headphones? Cool or too cut off from your surroundings? I use the headphones that came with the PSVR and they work fine. I have no idea how loud the quest gets so I prefer avoiding annoying my neighbors with my bad music.
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# ¿ Jan 3, 2022 21:17 |
JUNGLE BOY posted:I would probably wait for those titles to manifest given the first gen of Sony VR Yeah, really. I have the PSVR and it was a great way to get me to buy the quest but that's mostly it.
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# ¿ Jan 5, 2022 17:13 |
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# ¿ Apr 27, 2024 21:57 |
Butterfly Valley posted:Are people really using their VR headsets to watch 2D video content cinema style? I hadn't thought about it much but tried it once or twice and then realised I'd much rather just watch it comfortably on my TV while laid down on my sofa, as usual, instead of having to gently caress about with a thing strapped to my head. What I like about going to the cinema is that there's the movie and nothing else, no distractions, no cellphone, just overwhelming sound and a screen that fills my vision. I watched Matrix 4 on my quest 2 and it was a really good approximation to that experience, other than the pain of wearing the quest for three hours, with the advantage of no people and no covid.
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# ¿ Jan 14, 2022 16:00 |