|
Zushio posted:That restriction only applies to ranked matches I believe. It does not, speaking as someone who's only played quick matches.
|
# ¿ Oct 20, 2019 13:45 |
|
|
# ¿ Apr 27, 2024 23:46 |
|
A Level 3 Zaku II is perfectly good in 200-point missions. The trade off is usually between utility (useful gimmicks) and damage. The higher level a suit is, the more powerful the guns it can equip, meaning that even the crappiest, dinkiest suits have value if their level is high enough to match the point limit. A Level 5 Zaku might not be as high-performance as your Rick Dom, but it can equip Level 5 weapons while you're at Level 1, and those will really hurt.
|
# ¿ Oct 23, 2019 21:26 |
|
Sjs00 posted:Super fun game! But I don't understand the weapon and MS star/level system. I equipped a level 3 launcher onto my lvl 2 Desert GM and a Level 5 beam saber to multiple level 1s and 2s. That were then rejected from some game modes ?? Suits can only carry weapons of their level and below. It's what makes a Level 5 Zaku competitive against, say, a Level 1 Ground Gundam - the Zack's performance is worse, and it's a less versatile machine, but it has a significantly higher damage ceiling.
|
# ¿ Oct 26, 2019 18:06 |
|
Kanos posted:At 200-250? GM Cold Districts, the GM Camouf/Zudah with their anti-ship rifles, the Desert GM, and the Armored GM all play like this. Just like in the show!
|
# ¿ Nov 21, 2019 19:10 |
|
Kanos posted:The Rick Dias looks like an absolutely murderous 500 general. Emergency Evasion, Maneuver Armor, Forced Injector, and a new skill that allows you to tackle and only consume 80% of your boost - the latter means it will pretty much automatically win most common close in furballs if played well. I guess the way we're going to break the stranglehold of the GP series is by releasing things just as goddamn silly. Admittedly, it does fit with the sort of mischief they got up to in the first few episodes of Zeta.
|
# ¿ Dec 5, 2019 10:49 |
|
AYPWIP posted:Assuming the Zeta Gundam proper is the inaugural 600-point suit, there's a few OYW/083 suits that could be brought in at that higher price point. I'd love a blue 600-point Gerbera Tetra Kai, for example. They had a bunch of AOZ suits in Gundam Breaker 3, at least.
|
# ¿ Jan 1, 2020 06:57 |
|
So how do I get lots of stuff without spending money? Explain it to me as you would to a Newtype child.
|
# ¿ Jan 7, 2020 02:07 |
|
So, just the dailies, then? That's enough? What's that whole 'premium medal' thing that lets you encourage people?
|
# ¿ Jan 7, 2020 03:06 |
|
drrockso20 posted:You'll also want to join a clan as soon as you can as that will increase your flow of both tokens and DP Oh? How so? Also, any clans recruiting for EU goons?
|
# ¿ Jan 7, 2020 03:59 |
|
Is there any way to view the full map like you can in World of Tanks without dying first?
|
# ¿ Jan 9, 2020 13:34 |
|
I would assume that for low-cost fights, support suits make the best pubstompers (since most people will be in generals, and since, correspondingly, most people will be too scared to use raids). What's the crème de la crème for 200/250-cost supports?
|
# ¿ Jan 11, 2020 02:11 |
|
AYPWIP posted:We've got a whole batch of balance changes coming up, too. Nerfs to the Hildolfr and the Assault Guntank (so keep that in mind before you buy one from the ticket store), buffs to the G3 Gundam, both Z'goks and the Zudah F... Plus a crapton of minor buffs to level 3 and 4 versions of suits to keep them competitive at higher points ranges. Oh poo poo, the Gouf Custom's gatling does 25% more damage now.
|
# ¿ Jan 17, 2020 06:49 |
|
So those buffs definitely helped their suits a lot. The Gouf Custom can now do quite respectable ranged damage when you can't get a melee opening, and the Full Armor Gundam Type B readies and shoots its big cannon much faster, making it very safe and easy to fish for stuns at range and follow up with a double-tap from your beam guns. Incidentally, what's the best way to use the Xamel? Its cannon has lots of ammo, but seems a little too weak, inaccurate, and slow-firing to be the only way you should dish out damage.
|
# ¿ Jan 23, 2020 00:20 |
|
Genuinely did not expect the Zudah with the Zaku MG to chew through enemies as effectively as it does. It's a really effective ranged harasser.
|
# ¿ Jan 25, 2020 22:54 |
|
What are the good high-cost machinegunners? The Zaku Kai is a superb all-rounder (decently tough, decently agile, has an arsenal of easy-to-use weapons that are well-matched with each other's cooldowns) that always feels like it's contributing, and I was wondering what does the same thing (or a similar thing) at higher levels.
|
# ¿ Feb 2, 2020 18:58 |
|
I mean, a high-capacity beam rifle would be fine too. Just anything where you can lay down a steady rain of accurate fire and then switch to something that makes big booms while you reload.
|
# ¿ Feb 2, 2020 21:25 |
|
Just clawed my way from C- to C by repeatedly carrying pubbies very, very hard with Gerhart Schmitzer's Zaku. Whew. Last victory that got me across the line, I think I was the only one to beat my rival.
|
# ¿ Feb 4, 2020 00:18 |
|
What does increasing your rating get you, anyway? I've never been all that sure.
|
# ¿ Feb 4, 2020 01:37 |
|
Is there any way to map which weapons you have on the quick-access wheel? I know some like the Pale Rider Cavalry where the more useful goodies are locked behind far too many button presses.
|
# ¿ Feb 4, 2020 11:43 |
|
Lemon-Lime posted:Go to edit the suit loadout, there's a tab that will let you configure it. Ah, that's a relief. Having the head gatlings eat up a slot on a suit with the gimmick of 'gun that does everything' is very annoying.
|
# ¿ Feb 4, 2020 11:52 |
|
Jesus, I've got a 25% win-rate this month, and I'm pretty sure it's not my fault. Just an endless, endless succession of horrible teams who fold in a gentle breeze.
|
# ¿ Feb 5, 2020 02:40 |
|
Wow, the Psycommu Zaku is really fun. After spending most of my playthrough mucking around with machineguns and bazookas, being able to whip out some actual, no-poo poo beam-spam is immensely satisfying.
|
# ¿ Feb 9, 2020 02:06 |
|
|
# ¿ Apr 27, 2024 23:46 |
|
The Zaku Heavy Arms with the MMP-80 is definitely the ultimate low-tier pubstomper. It's basically a General that tears through other Generals, and can defend itself reasonably well against Raids (because it's got a shield, because Raids are usually quite fragile, and because defending yourself against melee attackers with some deft axe-work isn't that hard). Seriously, close-ranged brawler Supports are rad and I want to discover more. Darth Walrus fucked around with this message at 04:30 on Feb 11, 2020 |
# ¿ Feb 11, 2020 04:27 |